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| Bat: While bats won't chase Super Granny, they will fly over gaps and patrol left and right. Stay clear of their flight path.

| Magmam Queen: Super Granny never knows where the dastardly Magmam Queen will appear since she can teleport to any location on the map.

| Magmam Soldier: These soldiers will chase Super Granny all over the map.

| Pterodactyl: While they won't do the damage of other airborne enemies, pterodactyls will annoy and knock Super Granny on her bum.

| Salamander: These lizards move randomly and can teleport to other areas on the map. They won't hurt Super Granny, but they sure will stun her for a bit.

| Small Dinosaur: These terribly cute mini-dinosaurs chase Super Granny all over the map.

| Spider: Eeeek! A spider! Eeeek! Keep Super Granny away from these determined enemies as they march left and right on patrol paths.

| T-Rex: Good doggie! My, you're hungry.

| Venus Fly Trap: Talk about a dangerous plant - these snapping suckers sleep, then "bloom" like a flower to snack on Super Granny when she gets too close.

| Walking Blue Goo: These buggers are intent on knocking Super Granny to the ground. They patrol left and right, but are quite slow... as goo tends to be.

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| Bag 'o Nuts: If there’s one thing you don’t want to mess with, it’s a Granny and her Bag 'o Nuts. Who knows what kind of things I might have tucked away in here, but if you’re feeling lucky…actually, let me just tell you, you aren’t.

| Bomb: Bombs are bad, except for when they're good. And they're good when you need to destroy a barrier like rocks, dirt, or the occasional enemy. For some reason, bombs don’t hurt Super Granny. Bombs away!

| Bouncy Goo: Bouncy, bouncy, bouncy. While it may not be the best idea to go flying through the air at my age, this bouncy goo sure is fun! Trust me... there are worse things to get stuck on the bottom of your shoes.

| Jackhammer: Why, when I was a young girl, we didn’t have fancy stone-cutting, denture-rattling jackhammers like these kids today. We had to use handheld instruments forged from iron mined in the belly of the Earth. Now I can just use this to dig through hard surfaces…hooray technology!

| Kitty Carrier: Sometimes my kitties get lost trying to follow me back to the cat exit, especially if I use a teleporter, cross monkeybars, or any other terrain they can’t navigate. Luckily, this adorable kitty carrier allows me to shove as many as possible inside, and will keep them from getting lost as long as I have it.

| Kitty Whistle: The strangest thing happens when I blow this whistle; all of the baddies trying to steal my precious kitties disappear. I don’t know why it happens, or where they go, but if it means saving my kitties, I’ll blow it all day long.

| Super Granny: I tell all of the ladies at the salon to look for these Super Granny Icons; they put the pep in my step, and give me the energy to do the Charleston until the cows come home, which is usually 8:30pm, 9:00pm if they’re feeling wild.

| Super Sneakers: When I lace up these gymnasium shoes, there’s no stopping me. I can run with the speed of Jim Thorpe, or like prunes through my tummy!

| Torch: When confronted with a pile of dirt or rock, Super Granny can fire up this potent flame thrower and burn her way through to the other side. Nothing will keep her from her precious kitties.

| Umbrella: My, oh my, what a fetching, and useful, bumbershoot this is! You don’t know what a bumbershoot is? Why, it’s an umbrella. When I open this up, I can do everything from controlling my flight when I fall from a ledge, to catching the wind from a fan. Weeeeeeee!

| Watering Can: Every good Granny knows a watering can is essential to growing a healthy garden. I like to pour nature’s thirst-quencher on vines as they always grow into something I can climb, and often reach places ladders can’t.

| Whip: I found this old whip in a trunk in the attic. Not only can I tame enemies with one crack of this handy accessory, I can use it to swing over short gaps. As the kids say, I can whip it satisfactorily!

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| Barrel: It rolls when it's pushed and stops when it hits an object or falls to another level. Barrels can also block Super Granny's path.

| Bonus Level Heart: Hearts are usually found in bonus levels, but they're pretty just the same. Collect these and watch my score skyrocket!

| Bridge: I'll need something to place on the bridge switch in order to extend the bridge. Once it's extended, I can cross safely.

| Bridge Switch: Place an object on this switch to extend the bridge.

| Cage: Oh, my poor kitties are trapped in a cage-like cage contraption! I need to find the switch that opens the cage before I can rescue my furry friends. Sometimes there is something else inside the cage for me to use.

| Cage Switch: Find the right switch and touch it to open the cage!

| Cat Door: Oh dear, my kitties have been misplaced and I need to get them all home safely. Please help me gather them up and guide all of them through the meow goal. Be careful not to lose them, or cross over terrain they can't pass, or you'll have to go back for them later.

| Collectible: Collect these collectible collectibles to complete your collection and earn trophies.

| Conveyor: The Conveyor Belt has two motion states: move left, move right.

| Conveyor Switch: Conveyor belts will sometimes have switches that activate them, allowing Super Granny to switch the direction it's moving.

| Crate: Crates can be pushed and stacked. Move granny toward the crate to push it. Crates also have weight, so they can hold down pressure pads. Pushable crates can be used to open up new areas, or for crossing lava & other dangerous pools. You never know where it will come in handy, so be prepared.

| Elevator: Is that an Elevator? An electric one? Where is the nicely dressed gentleman who pushes the buttons for me? What's that; I need to stand on the elevator and press the "Up" or "Down" arrows to control its direction? Why I never...!

| Exit Flower: Once all of my kitties have been collected and returned to the kitty exit, an exit flower will grow. Walk me through it to finish the level.

| Fan: If I have an umbrella in my hands and step on one of these, I will float up, up and away into the air allowing me to access higher platforms.

| Gate: Some doors require a key and other doors are opened with a lever. Gates are opened by standing on a pressure plate.

| Gate Switch: Sometimes, I need something heavy to place on top of the gate switch, otherwise the gate will close. What could I use to keep it open?

| Hidden Ladder: Functions exactly like the normal ladder except it's 'invisible' at the start of a level. You'll need to rescue all of the kitties in order for the ladder to appear. It functions like a normal ladder after it's revealed.

| Key-Opened Door: Sometimes it’s nice to see a door that doesn’t use fancy technology, just good old-fashioned ‘insert key and turn’.

| Door Key: To open a locked door, Super Granny will need to find the key that opens it.

| Ladder: Ladders look like, well, ladders and allow me to go up and down on them.

| Lamp: Go towards the light! Wait, on second thought, maybe that's not the greatest idea for someone my age.

| Level Pan Switch: Uncover more areas in the level by flipping the level pan switch. They can be found on the edges of the level screen.

| Light Switch: Trigger one of these and it's lights out!. No, not lights out like the 'Doomsday Defense'...The lights on the level go out and I can only see what is directly around me. Enemies could be lurking anywhere, so take it slow and steady, like my driving.

| Monkey Bar: I can cross over dangerous areas by using the monkey bars. All I need to do is walk into it and press the right/left arrows. There's no telling where they can take me.

| Platform: These are like those new-fangled people movers that are in airports now-a-days. I say, if you can't walk somewhere with your own legs, you shouldn't rely on technology to do it for you. Except for when my kitties are involved that is. So, I guess it's OK to use this floating platform to cross gaps.

| Slide: Weeeeeeeee! A slide is always fun!

| Spikes: Keep your eyes open, otherwise you'll get an unpleasant surprise from these sharp spikes.

| Spring: Springs will be found throughout the game and Granny will bounce in the direction she was already moving. Enemies and cats can bounce too!

| Switch-Opened Door: Some doors require a key and other doors are opened with a lever.

| Door Switch: This will open switch-opened doors.

| Teleporter Entrance: When I step into one of these, I am instantly teleported to another part of the map. You never know where I'll end up when there's more than one.

| Teleporter Target: When I teleport, I will end up at one of these teleporter destinations. Just remember - kitties will not follow you through a teleporter.

| Vine: Find a watering can and get to gardening! Pour water over this vine and watch it grow. These can be used just like ladders, and will allow me to climb to hard-to-reach places.

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| Crumbling Tile: In my day, people knew how to build something that lasted. I don't know when things changed, but change they did. Crumbling tiles? My goodness, that's just poor craftsmanship, and I expect more for my nickel.

| Dirt: I can dig through dirt very easily, and use it to trap enemies by digging holes. I also like the kind of dirt Kamila dishes at the salon, but that's for another time.

| Fake Dirt: By the hammer of Thor, that piece of dirt is nothing more than a large hole! Someone really should do something about that before a woman hurts herself.

| Fake Rock: By the beard of Zeus, another hidden hole, this time in the rock! I should find someone to at least put down a caution sign or someone's going to break a hip.

| Ice: When I was young, we didn't have fancy rollerskates, we had ice and we had feet. First, put on some shoes. Second, run. Third, stop running. Fourth, you slide. It's easy, fun, cheap and provides hours and hours of entertainment.

| Lava: Ooooh, pretty green flowing liquid. Ouch! That's hot. I have to keep my kitties, and myself, away from this.

| Rock: Just the kind of music to get me going. Wait, you don't mean that hip-swiveling music the kids listen to on their phonographs? Oh well, whatever, nevermind. Certain power-ups can break through rock, so give that a try.

| Super Rock: Now we're talking. Super rock is an indestructible compound that frustrates the heck out of me when there are a lot of enemies chasing me. Rock on, indestructible rock, rock on.

| Water in Dirt: Puddles slow me down, but they sure are fun to jump around in. Well, at least until the dirt and water mix and turn into mud.

| Water in Rock: Puddles slow me down, but they sure are fun to jump around in. Unlike dirt puddles, I can't dig through this rock puddle. All it will do is slow me down.

PRODUCT DISTRIBUTION
Please feel free to pass the demo version of this game on, at no cost, to others. You may not de-compile, reverse engineer, or disassemble this game except to the extent and for the express purposes authorized by applicable law notwithstanding this limitation. Title, ownership and intellectual property rights, including any patent rights, in and to game shall remain in Sandlot Games and/or its licensors or suppliers. The game is protected by the copyright laws of the United States and international copyright treaties. You may not modify this game or create derivative works based upon this game. You may not rent, lease, or otherwise receive any compensation for this game, including by bundling this game with other fee-based products.