<?xml version="1.0" encoding="utf-8"?>

<FXFiles>

    <fx name="Beach"            path="assets/gpx/screens/tlbeach.png"/>
    <fx name="Bomb"             path="assets/anim/fx_bomb.xml"/>
    <fx name="City"             path="assets/gpx/screens/tlcity.png"/>
    <fx name="Explotion"        path="assets/anim/fx_explotion.xml"/>
    <fx name="ExplotionBomb"    path="assets/anim/fx_explotionbomb/fx_explotionbomb.xml"/>
    <fx name="Eye"              path="assets/anim/fx_eye/fx_eye.xml"/>
    <fx name="EyeStand"         path="assets/anim/fx_eyestand/fx_eyestand.xml"/>
    <fx name="Firework"         path="assets/anim/anim_firework.xml"/>
    <fx name="Flower"           path="assets/anim/anim_flower.xml"/>
    <fx name="Forest"           path="assets/gpx/screens/tlforest.png"/>
    <fx name="Loading"          path="assets/gpx/screens/loading.xml"/>
    <fx name="MetamapUnlocked"  path="assets/anim/unlock/fx_metamapunlocked.xml"/>
    <fx name="Mountain"         path="assets/gpx/screens/tlmountain.png"/>
    <fx name="PathB"            path="assets/anim/journey/pathb.xml"/>
    <fx name="PathBS"           path="assets/anim/journey/pathbs.xml"/>
    <fx name="PathC"            path="assets/anim/journey/pathc.xml"/>
    <fx name="PathCB"           path="assets/anim/journey/pathcb.xml"/>
    <fx name="PathF"            path="assets/anim/journey/pathf.xml"/>
    <fx name="PathFC"           path="assets/anim/journey/pathfc.xml"/>
    <fx name="PathFinish"       path="assets/anim/journey/pathfinish.xml"/>
    <fx name="PathM"            path="assets/anim/journey/pathm.xml"/>
    <fx name="PathMF"           path="assets/anim/journey/pathmf.xml"/>
    <fx name="PathS"            path="assets/anim/journey/paths.xml"/>
    <fx name="CarLeft"          path="assets/anim/journey/carl.png"/>
    <fx name="ShipLeft"         path="assets/anim/journey/shipl.png"/>
    <fx name="Ray"              path="assets/gpx/screens/ray.xml"/>
    <fx name="Space"            path="assets/gpx/screens/tlspace.png"/>
    <fx name="TilesCompleted"   path="assets/anim/fx_tilescompleted.xml"/>
    <fx name="Titlecard"        path="assets/gpx/screens/titlecard.xml"/>
    <fx name="Trail"            path="assets/anim/trail.xml"/>
    <fx name="WindStand"        path="assets/anim/fx_windstand/fx_windstand.xml"/>
    <fx name="Wind"             path="assets/anim/fx_wind/fx_wind.xml"/>
    <fx name="Wild"             path="assets/anim/fx_wild/fx_wild.xml"/>
    <fx name="Twister"          path="assets/anim/fx_twister/fx_twister.xml"/>>
    <fx name="FireworkTx1"      path="assets/anim/tx_comp0.png"/>
    <fx name="FireworkTx2"      path="assets/anim/tx_comp1.png"/>
    <fx name="FireWorkTx3"      path="assets/anim/tx_comp2.png"/>
    <fx name="Car"              path="assets/anim/journey/car.png"/>
    <fx name="Ship"             path="assets/anim/journey/ship.png"/>
    <fx name="Empty"            path="assets/anim/unlock/empty.png"/>
    <fx name="RayOfLight"       path="assets/gpx/screens/rayoflight.xml"/>
    <fx name="LogoMemory"       path="assets/anim/fx_logomemory/fx_logomemory.xml"/>
    <fx name="Score"            path="assets/anim/fx_score/score.xml"/>
    <fx name="ScoreXplot"       path="assets/anim/fx_scorexplot/fx_scorexplot.xml"/>

    <fx name="BirdsMountain"    path="anim/birds_mountain.xml"/>
    <fx name="BirdsBeach"       path="anim/birds_beach.xml"/>
    <fx name="Points"           path="anim/anim_points.xml"/>
    <fx name="FlowerN"          path="anim/anim_flower%d.xml"/>
    <fx name="Text"             path="anim/anim_text.xml"/>
    <fx name="Go"               path="anim/anim_go.xml"/>
    <fx name="GoText"           path="anim/anim_gotext.xml"/>
    <fx name="Combo"            path="anim/anim_combo.xml"/>
    <fx name="ComboText"        path="anim/anim_combotext.xml"/>
    <fx name="Flower1"          path="anim/anim_flower1.xml"/>
    <fx name="AlmostThere"      path="anim/anim_almostthere.xml"/>
    <fx name="AlmostThereText"  path="anim/anim_almosttheretext.xml"/>
    <fx name="CloudsLocked"     path="anim/cloudslocked.xml"/> 
    <fx name="CloudsUnlocked"   path="anim/cloudsunlocked.xml"/>
    <fx name="WorldClear"       path="anim/fx_worldclear/fx_worldclear.xml"/>
    <fx name="FinishQuest"      path="anim/finishquest.xml"/>
    <fx name="Freeze"           path="anim/freeze.xml"/>
    <fx name="Unfreeze"         path="anim/unfreeze.xml"/>
    <fx name="HUDLogo"          path="anim/hudlogo.xml"/>
    <fx name="AchievePa0"       path="anim/anim_achievepa0.xml"/>
    <fx name="AchievePa1"       path="anim/anim_achievepa1.xml"/>
    <fx name="AchievePa2"       path="anim/anim_achievepa2.xml"/>
    <fx name="AchievePa3"       path="anim/anim_achievepa3.xml"/>
    <fx name="AchievePa4"       path="anim/anim_achievepa4.xml"/>
    <fx name="LoadingStart"     path="anim/anim_loadingstart.xml"/>
    <fx name="LoadingFinish"    path="anim/anim_loadingfinish.xml"/>
</FXFiles>
