<?xml version="1.0"?>

<ResourceManifest>
	
	<!-- ........................................................ -->
	<!-- basic resource group, never unloaded -->
	<Resources id="Init">

		<!-- ........................................................ -->
		<!-- game fonts -->
		<SetDefaults path="content/fonts"			idprefix="FONT_" />
		<Font id="DEFAULT"							path="ContinuumBold12.txt"/>
		<Font id="SCORE"							path="Score.txt"/>
		<Font id="SPLASH"							path="splash.txt"/>
		<Font id="SCORES_LIST"						path="FranklinGothicDemiCond24.txt"/>
		<Font id="LEVEL_SHARP"						path="level_font_sharp.txt"/>
		<Font id="LEVEL_BLURRED"					path="level_font_blurred.txt"/>
		<Font id="TINY"								path="tiny.txt"/>
		<Font id="TIMER"							path="FranklinGothic_timer.txt"/>

		<Font id="SCORE_POPUP_LARGE"				path="score_popup_large.txt"/>
		<Font id="SCORE_POPUP_SMALL"				path="score_popup_small.txt"/>
		<Font id="SCORE_POPUP_OUTLINE_LARGE"		path="score_popup_outline_large.txt"/>
		<Font id="SCORE_POPUP_OUTLINE_SMALL"		path="score_popup_outline_small.txt"/>

		<SetDefaults path="content/images/Title"	idprefix="IMAGE_"/>
		<Image id="BBB_LOGO_FIRST"					path="bbb_logo_screen_clean"/>
		<Image id="BBB_LOGO_LOADING"				path="bbb_logo_screen"/>
		<Image id="PUBLISHER_LOGO"					path="secondary_logo"/>
		
		<!-- ........................................................ -->
		<!-- pointer images -->
	</Resources>
	<!-- ........................................................ -->

	<!-- ........................................................ -->
	<!-- title screen group -->
	<Resources id="TitleScreen">
		<!-- ........................................................ -->
		<SetDefaults path="content/images/Title"	idprefix="IMAGE_"/>
		<Image id="LOADER_BAR"						path="loader_bar"/>
		<Image id="BBB_LOGO"						path="bbb_logo_screen"/>
		<Image id="REG_SPLASH"						path="splash"/>
	</Resources>
	<!-- ........................................................ -->
	
	<!-- ........................................................ -->
	<!-- game group -->
	<Resources id="Game">
    <SetDefaults path="content/images/Menu"	idprefix="IMAGE_MENU_"/>

    <!-- main menu -->
    <Image id="BACKGROUND"				            path="menu_main_background" a8r8g8b8=1 nopal=1/>
    <Image id="SCORES_ROLLOVER"				  path="menu_drawers_scores_click_strip"  rows="3"/>
    <Image id="OPTIONS_ROLLOVER"				path="menu_drawers_options_click_strip" rows="3"/>
    <Image id="HELP_ROLLOVER"				      path="menu_drawers_help_click_strip"  rows="3"/>
    <Image id="CREDITS_ROLLOVER"				  path="menu_drawers_credits_click_strip"  rows="3"/> 
	
    
    <Image id="PLAYGAME_ROLLOVER"				path="playgame_rollover_strip"    rows="2"/>
    <Image id="EXITGAME_ROLLOVER"				path="exit_button_rollover_01" />
    <Image id="TITLE_ANIMATION"				        path="menu_title_anim_strip"  rows="5" />

    <!-- drawers highlight -->
    <Image id="SCORES_HIGHLIGHT"				       path="menu_drawers_scores_highlight" />
    <Image id="HELP_HIGHLIGHT"				           path="menu_drawers_help_highlight" />
    <Image id="OPTIONS_HIGHLIGHT"				     path="menu_drawers_options_highlight" />
    <Image id="CREDITS_HIGHLIGHT"				     path="menu_drawers_credits_highlight" />

    <!-- animated gears in the background -->
    <Image id="GEAR_01"				                        path="menu_gear_01"  />
    <Image id="GEAR_02"				                        path="menu_gear_02"  />
    <Image id="GEAR_03"				                        path="menu_gear_03"  />
    <Image id="GEAR_04"				                        path="menu_gear_04"  />
    <Image id="SCORES_TABLE"				            path="score_table"  />

    <!-- options menu -->
    <Image id="SLIDER_THUMB"		                path="option_slider_bar"  />
    <Image id="SLIDER_BACK"				              path="option_slider_empty"  />
    <Image id="SLIDER_BAR"				                path="option_slider_full"  />

    <Image id="OPTIONS_CAPTION"				          path="options_menu_caption"  />
    <Image id="MUSIC_VOLUME_CAPTION"			path="opt_music_volume_label"  />
    <Image id="SFX_VOLUME_CAPTION"				    path="opt_sound_volume_label"  />
    <Image id="TIPS_CAPTION"				                  path="opt_on_off_label"  />
    <Image id="GAME_TIPS_CAPTION"				      path="opt_game_tips_label"  />
    <Image id="GAME_TIPS_SWITCH_ON"				      path="option_switch_up"  />
    <Image id="GAME_TIPS_SWITCH_OFF"				    path="option_switch_down"  />
    <Image id="FULL_SCREEN_CAPTION"				    path="opt_full_screen_label"  />

    <!-- play game menu -->
    <Image id="PLAY_CONTINUE"				                  path="menu_play_continue"  />
    <Image id="PLAY_CONTINUE_ROLLOVER"			path="menu_play_continue_rollover"  />
    <Image id="PLAY_NEWGAME"				                  path="menu_play_newgame"  />
    <Image id="PLAY_NEWGAME_ROLLOVER"			path="menu_play_newgame_rollover"  />

    <!-- name entry -->
    <Image id="NAME_ENTRY_FRAME"				      path="high_score_prompt"  />
    <Image id="NAME_ENTRY_BUTTON"				      path="ok_normal"  />
    <Image id="NAME_ENTRY_BUTTON_ROLLOVER"				      path="ok_rollover"  />

    <Image id="CREDITS_CAPTION"         path="credits_menu_caption"  />
    <Image id="CREDITS_TXT"                  path="Credits"  />

	<!-- pause menu -->
	<Image id="PAUSE_CAPTION"				              path="hud_pause_header"  />
	<Image id="PAUSE_RESUME"				              path="hud_pause_resume"  />
	<Image id="PAUSE_SAVEEXIT"				              path="hud_pause_exit"  />
	<Image id="PAUSE_OPTIONS"				              path="hud_pause_options"  />

	<!-- game mode images -->
	<Image id="GAME_MODE_CAPTION"				          path="Game_mode"  />
	<Image id="GAME_MODE_MARATHON"				          path="Game_mode_marathon"  />
	<Image id="GAME_MODE_PUZZLE"				          path="Game_mode_puzzle"  />
	<Image id="GAME_MODE_LOCKOUT"				          path="Game_mode_lockout"  />
	<Image id="GAME_MODE_QUAKE"							  path="Game_mode_quake"  />
	<Image id="GAME_MODE_MARATHON_ROLLOVER"				  path="Game_mode_marathon_rollover"  />
	<Image id="GAME_MODE_PUZZLE_ROLLOVER"				  path="Game_mode_puzzle_rollover"  />
	<Image id="GAME_MODE_LOCKOUT_ROLLOVER"				  path="Game_mode_lockout_rollover"  />
	<Image id="GAME_MODE_QUAKE_ROLLOVER"				  path="Game_mode_quake_rollover"  />

	<Image id="GAME_MODE_MARATHON_LOCKED"				  path="Game_mode_marathon_locked"  />
	<Image id="GAME_MODE_PUZZLE_LOCKED"				  path="Game_mode_puzzle_locked"  />
	<Image id="GAME_MODE_LOCKOUT_LOCKED"				  path="Game_mode_lockout_locked"  />
	<Image id="GAME_MODE_QUAKE_LOCKED"				  path="Game_mode_quake_locked"  />
	
	<Image id="BACK_TO_GAME_SELECT"						  path="menu_back_to_game_select"  />
	<Image id="BACK_TO_GAME_SELECT_ROLLOVER"			  path="menu_back_to_game_select_rollover"  />

	<Image id="PROCEED_TO_GAME"							  path="menu_proceed_to_game"  />
	<Image id="PROCEED_TO_GAME_ROLLOVER"				  path="menu_proceed_to_game_rollover"/>

	<Image id="GAME_MODE_MARATHON_HELP"			          path="Game_mode_marathon_help"  />
	<Image id="GAME_MODE_PUZZLE_HELP"			          path="Game_mode_puzzle_help"  />
	<Image id="GAME_MODE_LOCKOUT_HELP"			          path="Game_mode_quake_help"  />
	<Image id="GAME_MODE_QUAKE_HELP"			          path="Game_mode_self_destruct_help"  />

	<!-- help menu / order matters!!! -->
    <Image id="HELP_CAPTION"				              path="help_menu_caption"  />
    <Image id="HELP_ARROW_LEFT"				      path="help_caption_leftarrow_highlight"  />
    <Image id="HELP_ARROW_RIGHT"				    path="help_caption_rightarrow_highlight"  />
	<Image id="ARROW_LEFT"							path="menu_arrow_left"  />
	<Image id="ARROW_RIGHT"							path="menu_arrow_right"  />

	<!-- order matters, just for help images -->
    <Image id="HELP_BASIC"			                      path="help_images_basic_combo"  />
    <Image id="HELP_COMBOMETER"			      path="help_images_combometer"  />
    <Image id="HELP_PURIFIER"			                path="help_images_purifier"  />
    <Image id="HELP_SUCKER"			                  path="help_images_sucker"  />
    <Image id="HELP_BROKEN_BUBBLES"			path="help_images_brokenbubbles"  />
    <Image id="HELP_COLORBOMB"			        path="help_images_colorbomb"  />
    <Image id="HELP_CHARGE_BOMB"			    path="help_images_chargebomb"  />

    <Image id="HELP_BASIC_TXT"			                      path="basic_gameplay"  />
    <Image id="HELP_COMBOMETER_TXT"			      path="Combo_Flask"  />
    <Image id="HELP_PURIFIER_TXT"			                path="Purifier"  />
    <Image id="HELP_SUCKER_TXT"			                  path="Suck"  />
    <Image id="HELP_BROKEN_BUBBLES_TXT"			path="Broken_Bubbles"  />
    <Image id="HELP_COLORBOMB_TXT"			        path="CTD"  />
    
    <Image id="HELP_CHARGE_BOMB_TXT"			    path="Charge_Bomb"  />

    <SetDefaults path="content/images/Common"	idprefix="IMAGE_COMMON_"/>
		<Image id="NULL"			path="null" />  
		<Image id="GAME_BACKGROUND"				                path="hud_main_background"/>
		<Image id="BG_GRADIENT"				                path="bg_gradient" a8r8g8b8=1 nopal=1/>
    <Image id="DOME_ANIM"				                                path="hud_water_dome_animstrip" rows="20"/>
    <Image id="HUD_GOAL"				                                  path="hud_goal_full" />
    <Image id="HUD_GOAL_OVERLAY"				                path="hud_goal_overlay_test" />
    <Image id="HUD_GOAL_BUBBLES"				                path="hud_goal_bubble_anim_strip" rows="6"/>
    <Image id="HUD_COMBO_BUBBLES"				                path="hud_bubble_anim_strip" rows="6"/>
    
    <Image id="HUD_COMBO"				                              path="hud_combo_full" />
    <Image id="HUD_COMBO_OVERLAY"				            path="hud_combo_overlay" />
    <Image id="HUD_COMBO_DROP_ANIM"				        path="hud_combo_spout_strip" rows="20" />
    <Image id="HUD_FLIPPING_NUMBERS"				        path="hud_scoreflip_strip" rows="3" />
    <Image id="HUD_LENS_OVERLAY_01"				          path="hud_lens_overlay_01" />
    <Image id="HUD_LENS_OVERLAY_02"				          path="hud_lens_overlay_02" />
    <Image id="HUD_LENS_ANIM_LEFT"				              path="hud_left_lens_anim_strip" rows="4" />
    <Image id="HUD_LENS_ANIM_RIGHT"				            path="hud_right_lens_anim_strip" rows="4" />
	<Image id="HUD_GOAL_CAP"				                path="hud_goal_cap" />
	<Image id="HUD_GOAL_SLIDING_LINE"				        path="hud_goal_sliding_line" />
		
    <!-- order matters -->
		<Image id="HUD_LETTER_1"		path="hud_getready_letter1" />
		<Image id="HUD_LETTER_2"		path="hud_getready_letter2" />
		<Image id="HUD_LETTER_3"		path="hud_getready_letter3" />
		<Image id="HUD_LETTER_4"		path="hud_getready_letter4" />
		<Image id="HUD_LETTER_5"		path="hud_getready_letter5" />
		<Image id="HUD_LETTER_6"		path="hud_getready_letter6" />
		<Image id="HUD_LETTER_7"		path="hud_getready_letter7" />
		<Image id="HUD_LETTER_8"		path="hud_getready_letter8" />
		<Image id="HUD_LETTER_9"		path="hud_getready_letter9" />
		
		<!-- order matters -->
		<Image id="SELECTOR"		path="cursor_empty" />
		<Image id="SELECTOR_P"		path="cursor_purple" />
		<Image id="SELECTOR_B"		path="cursor_blue" />
		<Image id="SELECTOR_Y"		path="cursor_yellow" />
		<Image id="SELECTOR_G"		path="cursor_green" />
		<Image id="SELECTOR_O"		path="cursor_orange" />

		<!-- order matters -->
		<Image id="PURPLE"			path="bubble_purple"/>
		<Image id="BLUE"			path="bubble_blue"/>
		<Image id="YELLOW"			path="bubble_yellow"/>
		<Image id="GREEN"			path="bubble_green"/>
		<Image id="ORANGE"			path="bubble_orange"/>
		<Image id="LOCKED_PURPLE"	path="locked_purple"/>
		<Image id="LOCKED_BLUE"		path="locked_blue"/>
		<Image id="LOCKED_YELLOW"	path="locked_yellow"/>
		<Image id="LOCKED_GREEN"	path="locked_green"/>
		<Image id="LOCKED_ORANGE"	path="locked_orange"/>

		<!-- special items -->
		<Image id="PURIFIER"		path="purifier_strip" rows="20"/>
    <Image id="FULL_PURIFIER"		path="hud_powerup_activate_strip" rows="2"/>
		<Image id="CHARGEBOMB"		path="item_chargebomb_strip" rows=5 />
		<Image id="COLOURBOMB"		path="item_colorbomb_inside" />
		<Image id="COLOUR_SPINNER"	path="item_colorbomb_outside" />
    
		<!-- UI -->
		<Image id="ZAP"	path="zap_strip" rows=5/>

		<!-- debris -->
		<Image id="DEBRIS1"			path="debris_1" />
		<Image id="DEBRIS2"			path="debris_2" />
		<Image id="DEBRIS3"			path="debris_3" />
		<Image id="DEBRIS4"			path="debris_4" />
		<Image id="DEBRIS5"			path="debris_5" />

		<Image id="POPSPLODE"		path="popsplosion_anim_strip" rows=4 />
		<Image id="GAME_OVER"		path="gameover_text" />
    
    <!-- music & sound -->
    <SetDefaults path="content/sounds"	            idprefix="SOUND_"/>
    <Sound id="BOING"			                            path="boing1" />
    <Sound id="ERROR"			                            path="error" />
    <Sound id="POP"			                                path="spring1" />
	<Sound id="GOAL"										path="goal" />
	<Sound id="GOAL_LOSE"									path="bingbong3" />

    <Sound id="LMB"			                                    path="badub04a" />
    <Sound id="LIQUID_BUBBLES"                    path="bubbling_goop3" />
    <Sound id="BUBBLE_BREAK"			                path="boing1" />
    <Sound id="SUCK_IN"			                              path="electricsting1" />
    <Sound id="PURIFIER_BELL"			                  path="service_bell1" />
    <Sound id="LEVEL_COMPLETE"			            path="success1" />
    <Sound id="COMBO_FLASK_DRIP"			        path="water_drip2" />
    <Sound id="PURIFIER_CHANGE"			            path="purifier_loop" />

    <Sound id="CHARGE_BOMB_TICKING"			  path="clocktick1" />
    <Sound id="CHARGE_BOMB_EXPLOSION"			  path="explosion1" />
    <Sound id="COMBO_ROLLOVER"			          path="pulse1" />
    <Sound id="LENSES_ANIMATE"			              path="generalclick1" />
    <Sound id="CTD_ONSCREEN"			                path="staticbuzz1" />
    <Sound id="CTD_ACTIVATED"			                path="ziperror1" />

    <!-- tutorial images, order matters -->
    <SetDefaults path="content/images/Tutorial"	            idprefix="IMAGE_TUTORIAL_"/>
    <Image id="SEQUENCE_001"			                              path="002" />
	<Image id="SEQUENCE_002"			                              path="003" />
	<Image id="SEQUENCE_003"			                              path="004" />
	<Image id="SEQUENCE_004"			                              path="005" />
	<Image id="SEQUENCE_005"			                              path="007" />
	<Image id="SEQUENCE_006"			                              path="008" />
	<Image id="SEQUENCE_007"			                              path="009" />
	<Image id="SEQUENCE_008"			                              path="011" />
	<Image id="SEQUENCE_009"			                              path="012" />
  <Image id="SEQUENCE_010"			                              path="013" />
	
    <Image id="ARROW"			                                      path="arrow" />
    
    <Image id="TIPS_SWITCH_ON"			                              path="disable_on" />
    <Image id="TIPS_SWITCH_OFF"			                              path="disable_off" />
    
    <Image id="BUTTON_OK_ON"			                              path="ok_on" />
    <Image id="BUTTON_OK_OFF"			                              path="ok_off" />
        
	</Resources>
	<!-- ........................................................ -->
</ResourceManifest>
