IDS_TITLE	The Enchanted Kingdom: Elisa's Adventure
IDS_VERSION	1.0.0.5
IDS_COMMON_OK	OK
IDS_COMMON_CANCEL	Cancel
IDS_COMMON_YES	Yes
IDS_COMMON_NO	No
IDS_COMMON_MAP	MAP
IDS_COMMON_TOWN	CITY
IDS_COMMON_MENU	MENU
IDS_COMMON_PLAY	PLAY
IDS_COMMON_SKIP	SKIP
IDS_COMMON_BUILD	Build
IDS_COMMON_UPGRADE	Upgrade
IDS_COMMON_SALE	Sell
IDS_COMMON_PURCHASE	Buy
IDS_COMMON_COINS	%s gold coins
IDS_COMMON_PRODUCE	Produce
IDS_COMMON_CLOSE	Close
IDS_COMMON_INVENTORY	Inventory
IDS_COMMON_TASK	TASK
IDS_COMMON_NEXT	NEXT
IDS_COMMON_PREV	PREVIOUS
IDS_COMMON_CLICK_HERE	Click here
IDS_PLAYER_TITLE	PROFILES:
IDS_PLAYER_WELCOME	Hello,%s
IDS_PLAYER_CONFIRM	Click here if this is not you.
IDS_PLAYER_ADD	Create
IDS_PLAYER_DEL	Delete
IDS_PLAYER_CANCEL	Cancel
IDS_PLAYER_EDIT_TITLE	Enter a player name.
IDS_PLAYER_DEL_CONFIRM	Are you sure you want to delete that profile?
IDS_PLAYER_DUBLICATE	Someone is already using that name.
IDS_ITEM_NAME0	LOGS
IDS_ITEM_NAME1	STONES
IDS_ITEM_NAME2	COAL
IDS_ITEM_NAME3	IRON ORE
IDS_ITEM_NAME4	GRAIN
IDS_ITEM_NAME5	MERCURY
IDS_ITEM_NAME6	GOLD NUGGETS
IDS_ITEM_NAME7	GOLD COINS
IDS_ITEM_NAME8	BOARDS
IDS_ITEM_NAME9	BRICKS
IDS_ITEM_NAME10	IRON BARS
IDS_ITEM_NAME11	FLOUR
IDS_ITEM_NAME12	BREAD
IDS_ITEM_NAME13	TOOLS
IDS_ITEM_NAME14	HINT
IDS_ITEM_NAME15	PICK AXE
IDS_ITEM_NAME16	BOMB
IDS_ITEM_NAME17	LIGHTNING BOLT
IDS_ITEM_NAME18	NAPALM
IDS_ITEM_NAME19	COLOR BOMB
IDS_ITEM_NAME20	CHAIN LIGHTNING
IDS_ITEM0	LOGS<br>Chopped wood
IDS_ITEM1	STONES<br>Mined rock
IDS_ITEM2	COAL<br>Fuel
IDS_ITEM3	IRON ORE<br>Unprocessed iron
IDS_ITEM4	GRAIN<br>Threshed wheat
IDS_ITEM5	MERCURY<br>Liquid metal
IDS_ITEM6	GOLD NUGGETS<br>Unprocessed gold
IDS_ITEM7	GOLD COINS
IDS_ITEM8	BOARDS<br>Processed wood
IDS_ITEM9	BRICKS<br>Processed stone
IDS_ITEM10	IRON BARS<br>Processed iron ore
IDS_ITEM11	FLOUR<br>Ground wheat
IDS_ITEM12	BREAD<br>Flour-based food
IDS_ITEM13	TOOLS<br>Set of tools
IDS_ITEM14	HINT<br>Helps you make the right move
IDS_ITEM15	PICK AXE<br>Excavates 1 crystal
IDS_ITEM16	BOMB<br>Detonates nearby crystals
IDS_ITEM17	LIGHTNING BOLT<br>Zaps a column of crystals
IDS_ITEM18	NAPALM<br>Burns through a row of crystals
IDS_ITEM19	COLOR BOMB<br>Clears every crystal of a particular color
IDS_ITEM20	CHAIN LIGHTNING<br>Zaps crystals that contain resources
IDS_ITEM100	Water Pouch
IDS_ITEM101	Tools
IDS_ITEM102	Nuts
IDS_ITEM103	Bug Spray
IDS_ITEM104	Magic Ring
IDS_ITEM105	Horn<br>For calling reindeer
IDS_ITEM106	Blueprint<br>of a portal
IDS_ITEM107	Shield
IDS_ITEM108	Potion<br>to cure heartburn
IDS_ITEM109	Water Finder
IDS_ITEM110	Steeple plan
IDS_ITEM111	Obsidian
IDS_ITEM112	Magic Clover
IDS_BUILDING_GAIN_0	Collects a small daily tax from citizens.
IDS_BUILDING_0	CITY HALL
IDS_BUILDING_1	SAWMILL
IDS_BUILDING_2	QUARRY
IDS_BUILDING_3	FOUNDRY
IDS_BUILDING_4	FORGE
IDS_BUILDING_5	MILL
IDS_BUILDING_6	BAKERY
IDS_BUILDING_7	MAGE'S TOWER
IDS_BUILDING_8	SHOP
IDS_BUILDING_INFO_0	CITY HALL<br>Collects taxes
IDS_BUILDING_INFO_1	SAWMILL<br>Turns logs into boards
IDS_BUILDING_INFO_2	QUARRY<br>Produces bricks
IDS_BUILDING_INFO_3	FOUNDRY<br>Produces iron bars
IDS_BUILDING_INFO_4	FORGE<br>Produces tools
IDS_BUILDING_INFO_5	MILL<br>Produces flour
IDS_BUILDING_INFO_6	BAKERY<br>Produces bread
IDS_BUILDING_INFO_7	MAGE'S TOWER<br>Studies magic items
IDS_BUILDING_INFO_8	SHOP<br>Where you can buy things
IDS_BUILDING_INFO_9	WAREHOUSE
IDS_BUILD_CONFIRM_0	Build City Hall?
IDS_BUILD_CONFIRM_1	Build Sawmill?
IDS_BUILD_CONFIRM_2	Build Quarry?
IDS_BUILD_CONFIRM_3	Build Foundry?
IDS_BUILD_CONFIRM_4	Build Forge?
IDS_BUILD_CONFIRM_5	Build Mill?
IDS_BUILD_CONFIRM_6	Build Bakery?
IDS_BUILD_CONFIRM_7	Build Mage's Tower?
IDS_BUILD_CONFIRM_8	Build Shop?
IDS_UPGRADE_CONFIRM_0	Upgrade City Hall?
IDS_UPGRADE_CONFIRM_1	Upgrade Sawmill?
IDS_UPGRADE_CONFIRM_2	Upgrade Quarry?
IDS_UPGRADE_CONFIRM_3	Upgrade Foundry?
IDS_UPGRADE_CONFIRM_4	Upgrade Forge?
IDS_UPGRADE_CONFIRM_5	Upgrade Mill?
IDS_UPGRADE_CONFIRM_6	Upgrade Bakery?
IDS_UPGRADE_CONFIRM_7	Upgrade Mage's Tower?
IDS_UPGRADE_CONFIRM_8	Upgrade Shop?
IDS_BUILDING_PRODUCE_0	This is the amount of revenue City Hall produces daily.
IDS_BUILDING_PRODUCE_1	Using the scroll bar, choose number of boards to produce.
IDS_BUILDING_PRODUCE_2	Using the scroll bar, choose number of bricks to produce.
IDS_BUILDING_PRODUCE_3	Using the scroll bar, choose amount of iron to produce.
IDS_BUILDING_PRODUCE_4	Using the scroll bar, choose number of tools to produce.
IDS_BUILDING_PRODUCE_5	Using the scroll bar, choose amount of flour to produce.
IDS_BUILDING_PRODUCE_6	Using the scroll bar, choose amount of bread to produce.
IDS_BUILDING_PRODUCE_7	These are the bonuses the Mage's Tower produces daily.
IDS_BUILDING_PRODUCE_8	This is where you can purchase items, resources and bonuses.
IDS_BUILDING_PRODUCE_INFO_0	CITY HALL is the official gathering place of the people and a symbol of their prosperity.  The government collects taxes here.
IDS_BUILDING_PRODUCE_INFO_1	The SAWMILL produces boards out of logs.
IDS_BUILDING_PRODUCE_INFO_2	The QUARRY turns stones into bricks.
IDS_BUILDING_PRODUCE_INFO_3	The FOUNDRY produces iron bars out of iron ore.
IDS_BUILDING_PRODUCE_INFO_4	The FORGE produces tools from a variety of resources, including coal, boards and iron bars.
IDS_BUILDING_PRODUCE_INFO_5	The MILL produces flour by grinding grain.
IDS_BUILDING_PRODUCE_INFO_6	The BAKERY uses flour and logs to bake bread.
IDS_BUILDING_PRODUCE_INFO_7	The MAGE'S TOWER studies magic items and spells.  This building gives you new items with each upgrade.
IDS_BUILDING_PRODUCE_INFO_8	The SHOP offers items, resources and bonuses for sale.
IDS_TITLE_CLICK_HERE	Click here
IDS_MAIN_START	PLAY
IDS_MAIN_CONTINUE	CONTINUE
IDS_MAIN_OPTIONS	OPTIONS
IDS_MAIN_HELP	HELP
IDS_MAIN_CREDITS	CREDITS
IDS_MAIN_HISCORES	HIGH SCORES
IDS_MAIN_EXIT	EXIT
IDS_MAIN_EXIT_TEXT	Are you sure you want to exit?
IDS_OPTIONS_TITLE	OPTIONS
IDS_OPTIONS_SOUND	Sound
IDS_OPTIONS_MUSIC	Music
IDS_OPTIONS_INWINDOW	Window mode
IDS_OPTIONS_CURSOR	Cursor
IDS_OPTIONS_ERR_MSG	You cannot change this option
IDS_INGAME_RESUME	CONTINUE
IDS_INGAME_OPTIONS	OPTIONS
IDS_INGAME_EXIT	EXIT
IDS_COMPLETE_TITLE	RESULTS
IDS_COMPLETE_TIME	TIME:
IDS_COMPLETE_FOUNDS	FOUND:
IDS_COMPLETE_MISTAKES	BAD CLICKS:
IDS_COMPLETE_CHAINS	CHAINS:
IDS_COMPLETE_BONUS	BONUSES:
IDS_COMPLETE_PERMUTATIONS	SWAPS:
IDS_COMPLETE_LETTERS	LETTERS:
IDS_COMPLETE_ELELMENTS	ELEMENTS:
IDS_COMPLETE_WEIGHTS	WEIGHED:
IDS_COMPLETE_TMP	10
IDS_MAP_POINT_INFO_0	Forestry (produces logs)
IDS_MAP_POINT_INFO_1	Quarry (produces stones)
IDS_MAP_POINT_INFO_2	Mine (produces coal)
IDS_MAP_POINT_INFO_3	Mine (produces iron ore)
IDS_MAP_POINT_INFO_4	Farm (produces grain)
IDS_MAP_POINT_INFO_5	Alchemist (resource: mercury)
IDS_MAP_POINT_INFO_6	Mine (resource: gold nuggets)
IDS_MAP_POINT_INFO_7	Mage's Tower
IDS_MAP_POINT_INFO_10	Arroyo
IDS_MAP_POINT_INFO_11	Big Turnip
IDS_MAP_POINT_INFO_12	Oracular Oaks
IDS_MAP_POINT_INFO_13	Beaver Joy
IDS_MAP_POINT_INFO_14	Fine Trunk
IDS_MAP_POINT_INFO_15	Singing Sands
IDS_MAP_POINT_INFO_16	Wise Owl
IDS_MAP_POINT_INFO_17	Mysterious Sleigh
IDS_MAP_POINT_INFO_18	Moor Monster
IDS_MAP_POINT_INFO_19	Red Dragon
IDS_MAP_POINT_INFO_20	Giant Vine
IDS_MAP_POINT_INFO_21	Witch's Castle
IDS_BUTTON_TOWN_INFO	Arroyo
IDS_BUTTON_INVENTORY_INFO	Inventory
IDS_BUTTON_OBJECTIVE_INFO	Objectives
IDS_BUTTON_MAP_INFO	World map
IDS_MAP_COMPLETE_TILE	LOCATION COMPLETE
IDS_MAP_COMPLETE_REGION1	The citizens of Arroyo have elected you as mayor to thank you for your help.
IDS_MAP_COMPLETE_REGION1_0	Click OK
IDS_MAP_COMPLETE_REGION2	The citizens of Big Turnip have decorated your city with FLOWERS to thank you for your help.
IDS_MAP_COMPLETE_REGION3	The citizens of Oracular Oaks have built a BRIDGE in your city to thank you for your help.
IDS_MAP_COMPLETE_REGION4	The citizens of Beaver Joy have built a FOUNTAIN in your city to thank you for your help.
IDS_MAP_COMPLETE_REGION5	The citizens of Fine Trunk have built a STATUE in your city to thank you for your help.
IDS_MAP_COMPLETE_REGION6	The citizens of Singing Sands have built a MONUMENT in your city to thank you for your help.
IDS_MAP_COMPLETE_REGION7	The citizens of Peppy Owl are thankful for your help!
IDS_OBJECTIVE_1	Build a dam!
IDS_OBJECTIVE_1_1	Find tools.
IDS_OBJECTIVE_1_2	Gather 5 logs for building a dam.
IDS_OBJECTIVE_2	Help the farmers fight the locusts!
IDS_OBJECTIVE_2_0	Build a Sawmill in the city.
IDS_OBJECTIVE_2_1	Build a Mage's Tower in the city.
IDS_OBJECTIVE_2_2	Find a bug potion.
IDS_OBJECTIVE_2_3	Gather 5 stones and 2 boards for building a platform.
IDS_OBJECTIVE_3	Help the citizens thaw out their town!
IDS_OBJECTIVE_3_1	Build a shop in the city.
IDS_OBJECTIVE_3_2	Gather 10 coals for the villagers.
IDS_OBJECTIVE_3_3	Check the Mysterious Sleigh for information.
IDS_OBJECTIVE_3_4	Find reindeer for the Snow Spirit.
IDS_OBJECTIVE_3_5	Produce 10 boards in the city to repair the sleigh.
IDS_OBJECTIVE_3_6	Buy the horn for calling reindeer.
IDS_OBJECTIVE_4	Help the citizens get rid of the monster!
IDS_OBJECTIVE_4_1	Build a Quarry in the city.
IDS_OBJECTIVE_4_2	Build a Foundry in the city.
IDS_OBJECTIVE_4_3	Visit the Moor Monster.
IDS_OBJECTIVE_4_4	Find a way to return Gurgle Gurgle to the sea.
IDS_OBJECTIVE_4_5	Produce 5 boards, 5 bricks and 10 iron bars for building a portal.
IDS_OBJECTIVE_5	Help the citizens get rid of the dragon!
IDS_OBJECTIVE_5_1	Build a Forge in the city.
IDS_OBJECTIVE_5_2	Build a Mill in the city.
IDS_OBJECTIVE_5_3	Produce 5 bags of flour for the villagers.
IDS_OBJECTIVE_5_4	Visit the Red Dragon.
IDS_OBJECTIVE_5_5	Find a way to cure the Red Dragon of heartburn.
IDS_OBJECTIVE_6	Help the villagers save their crops!
IDS_OBJECTIVE_6_1	Build a Bakery in the city.
IDS_OBJECTIVE_6_2	Bake 10 loaves of bread for the villagers.
IDS_OBJECTIVE_6_3	Visit the Giant Vine.
IDS_OBJECTIVE_6_4	Find a water source for the Giant Vine.
IDS_OBJECTIVE_6_5	Build a well.
IDS_OBJECTIVE_7	Free the land from the witch's curse!
IDS_OBJECTIVE_7_2	Visit the Witch's Castle.
IDS_OBJECTIVE_7_3	Break the witch's spell!
IDS_OBJECTIVE_7_4	Find the resources needed to make a golden bell.
IDS_OBJECTIVE_7_5	Find the resources needed to build a steeple.
IDS_OBJECTIVE_7_6	Find a rare part for the bell.
IDS_ISPY_TASK	OBJECTIVE
IDS_ISPY_HINT	HINT
IDS_ISPY_STAT	LEFT:
IDS_ISPY_TIME	TIME:
IDS_WORD_TASK	TASK:
IDS_WORD_TIME	TIME:
IDS_GAME_HELP	HELP
IDS_GAME_EXIT_TEXT	Are you sure you want to exit?<br>You'll lose your progress on this level.
IDS_PORT_SHOP	SHOP
IDS_PORT_RESOURSE_PLAYER	Your resources
IDS_PORT_RESOURSE_SHOP	Shop resources
IDS_PORT_SCORE	AMOUNT
IDS_ISPY_TASK_0	Find the crystals the mage dropped.
IDS_ISPY_OBJECT_0_000	Stone
IDS_ISPY_OBJECT_0_001	Red stone
IDS_ISPY_OBJECT_0_002	Blue stone
IDS_ISPY_OBJECT_0_003	Green stone
IDS_ISPY_OBJECT_0_004	Gray stone
IDS_ISPY_OBJECT_0_005	Violet stone
IDS_ISPY_OBJECT_0_006	Yellow stone
IDS_ISPY_OBJECT_0_007	Teal stone
IDS_ISPY_TASK_1	Help Maron find the items he needs.
IDS_ISPY_OBJECT_1_001	Feather
IDS_ISPY_OBJECT_1_002	Butterfly
IDS_ISPY_OBJECT_1_003	Sphere
IDS_ISPY_OBJECT_1_004	Scissors
IDS_ISPY_OBJECT_1_005	Candle
IDS_ISPY_TASK_2	Tidy up Maron's room.
IDS_ISPY_OBJECT_2_000	Mask
IDS_ISPY_OBJECT_2_001	Pipe
IDS_ISPY_OBJECT_2_002	Gold coin
IDS_ISPY_OBJECT_2_003	Water pipe
IDS_ISPY_OBJECT_2_004	Hourglass
IDS_ISPY_TASK_3	Help Maron find the magic dates.
IDS_ISPY_OBJECT_3_000	Mug
IDS_ISPY_OBJECT_3_001	Cannon ball
IDS_ISPY_OBJECT_3_002	Shoe
IDS_ISPY_OBJECT_3_003	Watermelon
IDS_ISPY_OBJECT_3_004	Horn
IDS_ISPY_OBJECT_3_005	Magic date
IDS_ISPY_TASK_4	Gather the ingredients needed for the spell.
IDS_ISPY_OBJECT_4_000	Bat
IDS_ISPY_OBJECT_4_001	Bone
IDS_ISPY_OBJECT_4_002	Turtle
IDS_ISPY_OBJECT_4_003	Frog
IDS_ISPY_OBJECT_4_004	Lizard
IDS_ISPY_OBJECT_4_006	Owl
IDS_ISPY_TASK_5	Help Maron gather metallic objects.
IDS_ISPY_OBJECT_5_000	Iron glove
IDS_ISPY_OBJECT_5_001	Spoon
IDS_ISPY_OBJECT_5_002	Sword
IDS_ISPY_OBJECT_5_003	Knife
IDS_ISPY_OBJECT_5_004	Helmet
IDS_ISPY_OBJECT_5_005	Mug
IDS_ISPY_OBJECT_5_006	Shoes
IDS_ISPY_TASK_6	Find the missing pages.
IDS_ISPY_OBJECT_6_003	Hourglass
IDS_ISPY_OBJECT_6_004	Butterfly
IDS_ISPY_OBJECT_6_005	Gold coin
IDS_ISPY_OBJECT_6_006	Page
IDS_ISPY_TASK_7	Gather the ingredients you need for cooking.
IDS_ISPY_OBJECT_7_000	Banana
IDS_ISPY_OBJECT_7_001	Grape
IDS_ISPY_OBJECT_7_002	Potato
IDS_ISPY_OBJECT_7_003	Cucumber
IDS_ISPY_OBJECT_7_004	Pepper
IDS_ISPY_OBJECT_7_005	Apple
IDS_ISPY_OBJECT_7_006	Bread
IDS_ISPY_OBJECT_7_007	Corn
IDS_ISPY_OBJECT_7_008	Lemon
IDS_ISPY_OBJECT_7_009	Cabbage
IDS_WORDS_TEXT_1	Water, please.
IDS_WORDS_TASK_1	Find out what the Snow Spirit is trying to say.
IDS_WORDS_TEXT_2	Hi, Elisa.
IDS_WORDS_TASK_2	Find out what the Moor Monster is trying to say.
IDS_WORDS_TEXT_3	Arrrnie is good!
IDS_WORDS_TASK_3	Find out what the Red Dragon is trying to say.
IDS_WORDS_TEXT_4	Not funny at all.
IDS_WORDS_TASK_4	Find out what the Giant Vine is trying to say.
IDS_WORDS_TEXT_5	Ringus, bonus, bellus
IDS_WORDS_TASK_5	Create a spell.
IDS_BALANCE_TASK_1	Weigh all of the ingredients.
IDS_BALANCE_LEVEL1_ITEM1	Aquamarine
IDS_BALANCE_LEVEL1_ITEM2	Ground bone
IDS_BALANCE_LEVEL1_ITEM3	Snakeskin
IDS_BALANCE_LEVEL1_ITEM4	Feathers
IDS_BALANCE_LEVEL1_ITEM5	Carapace
IDS_BALANCE_LEVEL1_ITEM6	Dragon's claw
IDS_BALANCE_LEVEL1_ITEM7	Rose petals
IDS_BALANCE_LEVEL1_ITEM8	Mushrooms
IDS_BALANCE_LEVEL1_ITEM9	Sulfur
IDS_BALANCE_TASK_2	Weigh all of the ingredients.
IDS_BALANCE_LEVEL2_ITEM1	Apple
IDS_BALANCE_LEVEL2_ITEM2	Bread
IDS_BALANCE_LEVEL2_ITEM3	Cabbage
IDS_BALANCE_LEVEL2_ITEM4	Carrot
IDS_BALANCE_LEVEL2_ITEM5	Eggs
IDS_BALANCE_LEVEL2_ITEM6	Persimmon
IDS_BALANCE_LEVEL2_ITEM7	Kiwi
IDS_BALANCE_LEVEL2_ITEM8	Lemon
IDS_BALANCE_LEVEL2_ITEM9	Onion
IDS_BALANCE_LEVEL2_ITEM10	Oranges
IDS_BALANCE_LEVEL2_ITEM11	Peach
IDS_BALANCE_LEVEL2_ITEM12	Pepper
IDS_BALANCE_LEVEL2_ITEM13	Salad
IDS_BALANCE_LEVEL2_ITEM14	Tomatoes
IDS_BALANCE_LEVEL2_ITEM15	Grape
IDS_TUTORIAL_MACH3_01	Create chains out of three or more identical crystals.
IDS_TUTORIAL_MACH3_02	Swap crystals to create matches of three or more.
IDS_TUTORIAL_MACH3_03	Gather resources by removing the crystals to which they're attached.
IDS_TUTORIAL_MACH3_04	Collect all the resources on the game board to complete the level!
IDS_TUTORIAL_MACH3_05	When you collect a chain consisting of several crystals, a gold coin will appear on the game board.
IDS_TUTORIAL_MACH3_06	To destroy the monolith, remove the crystals around it.
IDS_TUTORIAL_MACH3_07	To use the Bomb, click on it and then click on where you want to detonate it.
IDS_TUTORIAL_PUZZLE_01	Put the puzzle pieces where they belong.
IDS_TUTORIAL_PUZZLE_02	Use your right mouse button to rotate the puzzle pieces.
IDS_TUTORIAL_PUZZLE_03	Assemble the puzzle to complete the level.
IDS_TUTORIAL_WEIGHT_01	Click your left mouse button to pick up, move and drop weights.
IDS_TUTORIAL_WEIGHT_02	To weigh an item, balance the scales.
IDS_TUTORIAL_WEIGHT_03	Weigh all of the items on the list to complete the level!
IDS_TUTORIAL_ISPY_01	Use the left mouse button to find hidden objects.
IDS_TUTORIAL_ISPY_02	You must find each item on the list.
IDS_TUTORIAL_ISPY_03	Find all of the hidden objects to complete the level!
IDS_TUTORIAL_ISPY_04	Statue
IDS_TUTORIAL_ISPY_05	Pipe
IDS_TUTORIAL_WORDS_01	Use the left mouse button to swap letters.
IDS_TUTORIAL_WORDS_02	Swap letters until each one is where it belongs.
IDS_TUTORIAL_WORDS_03	Decode the sentence to complete the level!
IDS_TUTORIAL_WORDS_04	A
IDS_TUTORIAL_WORDS_05	B
IDS_TUTORIAL_WORDS_06	C
IDS_TUTORIAL_TOWN_01	Click the Build button to construct buildings in the city.
IDS_TUTORIAL_TOWN_02	Click on a building to view information about it and produce its materials.
IDS_TUTORIAL_TOWN_03	Use the scroll bar to choose the amount of materials you want to produce.
IDS_TUTORIAL_TOWN_04	0
IDS_TUTORIAL_TOWN_05	1
IDS_TUTORIAL_TOWN_06	2
IDS_TUTORIAL_TOWN_07	3
IDS_TUTORIAL_TOWN_08	4
IDS_TUTORIAL_TOWN_09	5
IDS_TUTORIAL_TOWN_10	6
IDS_TUTORIAL_TOWN_11	7
IDS_TUTORIAL_TOWN_12	8
IDS_HELP_SCREEN01_01	GATHER RESOURCES TO COMPLETE TASKS
IDS_HELP_SCREEN01_02	Forestry
IDS_HELP_SCREEN01_03	Farm
IDS_HELP_SCREEN01_04	Quarry
IDS_HELP_SCREEN01_05	Mine
IDS_HELP_SCREEN01_06	Alchemist
IDS_HELP_SCREEN01_07	Mage's Tower
IDS_HELP_SCREEN01_08	Logs:
IDS_HELP_SCREEN01_09	Grain:
IDS_HELP_SCREEN01_10	Stone:
IDS_HELP_SCREEN01_11	Coal:
IDS_HELP_SCREEN01_12	Mercury:
IDS_HELP_SCREEN01_13	Gold nuggets:
IDS_HELP_SCREEN01_14	Iron ore:
IDS_HELP_SCREEN01_15	Mini-games
IDS_HELP_SCREEN01_16	You can produce the following resources and bonuses in the city of Arroyo:
IDS_HELP_SCREEN01_17	Boards
IDS_HELP_SCREEN01_18	Bricks
IDS_HELP_SCREEN01_19	Iron
IDS_HELP_SCREEN01_20	Flour
IDS_HELP_SCREEN01_21	Bread
IDS_HELP_SCREEN01_22	Tools
IDS_HELP_SCREEN01_23	Hints
IDS_HELP_SCREEN01_24	Bombs
IDS_HELP_SCREEN01_25	Color bombs
IDS_HELP_SCREEN01_26	Chain lightning
IDS_HELP_SCREEN01_27	Pick Axes
IDS_HELP_SCREEN01_28	Lightning Bolts
IDS_HELP_SCREEN01_29	Napalm
IDS_HELP_SCREEN01_30	You can also buy and sell various items in the city.
IDS_HELP_SCREEN02_01	The sprite of Elisa shows where you are on the map.
IDS_HELP_SCREEN02_02	To complete a city, visit all of the locations on the map.
IDS_HELP_SCREEN02_03	Mage's<br>Tower
IDS_HELP_SCREEN02_04	Mysterious<br>Sleigh
IDS_HELP_SCREEN02_05	Moor<br>Monster
IDS_HELP_SCREEN02_06	Red<br>Dragon
IDS_HELP_SCREEN02_07	Giant<br>Vine
IDS_HELP_SCREEN02_08	Witch's<br>Castle
IDS_HELP_SCREEN02_09	Each location has a City Center. After completing a location, the screen <br>automatically shifts to the location of the next City Center.  When that happens, left click on<br>the City Center or click PLAY.
IDS_HELP_SCREEN02_10	Big<br>Turnip
IDS_HELP_SCREEN02_11	Oracular<br>Oaks
IDS_HELP_SCREEN02_12	Beaver<br>Joy
IDS_HELP_SCREEN02_13	Fine<br>Trunk
IDS_HELP_SCREEN02_14	Singing<br>Sands
IDS_HELP_SCREEN02_15	Peppy<br>Owl
IDS_HELP_SCREEN03_01	ADDITIONAL INFO
IDS_HELP_SCREEN03_02	The upper interface panel shows your resources.
IDS_HELP_SCREEN03_03	The main elements of the lower interface panel are:
IDS_HELP_SCREEN03_04	Inventory<br>Shows your inventory.
IDS_HELP_SCREEN03_05	The City of Arroyo<br>Click to go to the main city.
IDS_HELP_SCREEN03_06	Current tasks.
IDS_HELP_SCREEN03_07	The MENU button loads the main<br>menu.
IDS_HELP_SCREEN03_08	The PLAY button<br>automatically moves Elisa<br>to the next location.
IDS_INTRO	This story took place many years ago in the peaceful kingdom of Illisia.
IDS_INTRO2	At that time, the kingdom had no heir to the throne.  So Alvaris, the king's advisor, and Rian, the royal mage, got together to decide what to do.
IDS_INTRO3	The first thing they did was read the king's diary, which mentioned a young peasant girl named Elisa, who lived on the outskirts of the kingdom.
IDS_INTRO4	Alvaris stayed behind to tend to the business of the kingdom while Rian went to find the heir to the throne.
IDS_STORY00_MAG_TEXT00	Would you help an old man?  I tore my satchel on a branch and lost all of my stones!
IDS_STORY00_LOR_TEXT00	Sure!  I'm the best in our village at finding mushrooms and berries!  Take a rest while I work.
IDS_STORY00_MAG_TEXT01	That was quick!  Thank you.  By the way, these are no ordinary stones; they're magic crystals!
IDS_STORY00_MAG_TEXT02	What's your name and where are you from?
IDS_STORY00_LOR_TEXT01	I'm Elisa.  I live nearby, in a village close to Arroyo.
IDS_STORY00_MAG_TEXT03	Lucky me!  Rian, the royal mage, at your service.  Every other word of the king's diary mentions you.  So I thought--
IDS_STORY00_LOR_TEXT02	What are you saying?
IDS_STORY00_MAG_TEXT04	You could be the king's daughter!
IDS_STORY00_LOR_TEXT03	I doubt it.  I'm an orphan, and I don't know my parents.
IDS_STORY00_MAG_TEXT05	I knew King Harold well, and he was keenly interested in you.  He could be your father, although we need to make sure.
IDS_STORY00_LOR_TEXT04	How?
IDS_STORY00_MAG_TEXT06	We should begin in the city.  The king arrived there about 20 years ago.  Someone might remember something that would help us solve this mystery.
IDS_STORY00_MAG_TEXT07	Here's the city, though it doesn't look like much.  It fell apart when the river dried up.
IDS_STORY00_LOR_TEXT05	We should help the people of this place!  There's another river nearby.  Let's build a dam and restore the town!
IDS_STORY00_LOR_TEXT06	The only thing is, where could we get that many logs?
IDS_STORY00_MAG_TEXT09	The magic crystals you gathered can help.  They communicate with the essence of things and can ask for aid.
IDS_STORY00_MAG_TEXT10	If you place the crystals in the right order, the forest spirits will help you gather the logs we need.  Here -- these are yours now.
IDS_STORY00_MAG_TEXT11	Success!  The city has water again and the people are thankful for our help!
IDS_STORY00_MAG_TEXT12	And they have elected you to be their mayor.  Congratulations, Elisa!
IDS_STORY00_MAG_TEXT13	I've talked with the locals about what happened long ago. They said that when you were born, there was a strange symbol on your left arm.  In time, however, it disappeared.
IDS_STORY00_MAG_TEXT14	It was a sign you have royal blood in your veins.  You need to hold a royal ruby against your arm to see the symbol again, but nobody knows where to find one.
IDS_STORY00_MAG_TEXT16	My advice is to begin developing the city and start looking for a ruby in the northern lands.  I'll create some magic potions for you if you build me a mage's tower.  The citizens will help you with the construction of the buildings, so all you'll need are the materials.
IDS_STORY00_MAG_TEXT17	Each location within the kingdom has a tower.  My friend Maron lives in them.  He can get anything for anyone.
IDS_STORY00_LOR_TEXT07	Thanks, Rian!
IDS_STORY01_MARON_TEXT00	The Eastern winds told me you were coming.  Or were they Northern?  My memory is as reliable as a sand lizard's tail.  Huh!  So how can I help you?
IDS_STORY01_LORA_TEXT00	I'm Elisa.  I'm building a dam, and I need tools.
IDS_STORY01_MARON_TEXT01	You want my help?  I could use some help, too. I'm conducting an experiment that will change the world!
IDS_STORY01_LORA_TEXT01	If I help you, will you help me?
IDS_STORY01_MARON_TEXT02	Yes!  Find everything on this list.  Meanwhile, I'll try to find some tools for you.
IDS_STORY01_LORA_TEXT02	Done!
IDS_STORY01_MARON_TEXT03	You're fast!  I've been busy, too!  I have what you asked for: two magic walnuts, a jar of honey and some raspberry cough potion.
IDS_STORY01_LORA_TEXT03	Magic walnuts?  What about my tools?
IDS_STORY01_MARON_TEXT04	Tools?  Right!  Just a moment!
IDS_STORY01_MARON_TEXT05	There's all kinds of stuff here!
IDS_STORY01_MARON_TEXT06	Here, Elisa.  You know where to go if you need me again.
IDS_STORY01_LORA_TEXT04	Thank you, Maron!
IDS_STORY01_LORA_TEXT05	Aha! I know this place.
IDS_STORY2_01_FERMER_TEXT01	Hello, young lady!  Care to tell me your name?
IDS_STORY2_01_LORA_TEXT01	I'm Elisa.
IDS_STORY2_01_FERMER_TEXT02	I'm Dallas, a brave knight in the king's army.  Or at least I used to be. What are you doing here?
IDS_STORY2_01_LORA_TEXT02	I'm looking for a royal ruby.
IDS_STORY2_01_FERMER_TEXT03	Your our new mayor!  Good, because I need your help.  A swarm of locusts is approaching from the east.  If we don't take a stand, they'll destroy our crops!  I've got two pitchforks and an iron will!  Perhaps you could wield the other pitchfork.
IDS_STORY2_01_LORA_TEXT03	What good will pitchforks be against a swarm of locusts?
IDS_STORY2_01_FERMER_TEXT04	We've got to use what we have!  I'll go get yours.
IDS_STORY2_01_LORA_TEXT04	Surely I can figure out another way of helping this nice man. . .
IDS_STORY2_01_FERMER_TEXT05	The locusts are done for!  I ran toward the swarm, thrusting my pitchfork, but there were too many of them, so I ran for cover.  Suddenly, there was an explosion and I blacked out.  When I came to, the sky was filled with butterflies!  It's a miracle!
IDS_STORY2_01_FERMER_TEXT06	Elisa, the farmers thank you.
IDS_STORY2_01_FERMER_TEXT07	This might help you in your quest: a Snow Spirit dwells in the Northeast.  They say he knows many things.
IDS_STORY2_01_LORA_TEXT05	Thanks, Dallas. It was my pleasure to help you and the other farmers.
IDS_STORY2_01_LORA_TEXT06	Knock knock. . .  Anybody home?
IDS_STORY02_MARON_TEXT00	Who's there?
IDS_STORY2_01_LORA_TEXT07	Elisa.
IDS_STORY02_MARON_TEXT01	Elisa!  It's good you could come!  I was testing a time-space warp potion, and something went wrong.  My wife will be here soon, and I promised her I'd tidy up the living room.  If I don't, I'm a dead man!
IDS_STORY2_01_LORA_TEXT08	Don't worry, Maron, I'll clean up for you.
IDS_STORY02_MARON_TEXT06	That was quick!  Now get me out of here!
IDS_STORY02_LORA_TEXT15	How?
IDS_STORY02_MARON_TEXT07	There are several magic tiles on the table.  Put them together, as they'll form the key that will return me to the physical world.
IDS_STORY02_LORA_TEXT16	OK!
IDS_STORY02_MARON_TEXT02	I'm back!  I knew I could count on you!  Here's what you need!
IDS_STORY2_01_LORA_TEXT09	Walnuts again? Maron, are you leaving enough for the squirrels?
IDS_STORY2_01_LORA_TEXT10	The farmers need a potion that can exterminate a swarm of locusts.  Otherwise, the swarm will destroy their crops.
IDS_STORY02_MARON_TEXT03	We should help!  Old Maron has everything -- including sclerosis.  Wait here. . .  I'll go look in my storeroom.
IDS_STORY02_MARON_TEXT04	This should do the trick!
IDS_STORY2_01_LORA_TEXT11	Thanks! But it says here it's a laxative!
IDS_STORY02_MARON_TEXT05	Trust me!  Spray it into the swarm without touching anything else.
IDS_STORY2_01_LORA_TEXT12	We'll have to pray it works.  Thanks, Maron!
IDS_STORY02_LORA_TEXT13	I know this place!
IDS_STORY03_LORA_TEXT00	Hi, Rian!  It looks like winter has arrived!
IDS_STORY03_MAG_TEXT00	Oh Elisa. . .  The locals say it was summer, and their gardens were in bloom, when there was a loud clap of thunder and something fell from the sky.
IDS_STORY03_MAG_TEXT01	It's been winter here ever since.  If we don't get these people some coal, they'll freeze to death!
IDS_STORY03_MAG_TEXT03	Nobody knows what happened -- although a mysterious sleigh appeared nearby.
IDS_STORY03_LORA_TEXT01	A sleigh?  I'll take a look.
IDS_STORY03_MAG_TEXT02	Take this magic ring.  When you wear it, you'll be able to understand what animals and plants say.
IDS_STORY03_LORA_TEXT16	Wow, thanks.
IDS_STORY03_MOROZ_TEXT00	Ho ho ho!  Uh. . .  Ummm. . .
IDS_STORY03_LORA_TEXT02	Hello.  What happened here?
IDS_STORY03_MOROZ_TEXT01	Ummm. . .  Errr. . .
IDS_STORY03_LORA_TEXT03	I'm Elisa. May I help you?
IDS_STORY03_LORA_TEXT04	He seems to be trying to say something. . .
IDS_STORY03_LORA_TEXT15	Here's some water.
IDS_STORY03_MOROZ_TEXT02	Oh, my head! Oh, my mission!
IDS_STORY03_LORA_TEXT05	What are talking about?
IDS_STORY03_MOROZ_TEXT03	I was on a mission to deliver presents around the world.  But then I hit a storm, and the next thing I knew, I'd crashed and my deer were gone.
IDS_STORY03_MOROZ_TEXT05	I went to the nearest village to get help. The people there invited me to eat with them, but they didn't provide any other assistance.  If I don't repair the sleigh and get my deer back pronto, millions of people will be disappointed!
IDS_STORY03_LORA_TEXT06	Don't worry!  I'll help you.
IDS_STORY03_MOROZ_TEXT06	Bless my gray beard!  It's a miracle!  I'll take off right away!
IDS_STORY03_MOROZ_TEXT07	Is there anything I can do for you?
IDS_STORY03_LORA_TEXT07	Do you know where I could find a royal ruby?
IDS_STORY03_MOROZ_TEXT08	Yes.  I've heard a terrible spell hides one from view.
IDS_STORY03_LORA_TEXT08	Thank you, Snow Spirit.  I'll be on my way.
IDS_STORY03_MOROZ_TEXT09	Any news for me, Elisa?
IDS_STORY03_LORA_TEXT19	Not yet, but I'll come up with something.
IDS_STORY03_MARON_TEXT00	Mmm. . .  Nuts!
IDS_STORY03_LORA_TEXT12	What's that on your head, Maron?!
IDS_STORY03_MARON_TEXT01	Elisa, these nuts will be the end of me.
IDS_STORY03_MARON_TEXT02	My guests will be arriving soon. . .
IDS_STORY03_MARON_TEXT03	And they shouldn't see me like this!  Where are those magic dates?
IDS_STORY03_LORA_TEXT14	I'll find them for you, Maron.
IDS_STORY03_LORA_TEXT17	There they are.
IDS_STORY03_MARON_TEXT05	Mmm!!!
IDS_STORY03_MARON_TEXT06	I knew they'd work!  How can I thank you, Elisa?
IDS_STORY03_LORA_TEXT10	I need your advice.  Where can I find some reindeer?
IDS_STORY03_MARON_TEXT07	Reindeer?  I saw a special horn in the city.  A merchant was trying to sell it.
IDS_STORY03_MARON_TEXT08	Blow it, yell "Ahoy!" and the reindeer will come running.
IDS_STORY03_LORA_TEXT11	Blow it, yell "Ahoy!" and the reindeer will come running.
IDS_STORY03_LORA_TEXT18	I know this place!
IDS_STORY03_LORA_TEXT20	Maron appears to be busy. Let's come back later.
IDS_STORY04_SONYA_TEXT00	What happened here?  Where is everyone?
IDS_STORY04_MAG_TEXT00	A huge monster has created a moor in the northeast territory.  Everyone ran to the mountains to escape.
IDS_STORY04_SONYA_TEXT01	A monster?  A moor?  Sounds scary!  Let's see what's going on.
IDS_STORY04_MAG_TEXT01	Be careful, Elisa!
IDS_STORY04_SONYA_TEXT02	Where are you, monster? Show yourself!
IDS_STORY04_SONYA_TEXT03	It looks like there's only frogs and crickets here.  Am I chasing another fairytale?
IDS_STORY04_BUL_TEXT00	Gurgle, gurgle, gurgle!
IDS_STORY04_SONYA_TEXT04	Hey!  You scared me!
IDS_STORY04_SONYA_TEXT05	That must mean SOMETHING.  Let's see. . .
IDS_STORY04_BUL_TEXT01	I'm so glad you can understand me.  I'm Gurgle Gurgle.  A storm pulled me out of the ocean and cast me on the shore.
IDS_STORY04_BUL_TEXT02	Can you help me?
IDS_STORY04_SONYA_TEXT06	You're not so scary!  I'll see what I can do.
IDS_STORY04_BUL_TEXT03	Thank you!  I'll go hide and wait for you.
IDS_STORY04_BUL_TEXT06	Have you come back to help me?
IDS_STORY04_SONYA_TEXT17	I'm still busy.  Wait a little longer.
IDS_STORY04_BUL_TEXT07	OK, I'll wait for you here.
IDS_STORY04_SONYA_TEXT07	Gurgle Gurgle!  It looks like you'll be able to go home now!
IDS_STORY04_BUL_TEXT04	I'm so glad I'm going home!  Thank you!
IDS_STORY04_BUL_TEXT05	I've heard you're looking for a royal ruby.  My father told me about one.  Go northeast, through the fiery land.
IDS_STORY04_SONYA_TEXT08	Thanks, Gurgle Gurgle. Now close your eyes as I read the spell.
IDS_STORY04_SONYA_TEXT09	Kurama bakum invertus akum, bul bulaus morus turum!
IDS_STORY04_SONYA_TEXT10	What are you doing, Maron?
IDS_STORY04_MARON_TEXT00	Hush! You'll scare it away. . .
IDS_STORY04_SONYA_TEXT11	Scare what away?
IDS_STORY04_MARON_TEXT01	A rare firefly called fireflyus undergroundus.  The bear skin is my disguise.
IDS_STORY04_SONYA_TEXT12	Maron, I can see you're busy, but I'd like to send Gurgle Gurgle back to the sea through a magic portal.
IDS_STORY04_MARON_TEXT02	Gurgle Gurgle. . . That's a strange name.  The spell of temporal permutation might help.
IDS_STORY04_MARON_TEXT03	You'll have to gather the ingredients, though.  They're all here.
IDS_STORY04_MARON_TEXT04	Now we need to weigh everything.
IDS_STORY04_SONYA_TEXT13	Let's do it!
IDS_STORY04_MARON_TEXT05	I got the firefly!
IDS_STORY04_MARON_TEXT06	You did it, Elisa!  Let's go.  Great deeds await!
IDS_STORY04_SONYA_TEXT14	Thank you for your help, Maron!
IDS_STORY04_SONYA_TEXT16	I know this place!
IDS_STORY04_SONYA_TEXT20	Knock, knock!  Anybody home?  It looks like Maron is out tower-hopping.
IDS_STORY05_MAG_TEXT00	The locals heard of your good deeds and are asking for help.
IDS_STORY05_SONYA_TEXT00	What's wrong?
IDS_STORY05_MAG_TEXT01	A Red Dragon is making life here impossible.  He spits fire and incinerates everything he sees!  The locals have had enough.
IDS_STORY05_MAG_TEXT02	Our bravest men have tried to run the dragon off, but no one has been able to get rid of it.
IDS_STORY05_MAG_TEXT03	All of the crops are burned, and our people need flour to keep from starving.
IDS_STORY05_SONYA_TEXT01	We need to help them.
IDS_STORY05_DRAG_TEXT00	Rrrrrr! Rrrrrrrrrrrr!
IDS_STORY05_SONYA_TEXT04	Now those are some teeth!  I'm Elisa.
IDS_STORY05_DRAG_TEXT01	Rrrrrrrrrrrrrrrrrrrrr!
IDS_STORY05_SONYA_TEXT05	Let's see what you're trying to say. . .
IDS_STORY05_SONYA_TEXT06	Hello, Arrrni!
IDS_STORY05_DRAG_TEXT02	What?  You're not going to scream at me and wave an iron stick in my face?
IDS_STORY05_SONYA_TEXT07	No.  I'm just here to find out what's going on.
IDS_STORY05_DRAG_TEXT03	Sorry, Elisa, I didn't mean to scare anyone, but I've got heartburn and my stomach aches.  Please don't come any closer.
IDS_STORY05_DRAG_TEXT04	Everyone is avoiding me, and I love company!
IDS_STORY05_SONYA_TEXT09	Stay here -- and don't eat anything.  I'll try to figure something out!
IDS_STORY05_DRAG_TEXT05	OK, Elisa, but come back soon!
IDS_STORY05_SONYA_TEXT10	I'm here to cure you.
IDS_STORY05_DRAG_TEXT06	Will it hurt?
IDS_STORY05_SONYA_TEXT11	Not at all!  Now open your mouth and don't move!
IDS_STORY05_DRAG_TEXT07	OK!
IDS_STORY05_DRAG_TEXT08	Ouch!
IDS_STORY05_SONYA_TEXT12	It's barely warm!  Now open wide!
IDS_STORY05_DRAG_TEXT09	Mmm!  It tastes like berries!
IDS_STORY05_DRAG_TEXT10	Ahhh. . .  My stomach feels better and my heartburn is gone!
IDS_STORY05_DRAG_TEXT11	Thanks.  I owe you big time!
IDS_STORY05_SONYA_TEXT13	Do you know where I can find a royal ruby?
IDS_STORY05_DRAG_TEXT12	No.  People rarely talk with me.  Try the western lands.
IDS_STORY05_SONYA_TEXT14	OK.  I'd better be going.  Good luck, Arrrni!
IDS_STORY05_DRAG_TEXT13	Owww!  My stomach hurts.
IDS_STORY05_SONYA_TEXT19	Wait a bit.  I'll figure something out.
IDS_STORY05_DRAG_TEXT14	OK.
IDS_STORY05_SONYA_TEXT15	Hi Maron! Sorry to interrupt, but I need a heartburn potion for a friend.
IDS_STORY05_MARON_TEXT06	I've got one, but I'm busy.
IDS_STORY05_SONYA_TEXT21	With what?
IDS_STORY05_MARON_TEXT00	My next invention: an extremely durable titanium shield.
IDS_STORY05_MARON_TEXT01	It might even be able to repel the heat of a volcano!  All I need to finish the job are a few metals.
IDS_STORY05_SONYA_TEXT16	Let me help you, and in exchange, I'd like to borrow it for a while.
IDS_STORY05_MARON_TEXT02	Sure, Elisa.  Besides, it'll need to be tested.
IDS_STORY05_SONYA_TEXT22	The blueprint is ready, Maron!
IDS_STORY05_MARON_TEXT08	Fine!  Now all we need are some metallic items.  There are plenty in this room.
IDS_STORY05_SONYA_TEXT23	Let's see what we can find.
IDS_STORY05_MARON_TEXT03	Done!
IDS_STORY05_MARON_TEXT04	Be careful!  The back of the shield isn't as durable as the front.
IDS_STORY05_MARON_TEXT07	Oh, I almost forgot: You can pick up the heartburn potion in the shop.
IDS_STORY05_SONYA_TEXT17	Thanks for the shield, Maron!
IDS_STORY05_MARON_TEXT05	Kids these days!
IDS_STORY05_SONYA_TEXT18	I know this place!
IDS_STORY05_SONYA_TEXT20	Knock, knock!  Anybody home?  It looks like Maron's out tower-hopping.
IDS_STORY06_SONYA_TEXT00	Rian, did something bad happen here, too?
IDS_STORY06_MAG_TEXT00	Yes -- a terrible drought!  The lack of water destroyed the crops, and now there's no bread.
IDS_STORY06_MAG_TEXT01	Plus, a giant vine has sprung up to the north, despite the drought.
IDS_STORY06_SONYA_TEXT01	Wow. . .
IDS_STORY06_SONYA_TEXT02	Rian, I think these events are connected. Someone is causing trouble.
IDS_STORY06_MAG_TEXT02	I feel that way, too. We'll find out soon enough.
IDS_STORY06_SONYA_TEXT03	Wow!  That's some vine!
IDS_STORY06_KALUCHKA_TEXT00	Shhh-shhh-shhh!  Shhh-shhh-shhh!
IDS_STORY06_SONYA_TEXT04	Interesting.
IDS_STORY06_SONYA_TEXT05	You understand me?  Incredible!
IDS_STORY06_KALUCHKA_TEXT01	What's incredible is that people destroy plants with no regard for the consequences.  I'm here to stop that.
IDS_STORY06_SONYA_TEXT06	So that's why you're soaking up all of the water in the soil!  But it's causing people to suffer!
IDS_STORY06_KALUCHKA_TEXT02	What can I say?  I need a lot of water.  Sooner or later, all of the water in this land will be mine.
IDS_STORY06_SONYA_TEXT07	I think we can get you the water you need without you causing a drought.  Besides, most people are nice.
IDS_STORY06_KALUCHKA_TEXT03	Shhh!  Don't vex me.  Be gone.
IDS_STORY06_SONYA_TEXT08	I'll think of something. . .
IDS_STORY06_KALUCHKA_TEXT06	You again?  Shhh!
IDS_STORY06_SONYA_TEXT19	I've been thinking about how to solve our problem. . .
IDS_STORY06_KALUCHKA_TEXT07	And I keep thinking there's nothing you can do. Shhh!
IDS_STORY06_SONYA_TEXT09	The villagers dug a well not far from here.  All of the water in it is yours.
IDS_STORY06_KALUCHKA_TEXT04	You're not like other people. You have a noble heart.
IDS_STORY06_KALUCHKA_TEXT05	Since you helped me, I'm going to help you.  Go north.  Once there, you'll find everything you seek.
IDS_STORY06_SONYA_TEXT10	Thank you.
IDS_STORY06_SONYA_TEXT11	Maron, does your routine ever change?  You work nights, sleep days. . .
IDS_STORY06_MARON_TEXT00	ZzZzZz. . .
IDS_STORY06_SONYA_TEXT12	Maron, I need to find a lot of water -- and fast.
IDS_STORY06_MARON_TEXT01	ZzZzZz. . .  Huh?  What?  Who's sleeping?  What do you need?  A water finder?
IDS_STORY06_MARON_TEXT02	I think there's a blueprint for a water finder in one of my books. . .
IDS_STORY06_MARON_TEXT03	The pages have fallen apart!  They should be somewhere in this room.
IDS_STORY06_MARON_TEXT04	Why the strange look, Elisa?  I had nothing to do with this!
IDS_STORY06_SONYA_TEXT13	Fine. . .  I'll look for them.
IDS_STORY06_MARON_TEXT05	Good!  Now we need to put them together.
IDS_STORY06_SONYA_TEXT14	What are we waiting for?
IDS_STORY06_SONYA_TEXT17	These are the missing pages.
IDS_STORY06_MARON_TEXT06	So that's what a water finder looks like!  I believe I have one in the storeroom.  I'll go get it.
IDS_STORY06_MARON_TEXT07	ZzZzZz. . .
IDS_STORY06_SONYA_TEXT15	Sleeping again!?  Maron!  Wake up!
IDS_STORY06_MARON_TEXT08	What?  Who's here?  Elisa!  I've got it!
IDS_STORY06_MARON_TEXT10	Here!
IDS_STORY06_SONYA_TEXT16	Thanks, Maron. You just helped a lot of people.
IDS_STORY06_MARON_TEXT09	Whatever.  I'm getting behind on my sleep, so if you'll excuse me. . .
IDS_STORY06_SONYA_TEXT18	I know this place!
IDS_STORY06_SONYA_TEXT20	It looks like Maron is busy.  I'll come back later.
IDS_STORY07_MAG_TEXT00	Dark forces are at work here.
IDS_STORY07_SONYA_TEXT00	What's wrong, Rian?
IDS_STORY07_MAG_TEXT01	An evil witch has cast a spell on these lands.  All living beings have fallen asleep.
IDS_STORY07_SONYA_TEXT01	
IDS_STORY07_MAG_TEXT02	You need to sneak into her castle and find a way to break the spell.  You'll need protection, Elisa, so I'm giving you this special clover.  It'll protect you from the dark magic for a little while.
IDS_STORY07_SONYA_TEXT02	Thanks, Rian. I'll be careful!
IDS_STORY07_VEDMA_TEXT00	Bold girl! How dare you come here!
IDS_STORY07_SONYA_TEXT03	I came to help my people.
IDS_STORY07_VEDMA_TEXT01	Then you're going to be disappointed.
IDS_STORY07_SONYA_TEXT04	Now I understand!  YOU'RE the one who caused all of the suffering in this kingdom!
IDS_STORY07_VEDMA_TEXT02	Ha! Those miserable people deserved everything they got!  And so did you!
IDS_STORY07_VEDMA_TEXT03	What???  You're invulnerable to my magic?  No matter -- you still can't help them!
IDS_STORY07_SONYA_TEXT12	We'll see about that. . .
IDS_STORY07_VEDMA_TEXT20	You dared to come here again?
IDS_STORY07_SONYA_TEXT16	Yes, but I'm already on my way out.  I just came to take another look around.
IDS_STORY07_VEDMA_TEXT04	Ha!  You still hope to help those miserable people!  Be gone!
IDS_STORY07_SONYA_TEXT13	Ringus bonus bellus!
IDS_STORY07_VEDMA_TEXT12	Noooooo!  What a terrible sound!  Stop it!
IDS_STORY07_VEDMA_TEXT13	Stop it, I say!
IDS_STORY07_VEDMA_TEXT05	Who are you?  What happened?
IDS_STORY07_SONYA_TEXT05	I'm Elisa.  It looks like I've just destroyed an evil spell.
IDS_STORY07_VEDMA_TEXT06	Thank you!  By the way, what's that on your arm?
IDS_STORY07_VEDMA_TEXT07	You have the sign!  That means you're royalty!  Unbelievable!
IDS_STORY07_SONYA_TEXT06	I can't believe it myself!  So Rian was right: King Harold was my father!
IDS_STORY07_VEDMA_TEXT08	Harold was your father?  He believed you were still alive.
IDS_STORY07_VEDMA_TEXT09	When I was as young as you, I fell in love with my Prince Charming.  His name was Harold.  He loved me, too, but his family wanted him to become king, and marrying a peasant girl would have disqualified him.
IDS_STORY07_VEDMA_TEXT10	Then they discovered I was pregnant. The day I gave birth to my daughter, they took her from me and told Harold the baby had died.  Then someone put me under a terrible spell.  I can't remember a thing since then!
IDS_STORY07_VEDMA_TEXT11	But none of that matters now.  You're alive and I've found you!
IDS_STORY07_SONYA_TEXT07	You're my mother?  I've always dreamed of meeting you!
IDS_FINAL	And so Elisa became queen of Illisia, and the land was at peace once again.
IDS_FINAL2	A few years later, Elisa met her Prince Charming, but that's a story for another day.
IDS_STORY07_SONYA_TEXT08	Maron! I need your advice.  How do I break the witch's spell?
IDS_STORY07_MARON_TEXT00	Sorry, but I can't think when I'm hungry.  Old Maron needs food.
IDS_STORY07_SONYA_TEXT09	I'll cook something for you.
IDS_STORY07_MARON_TEXT01	That'd be great!  I've got plenty of leftovers from a party I threw last night.
IDS_STORY07_MARON_TEXT09	Ready?
IDS_STORY07_SONYA_TEXT22	Not yet.  We have to weigh the food and then cook it.
IDS_STORY07_MARON_TEXT10	Then I'll take a short nap. . .
IDS_STORY07_MARON_TEXT02	Delicious!  I've never tasted anything like it!
IDS_STORY07_MARON_TEXT03	That's it!  A bell!
IDS_STORY07_SONYA_TEXT10	Bell?  What bell?
IDS_STORY07_MARON_TEXT04	A bell with a magic ring will break the curse.  Of course, it'll require a lot of resources and a rare mineral called obsidian.  I had a blueprint for a bell around here somewhere. . .  Let me take a look. . .
IDS_STORY07_MARON_TEXT06	What a shame!  Someone tore this old blueprint to pieces.  What can we do?
IDS_STORY07_SONYA_TEXT21	Let me try to put it back together.
IDS_STORY07_MARON_TEXT05	You did it!
IDS_STORY07_SONYA_TEXT11	And you helped -- as usual!
IDS_STORY07_MARON_TEXT07	Now go purchase the obsidian in the shop.  And don't forget about the spell!
IDS_STORY07_SONYA_TEXT15	I know this place!
IDS_STORY07_SONYA_TEXT20	Maron is busy. I'll come back later.
IDS_CRETITS_TEXT01	PRESENTS
IDS_CRETITS_TEXT02	PROGRAMMING:
IDS_CRETITS_TEXT03	GRAPHICS:
IDS_CRETITS_TEXT04	SOUND AND MUSIC:
IDS_CRETITS_TEXT05	LEVEL DESIGN:
IDS_CRETITS_TEXT06	TESTING:
IDS_CRETITS_TEXT07	SPECIAL THANKS:
IDS_CRETITS_TEXT09	Sergey Yuzvovich
IDS_CRETITS_TEXT10	Marianna Kravchenko
IDS_CRETITS_TEXT11	Yuri Yuzvovich
IDS_CRETITS_TEXT12	Tatiana Varchenko
IDS_CRETITS_TEXT13	Alexander Yuzvovich
IDS_CRETITS_TEXT14	Katerina Bigklikova
IDS_CRETITS_TEXT15	Sasha Torr
IDS_CRETITS_TEXT16	Mikhail Kotov
IDS_CRETITS_TEXT17	Vladimir Kravchenko
IDS_CRETITS_TEXT18	Igor Scherbak
IDS_CRETITS_TEXT19	SATURNAUDIO
