16:50:45: Creating resource group General
16:50:45: Creating resource group Internal
16:50:45: Creating resource group Autodetect
16:50:45: SceneManagerFactory for type 'DefaultSceneManager' registered.
16:50:45: Registering ResourceManager for type Material
16:50:45: Registering ResourceManager for type Mesh
16:50:45: Registering ResourceManager for type Skeleton
16:50:45: MovableObjectFactory for type 'ParticleSystem' registered.
16:50:45: OverlayElementFactory for type Panel registered.
16:50:45: OverlayElementFactory for type BorderPanel registered.
16:50:45: OverlayElementFactory for type TextArea registered.
16:50:45: Registering ResourceManager for type Font
16:50:45: ArchiveFactory for archive type FileSystem registered.
16:50:45: ArchiveFactory for archive type Zip registered.
16:50:45: FreeImage version: 3.10.0
16:50:45: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
16:50:45: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
16:50:45: DDS codec registering
16:50:45: Registering ResourceManager for type HighLevelGpuProgram
16:50:45: Registering ResourceManager for type Compositor
16:50:45: MovableObjectFactory for type 'Entity' registered.
16:50:45: MovableObjectFactory for type 'Light' registered.
16:50:45: MovableObjectFactory for type 'BillboardSet' registered.
16:50:45: MovableObjectFactory for type 'ManualObject' registered.
16:50:45: MovableObjectFactory for type 'BillboardChain' registered.
16:50:45: MovableObjectFactory for type 'RibbonTrail' registered.
16:50:45: Loading library .\RenderSystem_Direct3D9
16:50:45: Installing plugin: D3D9 RenderSystem
16:50:45: D3D9 : Direct3D9 Rendering Subsystem created.
16:50:45: D3D9: Driver Detection Starts
16:50:45: D3D9: Driver Detection Ends
16:50:45: Plugin successfully installed
16:50:45: Loading library .\Plugin_ParticleFX
16:50:45: Installing plugin: ParticleFX
16:50:45: Particle Emitter Type 'Point' registered
16:50:45: Particle Emitter Type 'Box' registered
16:50:45: Particle Emitter Type 'Ellipsoid' registered
16:50:45: Particle Emitter Type 'Cylinder' registered
16:50:45: Particle Emitter Type 'Ring' registered
16:50:45: Particle Emitter Type 'HollowEllipsoid' registered
16:50:45: Particle Affector Type 'LinearForce' registered
16:50:45: Particle Affector Type 'ColourFader' registered
16:50:45: Particle Affector Type 'ColourFader2' registered
16:50:45: Particle Affector Type 'ColourImage' registered
16:50:45: Particle Affector Type 'ColourInterpolator' registered
16:50:45: Particle Affector Type 'Scaler' registered
16:50:45: Particle Affector Type 'Rotator' registered
16:50:45: Particle Affector Type 'DirectionRandomiser' registered
16:50:45: Particle Affector Type 'DeflectorPlane' registered
16:50:45: Plugin successfully installed
16:50:45: Loading library .\Plugin_OctreeSceneManager
16:50:45: Installing plugin: Octree & Terrain Scene Manager
16:50:45: Plugin successfully installed
16:50:45: Loading library .\Plugin_CgProgramManager
16:50:45: Installing plugin: Cg Program Manager
16:50:45: Plugin successfully installed
16:50:45: *-*-* OGRE Initialising
16:50:45: *-*-* Version 1.4.6 (Eihort)
16:50:45: Creating resource group Bootstrap
16:50:45: Added resource location 'OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
16:50:45: Added resource location './audio' of type 'FileSystem' to resource group 'General'
16:50:45: Added resource location 'NOMBZ.zip' of type 'Zip' to resource group 'General'
16:50:45: Creating resource group Navi
16:50:45: Added resource location './navi' of type 'FileSystem' to resource group 'Navi'
16:50:45: Creating resource group Scenes
16:50:45: Added resource location './scenes' of type 'FileSystem' to resource group 'Scenes'
16:50:45: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
16:50:45: D3D9 : RenderSystem Option: Anti aliasing = None
16:50:45: D3D9 : RenderSystem Option: Floating-point mode = Fastest
16:50:45: D3D9 : RenderSystem Option: Full Screen = Yes
16:50:45: D3D9 : RenderSystem Option: Rendering Device = Intel(R) HD Graphics Family
16:50:45: D3D9 : RenderSystem Option: VSync = No
16:50:45: D3D9 : RenderSystem Option: Video Mode = 1440 x 900 @ 32-bit colour
16:50:45: D3D9 : RenderSystem Option: Full Screen = Yes
16:50:45: CPU Identifier & Features
16:50:45: -------------------------
16:50:45:  *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz
16:50:45:  *      SSE: yes
16:50:45:  *     SSE2: yes
16:50:45:  *     SSE3: yes
16:50:45:  *      MMX: yes
16:50:45:  *   MMXEXT: yes
16:50:45:  *    3DNOW: no
16:50:45:  * 3DNOWEXT: no
16:50:45:  *     CMOV: yes
16:50:45:  *      TSC: yes
16:50:45:  *      FPU: yes
16:50:45:  *      PRO: yes
16:50:45:  *       HT: no
16:50:45: -------------------------
16:50:45: D3D9 : Subsystem Initialising
16:50:45: D3D9RenderSystem::createRenderWindow "NOMBZ: Night of a Million Billion Zombies!!!", 1440x900 fullscreen  miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=false 
16:50:45: D3D9 : Created D3D9 Rendering Window 'NOMBZ: Night of a Million Billion Zombies!!!' : 1440x900, 32bpp
16:50:45: Registering ResourceManager for type Texture
16:50:45: Registering ResourceManager for type GpuProgram
16:50:45: Multiple render targets with independent bit depths supported
16:50:45: D3D9: Vertex texture format supported - PF_L8
16:50:45: D3D9: Vertex texture format supported - PF_L16
16:50:45: D3D9: Vertex texture format supported - PF_A8
16:50:45: D3D9: Vertex texture format supported - PF_A4L4
16:50:45: D3D9: Vertex texture format supported - PF_BYTE_LA
16:50:45: D3D9: Vertex texture format supported - PF_R5G6B5
16:50:45: D3D9: Vertex texture format supported - PF_B5G6R5
16:50:45: D3D9: Vertex texture format supported - PF_A4R4G4B4
16:50:45: D3D9: Vertex texture format supported - PF_A1R5G5B5
16:50:45: D3D9: Vertex texture format supported - PF_A8R8G8B8
16:50:45: D3D9: Vertex texture format supported - PF_B8G8R8A8
16:50:45: D3D9: Vertex texture format supported - PF_A2R10G10B10
16:50:45: D3D9: Vertex texture format supported - PF_A2B10G10R10
16:50:45: D3D9: Vertex texture format supported - PF_DXT1
16:50:45: D3D9: Vertex texture format supported - PF_DXT2
16:50:45: D3D9: Vertex texture format supported - PF_DXT3
16:50:45: D3D9: Vertex texture format supported - PF_DXT4
16:50:45: D3D9: Vertex texture format supported - PF_DXT5
16:50:45: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
16:50:45: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
16:50:45: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
16:50:45: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
16:50:45: D3D9: Vertex texture format supported - PF_X8R8G8B8
16:50:45: D3D9: Vertex texture format supported - PF_R8G8B8A8
16:50:45: D3D9: Vertex texture format supported - PF_DEPTH
16:50:45: D3D9: Vertex texture format supported - PF_SHORT_RGBA
16:50:45: D3D9: Vertex texture format supported - PF_FLOAT16_R
16:50:45: D3D9: Vertex texture format supported - PF_FLOAT32_R
16:50:45: D3D9: Vertex texture format supported - PF_SHORT_GR
16:50:45: D3D9: Vertex texture format supported - PF_FLOAT16_GR
16:50:45: D3D9: Vertex texture format supported - PF_FLOAT32_GR
16:50:45: D3D9: Vertex texture format supported - PF_SHORT_RGB
16:50:45: RenderSystem capabilities
16:50:45: -------------------------
16:50:45:  * Hardware generation of mipmaps: yes
16:50:45:  * Texture blending: yes
16:50:45:  * Anisotropic texture filtering: yes
16:50:45:  * Dot product texture operation: yes
16:50:45:  * Cube mapping: yes
16:50:45:  * Hardware stencil buffer: yes
16:50:45:    - Stencil depth: 8
16:50:45:    - Two sided stencil support: yes
16:50:45:    - Wrap stencil values: yes
16:50:45:  * Hardware vertex / index buffers: yes
16:50:45:  * Vertex programs: yes
16:50:45:    - Max vertex program version: vs_3_0
16:50:45:  * Fragment programs: yes
16:50:45:    - Max fragment program version: ps_3_0
16:50:45:  * Texture Compression: yes
16:50:45:    - DXT: yes
16:50:45:    - VTC: no
16:50:45:  * Scissor Rectangle: yes
16:50:45:  * Hardware Occlusion Query: yes
16:50:45:  * User clip planes: yes
16:50:45:  * VET_UBYTE4 vertex element type: yes
16:50:45:  * Infinite far plane projection: yes
16:50:45:  * Hardware render-to-texture: yes
16:50:45:  * Floating point textures: yes
16:50:45:  * Non-power-of-two textures: yes
16:50:45:  * Volume textures: yes
16:50:45:  * Multiple Render Targets: 4
16:50:45:  * Point Sprites: yes
16:50:45:  * Extended point parameters: yes
16:50:45:  * Max Point Size: 256
16:50:45:  * Vertex texture fetch: yes
16:50:45:    - Max vertex textures: 4
16:50:45:    - Vertex textures shared: no
16:50:45: ***************************************
16:50:45: *** D3D9 : Subsystem Initialised OK ***
16:50:45: ***************************************
16:50:45: ResourceBackgroundQueue - threading disabled
16:50:45: Particle Renderer Type 'billboard' registered
16:50:45: SceneManagerFactory for type 'OctreeSceneManager' registered.
16:50:45: SceneManagerFactory for type 'TerrainSceneManager' registered.
16:50:45: Parsing scripts for resource group Autodetect
16:50:45: Finished parsing scripts for resource group Autodetect
16:50:45: Parsing scripts for resource group Bootstrap
16:50:45: Parsing script OgreCore.material
16:50:45: Parsing script OgreProfiler.material
16:50:45: Parsing script Ogre.fontdef
16:50:45: Parsing script OgreDebugPanel.overlay
16:50:45: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
16:50:45: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:50:45: Font BlueHighwayusing texture size 512x512
16:50:45: Info: Freetype returned null for character 127 in font BlueHighway
16:50:45: Info: Freetype returned null for character 128 in font BlueHighway
16:50:45: Info: Freetype returned null for character 129 in font BlueHighway
16:50:45: Info: Freetype returned null for character 130 in font BlueHighway
16:50:45: Info: Freetype returned null for character 131 in font BlueHighway
16:50:45: Info: Freetype returned null for character 132 in font BlueHighway
16:50:45: Info: Freetype returned null for character 133 in font BlueHighway
16:50:45: Info: Freetype returned null for character 134 in font BlueHighway
16:50:45: Info: Freetype returned null for character 135 in font BlueHighway
16:50:45: Info: Freetype returned null for character 136 in font BlueHighway
16:50:45: Info: Freetype returned null for character 137 in font BlueHighway
16:50:45: Info: Freetype returned null for character 138 in font BlueHighway
16:50:45: Info: Freetype returned null for character 139 in font BlueHighway
16:50:45: Info: Freetype returned null for character 140 in font BlueHighway
16:50:45: Info: Freetype returned null for character 141 in font BlueHighway
16:50:45: Info: Freetype returned null for character 142 in font BlueHighway
16:50:45: Info: Freetype returned null for character 143 in font BlueHighway
16:50:45: Info: Freetype returned null for character 144 in font BlueHighway
16:50:45: Info: Freetype returned null for character 145 in font BlueHighway
16:50:45: Info: Freetype returned null for character 146 in font BlueHighway
16:50:45: Info: Freetype returned null for character 147 in font BlueHighway
16:50:45: Info: Freetype returned null for character 148 in font BlueHighway
16:50:45: Info: Freetype returned null for character 149 in font BlueHighway
16:50:45: Info: Freetype returned null for character 150 in font BlueHighway
16:50:45: Info: Freetype returned null for character 151 in font BlueHighway
16:50:45: Info: Freetype returned null for character 152 in font BlueHighway
16:50:45: Info: Freetype returned null for character 153 in font BlueHighway
16:50:45: Info: Freetype returned null for character 154 in font BlueHighway
16:50:45: Info: Freetype returned null for character 155 in font BlueHighway
16:50:45: Info: Freetype returned null for character 156 in font BlueHighway
16:50:45: Info: Freetype returned null for character 157 in font BlueHighway
16:50:45: Info: Freetype returned null for character 158 in font BlueHighway
16:50:45: Info: Freetype returned null for character 159 in font BlueHighway
16:50:45: Info: Freetype returned null for character 160 in font BlueHighway
16:50:45: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
16:50:45: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
16:50:45: Parsing script OgreLoadingPanel.overlay
16:50:45: Finished parsing scripts for resource group Bootstrap
16:50:45: Parsing scripts for resource group General
16:50:45: Parsing script NOMBZ.program
16:50:45: Parsing script StdQuad_vp.program
16:50:45: Parsing script Anim.material
16:50:45: Parsing script ArmorBuff.material
16:50:45: Parsing script BlackAndWhite.material
16:50:45: Parsing script Bloom.material
16:50:45: Parsing script Buddies.material
16:50:45: Parsing script bullettracer.material
16:50:45: Parsing script fe.material
16:50:45: Parsing script Handgun.material
16:50:45: Parsing script hud.material
16:50:45: Parsing script misceffects.material
16:50:45: Parsing script Mot.material
16:50:45: Parsing script obj_arrow.material
16:50:45: Parsing script OldTV.material
16:50:45: Parsing script particles.material
16:50:45: Parsing script Sepia.material
16:50:45: Parsing script Skybox.material
16:50:45: Parsing script temp.material
16:50:45: Parsing script Tiles.material
16:50:45: Parsing script Weapons.material
16:50:45: Parsing script Zombies.material
16:50:45: Parsing script BlackAndWhite.compositor
16:50:45: Parsing script Bloom.compositor
16:50:45: Parsing script OldTV.compositor
16:50:45: Parsing script Sepia.compositor
16:50:45: Parsing script NOMBZ.fontdef
16:50:45: Parsing script NOMBZ.particle
16:50:45: Finished parsing scripts for resource group General
16:50:45: Parsing scripts for resource group Internal
16:50:45: Finished parsing scripts for resource group Internal
16:50:45: Parsing scripts for resource group Navi
16:50:45: Parsing script HUD.overlay
16:50:45: Texture: blankbutton.tga: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:50:45: Font NTitleusing texture size 512x512
16:50:45: Info: Freetype returned null for character 160 in font NTitle
16:50:45: Texture: NTitleTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
16:50:45: Font NTextusing texture size 256x256
16:50:45: Texture: NTextTexture: Loading 1 faces(PF_BYTE_LA,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,256x256x1.
16:50:45: Texture: black.jpg: Loading 1 faces(PF_R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,32x32x1.
16:50:45: Font NCountdownusing texture size 512x512
16:50:45: Info: Freetype returned null for character 160 in font NCountdown
16:50:45: Texture: NCountdownTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
16:50:45: Finished parsing scripts for resource group Navi
16:50:45: Parsing scripts for resource group Scenes
16:50:45: Finished parsing scripts for resource group Scenes
16:50:45: Creating viewport on target 'NOMBZ: Night of a Million Billion Zombies!!!', rendering from camera 'MainCamera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
16:50:45: CompositorChain: Compositor MotionBlur has no supported techniques.
16:50:45: Texture: nombzmenuwide.jpg: Loading 1 faces(PF_R8G8B8,1536x1024x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1536x1024x1.
16:50:46: D3D9 : Loading 2D Texture, image name : 'febg.dds' with 2147483647 mip map levels
16:50:46: Texture: PlayButtonMaskTexture: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:50:46: Texture: ProfileButtonMaskTexture: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:50:46: Texture: SelectLevelButtonMaskTexture: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:50:46: Texture: SettingsButtonMaskTexture: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:50:46: Texture: QuitButtonMaskTexture: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:50:46: Texture: LoadHintBoxMaskTexture: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
16:50:46: Texture: LoadScreenPlayButtonMaskTexture: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:50:46: Texture: LoadScreenLoadingButtonMaskTexture: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:50:46: Texture: loadingscreen.jpg: Loading 1 faces(PF_R8G8B8,1024x768x1) with 10 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x768x1.
16:50:46: Texture: StandardButtonMaskTexture: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
16:50:50: *-*-* OGRE Shutdown
16:50:50: *-*-* OGRE Shutdown
16:50:50: Unregistering ResourceManager for type Compositor
16:50:50: Unregistering ResourceManager for type Font
16:50:50: Unregistering ResourceManager for type Skeleton
16:50:50: Unregistering ResourceManager for type Mesh
16:50:50: Unregistering ResourceManager for type HighLevelGpuProgram
16:50:50: Uninstalling plugin: Cg Program Manager
16:50:50: Plugin successfully uninstalled
16:50:50: Unloading library .\Plugin_CgProgramManager
16:50:50: Uninstalling plugin: Octree & Terrain Scene Manager
16:50:50: Plugin successfully uninstalled
16:50:50: Unloading library .\Plugin_OctreeSceneManager
16:50:50: Uninstalling plugin: ParticleFX
16:50:50: Plugin successfully uninstalled
16:50:50: Unloading library .\Plugin_ParticleFX
16:50:50: Uninstalling plugin: D3D9 RenderSystem
16:50:50: Render Target 'NOMBZ: Night of a Million Billion Zombies!!!' Average FPS: 235.43 Best FPS: 427.572 Worst FPS: 0.662691
16:50:50: D3D9 : Shutting down cleanly.
16:50:50: Unregistering ResourceManager for type Texture
16:50:50: Unregistering ResourceManager for type GpuProgram
16:50:50: D3D9 : Direct3D9 Rendering Subsystem destroyed.
16:50:50: Plugin successfully uninstalled
16:50:50: Unloading library .\RenderSystem_Direct3D9
16:50:50: Unregistering ResourceManager for type Material
