[Game]
ProfileDir = OEPP_en

ShowStartTutorialDialog = 1
ShowTutorial = 1

AmbientMul  = 0.2

SkipHOG  = 0
ReloadSoundsBeforeMovie=1

ProgressParts = 42

GenerateHintIds  = 1

MinigameSkipTime  = 60


BonusVisible=1
BonusVisibleGameComplete=1

MintayOption=1


TimePerChar = .05
TimePerStringAdd = .5

MovieTextRect=10,696,1000,60

AutoCreatePak  = 1
ScreenFade  = 1.
MovieFadeInTime=.5
MovieFadeOutTime=1.5

;>>!!from another game!!
NotepadLines  = 60,20,22
NotepadPosition  = 176,680,672,68

AboutTextSpeed  = 35

HintNotepad  = 0,193,ff5d4924,1.5,3,8
NotepadColWidth  = 170
HintAdd  = FFff0000,5,10,99999
NotepadItemsInCol = 3
ItemsInHog = 5

HintNoRandomRecord  = 0
PlaceAllSpheres  = 0
AmbientMul  = 5.5

Notepad  = FFed3018,FFed3018,FFf0d375,FFf0d375

GameItemsLeftPos  = 85,85

Picture  = 0,0,1024,700
MouseDebug  = 0
ComingRect  = 315,705,700,745,ffffffff

HintTime  = 60
HintColor  = f8ff41
AboutRect1  = 585,67,878,259
AboutRect1b  = 735,67,1020,259
AboutRect2  = 430,310,1020,667
CaseTextRect  = 190,220,860,580
PoolItemColor = 4d2d1c

TimePanelPos  = 15,532,154,575
ScorePanelPos  = 2,10,183,111
ProgressTextPos  = 40,275,500,665
StoryRect  = 415,105,875,555
IntroRect  = 385,95,950,570
CompleteTextPos  = 100,250,350,580
PuzzleTextPos  = 100,250,350,580
FlashRect  = 142,192,720,480
;<<!!from another game!!

MedalonScene = 4_basement
StartScene  = tutorial_01_08
[Clusters]
home  = pharmacy_01,town_square,roof_01,market,tutorial_01_08,bakery_01,gadalka_01,gadalka_door,bakery_door,quarter_of_handicraftsmen_final,sculptor_door,electro_door,mill_door,blacksmith_01,blacksmith_door,eklektrostantsiya_01,2_well,2_alley_ch01,2_sculptor,2_mill,3_cluster,3_illusionist_door,3_casse,3_illusionist_trailer,3_zoo,3_circus,4_cluster,4_basement_door,4_roof_door,4_cabinet,4_machine_room,4_balcony,4_cherdak,4_machine_room,door_in_machine_room,4_basement

[GameModes]
DefaultExpert = 0
CasualHintTime = 30
ExpertHintTime = 90
IsCasualHintSparks = 1
IsExpertHintSparks = 0
IsCasualHiliteHogEnterArea = 1
IsExpertHiliteHogEnterArea = 1
IsCasualCanSkipMinigame = 1
IsExpertCanSkipMinigame = 0
IsCasualHiliteItemsInHog = 1
IsExpertHiliteItemsInHog = 0


[Options]
FullScreen  = 1

[ScreenEffect]
GameToGame  = none
MenuToGame  = video
TitleToMainMenu  = fade
MainMenuToProfiles  = page
ProfilesToMainMenu  = slide
MainMenuToScores  = page
Default  = fade

[SceneExit]
TimeZoom = 1.5
MaxZoom =2.0
pharmacy_01Totown_squareDir = 1
pharmacy_01Totown_squarePoint = 382,523
town_squareTopharmacy_01Dir = 0
town_squareTopharmacy_01Point = 382,523

gadalka_doorTotown_squareDir = 1
gadalka_doorTotown_squarePoint = 271,523
town_squareTogadalka_doorDir = 0
town_squareTogadalka_doorPoint = 271,523

gadalka_01Totown_squareDir = 1
gadalka_01Totown_squarePoint = 271,523
town_squareTogadalka_01Dir = 0
town_squareTogadalka_01Point = 271,523

bakery_doorTotown_squareDir = 1
bakery_doorTotown_squarePoint = 544,465
town_squareTobakery_doorDir = 0
town_squareTobakery_doorPoint = 544,465

bakery_01Totown_squareDir = 1
bakery_01Totown_squarePoint = 544,465
town_squareTobakery_01Dir = 0
town_squareTobakery_01Point = 544,465

marketTotown_squareDir = 1
marketTotown_squarePoint = 752,567

roof_01TomarketDir = 0
roof_01TomarketPoint = 652,723

quarter_of_handicraftsmen_finalTo2_alley_ch01Dir = 0
quarter_of_handicraftsmen_finalTo2_alley_ch01Point = 405,442
2_alley_ch01Toquarter_of_handicraftsmen_finalDir = 1
2_alley_ch01Toquarter_of_handicraftsmen_finalPoint = 405,442

quarter_of_handicraftsmen_finalTo2_wellDir = 0
quarter_of_handicraftsmen_finalTo2_wellPoint = 491,569
2_wellToquarter_of_handicraftsmen_finalDir = 1
2_wellToquarter_of_handicraftsmen_finalPoint = 491,569

quarter_of_handicraftsmen_finalTomill_doorDir = 0
quarter_of_handicraftsmen_finalTomill_doofPoint = 621,339
mill_doorToquarter_of_handicraftsmen_finalDir = 1
mill_doorToquarter_of_handicraftsmen_finalPoint = 621,339

quarter_of_handicraftsmen_finalToelectro_doorDir = 0
quarter_of_handicraftsmen_finalToelectro_doofPoint = 276,495
electro_doorToquarter_of_handicraftsmen_finalDir = 1
electro_doorToquarter_of_handicraftsmen_finalPoint = 276,495

quarter_of_handicraftsmen_finalTosculptor_doorDir = 0
quarter_of_handicraftsmen_finalTosculptor_doorPoint = 167,543
sculptor_doorToquarter_of_handicraftsmen_finalDir = 1
sculptor_doorToquarter_of_handicraftsmen_finalPoint = 167,543

quarter_of_handicraftsmen_finalToblacksmith_doorDir = 0
quarter_of_handicraftsmen_finalToblacksmith_doorPoint = 840,530
blacksmith_doorToquarter_of_handicraftsmen_finalDir = 1
blacksmith_doorToquarter_of_handicraftsmen_finalPoint = 840,530

blacksmith_01Toquarter_of_handicraftsmen_finalDir = 1
blacksmith_01Toquarter_of_handicraftsmen_finalPoint = 840,530
2_sculptorToquarter_of_handicraftsmen_finalDir = 1
2_sculptorToquarter_of_handicraftsmen_finalPoint = 167,543
2_millToquarter_of_handicraftsmen_finalDir = 1
2_millToquarter_of_handicraftsmen_finalPoint = 621,339
eklektrostantsiya_01Toquarter_of_handicraftsmen_finalDir = 1
eklektrostantsiya_01Toquarter_of_handicraftsmen_finalPoint = 276,495

3_illusionist_doorTo3_clusterDir = 1
3_illusionist_doorTo3_clusterPoint = 860,451
3_illusionist_trailerTo3_clusterDir = 1
3_illusionist_trailerTo3_clusterPoint = 860,451
3_casseTo3_clusterDir = 1
3_casseTo3_clusterPoint = 570,407
3_zooTo3_clusterDir = 1
3_zooTo3_clusterPoint = 208,453
3_circusTo3_casseDir = 1
3_circusTo3_cassePoint = 358,403

4_balconyTo4_clusterDir = 1
4_balconyTo4_clusterPoint = 894,428
4_cabinetTo4_clusterDir = 1
4_cabinetTo4_clusterPoint = 105,435
4_machine_roomTo4_clusterDir = 1
4_machine_roomTo4_clusterPoint = 331,406
door_in_machine_roomTo4_clusterDir = 1
door_in_machine_roomTo4_clusterPoint = 331,406
4_basement_doorTo4_clusterDir = 1
4_basement_doorTo4_clusterPoint = 581,658
4_basementTo4_clusterDir = 1
4_basementTo4_clusterPoint = 581,658
4_roof_doorTo4_clusterDir = 1
4_roof_doorTo4_clusterPoint = 530,57
4_cherdakTo4_clusterDir = 1
4_cherdakTo4_clusterPoint = 530,57
4_basementTo4_basement_doorDir = 1
4_basementTo4_basement_doorPoint = 487,370