<scenario 
   title ="Shubnefer the Heretic"
   abstract="Follow Shubnefer's quest for revenge to the savage islands of Nunek-ba and beyond." 
>
	<message event="LoseGame" text="Shubnefer the Heretic was remembered only as a dark shadow cast briefly on the Throne of the Prophet.\n\nWhat memory would people have, had he collected all of the Glyphs of Power?" />
	<message event="WinGame" text="The last Glyph granted Shubnefer tremendous Power. As he plotted his revenge against the Prophet, he turned and looked at the kingdom his warriors had created, a kingdom that had withstood the attacks of barbarians.\n\nHere truly was a land worthy of his rule, that would not need to be claimed through strife and suffering.\n\nHis tired and aging warriors rejoiced.  Shubnefer the Heretic was proclaimed Shubnefer the Enlightened, and ushered in a new age of prosperity for those who were loyal to him." />

	<level variant="Island" until_glyph="1"  title="The Savage Islands" >
		<map mountains="0"  hints="0"  forests="5"  />
		<message repetition="1"  text="It was the year the Crimson Pharaoh finally passed into the twelve hours of the night.  Shubnefer, the Pharaoh's bastard son and only heir, came before the Great Prophet, to seek the Prophet's blessing in ascending to the throne.  But the Prophet had his own plans.  He branded Shubnefer a heretic and took the Crimson Throne for himself.\n\nWith only a few loyal followers, Shubnefer fled into exile, heading for the savage islands of Nunek-Ba." />

	</level> 

	<level variant="Island" until_glyph="4"  title="Four Island Glyphs" >
		<map mountains="0"  hints="0"  forests="5"  />
		<message repetition="1"  text="When Shubnefer found his first Glyph of Power, he realized that these glyphs could grant him victory over the Prophet!\n\nThe barbarians that he had defeated claimed that there were four Glyphs total in the nearby islands." />
	</level>

	<level title="Inland Jungle" > 
		<message text="After scouring the islands, Shubnefer pressed on to find the remaining Glyphs.\n\nGlory and vengeance was never far from his thoughts as he entered an unexplored tropical jungle." />
		<map forests="60" mountains="0"  hints="0"  />
	</level>  

	<level title="Further Inland" >
		<message text="Heading further inland yielded more clues about the locations of Glyphs of Power. The barbarians here were more fierce than on the islands, but the mountains here yielded plentiful mines with which they could prepare for battle." />
		<map hints="0"  />
	</level>

	<level title="Spy in our Midst" >
		<message text="When the news of Shubnefer's exploits reached the Great Prophet, he sent a spy to sabotage one of Shubnefer's cities.  If the saboteur was not found in time, the city would fall." />
		<map hints="0"  saboteurs="1"  />
	</level>

	<level until_glyph="8"  variant="hereticvariantset" title="Lost in a Dark Land" >

		<message repetition="1"  text="Shubnefer wandered blindly through this new land, without the benefit of native guidance to find the cities and mines he would need to reinforce his men." />
		<message repetition="2"  text="The terrain became unpredictable, each kingdom different from the last." />
		<message repetition="3"  test="Through the darkness it became clear that the quest for the Glyphs would not be an easy one. Shubnefer was bound and determined to succeed at any price." />
		<message repetition="5"  test="Shubnefer's frustrations continued to mount. Often his advisors would be loathe to meet with him for the rage that would take him when the Glyphs eluded his grasp." />

	</level>

	<level until_glyph="11" title="Gift of Sight" >
		<message repetition="1"  text="As Shubnefer gathered the Glyphs, he found he could use their power to feel the world around him. Often his instincts would now lead him to things that other men would miss." />
		<map hints="7"  />
	</level>

	<level title="Uprising!" >
		<message text="With one Glyph remaining, Shubnefer could taste victory approaching. But sometimes fate can be cruel...\n\nSome of those who followed him thus far were growing tired of strife. They began to voice their distaste for his plans of revenge.\n\nIf he was to complete his plans, he would have to find these dissidents swiftly." />
                <map hints="11" cities="7"  saboteurs="6" />
	</level>

	<level title="The Final Glyph" >
      <message repetition="1" text="Having put down the revolt, Shubnefer returned to the task of finding the final Glyph." /> 
		<map hints="7"  />
	</level>
</scenario>

