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		<name>default</name>
		<detail>data/textures/landscape/default/detail.bmp</detail>
		<magmasmall>data/textures/landscape/default/magma-small.bmp</magmasmall>
		<scorch>data/textures/landscape/default/scorch.bmp</scorch>
		<fog><A>0.8</A><B>0.8</B><C>0.8</C></fog>
		<lowestlandheight>0.0</lowestlandheight>
		<skytexture>data/textures/landscape/default/cloud1.bmp</skytexture>
		<skycolormap>data/textures/clearsky.bmp</skycolormap>
		<skytimeofday>3</skytimeofday>
		<skysunxy>110</skysunxy>
		<skysunyz>15</skysunyz>
		<skyambience><A>0.3</A><B>0.3</B><C>0.3</C></skyambience>
		<skydiffuse><A>0.7</A><B>0.7</B><C>0.7</C></skydiffuse>
		<border type="water">
			<reflection>data/textures/landscape/default/cubemap.bmp</reflection>
			<texture>data/textures/landscape/default/water.bmp</texture>
			<wavecolor><A>1.0</A><B>1.0</B><C>1.0</C></wavecolor>
			<wavetexture1>data/textures/waves.bmp</wavetexture1>
			<wavetexture2>data/textures/waves.bmp</wavetexture2>
			<height>5.0</height>
		</border>
		<texture type="generate">
			<rockside>data/textures/landscape/default/rockside.bmp</rockside>
			<shore>data/textures/landscape/default/shore.bmp</shore>
			<roof>data/textures/landscape/default/texture0.bmp</roof>
			<surround>data/textures/landscape/default/texture2.bmp</surround>
			<texture0>data/textures/landscape/default/texture0.bmp</texture0>
			<texture1>data/textures/landscape/default/texture1.bmp</texture1>
			<texture2>data/textures/landscape/default/texture2.bmp</texture2>
			<texture3>data/textures/landscape/default/texture3.bmp</texture3>
			<texture4>data/textures/landscape/default/texture4.bmp</texture4>
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			<placement type="trees">
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				<numclusters>25</numclusters>
				<minheight>8</minheight>
				<maxheight>30</maxheight>
				<object type="tree">
					<tree>pine</tree>
					<snow>25</snow>
				</object>
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		<precipitation type="none"></precipitation>
		<events></events>
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	<tex>
		<name>hell</name>
		<detail>data/textures/landscape/default/detail.bmp</detail>
		<magmasmall>data/textures/landscape/default/magma-small.bmp</magmasmall>
		<scorch>data/textures/landscape/hell/scorch.bmp</scorch>
		<fog><A>0.8</A><B>0.1</B><C>0.1</C></fog>
		<lowestlandheight>0.0</lowestlandheight>
		<skytexture>data/textures/landscape/hell/cloud1.bmp</skytexture>
		<skycolormap>data/textures/clearsky.bmp</skycolormap>
		<skytimeofday>3</skytimeofday>
		<skysunxy>110</skysunxy>
		<skysunyz>15</skysunyz>
		<skyambience><A>0.5</A><B>0.5</B><C>0.5</C></skyambience>
		<skydiffuse><A>0.5</A><B>0.5</B><C>0.5</C></skydiffuse>
		<border type="water">
			<reflection>data/textures/landscape/hell/cubemap.bmp</reflection>
			<texture>data/textures/landscape/default/water.bmp</texture>
			<wavecolor><A>1.0</A><B>0.3</B><C>0.3</C></wavecolor>
			<wavetexture1>data/textures/waves.bmp</wavetexture1>
			<wavetexture2>data/textures/waves.bmp</wavetexture2>
			<height>5.0</height>
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		<texture type="generate">
			<rockside>data/textures/landscape/hell/rockside.bmp</rockside>
			<shore>data/textures/landscape/hell/shore.bmp</shore>
			<roof>data/textures/landscape/hell/texture0.bmp</roof>
			<surround>data/textures/landscape/hell/texture2.bmp</surround>
			<texture0>data/textures/landscape/hell/texture0.bmp</texture0>
			<texture1>data/textures/landscape/hell/texture1.bmp</texture1>
			<texture2>data/textures/landscape/hell/texture2.bmp</texture2>
			<texture3>data/textures/landscape/hell/texture3.bmp</texture3>
			<texture4>data/textures/landscape/hell/texture4.bmp</texture4>
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		<placements></placements>
		<precipitation type="none"></precipitation>
		<events>
			<event>
				<condition type="time">
					<mintime>5.0</mintime>
					<maxtime>5.0</maxtime>
				</condition>
				<action type="fireweapon">
					<position><A>128</A><B>128</B><C>200</C></position>
					<positionoffset><A>60</A><B>60</B><C>0</C></positionoffset>
					<direction><A>0</A><B>0</B><C>-1</C></direction>
					<directionoffset><A>0</A><B>0</B><C>0</C></directionoffset>
					<weapon>Meteor</weapon>
				</action>
			</event>
		</events>
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	<tex>
		<name>sand</name>
		<detail>data/textures/landscape/default/detail.bmp</detail>
		<magmasmall>data/textures/landscape/default/magma-small.bmp</magmasmall>
		<scorch>data/textures/landscape/sand/scorch.bmp</scorch>
		<fog><A>0.8</A><B>0.8</B><C>0.8</C></fog>
		<lowestlandheight>0.0</lowestlandheight>
		<skytexture>data/textures/landscape/sand/cloud1.bmp</skytexture>
		<skycolormap>data/textures/clearsky.bmp</skycolormap>
		<skytimeofday>3</skytimeofday>
		<skysunxy>110</skysunxy>
		<skysunyz>45</skysunyz>
		<skyambience><A>0.2</A><B>0.2</B><C>0.2</C></skyambience>
		<skydiffuse><A>0.8</A><B>0.8</B><C>0.8</C></skydiffuse>
		<border type="water">
			<reflection>data/textures/landscape/sand/cubemap.bmp</reflection>
			<texture>data/textures/landscape/default/water.bmp</texture>
			<wavecolor><A>1.0</A><B>1.0</B><C>1.0</C></wavecolor>
			<wavetexture1>data/textures/waves.bmp</wavetexture1>
			<wavetexture2>data/textures/waves.bmp</wavetexture2>
			<height>5.0</height>
		</border>
		<texture type="generate">
			<rockside>data/textures/landscape/sand/rockside.bmp</rockside>
			<shore>data/textures/landscape/sand/shore.bmp</shore>
			<roof>data/textures/landscape/sand/texture0.bmp</roof>
			<surround>data/textures/landscape/sand/texture3.bmp</surround>
			<texture0>data/textures/landscape/sand/texture0.bmp</texture0>
			<texture1>data/textures/landscape/sand/texture1.bmp</texture1>
			<texture2>data/textures/landscape/sand/texture2.bmp</texture2>
			<texture3>data/textures/landscape/sand/texture3.bmp</texture3>
			<texture4>data/textures/landscape/sand/texture4.bmp</texture4>
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		<placements>
			<placement type="trees">
				<numobjects>1000000</numobjects>
				<numclusters>25</numclusters>
				<minheight>8</minheight>
				<maxheight>30</maxheight>
				<object type="tree">
					<tree>palm</tree>
					<snow>100</snow>
				</object>
			</placement>
		</placements>
		<precipitation type="none"></precipitation>
		<events></events>
	</tex>
	<tex>
		<name>snow</name>
		<detail>data/textures/landscape/default/detail.bmp</detail>
		<magmasmall>data/textures/landscape/default/magma-small.bmp</magmasmall>
		<scorch>data/textures/landscape/snow/scorch.bmp</scorch>
		<fog><A>0.8</A><B>0.8</B><C>0.8</C></fog>
		<lowestlandheight>0.0</lowestlandheight>
		<skytexture>data/textures/landscape/snow/cloud1.bmp</skytexture>
		<skycolormap>data/textures/clearsky.bmp</skycolormap>
		<skytimeofday>3</skytimeofday>
		<skysunxy>110</skysunxy>
		<skysunyz>15</skysunyz>
		<skyambience><A>0.3</A><B>0.3</B><C>0.3</C></skyambience>
		<skydiffuse><A>0.7</A><B>0.7</B><C>0.7</C></skydiffuse>
		<border type="water">
			<reflection>data/textures/landscape/snow/cubemap.bmp</reflection>
			<texture>data/textures/landscape/default/water.bmp</texture>
			<wavecolor><A>1.0</A><B>1.0</B><C>1.0</C></wavecolor>
			<wavetexture1>data/textures/waves.bmp</wavetexture1>
			<wavetexture2>data/textures/waves.bmp</wavetexture2>
			<height>5.0</height>
		</border>
		<texture type="generate">
			<rockside>data/textures/landscape/snow/rockside.bmp</rockside>
			<shore>data/textures/landscape/snow/shore.bmp</shore>
			<roof>data/textures/landscape/snow/texture0.bmp</roof>
			<surround>data/textures/landscape/snow/texture2.bmp</surround>
			<texture0>data/textures/landscape/snow/texture0.bmp</texture0>
			<texture1>data/textures/landscape/snow/texture1.bmp</texture1>
			<texture2>data/textures/landscape/snow/texture2.bmp</texture2>
			<texture3>data/textures/landscape/snow/texture3.bmp</texture3>
			<texture4>data/textures/landscape/snow/texture4.bmp</texture4>
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		<placements>
			<placement type="trees">
				<numobjects>1000000</numobjects>
				<numclusters>25</numclusters>
				<minheight>8</minheight>
				<maxheight>30</maxheight>
				<object type="tree">
					<tree>pine</tree>
					<snow>10</snow>
				</object>
			</placement>
		</placements>
		<precipitation type="snow">
			<particles>60</particles>
		</precipitation>
		<events></events>
	</tex>
	<tex>
		<name>tropical</name>
		<detail>data/textures/landscape/default/detail.bmp</detail>
		<magmasmall>data/textures/landscape/default/magma-small.bmp</magmasmall>
		<scorch>data/textures/landscape/tropical/scorch.bmp</scorch>
		<fog><A>0.8</A><B>0.8</B><C>0.8</C></fog>
		<lowestlandheight>0.0</lowestlandheight>
		<skytexture>data/textures/landscape/tropical/cloud1.bmp</skytexture>
		<skycolormap>data/textures/clearsky.bmp</skycolormap>
		<skytimeofday>3</skytimeofday>
		<skysunxy>110</skysunxy>
		<skysunyz>15</skysunyz>
		<skyambience><A>0.2</A><B>0.2</B><C>0.2</C></skyambience>
		<skydiffuse><A>0.8</A><B>0.8</B><C>0.8</C></skydiffuse>
		<border type="water">
			<reflection>data/textures/landscape/tropical/cubemap.bmp</reflection>
			<texture>data/textures/landscape/default/water.bmp</texture>
			<wavecolor><A>1.0</A><B>1.0</B><C>1.0</C></wavecolor>
			<wavetexture1>data/textures/waves.bmp</wavetexture1>
			<wavetexture2>data/textures/waves.bmp</wavetexture2>
			<height>5.0</height>
		</border>
		<texture type="generate">
			<rockside>data/textures/landscape/tropical/rockside.bmp</rockside>
			<shore>data/textures/landscape/tropical/shore.bmp</shore>
			<roof>data/textures/landscape/tropical/texture0.bmp</roof>
			<surround>data/textures/landscape/tropical/texture2.bmp</surround>
			<texture0>data/textures/landscape/tropical/texture0.bmp</texture0>
			<texture1>data/textures/landscape/tropical/texture1.bmp</texture1>
			<texture2>data/textures/landscape/tropical/texture2.bmp</texture2>
			<texture3>data/textures/landscape/tropical/texture3.bmp</texture3>
			<texture4>data/textures/landscape/tropical/texture4.bmp</texture4>
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		<placements>
			<placement type="trees">
				<numobjects>1000000</numobjects>
				<numclusters>25</numclusters>
				<minheight>8</minheight>
				<maxheight>30</maxheight>
				<object type="tree">
					<tree>palm</tree>
					<snow>100</snow>
				</object>
			</placement>
		</placements>
		<precipitation type="none"></precipitation>
		<events></events>
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	<tex>
		<name>vulcano</name>
		<detail>data/textures/landscape/default/detail.bmp</detail>
		<magmasmall>data/textures/landscape/default/magma-small.bmp</magmasmall>
		<scorch>data/textures/landscape/vulcano/scorch.bmp</scorch>
		<fog><A>0.8</A><B>0.8</B><C>0.8</C></fog>
		<lowestlandheight>0.0</lowestlandheight>
		<skytexture>data/textures/landscape/vulcano/cloud1.bmp</skytexture>
		<skycolormap>data/textures/clearsky.bmp</skycolormap>
		<skytimeofday>3</skytimeofday>
		<skysunxy>110</skysunxy>
		<skysunyz>15</skysunyz>
		<skyambience><A>0.3</A><B>0.3</B><C>0.3</C></skyambience>
		<skydiffuse><A>0.7</A><B>0.7</B><C>0.7</C></skydiffuse>
		<border type="water">
			<reflection>data/textures/landscape/vulcano/cubemap.bmp</reflection>
			<texture>data/textures/landscape/default/water.bmp</texture>
			<wavecolor><A>1.0</A><B>1.0</B><C>1.0</C></wavecolor>
			<wavetexture1>data/textures/waves.bmp</wavetexture1>
			<wavetexture2>data/textures/waves.bmp</wavetexture2>
			<height>5.0</height>
		</border>
		<texture type="generate">
			<rockside>data/textures/landscape/vulcano/rockside.bmp</rockside>
			<shore>data/textures/landscape/vulcano/shore.bmp</shore>
			<roof>data/textures/landscape/vulcano/texture0.bmp</roof>
			<surround>data/textures/landscape/vulcano/texture2.bmp</surround>
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			<texture1>data/textures/landscape/vulcano/texture1.bmp</texture1>
			<texture2>data/textures/landscape/vulcano/texture2.bmp</texture2>
			<texture3>data/textures/landscape/vulcano/texture3.bmp</texture3>
			<texture4>data/textures/landscape/vulcano/texture4.bmp</texture4>
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		<placements></placements>
		<precipitation type="none"></precipitation>
		<events></events>
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	<tex>
		<name>storm</name>
		<detail>data/textures/landscape/default/detail.bmp</detail>
		<magmasmall>data/textures/landscape/default/magma-small.bmp</magmasmall>
		<scorch>data/textures/landscape/storm/scorch.bmp</scorch>
		<fog><A>0.5</A><B>0.5</B><C>0.5</C></fog>
		<lowestlandheight>0.0</lowestlandheight>
		<skytexture>data/textures/landscape/storm/cloud1.bmp</skytexture>
		<skycolormap>data/textures/clearsky.bmp</skycolormap>
		<skytimeofday>8</skytimeofday>
		<skysunxy>110</skysunxy>
		<skysunyz>15</skysunyz>
		<skyambience><A>0.2</A><B>0.2</B><C>0.2</C></skyambience>
		<skydiffuse><A>0.4</A><B>0.4</B><C>0.4</C></skydiffuse>
		<border type="water">
			<reflection>data/textures/landscape/storm/cubemap.bmp</reflection>
			<texture>data/textures/landscape/default/water.bmp</texture>
			<wavecolor><A>1.0</A><B>1.0</B><C>1.0</C></wavecolor>
			<wavetexture1>data/textures/waves.bmp</wavetexture1>
			<wavetexture2>data/textures/waves.bmp</wavetexture2>
			<height>5.0</height>
		</border>
		<texture type="generate">
			<rockside>data/textures/landscape/storm/rockside.bmp</rockside>
			<shore>data/textures/landscape/storm/shore.bmp</shore>
			<roof>data/textures/landscape/storm/texture0.bmp</roof>
			<surround>data/textures/landscape/storm/texture2.bmp</surround>
			<texture0>data/textures/landscape/storm/texture0.bmp</texture0>
			<texture1>data/textures/landscape/storm/texture1.bmp</texture1>
			<texture2>data/textures/landscape/storm/texture2.bmp</texture2>
			<texture3>data/textures/landscape/storm/texture3.bmp</texture3>
			<texture4>data/textures/landscape/storm/texture4.bmp</texture4>
		</texture>
		<placements>
			<placement type="trees">
				<numobjects>1000000</numobjects>
				<numclusters>25</numclusters>
				<minheight>8</minheight>
				<maxheight>30</maxheight>
				<object type="tree">
					<tree>pine</tree>
					<snow>20</snow>
				</object>
			</placement>
		</placements>
		<precipitation type="rain">
			<particles>60</particles>
		</precipitation>
		<events>
			<event>
				<condition type="time">
					<mintime>0.0</mintime>
					<maxtime>5.0</maxtime>
				</condition>
				<action type="fireweapon">
					<position><A>128</A><B>128</B><C>200</C></position>
					<positionoffset><A>60</A><B>60</B><C>0</C></positionoffset>
					<direction><A>0</A><B>0</B><C>-1</C></direction>
					<directionoffset><A>0</A><B>0</B><C>0</C></directionoffset>
					<weapon>Lightning</weapon>
				</action>
			</event>
		</events>
	</tex>
	<tex>
		<name>cavern</name>
		<detail>data/textures/landscape/default/detail.bmp</detail>
		<magmasmall>data/textures/landscape/default/magma-small.bmp</magmasmall>
		<scorch>data/textures/landscape/storm/scorch.bmp</scorch>
		<fog><A>0.3</A><B>0.3</B><C>0.3</C></fog>
		<lowestlandheight>0.0</lowestlandheight>
		<skytexture>data/textures/landscape/storm/cloud1.bmp</skytexture>
		<skycolormap>data/textures/clearsky.bmp</skycolormap>
		<skytimeofday>3</skytimeofday>
		<skysunxy>110</skysunxy>
		<skysunyz>15</skysunyz>
		<skyambience><A>0.5</A><B>0.5</B><C>0.5</C></skyambience>
		<skydiffuse><A>0.5</A><B>0.5</B><C>0.5</C></skydiffuse>
		<border type="water">
			<reflection>data/textures/landscape/storm/cubemap.bmp</reflection>
			<texture>data/textures/landscape/default/water.bmp</texture>
			<wavecolor><A>1.0</A><B>1.0</B><C>1.0</C></wavecolor>
			<wavetexture1>data/textures/waves.bmp</wavetexture1>
			<wavetexture2>data/textures/waves.bmp</wavetexture2>
			<height>5.0</height>
		</border>
		<texture type="generate">
			<rockside>data/textures/landscape/storm/rockside.bmp</rockside>
			<shore>data/textures/landscape/storm/shore.bmp</shore>
			<roof>data/textures/landscape/storm/texture2.bmp</roof>
			<surround>data/textures/landscape/storm/texture2.bmp</surround>
			<texture0>data/textures/landscape/storm/texture0.bmp</texture0>
			<texture1>data/textures/landscape/storm/texture1.bmp</texture1>
			<texture2>data/textures/landscape/storm/texture2.bmp</texture2>
			<texture3>data/textures/landscape/storm/texture3.bmp</texture3>
			<texture4>data/textures/landscape/storm/texture4.bmp</texture4>
		</texture>
		<placements>
			<placement type="trees">
				<numobjects>1000000</numobjects>
				<numclusters>25</numclusters>
				<minheight>8</minheight>
				<maxheight>30</maxheight>
				<object type="tree">
					<tree>pine</tree>
					<snow>20</snow>
				</object>
			</placement>
		</placements>
		<precipitation type="none"></precipitation>
		<events></events>
	</tex>
	<tex>
		<name>test</name>
		<detail>data/textures/landscape/default/detail.bmp</detail>
		<magmasmall>data/textures/landscape/default/magma-small.bmp</magmasmall>
		<scorch>data/textures/landscape/storm/scorch.bmp</scorch>
		<fog><A>0.3</A><B>0.3</B><C>0.3</C></fog>
		<lowestlandheight>0.0</lowestlandheight>
		<skytexture>data/textures/landscape/storm/cloud1.bmp</skytexture>
		<skycolormap>data/textures/clearsky.bmp</skycolormap>
		<skytimeofday>3</skytimeofday>
		<skysunxy>110</skysunxy>
		<skysunyz>15</skysunyz>
		<skyambience><A>0.3</A><B>0.3</B><C>0.3</C></skyambience>
		<skydiffuse><A>0.7</A><B>0.7</B><C>0.7</C></skydiffuse>
		<border type="water">
			<reflection>data/textures/landscape/storm/cubemap.bmp</reflection>
			<texture>data/textures/landscape/default/water.bmp</texture>
			<wavecolor><A>1.0</A><B>1.0</B><C>1.0</C></wavecolor>
			<wavetexture1>data/textures/waves.bmp</wavetexture1>
			<wavetexture2>data/textures/waves.bmp</wavetexture2>
			<height>5.0</height>
		</border>
		<texture type="generate">
			<rockside>data/textures/landscape/storm/rockside.bmp</rockside>
			<shore>data/textures/landscape/storm/shore.bmp</shore>
			<roof>data/textures/landscape/sand/texture0.bmp</roof>
			<surround>data/textures/landscape/storm/texture2.bmp</surround>
			<texture0>data/textures/landscape/storm/texture0.bmp</texture0>
			<texture1>data/textures/landscape/storm/texture1.bmp</texture1>
			<texture2>data/textures/landscape/storm/texture2.bmp</texture2>
			<texture3>data/textures/landscape/storm/texture3.bmp</texture3>
			<texture4>data/textures/landscape/storm/texture4.bmp</texture4>
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				<numobjects>10000</numobjects>
				<mask>data/landscapes/ridge-mask.bmp</mask>
				<minheight>0</minheight>
				<maxheight>300</maxheight>
				<mincloseness>0</mincloseness>
				<xsnap>0</xsnap>
				<ysnap>0</ysnap>
				<angsnap>0</angsnap>
				<minslope>0</minslope>
				<object type="model">
					<model type="MilkShape">data/accessories/banana/banana.txt</model>
					<modelburnt type="MilkShape">data/accessories/banana/banana.txt</modelburnt>
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			<placement type="mask">
				<numobjects>10000</numobjects>
				<mask>data/textures/ring.bmp</mask>
				<minheight>0</minheight>
				<maxheight>300</maxheight>
				<mincloseness>0</mincloseness>
				<minslope>0</minslope>
				<xsnap>0</xsnap>
				<ysnap>0</ysnap>
				<angsnap>0</angsnap>
				<object type="model">
					<model type="MilkShape">data/accessories/banana/banana.txt</model>
					<modelburnt type="MilkShape">data/accessories/banana/banana.txt</modelburnt>
				</object>
			</placement>			
		</placements>
		<precipitation type="none"></precipitation>
		<events></events>
	</tex>
</texs>
