[LEVELDATA]
music=title2.sng
background=11.bkg
map=11.stg
missionname="THE MASTER'S CHAMBER"
motionblur=1


[PINIT]
pinitx=300
pinity=440
pinitmode=0


[ENEMYDATA]
enemytype1=gen
enemytype2=billy
enemytype3=jimmy
enemytype4=sato

[OBJECTDATA]
otypes=4
ogra1=gdoor
ogrid1=0
ogra2=empty
ogrid2=0
ogra3=door2
ogrid3=2
ogra4=trdoor
ogrid4=2

[OBJECTS]

[WEAPONDATA]
wtypes=5
wgra1=box2
wgrid1=0
wgra2=knife1
wgrid2=0
wgra3=bat
wgrid3=0
wgra4=drum
wgrid4=0
wgra5=sword
wgrid5=0

rem wtype_none=0
rem wtype_bat=1
rem wtype_whip=2
rem wtype_knife=3
rem wtype_drum=4
rem wtype_nuchakus=5
rem wtype_sword=6

[WEAPONS]
wcount=6
w1type=3
w1gra=1
w1x=591
w1y=800
w2type=1
w2gra=2
w2x=1355
w2y=658
w3type=4
w3gra=3
w3x=2073
w3y=563
w4type=4
w4gra=0
w4x=591
w4y=820
w5type=4
w5gra=3
w5x=611
w5y=820
w6gra=4
w6x=651
w6y=820

rem wtype_none=0
rem wtype_bat=1
rem wtype_whip=2
rem wtype_knife=3
rem wtype_drum=4
rem wtype_nuchakus=5
rem wtype_sword=6

[EVENT1]
exist=1
eventtype=0
xllock=239
xrlock=1693
enemycount=1

enemy1=1
enemy1requiredgamelevel=0
enemy1x=1901
enemy1y=419
enemy1z=0
enemy1initialimage=1
enemy1initialmode=0
enemy1initialside=-1
enemy1respawntimes=0


[EVENT2]
endgame=4
