<itemtypes>
	<itemtype name="ointment" type="normal" ground="ointment" value="5" invpair1="inv_ointment_1" />
	<itemtype name="letter_dart" type="normal" mission="true" ground="letter" dropable="false" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_calaisunsigned" type="normal" mission="true" ground="letter" dropable="false" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_calaissigned" type="normal" mission="true" ground="letter" dropable="false" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_aramischevreuse" type="normal" mission="true" ground="letter" dropable="false" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_miladysoldiers1" type="normal" mission="true" ground="letter" dropable="true" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_armentieres" type="normal" mission="true" ground="letter" dropable="true" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_fathermessage1" type="normal" mission="true" ground="letter" dropable="false" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_fathermessage2" type="normal" mission="true" ground="letter" dropable="false" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_fathermessage3" type="normal" mission="true" ground="letter" dropable="false" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_carteblanche" type="normal" mission="true" ground="letter" dropable="false" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_commision" type="normal" mission="true" ground="letter" dropable="false" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="letter_toengland" type="normal" mission="true" ground="letter" dropable="false" loot="false" value="1" invpair1="inv_letter_1" />
	<itemtype name="aramis_handkerchief" type="normal" mission="true" ground="handkerchief" dropable="false" loot="false" value="10" invpair1="inv_handkerchief_1" />
	<itemtype name="constance_money_pouch" type="normal" mission="true" ground="small_clothes_brown" dropable="false" loot="false" value="10" invpair1="inv_pouch" />
	<itemtype name="athos_ring_money_pouch" type="normal" mission="true" ground="small_clothes_brown" dropable="false" loot="false" value="10" invpair1="inv_pouch" />
	<itemtype name="king_reward_money_pouch" type="normal" mission="true" ground="small_clothes_brown" dropable="false" loot="false" value="10" invpair1="inv_pouch" />
	<itemtype name="diamond_studs" type="normal" mission="true" ground="ring_band" dropable="false" loot="false" value="10000" invpair1="inv_studs_1" />
	<itemtype name="queen_ring" type="normal" mission="true" ground="ring_band" dropable="false" loot="false" value="4000" invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" />
	<itemtype name="milady_saphire_ring" mission="true" type="normal" ground="ring_sapphire" dropable="false" loot="false" value="4000" invpair1="inv_ring_band_1" invpair2="inv_ring_small_jewel_1" invpair3="inv_ring_big_jewel_1" inv3r="0.4" inv3g="0.4" inv3b="1.0" />
	<itemtype name="familywine" type="normal" mission="true" ground="winebottle1" dropable="true" loot="false" value="2000" invpair1="inv_wine_1" inv1r="1.0" inv1g="1.0" inv1b="1.0" />
	<itemtype name="inventor_last_part" type="normal" mission="true" ground="small_clothes_brown" dropable="false" loot="false" value="10" invpair1="inv_pouch" />
	<itemtype name="puppy_1" type="normal" mission="true" ground="puppy_brown" dropable="false" loot="false" value="10" invpair1="inv_puppy_1" inv1r="0.80" inv1g="0.60" inv1b="0.40" invpair2="inv_puppy_2" />
	<itemtype name="puppy_2" type="normal" mission="true" ground="puppy_white" dropable="false" loot="false" value="10" invpair1="inv_puppy_1" invpair2="inv_puppy_2" />
	<itemtype name="puppy_3" type="normal" mission="true" ground="puppy_white" dropable="false" loot="false" value="10" invpair1="inv_puppy_1" invpair2="inv_puppy_2" />
	<itemtype name="puppy_4" type="normal" mission="true" ground="puppy_white" dropable="false" loot="false" value="10" invpair1="inv_puppy_1" invpair2="inv_puppy_2" />
	<itemtype name="puppy_5" type="normal" mission="true" ground="puppy_white" dropable="false" loot="false" value="10" invpair1="inv_puppy_1" invpair2="inv_puppy_2" />
	<itemtype name="puppy_6" type="normal" mission="true" ground="puppy_brown" dropable="false" loot="false" value="10" invpair1="inv_puppy_1" inv1r="0.80" inv1g="0.60" inv1b="0.40" invpair2="inv_puppy_2" />
	<itemtype name="puppy_7" type="normal" mission="true" ground="puppy_brown" dropable="false" loot="false" value="10" invpair1="inv_puppy_1" inv1r="0.80" inv1g="0.60" inv1b="0.40" invpair2="inv_puppy_2" />
	<itemtype name="puppy_8" type="normal" mission="true" ground="puppy_white" dropable="false" loot="false" value="10" invpair1="inv_puppy_1" invpair2="inv_puppy_2" />
	<itemtype name="baguette_fresh" type="normal" mission="true" ground="handkerchief" dropable="false" loot="false" value="10" invpair1="inv_baguette_1" />
	<itemtype name="baguette_stale" type="normal" mission="true" ground="handkerchief" dropable="false" loot="false" value="10" invpair1="inv_baguette_1" />

	<itemtype name="diamond1" type="normal" ground="diamond" value="10" invpair1="inv_jewel_1" inv1r="1.0" inv1g="1.0" inv1b="1.0" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="diamond2" type="normal" ground="diamond" value="50" invpair1="inv_jewel_1" inv1r="1.0" inv1g="1.0" inv1b="1.0" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="diamond3" type="normal" ground="diamond" value="250" invpair1="inv_jewel_1" inv1r="1.0" inv1g="1.0" inv1b="1.0" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="diamond4" type="normal" ground="diamond" value="1250" invpair1="inv_jewel_1" inv1r="1.0" inv1g="1.0" inv1b="1.0" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="diamond5" type="normal" ground="diamond" value="6250" invpair1="inv_jewel_1" inv1r="1.0" inv1g="1.0" inv1b="1.0" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="ruby1" type="normal" ground="ruby" value="5" invpair1="inv_jewel_1" inv1r="1.0" inv1g="0.3" inv1b="0.3" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="ruby2" type="normal" ground="ruby" value="25" invpair1="inv_jewel_1" inv1r="1.0" inv1g="0.3" inv1b="0.3" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="ruby3" type="normal" ground="ruby" value="125" invpair1="inv_jewel_1" inv1r="1.0" inv1g="0.3" inv1b="0.3" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="ruby4" type="normal" ground="ruby" value="625" invpair1="inv_jewel_1" inv1r="1.0" inv1g="0.3" inv1b="0.3" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="ruby5" type="normal" ground="ruby" value="3125" invpair1="inv_jewel_1" inv1r="1.0" inv1g="0.3" inv1b="0.3" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="emerald1" type="normal" ground="emerald" value="5" invpair1="inv_jewel_1" inv1r="0.3" inv1g="1.0" inv1b="0.3" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="emerald2" type="normal" ground="emerald" value="25" invpair1="inv_jewel_1" inv1r="0.3" inv1g="1.0" inv1b="0.3" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="emerald3" type="normal" ground="emerald" value="125" invpair1="inv_jewel_1" inv1r="0.3" inv1g="1.0" inv1b="0.3" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="emerald4" type="normal" ground="emerald" value="625" invpair1="inv_jewel_1" inv1r="0.3" inv1g="1.0" inv1b="0.3" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="emerald5" type="normal" ground="emerald" value="3125" invpair1="inv_jewel_1" inv1r="0.3" inv1g="1.0" inv1b="0.3" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="sapphire1" type="normal" ground="sapphire" value="5" invpair1="inv_jewel_1" inv1r="0.4" inv1g="0.4" inv1b="1.0" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="sapphire2" type="normal" ground="sapphire" value="25" invpair1="inv_jewel_1" inv1r="0.4" inv1g="0.4" inv1b="1.0" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="sapphire3" type="normal" ground="sapphire" value="125" invpair1="inv_jewel_1" inv1r="0.4" inv1g="0.4" inv1b="1.0" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="sapphire4" type="normal" ground="sapphire" value="625" invpair1="inv_jewel_1" inv1r="0.4" inv1g="0.4" inv1b="1.0" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="sapphire5" type="normal" ground="sapphire" value="3125" invpair1="inv_jewel_1" inv1r="0.4" inv1g="0.4" inv1b="1.0" inv1a="1.0" invpair2="inv_jewel_2" />
	<itemtype name="goldring" type="normal" ground="ring_band" value="20"  invpair1="inv_ring_band_1" />
	<itemtype name="diamondring1" type="normal" ground="ring_band" value="13"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" />
	<itemtype name="diamondring2" type="normal" ground="ring_band" value="65"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" />
	<itemtype name="diamondring3" type="normal" ground="ring_band" value="325"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" />
	<itemtype name="diamondring4" type="normal" ground="ring_band" value="1625"  invpair1="inv_ring_band_1" invpair2="inv_ring_small_jewel_1" invpair3="inv_ring_big_jewel_1" />
	<itemtype name="diamondring5" type="normal" ground="ring_band" value="8125"  invpair1="inv_ring_band_1" invpair2="inv_ring_small_jewel_1" invpair3="inv_ring_big_jewel_1" />
	<itemtype name="rubyring1" type="normal" ground="ring_ruby" value="8"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" inv2r="0.8" inv2g="0.0" inv2b="0.0" />
	<itemtype name="rubyring2" type="normal" ground="ring_ruby" value="40"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" inv2r="0.8" inv2g="0.0" inv2b="0.0" />
	<itemtype name="rubyring3" type="normal" ground="ring_ruby" value="200"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" inv2r="0.8" inv2g="0.0" inv2b="0.0" />
	<itemtype name="rubyring4" type="normal" ground="ring_ruby" value="1000"  invpair1="inv_ring_band_1" invpair2="inv_ring_small_jewel_1" invpair3="inv_ring_big_jewel_1" inv3r="0.8" inv3g="0.0" inv3b="0.0" />
	<itemtype name="rubyring5" type="normal" ground="ring_ruby" value="5000"  invpair1="inv_ring_band_1" invpair2="inv_ring_small_jewel_1" invpair3="inv_ring_big_jewel_1" inv3r="0.8" inv3g="0.0" inv3b="0.0" />
	<itemtype name="emeraldring1" type="normal" ground="ring_emerald" value="8"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" inv2r="0.3" inv2g="1.0" inv2b="0.3" />
	<itemtype name="emeraldring2" type="normal" ground="ring_emerald" value="40"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" inv2r="0.3" inv2g="1.0" inv2b="0.3" />
	<itemtype name="emeraldring3" type="normal" ground="ring_emerald" value="200"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" inv2r="0.3" inv2g="1.0" inv2b="0.3" />
	<itemtype name="emeraldring4" type="normal" ground="ring_emerald" value="1000"  invpair1="inv_ring_band_1" invpair2="inv_ring_small_jewel_1" invpair3="inv_ring_big_jewel_1" inv3r="0.3" inv3g="1.0" inv3b="0.3" />
	<itemtype name="emeraldring5" type="normal" ground="ring_emerald" value="5000"  invpair1="inv_ring_band_1" invpair2="inv_ring_small_jewel_1" invpair3="inv_ring_big_jewel_1" inv3r="0.3" inv3g="1.0" inv3b="0.3" />
	<itemtype name="sapphirering1" type="normal" ground="ring_sapphire" value="8"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" inv2r="0.4" inv2g="0.4" inv2b="1.0" />
	<itemtype name="sapphirering2" type="normal" ground="ring_sapphire" value="40"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" inv2r="0.4" inv2g="0.4" inv2b="1.0" />
	<itemtype name="sapphirering3" type="normal" ground="ring_sapphire" value="200"  invpair1="inv_ring_band_1" invpair2="inv_ring_big_jewel_1" inv2r="0.4" inv2g="0.4" inv2b="1.0" />
	<itemtype name="sapphirering4" type="normal" ground="ring_sapphire" value="1000"  invpair1="inv_ring_band_1" invpair2="inv_ring_small_jewel_1" invpair3="inv_ring_big_jewel_1" inv3r="0.4" inv3g="0.4" inv3b="1.0" />
	<itemtype name="sapphirering5" type="normal" ground="ring_sapphire" value="5000"  invpair1="inv_ring_band_1" invpair2="inv_ring_small_jewel_1" invpair3="inv_ring_big_jewel_1" inv3r="0.4" inv3g="0.4" inv3b="1.0" />

	<itemtype name="beret_dart" type="hat" ground="small_clothes_blue" dropable="true" loot="false" honour="1" value="3" invpair1="inv_beret_1" inv1r="0.38" inv1g="0.47" inv1b="0.6" inv1a="1.0" invpair2="inv_feather_small_1" inv2r="0.83" inv2g="0.77" inv2b="0.43" a="1.0">
		<charpiece name="feather_hat_small" r="0.83" g="0.77" b="0.43" a="1.0" />
		<charpiece name="beret" r="0.38" g="0.47" b="0.6" a="1.0" />
	</itemtype>
	<itemtype name="beret_1" type="hat" disdesc="beret_no_feather" ground="small_clothes_brown" mission="false" honour="1" value="2" invpair1="inv_beret_1" inv1r="0.61" inv1g="0.39" inv1b="0.21" inv1a="1.0" >
		<charpiece name="beret" r="0.61" g="0.39" b="0.21" a="1.0" />
	</itemtype>
	<itemtype name="beret_2" type="hat" disdesc="beret_no_feather" ground="small_clothes_red" mission="false" honour="1" value="2" invpair1="inv_beret_1" inv1r="0.84" inv1g="0.20" inv1b="0.23" inv1a="1.0" >
		<charpiece name="beret" r="0.84" g="0.20" b="0.23" a="1.0" />
	</itemtype>
	<itemtype name="beret_3" type="hat" disdesc="beret_no_feather" ground="small_clothes_green" mission="false" honour="1" value="2" invpair1="inv_beret_1" inv1r="0.42" inv1g="0.58" inv1b="0.39" inv1a="1.0" >
		<charpiece name="beret" r="0.42" g="0.58" b="0.39" a="1.0" />
	</itemtype>
	<itemtype name="beret_3_5" type="hat" disdesc="beret_no_feather" ground="small_clothes_beige" mission="false" honour="1" value="2" invpair1="inv_beret_1" inv1r="0.85" inv1g="0.75" inv1b="0.65" inv1a="1.0" >
		<charpiece name="beret" r="0.85" g="0.75" b="0.65" a="1.0" />
	</itemtype>
	<itemtype name="beret_4" type="hat" disdesc="beret_feather" ground="small_clothes_brown" mission="false" honour="1" value="3" invpair1="inv_beret_1" inv1r="0.49" inv1g="0.43" inv1b="0.27" inv1a="1.0" invpair2="inv_feather_small_1" inv2r="0.71" inv2g="0.16" inv2b="0.25" a="1.0" >
		<charpiece name="beret" r="0.49" g="0.43" b="0.27" a="1.0" />
		<charpiece name="feather_hat_small" r="0.71" g="0.16" b="0.25" a="1.0" />
	</itemtype>
	<itemtype name="beret_5" type="hat" disdesc="beret_feather" ground="small_clothes_yellow" mission="false" honour="1" value="3" invpair1="inv_beret_1" inv1r="0.81" inv1g="0.80" inv1b="0.40" inv1a="1.0" invpair2="inv_feather_small_1" inv2r="0.34" inv2g="0.55" inv2b="0.30" a="1.0" >
		<charpiece name="beret" r="0.81" g="0.80" b="0.40" a="1.0" />
		<charpiece name="feather_hat_small" r="0.34" g="0.55" b="0.30" a="1.0" />
	</itemtype>
	<itemtype name="hat_simple_poor_1" type="hat" disdesc="hat_simple_no_feather" ground="hat_grey" mission="false" honour="1" value="4" invpair1="inv_hat_simple_1" inv1r="0.57" inv1g="0.55" inv1b="0.43" inv1a="1.0" >
		<charpiece name="hat_simple" r="0.57" g="0.55" b="0.43" a="1.0" />	
	</itemtype>
	<itemtype name="hat_simple_ok_1" type="hat" disdesc="hat_simple_no_feather" ground="hat_brown" mission="false" honour="1" value="6" invpair1="inv_hat_simple_1" inv1r="0.55" inv1g="0.45" inv1b="0.31" inv1a="1.0" invpair2="inv_hat_band_1" inv2r="0.72" inv2g="0.72" inv2b="0.72" a="1.0" >
		<charpiece name="hat_simple" r="0.55" g="0.45" b="0.31" a="1.0" />
	</itemtype>
	<itemtype name="hat_simple_ok_2" type="hat" disdesc="hat_simple_feather" ground="hat_beige" mission="false" honour="1" value="6" invpair1="inv_hat_simple_1" inv1r="0.80" inv1g="0.78" inv1b="0.60" inv1a="1.0" invpair2="inv_feather_small_1" inv2r="0.70" inv2g="0.84" inv2b="0.90" a="1.0" >
		<charpiece name="hat_simple" r="0.80" g="0.78" b="0.60" a="1.0" />
		<charpiece name="feather_hat_small" r="0.70" g="0.84" b="0.90" a="1.0" />
	</itemtype>
	<itemtype name="hat_simple_best_1" type="hat" disdesc="hat_simple_feather" ground="hat_brown" mission="false" honour="1" value="10" invpair1="inv_hat_simple_1" inv1r=".51" inv1g="0.46" inv1b="0.31" inv1a="1.0" invpair2="inv_hat_band_1" inv2r="0.87" inv2g="0.78" inv2b="0.44" a="1.0" invpair3="inv_feather_small_1"  >
		<charpiece name="hat_simple" r="0.51" g="0.46" b="0.31" a="1.0" />
		<charpiece name="feather_hat_small" r="1" g="1" b="1" a="1.0" />
	</itemtype>
	<itemtype name="hat_simple_best_2" type="hat" disdesc="hat_simple_feather" ground="hat_grey" mission="false" honour="1" value="10" invpair1="inv_hat_simple_1" inv1r=".57" inv1g="0.55" inv1b="0.43" inv1a="1.0" invpair2="inv_hat_band_1" inv2r="0.72" inv2g="0.72" inv2b="0.72" a="1.0" invpair3="inv_feather_small_1" inv3r="0.61" inv3g="0.39" inv3b="0.21" inv3a="1.0"   >
		<charpiece name="hat_simple" r="0.57" g="0.55" b="0.43" a="1.0" />	
		<charpiece name="feather_hat_small" r=".61" g=".39" b=".43" a="1.0" />
	</itemtype>
	<itemtype name="hat_plain_poor_1" type="hat" disdesc="hat_plain_poor" ground="hat_grey" mission="false" honour="2" value="30" invpair1="inv_hat_plain_1" inv1r="0.58" inv1g="0.58" inv1b="0.54" inv1a="1.0" >
		<charpiece name="hat_plain" r="0.58" g="0.58" b="0.54" a="1.0" />	
	</itemtype>
	<itemtype name="hat_plain_poor_2" type="hat" disdesc="hat_plain_poor" ground="hat_grey" mission="false" honour="2" value="30" invpair1="inv_hat_plain_1" inv1r="0.57" inv1g="0.50" inv1b="0.37" inv1a="1.0" >
		<charpiece name="hat_plain" r="0.57" g="0.50" b="0.37" a="1.0" />	
	</itemtype>
	<itemtype name="hat_plain_ok_1" type="hat" disdesc="hat_plain_ok" ground="hat_brown" mission="false" honour="3" value="100" invpair1="inv_hat_plain_1" inv1r="0.43" inv1g="0.36" inv1b="0.22" inv1a="1.0" invpair2="inv_feather_plain_1" >
		<charpiece name="hat_plain" r="0.43" g="0.36" b="0.22" a="1.0" />
		<charpiece name="feather_hat_plain" r="1" g="1" b="1" a="1.0" />
	</itemtype>
	<itemtype name="hat_plain_ok_2" type="hat" disdesc="hat_plain_ok" ground="hat_black" mission="false" honour="3" value="100" invpair1="inv_hat_plain_1" inv1r="0.33" inv1g="0.31" inv1b="0.25" inv1a="1.0" invpair2="inv_feather_plain_1" inv2r="0.89" inv2g="0.81" inv2b="0.26" a="1.0"  >
		<charpiece name="hat_plain" r="0.33" g="0.31" b="0.25" a="1.0" />
		<charpiece name="feather_hat_plain" r="0.89" g="0.81" b="0.26" a="1.0" />	
	</itemtype>
	<itemtype name="hat_plain_best_1" type="hat" disdesc="hat_plain_best" ground="hat_black" mission="false" honour="4" value="200" invpair1="inv_hat_plain_1" inv1r="0.27" inv1g="0.25" inv1b="0.2" inv1a="1.0" invpair2="inv_feather_fancy_1" inv2r="0.82" inv2g="0.03" inv2b="0.21" a="1.0" >
		<charpiece name="hat_plain" r="0.27" g="0.25" b="0.2" a="1.0" />	
		<charpiece name="feather_hat_fancy" r="0.82" g="0.03" b="0.21" a="1.0" />	
	</itemtype>
	<itemtype name="hat_plain_best_2" type="hat" disdesc="hat_plain_best" ground="hat_grey" mission="false" honour="4" value="200" invpair1="inv_hat_plain_1" inv1r="0.71" inv1g="0.71" inv1b="0.71" inv1a="1.0" invpair2="inv_feather_fancy_1" inv2r="0.42" inv2g="0.55" inv2b="0.79" a="1.0" >
		<charpiece name="hat_plain" r="0.71" g="0.71" b="0.71" a="1.0" />
		<charpiece name="feather_hat_fancy" r="0.42" g="0.55" b="0.79" a="1.0" />
	</itemtype>
	<itemtype name="hat_plain_best_pink" type="hat" disdesc="hat_plain_best" ground="hat_pink" loot="false" mission="false" honour="4" value="200" invpair1="inv_hat_plain_1" inv1r="0.93" inv1g="0.43" inv1b="0.72" inv1a="1.0" invpair2="inv_feather_fancy_1" inv2r="0.95" inv2g="0.10" inv2b="0.9333" a="1.0" >
		<charpiece name="hat_plain" r="0.93" g=".43" b=".72" />
		<charpiece name="feather_hat_fancy" r=".95" g=".10" b=".9333" a="1.0" />
	</itemtype>
	<itemtype name="hat_de_wardes" type="hat" ground="hat_brown" dropable="false" loot="false" honour="2" value="200" invpair1="inv_hat_plain_1" inv1r="0.65" inv1g="0.53" inv1b="0.40" inv1a="1.0" invpair2="inv_feather_fancy_1" inv2r="0.94" inv2g="0.79" inv2b="0.26" a="1.0" >
		<charpiece name="hat_plain" r="0.65" g="0.53" b="0.40" a="1.0" />
		<charpiece name="feather_hat_fancy" r="0.94" g="0.79" b="0.26" a="1.0" />
	</itemtype>
	
	
	<itemtype name="boot_dart" type="boots" ground="boots_grey" loot="false" mission="false" honour="1" value="4" invpair1="inv_boot_plain_1" inv1r="0.51" inv1g="0.51" inv1b="0.51" inv1a="1.0" >
		<charpiece name="boot_plain_left" r="0.51" g="0.51" b="0.51" a="1.0" />
		<charpiece name="boot_plain_right" r="0.51" g="0.51" b="0.51" a="1.0" />
	</itemtype>
	<itemtype name="boot_plain_poor_1" type="boots" ground="boots_grey" mission="false" honour="1" value="4" invpair1="inv_boot_plain_1" inv1r="0.80" inv1g="0.80" inv1b="0.80" inv1a="1.0" >
		<charpiece name="boot_plain_left" r="0.8" g="0.8" b="0.8" a="1.0" />
		<charpiece name="boot_plain_right" r="0.8" g="0.8" b="0.8" a="1.0" />
	</itemtype>
	<itemtype name="boot_plain_ok_1" type="boots" ground="boots_brown" mission="false" defence="1" honour="1" value="20" invpair1="inv_boot_plain_1" inv1r="0.60" inv1g="0.48" inv1b="0.35" inv1a="1.0" >
		<charpiece name="boot_plain_left" r="0.7" g="0.5" b="0.3" a="1.0" />
		<charpiece name="boot_plain_right" r="0.7" g="0.5" b="0.3" a="1.0" />
	</itemtype>
	<itemtype name="boot_plain_best_1" type="boots" ground="boots_black" mission="false" defence="2" honour="1" value="50" invpair1="inv_boot_plain_1" inv1r="0.27" inv1g="0.20" inv1b="0.07" inv1a="1.0" >
		<charpiece name="boot_plain_left" r="0.27" g="0.20" b="0.07" a="1.0" />
		<charpiece name="boot_plain_right" r="0.27" g="0.20" b="0.07" a="1.0" />
	</itemtype>
	<itemtype name="boot_sock_poor_1" type="boots" ground="boot_sock_grey" mission="false" honour="2" value="30" invpair1="inv_boot_sock_1" inv1r=".84" inv1g="0.79" inv1b="0.74" inv1a="51" invpair2="inv_boot_sock_buckle_1" inv2r="0.92" inv2g="0.87" inv2b="0.6" inv2a="1.0" >
		<charpiece name="boot_sock_left" r="0.84" g="0.79" b="0.74" a="1.0" />
		<charpiece name="boot_sock_right" r="0.84" g="0.79" b="0.74" a="1.0" />
	</itemtype>
	<itemtype name="boot_sock_ok_1" type="boots" ground="boot_sock_white" mission="false" honour="3" value="100" invpair1="inv_boot_sock_1" invpair2="inv_boot_sock_buckle_1" inv2r="0.79" inv2g="0.74" inv2b="0.45" inv2a="1.0"  >
		<charpiece name="boot_sock_left" r="1" g="1" b="1" a="1.0" />
		<charpiece name="boot_sock_right" r="1" g="1" b="1" a="1.0" />
	</itemtype>
	<itemtype name="boot_sock_best_1" type="boots" ground="boot_sock_grey" mission="false" honour="4" value="350" invpair1="inv_boot_sock_1" inv1r="0.98" inv1g="0.97" inv1b="0.77" inv1a="1.0" invpair2="inv_boot_sock_buckle_1" inv2r="0.91" inv2g="0.90" inv2b="0.30" inv2a="1.0" >
		<charpiece name="boot_sock_left" r="0.98" g="0.97" b="0.77" a="1.0" />
		<charpiece name="boot_sock_right" r="0.98" g="0.97" b="0.77" a="1.0" />
	</itemtype>
	<itemtype name="boot_fancy_poor_1" type="boots" ground="boots_grey" mission="false" defence="2" honour="2" value="80" invpair1="inv_boot_fancy_1" inv1r="0.71" inv1g="0.70" inv1b="0.65" inv1a="1.0" >
		<charpiece name="boot_fancy_left" r="0.71" g="0.70" b="0.65" a="1.0" />
		<charpiece name="boot_fancy_right" r="0.71" g="0.7" b="0.65" a="1.0" />
	</itemtype>
	<itemtype name="boot_fancy_ok_1" type="boots" ground="boots_beige" mission="false" meleeattack="1" defence="2" honour="2" value="200" invpair1="inv_boot_fancy_1" inv1r="0.71" inv1g="0.64" inv1b="0.47" inv1a="1.0" >
		<charpiece name="boot_fancy_left" r="0.74" g="0.64" b="0.47" a="1.0" />
		<charpiece name="boot_fancy_right" r="0.74" g="0.64" b="0.47" a="1.0" />
	</itemtype>
	<itemtype name="boot_fancy_best_1" type="boots" ground="boots_black" mission="false" meleeattack="2" defence="3" honour="2" value="500" invpair1="inv_boot_fancy_1" inv1r="0.35" inv1g="0.30" inv1b="0.22" inv1a="1.0" >
		<charpiece name="boot_fancy_left" r="0.35" g="0.30" b="0.22" a="1.0" />
		<charpiece name="boot_fancy_right" r="0.35" g="0.30" b="0.22" a="1.0" />
	</itemtype>
	<itemtype name="boot_tennis" type="boots" ground="boots_blue" mission="false" dropable="false" loot="false" meleeattack="2" defence="3" honour="2" value="10000" invpair1="inv_boot_fancy_1" inv1r="0.4" inv1g="0.4" inv1b="0.7" inv1a="1.0" >
		<charpiece name="boot_fancy_left" r="0.4" g="0.40" b="0.7" a="1.0" />
		<charpiece name="boot_fancy_right" r="0.4" g="0.40" b="0.7" a="1.0" />
	</itemtype>
	
	
	<itemtype name="belt_poor_1" type="belt" ground="belt_beige" mission="false" honour="1" value="3" invpair1="inv_belt_strap_1" inv1r="0.77" inv1g="0.71" inv1b="0.62" inv1a="1.0" invpair2="inv_belt_buckle_1" inv2r="0.94" inv2g="0.81" inv2b="0.60" inv2a="1.0"  >
		<charpiece name="belt" r="0.58" g="0.49" b="0.38" a="1.0" />
	</itemtype>
	<itemtype name="belt_ok_1" type="belt" ground="belt_brown" mission="false" defence="1" honour="1" value="30" invpair1="inv_belt_strap_1" inv1r="0.58" inv1g="0.51" inv1b="0481" inv1a="1.0" invpair2="inv_belt_buckle_1" inv2r="0.93" inv2g="0.92" inv2b="0.79" inv2a="1.0"  >
		<charpiece name="belt" r="0.58" g="0.49" b="0.38" a="1.0" />
	</itemtype>
	<itemtype name="belt_best_1" type="belt" ground="belt_brown" mission="false" defence="1" honour="2" value="100" invpair1="inv_belt_strap_1" inv1r="0.52" inv1g="0.45" inv1b="0.34" inv1a="1.0" invpair2="inv_belt_buckle_1" inv2r="1" inv2g="0.87" inv2b="0" inv2a="1.0"  >
		<charpiece name="belt" r="0.52" g="0.45" b="0.34" a="1.0" />
	</itemtype>
	<itemtype name="belt_best_2" type="belt" ground="belt_yellow" mission="false" defence="1" honour="3" value="200" invpair1="inv_belt_strap_1" inv1r=".91" inv1g="0.81" inv1b=".15" inv1a="1.0" invpair2="inv_belt_buckle_1" inv2r="1" inv2g="0.87" inv2b="0" inv2a="1.0" >
		<charpiece name="belt" r=".91" g="0.81" b=".15" a="1.0" />
	</itemtype>
	
	
	<itemtype name="sashbelt_dart" type="sashbelt" ground="belt_brown" loot="false" mission="false" honour="1" value="4" invpair1="inv_sashbelt_strap_1" inv1r="0.58" inv1g="0.49" inv1b="0.38" inv1a="1.0" >
		<charpiece name="sashbelt" r="0.58" g="0.49" b="0.38" a="1.0" />
	</itemtype>
	<itemtype name="sashbelt_poor_1" type="sashbelt" ground="belt_grey" mission="false" honour="1" value="5" invpair1="inv_sashbelt_strap_1" invpair2="inv_sashbelt_buckle_1" inv2r=".76" inv2g="0.75" inv2b="72" inv2a="1.0"  >
		<charpiece name="sashbelt" r="0.6" g="0.6" b="0.6" a="1.0" />
	</itemtype>
	<itemtype name="sashbelt_ok_1" type="sashbelt" ground="belt_brown" mission="false" defence="1" honour="1" value="40" invpair1="inv_sashbelt_strap_1" inv1r=".56" inv1g="0.47" inv1b="0.33" inv1a="1" invpair2="inv_sashbelt_buckle_1"  >
		<charpiece name="sashbelt" r="0.56" g="0.47" b="0.33" a="1.0" />
	</itemtype>
	<itemtype name="sashbelt_best_1" type="sashbelt" ground="belt_yellow" mission="false" defence="1" honour="3" value="300" invpair1="inv_sashbelt_strap_1" inv1r=".91" inv1g="0.81" inv1b=".15" inv1a="1.0" invpair2="inv_sashbelt_buckle_1" inv2r="1" inv2g="0.87" inv2b="0" inv2a="1.0"   >
		<charpiece name="sashbelt" r=".91" g="0.81" b=".15" a="1.0" />
	</itemtype>


	<itemtype name="gloves_poor_1" type="gloves" ground="gloves_grey" mission="false" defence="1" value="3" invpair1="inv_gloves_1" inv1r="0.51" inv1g="0.51" inv1b="0.51" inv1a="1.0" >
		<charpiece name="glove_plain_left" r="0.51" g="0.51" b="0.51" a="1.0" />
		<charpiece name="glove_plain_right" r="0.51" g="0.51" b="0.51" a="1.0" />
	</itemtype>
	<itemtype name="gloves_ok_1" type="gloves" ground="gloves_beige" mission="false" defence="1" honour="1" value="50" invpair1="inv_gloves_1" inv1r="0.71" inv1g="0.69" inv1b="0.58" inv1a="1.0" >
		<charpiece name="glove_plain_left" r="0.71" g="0.69" b="0.58" a="1.0" />
		<charpiece name="glove_plain_right" r="0.71" g="0.69" b="0.58" a="1.0" />
	</itemtype>
	<itemtype name="gloves_best_1" type="gloves" ground="gloves_brown" mission="false" meleeattack="1" defence="2" honour="1" value="300" invpair1="inv_gloves_1" inv1r="0.58" inv1g="0.49" inv1b="0.36" inv1a="1.0" >
		<charpiece name="glove_plain_left" r="0.58" g="0.49" b="0.36" a="1.0" />
		<charpiece name="glove_plain_right" r="0.58" g="0.49" b="0.36" a="1.0" />
	</itemtype>
	<itemtype name="cuff_plain_1" type="gloves" ground="small_clothes" mission="false" honour="2" value="50" invpair1="inv_cuff_plain_1" >
		<charpiece name="cuff_plain_arm_left" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="cuff_plain_arm_right" r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>
	<itemtype name="cuff_fancy_1" type="gloves" ground="small_clothes" mission="false" honour="3" value="300" invpair1="inv_cuff_fancy_1" inv1a=".90" >
		<charpiece name="cuff_fancy_arm_left" r="1.0" g="1.0" b="1.0" a=".90" />
		<charpiece name="cuff_fancy_arm_right" r="1.0" g="1.0" b="1.0" a=".90" />
	</itemtype> 
	
	
	<itemtype name="collar_dart" type="collar" ground="small_clothes" loot="false" mission="false" honour="1" value="2" invpair1="inv_collar_plain_1" inv1r="0.93" inv1g="0.92" inv1b="0.79" inv1a="1.0">
		<charpiece name="collar_plain" r="0.93" g="0.92" b="0.79" a="1.0" />
	</itemtype>
	<itemtype name="collar_plain_1" type="collar" ground="small_clothes" mission="false" honour="1" value="3" invpair1="inv_collar_plain_1" >
		<charpiece name="collar_plain" r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>
	<itemtype name="collar_big_1" type="collar" ground="small_clothes" mission="false" honour="2" value="70" invpair1="inv_collar_big_1" >
		<charpiece name="collar_big" r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>
	<itemtype name="collar_fancy_1" type="collar" ground="small_clothes" mission="false" honour="3" value="300" invpair1="inv_collar_fancy_1" inv1a=".90" >
		<charpiece name="collar_fancy" r="1.0" g="1.0" b="1.0" a=".90" />
	</itemtype>


	<itemtype name="tabbard_guard_1" type="tabbard" ground="large_clothes" dropable="false" loot="false" defence="1" honour="1" value="15" invpair1="inv_tabbard_1" invpair2="inv_tabbard_overlay_1" inv2r="1.0" inv2g="1.0" inv2b="0.0" inv2a="1.0">
		<charpiece name="tabbard"  r="0.65" g="0.65" b="0.65" a="1.0" />
		<charpiece name="tabbard_overlay" r="1.0" g="1.0" b="0.2" a="1.0" />
	</itemtype>
	<itemtype name="tabbard_cardinal_1" type="tabbard" ground="large_clothes_red" loot="false" defence="2" honour="1" value="40" invpair1="inv_tabbard_1" inv1r="1.0" inv1g="0.2" inv1b="0.2" inv1a="1.0" invpair2="inv_tabbard_overlay_1" >
		<charpiece name="tabbard" r="1.0" g="0.2" b="0.2" a="1.0" />
		<charpiece name="tabbard_overlay" r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>
	<itemtype name="tabbard_musketeer_1" type="tabbard" ground="large_clothes_blue" dropable="false" loot="false" defence="2" honour="1" value="100" invpair1="inv_tabbard_1" inv1r="0.2" inv1g="0.2" inv1b="1.0" inv1a="1.0" invpair2="inv_tabbard_overlay_1" >
		<charpiece name="tabbard" r="0.2" g="0.2" b="1.0" a="1.0" />
		<charpiece name="tabbard_overlay" r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>


	<itemtype name="pants_dart" type="pants" ground="large_clothes_brown" loot="false" mission="false" honour="1" value="3" invpair1="inv_pant_musketeer_1" inv1r=".64" inv1g="0.48" inv1b="0.29" inv1a="1.0" >
		<charpiece name="pant_musketeer_left" r="0.64" g="0.48" b="0.29" a="1.0" />
		<charpiece name="pant_musketeer_right" r="0.64" g="0.48" b="0.29" a="1.0" />
	</itemtype>
	<itemtype name="pants_musk_poor_1" type="pants" ground="large_clothes_grey" mission="false" honour="1" value="3" invpair1="inv_pant_musketeer_1" inv1r=".66" inv1g="0.62" inv1b="0.56" inv1a="1.0"  >
		<charpiece name="pant_musketeer_left" r="0.66" g="0.62" b="0.56" a="1.0" />
		<charpiece name="pant_musketeer_right" r="0.66" g="0.62" b="0.56" a="1.0" />
	</itemtype>
	<itemtype name="pants_musk_ok_1" type="pants" ground="large_clothes_green" mission="false" defence="1" honour="1" value="40" invpair1="inv_pant_musketeer_1" inv1r=".47" inv1g="0.59" inv1b="0.45" inv1a="1.0" >
		<charpiece name="pant_musketeer_left" r="0.47" g="0.59" b="0.45" a="1.0" />
		<charpiece name="pant_musketeer_right" r="0.47" g="0.59" b="0.45" a="1.0" />
	</itemtype>
	<itemtype name="pants_musk_ok_2" type="pants" ground="large_clothes_brown" mission="false" defence="1" honour="1" value="40" invpair1="inv_pant_musketeer_1" inv1r=".59" inv1g="0.42" inv1b="0.21" inv1a="1.0" invpair2="inv_stripe_plain_legs_1" inv2r=".90" inv2g=".87" inv2b="0.44" inv2a="1.0" >
		<charpiece name="pant_musketeer_left" r="0.59" g="0.42" b="0.21" a="1.0" />
		<charpiece name="pant_musketeer_right" r="0.59" g="0.42" b="0.21" a="1.0" />
		<charpiece name="stripe_plain_leg_left" r=".90" g=".87" b=".44" a="1.0" />
		<charpiece name="stripe_plain_leg_right" r=".90" g=".87" b=".44" a="1.0" />
	</itemtype>
	<itemtype name="pants_musk_best_1" type="pants" ground="large_clothes_black" mission="false" meleeattack="1" defence="1" honour="1" value="400" invpair1="inv_pant_musketeer_1" inv1r=".35" inv1g="0.30" inv1b="0.24" inv1a="1.0" invpair2="inv_stripe_plain_legs_1" >
		<charpiece name="pant_musketeer_left" r="0.35" g="0.30" b="0.24" a="1.0" />
		<charpiece name="pant_musketeer_right" r="0.35" g="0.30" b="0.24" a="1.0" />
		<charpiece name="stripe_plain_leg_left" r="1" g="1" b="1" a="1.0" />
		<charpiece name="stripe_plain_leg_right" r="1" g="1" b="1" a="1.0" />
	</itemtype>
	<itemtype name="pants_baggy_poor_1" type="pants" ground="large_clothes_grey" mission="false" honour="2" value="50" invpair1="inv_pant_baggy_1" inv1r=".75" inv1g="0.75" inv1b="0.75" inv1a="1.0" >
		<charpiece name="pant_baggy_left" r="0.75" g="0.75" b="0.75" a="1.0" />
		<charpiece name="pant_baggy_right" r="0.75" g="0.75" b="0.75" a="1.0" />
	</itemtype>
	<itemtype name="pants_baggy_ok_1" type="pants" ground="large_clothes_beige" mission="false" honour="3" value="250" invpair1="inv_pant_baggy_1" inv1r=".85" inv1g="0.82" inv1b="0.66" inv1a="1.0" >
		<charpiece name="pant_baggy_left" r="0.85" g="0.82" b="0.66" a="1.0" />
		<charpiece name="pant_baggy_right" r="0.85" g="0.82" b="0.66" a="1.0" />
	</itemtype>
	<itemtype name="pants_baggy_ok_2" type="pants" ground="large_clothes_red" mission="false" honour="3" value="250" invpair1="inv_pant_baggy_1" inv1r=".86" inv1g="0.41" inv1b="0.32" inv1a="1.0" invpair2="inv_stripe_plain_legs_1" >
		<charpiece name="pant_baggy_left" r="0.86" g="0.41" b="0.32" a="1.0" />
		<charpiece name="pant_baggy_right" r="0.86" g="0.41" b="0.32" a="1.0" />
		<charpiece name="stripe_plain_leg_left" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="stripe_plain_leg_right" r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>
	<itemtype name="pants_baggy_best_1" type="pants" disdesc="pants_baggy_best" ground="large_clothes_blue" mission="false" honour="4" value="600" invpair1="inv_pant_baggy_1" inv1r=".42" inv1g="0.55" inv1b="0.79" inv1a="1.0" invpair2="inv_stripe_plain_legs_1" inv2r=".88" inv2g=".82" inv2b="0.48" inv2a="1.0" >
		<charpiece name="pant_baggy_left" r="0.42" g="0.55" b="0.79" a="1.0" />
		<charpiece name="pant_baggy_right" r="0.42" g="0.55" b="0.79" a="1.0" />
		<charpiece name="stripe_plain_leg_left" r=".88" g=".82" b=".48" a="1.0" />
		<charpiece name="stripe_plain_leg_right" r=".88" g=".82" b=".48" a="1.0" />
	</itemtype>
	<itemtype name="pants_baggy_best_pink" type="pants" disdesc="pants_baggy_best" ground="large_clothes_pink" loot="false" mission="false" honour="4" value="600" invpair1="inv_pant_baggy_1" inv1r="0.93" inv1g="0.43" inv1b="0.72" inv1a="1.0" invpair2="inv_stripe_plain_legs_1" inv2r=".95" inv2g=".10" inv2b="0.9333" inv2a="1.0" >
		<charpiece name="pant_baggy_left" r="0.93" g="0.43" b="0.72" a="1.0" />
		<charpiece name="pant_baggy_right" r="0.93" g="0.43" b="0.72" a="1.0" />
		<charpiece name="stripe_plain_leg_left" r=".95" g=".10" b=".9333" a="1.0" />
		<charpiece name="stripe_plain_leg_right" r=".95" g=".10" b=".9333" a="1.0" />
	</itemtype>
	

	<itemtype name="doublet_dart" type="shirt" ground="large_clothes_grey" loot="false" mission="false" defence="1" honour="1" value="40" invpair1="inv_doublet_torso_1" inv1r=".63" inv1g="0.69" inv1b="0.76" inv1a="1.0" invpair2="inv_shirt_plain_arms_1" >
		<charpiece name="doublet_plain_torso" r="0.63" g="0.69" b="0.76" a="1.0" />
		<charpiece name="shirt_plain_arm_left"  r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="shirt_plain_arm_right"  r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>
	<itemtype name="shirt_plain_poor_1" type="shirt" disdesc="shirt_plain_poor" ground="large_clothes_grey" mission="false" honour="1" value="2" invpair1="inv_shirt_plain_torso_1" invpair2="inv_shirt_plain_arms_1" >
		<charpiece name="shirt_plain_torso" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="shirt_plain_arm_left" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="shirt_plain_arm_right" r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>
	<itemtype name="shirt_plain_poor_2" type="shirt" disdesc="shirt_plain_poor" ground="large_clothes_grey" mission="false" honour="1" value="2" invpair1="inv_shirt_plain_torso_1" inv1r=".84" inv1g="0.83" inv1b="0.78" inv1a="1.0" invpair2="inv_doublet_arms_1" inv2r=".84" inv2g="0.83" inv2b="0.78" inv2a="1.0" >
		<charpiece name="shirt_plain_torso" r=".84" g=".83" b=".78" a="1.0" />
		<charpiece name="doublet_plain_arm_left" r=".84" g=".83" b=".78" a="1.0" />
		<charpiece name="doublet_plain_arm_right" r=".84" g=".83" b=".78" a="1.0" />
	</itemtype>
	<itemtype name="shirt_plain_poor_3" type="shirt" disdesc="shirt_plain_poor" ground="large_clothes_green" mission="false" honour="1" value="2" invpair1="inv_shirt_plain_torso_1" inv1r=".67" inv1g="0.73" inv1b="0.56" inv1a="1.0" invpair2="inv_shirt_plain_arms_1" inv2r=".67" inv2g="0.73" inv2b="0.56" inv2a="1.0" >
		<charpiece name="doublet_plain_torso" r="0.67" g="0.73" b="0.56" a="1.0" />
		<charpiece name="shirt_plain_arm_left" r="0.67" g="0.73" b="0.56" a="1.0" />
		<charpiece name="shirt_plain_arm_right" r="0.67" g="0.73" b="0.56" a="1.0" />
	</itemtype>
	<itemtype name="shirt_plain_poor_3_5" type="shirt" disdesc="shirt_plain_poor" ground="large_clothes_beige" mission="false" honour="1" value="2" invpair1="inv_shirt_plain_torso_1" inv1r=".85" inv1g="0.75" inv1b="0.65" inv1a="1.0" invpair2="inv_shirt_plain_arms_1" inv2r=".85" inv2g="0.75" inv2b="0.65" inv2a="1.0" >
		<charpiece name="doublet_plain_torso" r="0.85" g="0.75" b="0.65" a="1.0" />
		<charpiece name="shirt_plain_arm_left" r="0.85" g="0.75" b="0.65" a="1.0" />
		<charpiece name="shirt_plain_arm_right" r="0.85" g="0.75" b="0.65" a="1.0" />
	</itemtype>
	<itemtype name="doublet_poor_1" type="shirt" disdesc="doublet_poor" ground="large_clothes_brown" mission="false" defence="1" honour="1" value="40" invpair1="inv_doublet_torso_1" inv1r=".61" inv1g="0.52" inv1b="0.34" inv1a="1.0" invpair2="inv_shirt_plain_arms_1" inv2r=".61" inv2g="0.52" inv2b="0.34" inv2a="1.0" >
		<charpiece name="doublet_plain_torso" r=".61" g=".52" b=".34" a="1.0" />
		<charpiece name="shirt_plain_arm_left" r=".61" g=".52" b=".34" a="1.0" />
		<charpiece name="shirt_plain_arm_right" r=".61" g=".52" b=".34" a="1.0" />
	</itemtype>
	<itemtype name="doublet_poor_2" type="shirt" disdesc="doublet_poor" ground="large_clothes_purple" mission="false" defence="1" honour="1" value="40" invpair1="inv_doublet_torso_1" inv1r=".61" inv1g="0.45" inv1b="0.48" inv1a="1.0" invpair2="inv_doublet_arms_1" inv2r=".61" inv2g="0.45" inv2b="0.48" inv2a="1.0" >
		<charpiece name="doublet_plain_torso" r=".66" g=".45" b=".48" a="1.0" />
		<charpiece name="doublet_plain_arm_left"r=".66" g=".45" b=".48" a="1.0" />
		<charpiece name="doublet_plain_arm_right" r=".66" g=".45" b=".48" a="1.0" />
	</itemtype>
	<itemtype name="shirt_fancy_poor_1" type="shirt" disdesc="shirt_fancy_poor" ground="large_clothes_purple" mission="false" honour="2" value="100" invpair1="inv_shirt_plain_torso_1" invpair2="inv_shirt_fancy_torso_1" inv2r=".84" inv2g="0.64" inv2b="0.81" inv2a="1.0" invpair3="inv_shirt_plain_arms_1" inv3r=".84" inv3g="0.64" inv3b="0.81" inv3a="1.0" >
		<charpiece name="shirt_plain_torso" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="shirt_fancy_torso" r=".84" g=".64" b=".81" a="1.0" />
		<charpiece name="shirt_plain_arm_left" r="84" g=".64" b=".81" a="1.0" />
		<charpiece name="shirt_plain_arm_right" r=".84" g=".64" b=".81" a="1.0" />
	</itemtype>
	<itemtype name="shirt_fancy_poor_2" type="shirt" disdesc="shirt_fancy_poor" ground="large_clothes_blue" mission="false" honour="2" value="100" invpair1="inv_shirt_plain_torso_1"  invpair2="inv_shirt_fancy_torso_1" inv2r=".59" inv2g="0.79" inv2b="0.91" inv2a="1.0" invpair3="inv_doublet_arms_1" inv3r=".59" inv3g="0.79" inv3b="0.91" inv3a="1.0" >
		<charpiece name="shirt_plain_torso" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="shirt_fancy_torso" r=".59(" g=".79" b=".91" a="1.0" />
		<charpiece name="doublet_plain_arm_left" r=".59" g=".79" b=".91" a="1.0" />
		<charpiece name="doublet_plain_arm_right" r=".59" g=".79" b=".91" a="1.0" />
	</itemtype>
	<itemtype name="shirt_fancy_poor_3" type="shirt" disdesc="shirt_fancy_poor" ground="large_clothes_green" mission="false" honour="2" value="100" invpair1="inv_shirt_plain_torso_1" invpair2="inv_shirt_fancy_torso_1" inv2r=".90" inv2g="0.92" inv2b="0.68" inv2a="1.0" invpair3="inv_shirt_plain_arms_1" invpair4="inv_shirt_fancy_arms_1" inv4r=".90" inv4g="0.92" inv4b="0.68" inv4a="1.0">
		<charpiece name="shirt_plain_torso" r="1.0" g="1.0" b="1.0" a="1.0" />		
		<charpiece name="shirt_fancy_torso" r=".90" g=".92" b=".68" a="1.0" />
		<charpiece name="shirt_fancy_arm_left" r=".90" g=".92" b=".68" a="1.0" />
		<charpiece name="shirt_fancy_arm_right" r=".90" g=".92" b=".68" a="1.0" />
		<charpiece name="shirt_plain_arm_left" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="shirt_plain_arm_right" r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>
	
	
	
	<itemtype name="shirt_plain_ok_1" type="shirt" ground="large_clothes_beige" mission="false" defence="2" honour="1" value="200" invpair1="inv_shirt_plain_torso_1" inv1r=".80" inv1g="0.75" inv1b="0.62" inv1a="1.0" invpair2="inv_shirt_plain_arms_1" inv2r=".80" inv2g="0.75" inv2b="0.62" inv2a="1.0" invpair3="inv_stripe_plain_arms_1" inv2r=".63" inv2g="0.70" inv2b="0.85" inv2a="1.0">
		<charpiece name="shirt_plain_torso" r=".80" g=".75" b=".62" a="1.0" />
		<charpiece name="shirt_plain_arm_left" r=".80" g=".75" b=".62" a="1.0" />
		<charpiece name="shirt_plain_arm_right" r=".80" g=".75" b=".62" a="1.0" />
		<charpiece name="stripe_plain_arm_left" r=".63" g=".70" b=".85" a="1.0" />
		<charpiece name="stripe_plain_arm_right" r=".63" g=".70" b=".85" a="1.0" />
	</itemtype>
	<itemtype name="doublet_plain_ok_1" type="shirt" disdesc="doublet_plain_ok" ground="large_clothes_grey" mission="false" defence="2" honour="2" value="300" invpair1="inv_doublet_torso_1" inv1r=".53" inv1g="0.55" inv1b="0.60" inv1a="1.0" invpair2="inv_shirt_plain_arms_1" inv2r=".53" inv2g="0.55" inv2b="0.60" inv2a="1.0" invpair3="inv_shirt_fancy_arms_1" inv3r=".74" inv3g="0.34" inv3b="0.34" inv3a="1.0">
		<charpiece name="doublet_plain_torso" r=".53" g=".55" b=".60" a="1.0" />
		<charpiece name="shirt_fancy_arm_left" r=".74" g=".34" b=".34" a="1.0" />
		<charpiece name="shirt_fancy_arm_right"r=".74" g=".34" b=".34" a="1.0" />
		<charpiece name="shirt_plain_arm_left" r=".53" g=".55" b=".60" a="1" />
		<charpiece name="shirt_plain_arm_right" r=".53" g=".55" b=".60" a="1.0" />
	</itemtype>
	<itemtype name="doublet_plain_ok_2" type="shirt" disdesc="doublet_plain_ok" ground="large_clothes_green" mission="false" defence="2" honour="2" value="300" invpair1="inv_doublet_torso_1" inv1r=".57" inv1g="0.63" inv1b="0.50" inv1a="1.0" invpair2="inv_doublet_arms_1" inv2r=".57" inv2g="0.63" inv2b="0.50" inv2a="1.0" invpair3="inv_stripe_plain_arms_1" inv3r=".85" inv3g="0.85" inv3b="0.63" inv3a="1.0" >
		<charpiece name="doublet_plain_torso" r=".57" g=".63" b=".50" a="1.0" />
		<charpiece name="stripe_plain_arm_left" r=".85" g=".85" b=".63" a="1.0" />
		<charpiece name="stripe_plain_arm_right" r=".85" g=".85" b=".63" a="1.0" />
		<charpiece name="doublet_plain_arm_left" r=".57" g=".63" b=".50" a="1.0" />
		<charpiece name="doublet_plain_arm_right" r=".57" g=".63" b=".50" a="1.0" />
	</itemtype>
		<itemtype name="shirt_fancy_ok_1" type="shirt" disdesc="shirt_fancy_ok" ground="large_clothes_grey" mission="false" honour="3" value="400" invpair1="inv_shirt_plain_torso_1" inv1r=".76" inv1g="0.79" inv1b="0.87" inv1a="1.0" invpair2="inv_shirt_fancy_torso_1" inv2r=".88" inv2g="0.82" inv2b="0.78" inv2a="1.0" invpair3="inv_shirt_plain_arms_1" inv3r=".76" inv3g="0.79" inv3b="0.87" inv3a="1.0" invpair4="inv_shirt_fancy_arms_1" inv4r=".88" inv4g="0.82" inv4b="0.78" inv4a="1.0">
		<charpiece name="shirt_plain_torso" r=".76" g=".79" b=".87" a="1.0" />		
		<charpiece name="shirt_fancy_torso" r=".67" g=".74" b="1.35" a="1.0" />
		<charpiece name="shirt_fancy_arm_left" r=".67" g=".74" b="1.35" a="1.0" />
		<charpiece name="shirt_fancy_arm_right" r=".67" g=".74" b="1.35" a="1.0" />
		<charpiece name="shirt_plain_arm_left" r=".76" g=".79" b=".87" a="1.0" />
		<charpiece name="shirt_plain_arm_right" r=".76" g=".79" b=".87" a="1.0" />
	</itemtype>
	<itemtype name="shirt_fancy_ok_2" type="shirt" disdesc="shirt_fancy_ok" ground="large_clothes_yellow" mission="false" honour="3" value="400" invpair1="inv_shirt_fancy_torso_1" inv1r=".89" inv1g="0.70" inv1b="0.41" inv1a="1.0"  invpair2="inv_stripe_plain_torso_1" inv2r=".91" inv2g="0.83" inv2b="0.42" inv2a="1.0" invpair3="inv_doublet_arms_1" inv3r=".91" inv3g="0.83" inv3b="0.42" inv3a="1.0" >
		<charpiece name="shirt_fancy_torso" r=".89" g=".70" b=".41" a="1.0" />
		<charpiece name="stripe_plain_torso" r=".91" g=".83" b=".42" a="1.0" />
		<charpiece name="doublet_plain_arm_left" r=".91" g=".83" b=".42" a="1.0" />
		<charpiece name="doublet_plain_arm_right" r=".91" g=".83" b=".42" a="1.0" />
	</itemtype>
	
	
	
	<itemtype name="doublet_best_1" type="shirt" disdesc="doublet_best" ground="large_clothes_black" mission="false" defence="3" honour="2" value="800" invpair1="inv_doublet_torso_1" inv1r=".16" inv1g="0.28" inv1b="0.41" inv1a="1.0" invpair2="inv_doublet_arms_1" inv2r=".16" inv2g="0.28" inv2b="0.41" inv2a="1.0" >
		<charpiece name="doublet_plain_torso" r=".16" g=".28" b=".41" a="1.0" />
		<charpiece name="doublet_plain_arm_left" r=".16" g=".28" b=".41" a="1.0" />
		<charpiece name="doublet_plain_arm_right" r=".16" g=".28" b=".41" a="1.0" />
	</itemtype>
	<itemtype name="doublet_best_2" type="shirt" disdesc="doublet_best" ground="large_clothes_beige" mission="false" defence="3" honour="2" value="800" invpair1="inv_doublet_torso_1" inv1r=".96" inv1g="0.92" inv1b="0.64" inv1a="1.0" invpair2="inv_stripe_plain_torso_1" inv2r=".91" inv2g="0.72" inv2b="0.16" inv2a="1.0" invpair3="inv_doublet_arms_1" inv3r=".96" inv3g="0.92" inv3b="0.64" inv3a="1.0" invpair4="inv_stripe_plain_arms_1" inv4r=".91" inv4g="0.72" inv4b="0.16" inv4a="1.0">
		<charpiece name="doublet_plain_torso" r=".96" g=".92" b=".64" a="1.0" />
		<charpiece name="stripe_plain_torso" r=".91" g="0.72" b="0.16" a="1.0" />
		<charpiece name="doublet_plain_arm_left" r=".96" g=".92" b=".64" a="1.0" />
		<charpiece name="doublet_plain_arm_right" r=".96" g=".92" b=".64" a="1.0" />
		<charpiece name="stripe_plain_arm_left" r=".91" g="0.72" b="0.16" a="1.0" />
		<charpiece name="stripe_plain_arm_right" r=".91" g="0.72" b="0.16" a="1.0" />
	</itemtype>
	<itemtype name="shirt_fancy_best_1" type="shirt" disdesc="shirt_fancy_best" ground="large_clothes_beige" mission="false" honour="4" value="700" invpair1="inv_shirt_plain_torso_1"  inv1r=".42" inv1g="0.55" inv1b="0.79" inv1a="1.0" invpair2="inv_shirt_fancy_torso_1" inv2r=".88" inv2g="0.82" inv2b="0.48" inv2a="1.0" invpair3="inv_shirt_fancy_arms_1" inv3r=".88" inv3g="0.82" inv3b="0.48" inv3a="1.0" invpair4="inv_stripe_plain_arms_1" inv4r=".42" inv4g="0.55" inv4b="0.79" inv4a="1.0">
		<charpiece name="shirt_plain_torso" r=".42" g=".55" b=".79" a="1.0" />
		<charpiece name="shirt_fancy_torso" r=".88" g=".82" b=".48" a="1.0" />
		<charpiece name="shirt_fancy_arm_left" r=".88" g=".82" b=".48" a="1.0" />
		<charpiece name="shirt_fancy_arm_right" r=".88" g=".82" b=".48" a="1.0" />
		<charpiece name="stripe_plain_arm_left" r=".42" g=".55" b=".79" a="1.0" />
		<charpiece name="stripe_plain_arm_right" r=".42" g=".55" b=".79" a="1.0" />
	</itemtype>
	<itemtype name="shirt_fancy_best_2" type="shirt" disdesc="shirt_fancy_best" ground="large_clothes_red" mission="false" honour="4" value="700" invpair1="inv_shirt_fancy_torso_1" inv1r=".86" inv1g="0.16" inv1b="0.16" inv1a="1.0" invpair2="inv_stripe_plain_torso_1" inv2r=".89" inv2g="0.70" inv2b="0.41" inv2a="1.0" invpair3="inv_doublet_arms_1" inv3r=".86" inv3g="0.16" inv3b="0.16" inv3a="1.0" invpair4="inv_stripe_plain_arms_1" inv4r=".89" inv4g="0.70" inv4b="0.41" inv4a="1.0">
		<charpiece name="shirt_fancy_torso" r=".86" g=".16" b=".16" a="1.0" />
		<charpiece name="stripe_plain_torso" r=".89" g=".70" b=".41" a="1.0" />
		<charpiece name="doublet_plain_arm_left" r=".86" g=".16" b=".16" a="1.0" />
		<charpiece name="doublet_plain_arm_right" r=".86" g=".16" b=".16" a="1.0" />
		<charpiece name="stripe_plain_arm_left" r=".89" g=".70" b=".41" a="1.0" />
		<charpiece name="stripe_plain_arm_right" r=".89" g=".70" b=".41" a="1.0" />
	</itemtype>
	<itemtype name="shirt_fancy_best_pink" type="shirt" disdesc="shirt_fancy_best" ground="large_clothes_pink" loot="false" mission="false" honour="4" value="700" invpair1="inv_shirt_fancy_torso_1" inv1r=".93" inv1g="0.43" inv1b="0.72" inv1a="1.0" invpair2="inv_stripe_plain_torso_1" inv2r=".95" inv2g="0.10" inv2b="0.9333" inv2a="1.0" invpair3="inv_doublet_arms_1" inv3r=".93" inv3g="0.43" inv3b="0.72" inv3a="1.0" invpair4="inv_stripe_plain_arms_1" inv4r=".95" inv4g="0.10" inv4b="0.9333" inv4a="1.0">
		<charpiece name="shirt_fancy_torso" r=".93" g=".43" b=".72" a="1.0" />
		<charpiece name="stripe_plain_torso" r=".95" g=".10" b=".9333" a="1.0" />
		<charpiece name="doublet_plain_arm_left" r=".93" g=".43" b=".72" a="1.0" />
		<charpiece name="doublet_plain_arm_right" r=".93" g=".43" b=".72" a="1.0" />
		<charpiece name="stripe_plain_arm_left" r=".95" g=".10" b=".9333" a="1.0" />
		<charpiece name="stripe_plain_arm_right" r=".95" g=".10" b=".9333" a="1.0" />
	</itemtype>
	<itemtype name="doublet_fancy_best_1" type="shirt" ground="large_clothes_brown" mission="false" meleeattack="1" defence="3" honour="4" value="2000" invpair1="inv_doublet_torso_1" inv1r=".35" inv1g="0.30" inv1b="0.24" inv1a="1.0" invpair2="inv_stripe_plain_torso_1" invpair3="inv_shirt_fancy_arms_1" inv3r=".58" inv3g="0.49" inv3b="0.36" inv3a="1.0" invpair4="inv_stripe_plain_arms_1">
		<charpiece name="doublet_plain_torso" r="0.35" g="0.30" b="0.24" a="1.0" />
		<charpiece name="stripe_plain_torso" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="shirt_fancy_arm_left" r="0.58" g="0.49" b="0.36" a="1.0" />
		<charpiece name="shirt_fancy_arm_right" r="0.58" g="0.49" b="0.36" a="1.0" />
		<charpiece name="stripe_plain_arm_left" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="stripe_plain_arm_right" r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>
	<itemtype name="doublet_de_wardes" type="shirt" ground="large_clothes_brown" dropable="false" loot="false" honour="2" value="300" invpair1="inv_shirt_fancy_torso_1" inv1r=".70" inv1g="0.38" inv1b="0.23" inv1a="1.0" invpair2="inv_stripe_plain_torso_1" inv2r="1.0" inv2g="1.0" inv2b="1.0" inv2a="1.0" invpair3="inv_doublet_arms_1" inv3r=".70" inv3g="0.38" inv3b="0.23" inv3a="1.0" invpair4="inv_stripe_plain_arms_1" inv4r="1.0" inv4g="1.0" inv4b="1.0" inv4a="1.0">
		<charpiece name="shirt_fancy_torso" r=".70" g=".38" b=".23" a="1.0" />
		<charpiece name="stripe_plain_torso" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="doublet_plain_arm_left" r=".70" g=".38" b=".23" a="1.0" />
		<charpiece name="doublet_plain_arm_right" r=".70" g=".38" b=".23" a="1.0" />
		<charpiece name="stripe_plain_arm_left" r="1.0" g="1.0" b="1.0" a="1.0" />
		<charpiece name="stripe_plain_arm_right" r="1.0" g="1.0" b="1.0" a="1.0" />
	</itemtype>



	<itemtype name="sword_dart" type="weaponmelee" ground="sword" loot="false" weaponfencing="true" meleeattack="3" defence="3"  weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="20" invpair1="inv_sword_1" inv1r="0.7" inv1g="0.7" inv1b="0.7" inv2a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.9" inv2g="0.7" inv2b="0.5" inv2a="1.0" />
	<itemtype name="sword_broken" type="weaponmelee" ground="sword" loot="false" weaponfencing="true" meleeattack="1" defence="1"  weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="2" invpair1="inv_sword_1" inv1r="0.7" inv1g="0.7" inv1b="0.7" inv2a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.9" inv2g="0.7" inv2b="0.5" inv2a="1.0" invpair3="inv_sword_bandage_1" />
	
	<itemtype name="sword_1" type="weaponmelee" descover="sword_iron_desc" ground="sword" weaponfencing="true" meleeattack="1" defence="1" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="10" invpair1="inv_sword_1" inv1r="0.7" inv1g="0.7" inv1b="0.7" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.42" inv2g="0.38" inv2b="0.21" inv2a="1.0" />
	<itemtype name="sword_2" type="weaponmelee" descover="sword_iron_desc" ground="sword" weaponfencing="true" meleeattack="2" defence="1" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="13" invpair1="inv_sword_1" inv1r="0.7" inv1g="0.7" inv1b="0.7" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.50" inv2g="0.31" inv2b="0.20" inv2a="1.0" />
	<itemtype name="sword_3" type="weaponmelee" descover="sword_iron_desc" ground="sword" weaponfencing="true" meleeattack="3" defence="2" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="18" invpair1="inv_sword_1" inv1r="0.7" inv1g="0.7" inv1b="0.7" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.8" inv2g="0.7" inv2b="0.6" inv2a="1.0" />
	<itemtype name="sword_4" type="weaponmelee" descover="sword_iron_desc" ground="sword" weaponfencing="true" meleeattack="4" defence="2" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="24" invpair1="inv_sword_1" inv1r="0.7" inv1g="0.7" inv1b="0.7" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.84" inv2g="0.65" inv2b="0.51" inv2a="1.0" />
	<itemtype name="sword_5" type="weaponmelee" descover="sword_iron_desc" ground="sword" weaponfencing="true" meleeattack="5" defence="3" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="32" invpair1="inv_sword_1" inv1r="0.7" inv1g="0.7" inv1b="0.7" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.84" inv2g="0.76" inv2b="0.51" inv2a="1.0" />
	
	<itemtype name="sword_6" type="weaponmelee" descover="sword_hard_iron_desc" ground="sword" weaponfencing="true" meleeattack="6" defence="3" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="42" invpair1="inv_sword_1" inv1r="0.84" inv1g="0.84" inv1b="0.84" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.42" inv2g="0.38" inv2b="0.21" inv2a="1.0" />
	<itemtype name="sword_7" type="weaponmelee" descover="sword_hard_iron_desc" ground="sword" weaponfencing="true" meleeattack="7" defence="4" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="56" invpair1="inv_sword_1" inv1r="0.84" inv1g="0.84" inv1b="0.84" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.50" inv2g="0.31" inv2b="0.20" inv2a="1.0" />
	<itemtype name="sword_8" type="weaponmelee" descover="sword_hard_iron_desc" ground="sword" weaponfencing="true" meleeattack="8" defence="5" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="75" invpair1="inv_sword_1" inv1r="0.84" inv1g="0.84" inv1b="0.84" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.8" inv2g="0.7" inv2b="0.6" inv2a="1.0" />
	<itemtype name="sword_9" type="weaponmelee" descover="sword_hard_iron_desc" ground="sword" weaponfencing="true" meleeattack="9" defence="5" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="100" invpair1="inv_sword_1" inv1r="0.84" inv1g="0.84" inv1b="0.84" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.84" inv2g="0.65" inv2b="0.51" inv2a="1.0" />
	<itemtype name="sword_10" type="weaponmelee" descover="sword_hard_iron_desc" ground="sword" weaponfencing="true" meleeattack="10" defence="6" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="134" invpair1="inv_sword_1" inv1r="0.84" inv1g="0.84" inv1b="0.84" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.84" inv2g="0.76" inv2b="0.51" inv2a="1.0" />
	
	<itemtype name="sword_11" type="weaponmelee" descover="sword_steel_desc" ground="sword" weaponfencing="true" meleeattack="11" defence="7" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="178" invpair1="inv_sword_1" invpair2="inv_sword_hilt_1" inv2r="0.42" inv2g="0.38" inv2b="0.21" inv2a="1.0" />
	<itemtype name="sword_12" type="weaponmelee" descover="sword_steel_desc" ground="sword" weaponfencing="true" meleeattack="12" defence="7" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="238" invpair1="inv_sword_1" invpair2="inv_sword_hilt_1" inv2r="0.50" inv2g="0.31" inv2b="0.20" inv2a="1.0" />
	<itemtype name="sword_13" type="weaponmelee" descover="sword_steel_desc" ground="sword" weaponfencing="true" meleeattack="13" defence="8" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="318" invpair1="inv_sword_1" invpair2="inv_sword_hilt_1" inv2r="0.8" inv2g="0.7" inv2b="0.6" inv2a="1.0" />
	<itemtype name="sword_14" type="weaponmelee" descover="sword_steel_desc" ground="sword" weaponfencing="true" meleeattack="14" defence="9" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="424" invpair1="inv_sword_1" invpair2="inv_sword_hilt_1" inv2r="0.84" inv2g="0.65" inv2b="0.51" inv2a="1.0" />
	<itemtype name="sword_15" type="weaponmelee" descover="sword_steel_desc" ground="sword" weaponfencing="true" meleeattack="15" defence="9" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="565" invpair1="inv_sword_1" invpair2="inv_sword_hilt_1" inv2r="0.84" inv2g="0.76" inv2b="0.51" inv2a="1.0" />
	
	<itemtype name="sword_16" type="weaponmelee" descover="sword_hard_steel_desc" ground="sword" weaponfencing="true" meleeattack="16" defence="10" honour="1" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="754" invpair1="inv_sword_1" inv1r="1" inv1g="0.99" inv1b="0.82" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.42" inv2g="0.38" inv2b="0.21" inv2a="1.0" />
	<itemtype name="sword_17" type="weaponmelee" descover="sword_hard_steel_desc" ground="sword" weaponfencing="true" meleeattack="17" defence="11" honour="1" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="1000" invpair1="inv_sword_1" inv1r="1" inv1g="0.99" inv1b="0.82" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.50" inv2g="0.31" inv2b="0.20" inv2a="1.0" />
	<itemtype name="sword_18" type="weaponmelee" descover="sword_hard_steel_desc" ground="sword" weaponfencing="true" meleeattack="18" defence="11" honour="1" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="1340" invpair1="inv_sword_1" inv1r="1" inv1g="0.99" inv1b="0.82" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.8" inv2g="0.7" inv2b="0.6" inv2a="1.0" />
	<itemtype name="sword_19" type="weaponmelee" descover="sword_hard_steel_desc" ground="sword" weaponfencing="true" meleeattack="19" defence="12" honour="1" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="1800" invpair1="inv_sword_1" inv1r="1" inv1g="0.99" inv1b="0.82" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.84" inv2g="0.65" inv2b="0.51" inv2a="1.0" />
	<itemtype name="sword_20" type="weaponmelee" descover="sword_hard_steel_desc" ground="sword" weaponfencing="true" meleeattack="20" defence="13" honour="1" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="2400" invpair1="inv_sword_1" inv1r="1" inv1g="0.99" inv1b="0.82" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.84" inv2g="0.76" inv2b="0.51" inv2a="1.0" />
	
	<itemtype name="sword_21" type="weaponmelee" descover="sword_damascus_desc" ground="sword" weaponfencing="true" meleeattack="21" defence="13" honour="2" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="3200" invpair1="inv_sword_1" inv1r=".88" inv1g="0.96" inv1b="1.0" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.42" inv2g="0.38" inv2b="0.21" inv2a="1.0" />
	<itemtype name="sword_22" type="weaponmelee" descover="sword_damascus_desc" ground="sword" weaponfencing="true" meleeattack="22" defence="14" honour="2" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="4250" invpair1="inv_sword_1" inv1r=".88" inv1g="0.96" inv1b="1.0" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.50" inv2g="0.31" inv2b="0.20" inv2a="1.0" />
	<itemtype name="sword_23" type="weaponmelee" descover="sword_damascus_desc" ground="sword" weaponfencing="true" meleeattack="23" defence="15" honour="2" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="5700" invpair1="inv_sword_1" inv1r=".88" inv1g="0.96" inv1b="1.0" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.8" inv2g="0.7" inv2b="0.6" inv2a="1.0" />
	<itemtype name="sword_24" type="weaponmelee" descover="sword_damascus_desc" ground="sword" weaponfencing="true" meleeattack="24" defence="15" honour="2" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="7600" invpair1="inv_sword_1" inv1r=".88" inv1g="0.96" inv1b="1.0" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.84" inv2g="0.65" inv2b="0.51" inv2a="1.0" />
	<itemtype name="sword_25" type="weaponmelee" descover="sword_damascus_desc" ground="sword" weaponfencing="true" meleeattack="25" defence="16" honour="2" weaponsheathed="sword_1_sheathed" weapondrawn="sword_1_drawn" value="10000" invpair1="inv_sword_1" inv1r=".88" inv1g="0.96" inv1b="1.0" inv1a="1.0" invpair2="inv_sword_hilt_1" inv2r="0.84" inv2g="0.76" inv2b="0.51" inv2a="1.0" />

	<itemtype name="pistol_matchlock_1" type="weaponranged" descover="pistol_matchlock_desc" ground="pistol" weaponfencing="false" weaponloadtime="14.0" rangedattack="1" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="20" invpair1="inv_pistol_1" inv1r="0.74" inv1g="0.74" inv1b="0.74" inv1a="1.0" />
	<itemtype name="pistol_matchlock_2" type="weaponranged" descover="pistol_matchlock_desc" ground="pistol" weaponfencing="false" weaponloadtime="14.0" rangedattack="2" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="25" invpair1="inv_pistol_1" inv1r="0.76" inv1g="0.76" inv1b="0.76" inv1a="1.0" />
	<itemtype name="pistol_matchlock_3" type="weaponranged" descover="pistol_matchlock_desc" ground="pistol" weaponfencing="false" weaponloadtime="14.0" rangedattack="3" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="31" invpair1="inv_pistol_1" inv1r="0.78" inv1g="0.78" inv1b="0.78" inv1a="1.0" />
	<itemtype name="pistol_matchlock_4" type="weaponranged" descover="pistol_matchlock_desc" ground="pistol" weaponfencing="false" weaponloadtime="14.0" rangedattack="4" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="40" invpair1="inv_pistol_1" inv1r="0.80" inv1g="0.80" inv1b="0.80" inv1a="1.0" />
	<itemtype name="pistol_matchlock_5" type="weaponranged" descover="pistol_matchlock_desc" ground="pistol" weaponfencing="false" weaponloadtime="14.0" rangedattack="5" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="50" invpair1="inv_pistol_1" inv1r="0.82" inv1g="0.82" inv1b="0.82" inv1a="1.0" />
	<itemtype name="pistol_wheellock_1" type="weaponranged" descover="pistol_wheellock_desc" ground="pistol" weaponfencing="false" weaponloadtime="13.0" rangedattack="6" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="63" invpair1="inv_pistol_1" inv1r="0.84" inv1g="0.84" inv1b="0.84" inv1a="1.0" />
	<itemtype name="pistol_wheellock_2" type="weaponranged" descover="pistol_wheellock_desc" ground="pistol" weaponfencing="false" weaponloadtime="13.0" rangedattack="7" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="80" invpair1="inv_pistol_1" inv1r="0.86" inv1g="0.86" inv1b="0.86" inv1a="1.0" />
	<itemtype name="pistol_wheellock_3" type="weaponranged" descover="pistol_wheellock_desc" ground="pistol" weaponfencing="false" weaponloadtime="13.0" rangedattack="8" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="100" invpair1="inv_pistol_1" inv1r="0.88" inv1g="0.88" inv1b="0.88" inv1a="1.0" />
	<itemtype name="pistol_wheellock_4" type="weaponranged" descover="pistol_wheellock_desc" ground="pistol" weaponfencing="false" weaponloadtime="13.0" rangedattack="9" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="127" invpair1="inv_pistol_1" inv1r="0.90" inv1g="0.90" inv1b="0.90" inv1a="1.0" />
	<itemtype name="pistol_wheellock_5" type="weaponranged" descover="pistol_wheellock_desc" ground="pistol" weaponfencing="false" weaponloadtime="13.0" rangedattack="10" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="160" invpair1="inv_pistol_1" inv1r="0.92" inv1g="0.92" inv1b="0.92" inv1a="1.0" />
	<itemtype name="pistol_snaplock_1" type="weaponranged" descover="pistol_snaplock_desc" ground="pistol" weaponfencing="false" weaponloadtime="12.0" rangedattack="11" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="201" invpair1="inv_pistol_1" inv1r="0.94" inv1g="0.94" inv1b="0.94" inv1a="1.0" />
	<itemtype name="pistol_snaplock_2" type="weaponranged" descover="pistol_snaplock_desc" ground="pistol" weaponfencing="false" weaponloadtime="12.0" rangedattack="12" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="254" invpair1="inv_pistol_1" inv1r="0.96" inv1g="0.96" inv1b="0.96" inv1a="1.0" />
	<itemtype name="pistol_snaplock_3" type="weaponranged" descover="pistol_snaplock_desc" ground="pistol" weaponfencing="false" weaponloadtime="12.0" rangedattack="13" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="320" invpair1="inv_pistol_1" inv1r="0.98" inv1g="0.98" inv1b="0.98" inv1a="1.0" />
	<itemtype name="pistol_snaplock_4" type="weaponranged" descover="pistol_snaplock_desc" ground="pistol" weaponfencing="false" weaponloadtime="12.0" rangedattack="14" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="403" invpair1="inv_pistol_1" inv1r="1.0" inv1g="1.0" inv1b="1.0" inv1a="1.0" />
	<itemtype name="pistol_snaplock_5" type="weaponranged" descover="pistol_snaplock_desc" ground="pistol" weaponfencing="false" weaponloadtime="12.0" rangedattack="15" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="508" invpair1="inv_pistol_1" inv1r="0.88" inv1g="0.88" inv1b="0.8" inv1a="1.0" />
	<itemtype name="pistol_snaphance_1" type="weaponranged" descover="pistol_snaphance_desc" ground="pistol" weaponfencing="false" weaponloadtime="11.0" rangedattack="16" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="640" invpair1="inv_pistol_1" inv1r="0.9" inv1g="0.9" inv1b="0.8" inv1a="1.0" />
	<itemtype name="pistol_snaphance_2" type="weaponranged" descover="pistol_snaphance_desc" ground="pistol" weaponfencing="false" weaponloadtime="11.0" rangedattack="17" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="807" invpair1="inv_pistol_1" inv1r="0.92" inv1g="0.92" inv1b="0.8" inv1a="1.0" />
	<itemtype name="pistol_snaphance_3" type="weaponranged" descover="pistol_snaphance_desc" ground="pistol" weaponfencing="false" weaponloadtime="11.0" rangedattack="18" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="1017" invpair1="inv_pistol_1" inv1r="0.94" inv1g="0.94" inv1b="0.8" inv1a="1.0" />
	<itemtype name="pistol_snaphance_4" type="weaponranged" descover="pistol_snaphance_desc" ground="pistol" weaponfencing="false" weaponloadtime="11.0" rangedattack="19" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="1281" invpair1="inv_pistol_1" inv1r="0.96" inv1g="0.96" inv1b="0.8" inv1a="1.0" />
	<itemtype name="pistol_snaphance_5" type="weaponranged" descover="pistol_snaphance_desc" ground="pistol" weaponfencing="false" weaponloadtime="11.0" rangedattack="20" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="1614" invpair1="inv_pistol_1" inv1r="0.98" inv1g="0.98" inv1b="0.8" inv1a="1.0" />
	<itemtype name="pistol_flintlock_1" type="weaponranged" descover="pistol_flintlock_desc" ground="pistol" loot="false" weaponfencing="false" weaponloadtime="10.0" honour="1" rangedattack="21" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="2034" invpair1="inv_pistol_1" inv1r="1.0" inv1g="1.0" inv1b="0.8" inv1a="1.0" />
	<itemtype name="pistol_flintlock_2" type="weaponranged" descover="pistol_flintlock_desc" ground="pistol" loot="false" weaponfencing="false" weaponloadtime="10.0" honour="1" rangedattack="22" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="2563" invpair1="inv_pistol_1" inv1r=".92" inv1g="0.92" inv1b="1.0" inv1a="1.0" />
	<itemtype name="pistol_flintlock_3" type="weaponranged" descover="pistol_flintlock_desc" ground="pistol" loot="false" weaponfencing="false" weaponloadtime="10.0" honour="1" rangedattack="23" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="3229" invpair1="inv_pistol_1" inv1r=".9" inv1g="0.9" inv1b="1.0" inv1a="1.0" />
	<itemtype name="pistol_flintlock_4" type="weaponranged" descover="pistol_flintlock_desc" ground="pistol" loot="false" weaponfencing="false" weaponloadtime="10.0" honour="1" rangedattack="24" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="4069" invpair1="inv_pistol_1" inv1r=".88" inv1g="0.88" inv1b="1.0" inv1a="1.0" />
	<itemtype name="pistol_flintlock_5" type="weaponranged" descover="pistol_flintlock_desc" ground="pistol" loot="false" weaponfencing="false" weaponloadtime="10.0" honour="1" rangedattack="25" weaponsheathed="pistol_1_sheathed" weapondrawn="pistol_1_drawn" weapondistancetype="pistolranged" value="5127" invpair1="inv_pistol_1" inv1r=".86" inv1g="0.86" inv1b="1.0" inv1a="1.0" />
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	<itemtype name="musket_matchlock_2" type="weaponranged" descover="musket_matchlock_desc" ground="musket" weaponfencing="false" weaponloadtime="20.0" rangedattack="4" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="25" invpair1="inv_musket_1" inv1r="0.76" inv1g="0.76" inv1b="0.76" inv1a="1.0" />
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	<itemtype name="musket_matchlock_5" type="weaponranged" descover="musket_matchlock_desc" ground="musket" weaponfencing="false" weaponloadtime="20.0" rangedattack="7" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="50" invpair1="inv_musket_1" inv1r="0.82" inv1g="0.82" inv1b="0.82" inv1a="1.0" />
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	<itemtype name="musket_wheellock_3" type="weaponranged" descover="musket_wheellock_desc" ground="musket" weaponfencing="false" weaponloadtime="19.0" rangedattack="10" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="100" invpair1="inv_musket_1" inv1r="0.88" inv1g="0.88" inv1b="0.88" inv1a="1.0" />
	<itemtype name="musket_wheellock_4" type="weaponranged" descover="musket_wheellock_desc" ground="musket" weaponfencing="false" weaponloadtime="19.0" rangedattack="11" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="127" invpair1="inv_musket_1" inv1r="0.90" inv1g="0.90" inv1b="0.90" inv1a="1.0" />
	<itemtype name="musket_wheellock_5" type="weaponranged" descover="musket_wheellock_desc" ground="musket" weaponfencing="false" weaponloadtime="19.0" rangedattack="12" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="160" invpair1="inv_musket_1" inv1r="0.92" inv1g="0.92" inv1b="0.92" inv1a="1.0" />
	<itemtype name="musket_snaplock_1" type="weaponranged" descover="musket_snaplock_desc" ground="musket" weaponfencing="false" weaponloadtime="18.0" rangedattack="13" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="201" invpair1="inv_musket_1" inv1r="0.94" inv1g="0.94" inv1b="0.94" inv1a="1.0" />
	<itemtype name="musket_snaplock_2" type="weaponranged" descover="musket_snaplock_desc" ground="musket" weaponfencing="false" weaponloadtime="18.0" rangedattack="14" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="254" invpair1="inv_musket_1" inv1r="0.96" inv1g="0.96" inv1b="0.96" inv1a="1.0" />
	<itemtype name="musket_snaplock_3" type="weaponranged" descover="musket_snaplock_desc" ground="musket" weaponfencing="false" weaponloadtime="18.0" rangedattack="15" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="320" invpair1="inv_musket_1" inv1r="0.98" inv1g="0.98" inv1b="0.98" inv1a="1.0" />
	<itemtype name="musket_snaplock_4" type="weaponranged" descover="musket_snaplock_desc" ground="musket" weaponfencing="false" weaponloadtime="18.0" rangedattack="16" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="403" invpair1="inv_musket_1" inv1r="1.0" inv1g="1.0" inv1b="1.0" inv1a="1.0" />
	<itemtype name="musket_snaplock_5" type="weaponranged" descover="musket_snaplock_desc" ground="musket" weaponfencing="false" weaponloadtime="18.0" rangedattack="17" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="508" invpair1="inv_musket_1" inv1r="0.88" inv1g="0.88" inv1b="0.8" inv1a="1.0" />
	<itemtype name="musket_snaphance_1" type="weaponranged" descover="musket_snaphance_desc" ground="musket" weaponfencing="false" weaponloadtime="17.0" rangedattack="18" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="640" invpair1="inv_musket_1" inv1r="0.90" inv1g="0.90" inv1b="0.8" inv1a="1.0" />
	<itemtype name="musket_snaphance_2" type="weaponranged" descover="musket_snaphance_desc" ground="musket" weaponfencing="false" weaponloadtime="17.0" rangedattack="19" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="807" invpair1="inv_musket_1" inv1r="0.92" inv1g="0.92" inv1b="0.8" inv1a="1.0" />
	<itemtype name="musket_snaphance_3" type="weaponranged" descover="musket_snaphance_desc" ground="musket" weaponfencing="false" weaponloadtime="17.0" rangedattack="20" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="1017" invpair1="inv_musket_1" inv1r="0.94" inv1g="0.94" inv1b="0.8" inv1a="1.0" />
	<itemtype name="musket_snaphance_4" type="weaponranged" descover="musket_snaphance_desc" ground="musket" weaponfencing="false" weaponloadtime="17.0" rangedattack="21" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="1281" invpair1="inv_musket_1" inv1r="0.96" inv1g="0.96" inv1b="0.8" inv1a="1.0" />
	<itemtype name="musket_snaphance_5" type="weaponranged" descover="musket_snaphance_desc" ground="musket" weaponfencing="false" weaponloadtime="17.0" rangedattack="22" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="1614" invpair1="inv_musket_1" inv1r="0.98" inv1g="0.98" inv1b="0.8" inv1a="1.0" />
	<itemtype name="musket_flintlock_1" type="weaponranged" descover="musket_flintlock_desc" ground="musket" loot="false" weaponfencing="false" weaponloadtime="16.0" rangedattack="23" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="2034" invpair1="inv_musket_1" inv1r="1.0" inv1g="1.0" inv1b="0.8" inv1a="1.0" />
	<itemtype name="musket_flintlock_2" type="weaponranged" descover="musket_flintlock_desc" ground="musket" loot="false" weaponfencing="false" weaponloadtime="16.0" rangedattack="24" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="2563" invpair1="inv_musket_1" inv1r=".92" inv1g="0.92" inv1b="1.0" inv1a="1.0" />
	<itemtype name="musket_flintlock_3" type="weaponranged" descover="musket_flintlock_desc" ground="musket" loot="false" weaponfencing="false" weaponloadtime="16.0" rangedattack="25" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="3229" invpair1="inv_musket_1" inv1r=".90" inv1g="0.90" inv1b="1.0" inv1a="1.0" />
	<itemtype name="musket_flintlock_4" type="weaponranged" descover="musket_flintlock_desc" ground="musket" loot="false" weaponfencing="false" weaponloadtime="16.0" rangedattack="26" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="4069" invpair1="inv_musket_1" inv1r=".88" inv1g="0.88" inv1b="1.0" inv1a="1.0" />
	<itemtype name="musket_flintlock_5" type="weaponranged" descover="musket_flintlock_desc" ground="musket" loot="false" weaponfencing="false" weaponloadtime="16.0" rangedattack="27" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="5127" invpair1="inv_musket_1" inv1r=".86" inv1g="0.86" inv1b="1.0" inv1a="1.0" />
	<itemtype name="musket_flintlock_6" type="weaponranged" ground="musket" loot="false" weaponfencing="false" weaponloadtime="16.0" rangedattack="28" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="6460" invpair1="inv_musket_1" inv1r=".84" inv1g="0.84" inv1b="1.0" inv1a="1.0" />
	<itemtype name="musket_flintlock_7" type="weaponranged" ground="musket" loot="false" weaponfencing="false" weaponloadtime="16.0" rangedattack="29" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="8140" invpair1="inv_musket_1" inv1r=".82" inv1g="0.82" inv1b="1.0" inv1a="1.0" />
	<itemtype name="musket_flintlock_8" type="weaponranged" ground="musket" loot="false" weaponfencing="false" weaponloadtime="15.0" rangedattack="30" weaponsheathed="musket_1_sheathed" weapondrawn="musket_1_drawn" weapondistancetype="rifleranged" value="10257" invpair1="inv_musket_1" inv1r=".80" inv1g="0.80" inv1b="1.0" inv1a="1.0" />




</itemtypes>