<?xml version="1.0"?>
<Level>
	<Description Value="%LevelsDesc_17%" />
	<DayLength Value="15" />
	<InitWorkersCount Value="5" />
	<InitWorkersLimit Value="3" />
	<WorkersIncreaseGuestsStep Value="10" />
	<IncomeBonus1 Value="20" />
	<IncomeBonus2 Value="-20" />
	<AfterDestroyBonus Value="20" />
	<IsClockOn Value="true" />
	<IsBuildingLevelOn Value="true" />
	<IsBuildingPlaceLuckinessOn Value="true" />

	<InitResources>
		<Materials Value="500" />
		<Gold Value="0" />
		<Money Value="100000" />
	</InitResources>

	<Objectives>
	<!-- Выкопать ружья  -->
		<ObjectivesGroup Time="30" Score="3" Tutorial="ObjTutorial1.xml">
			<Objective Type="TypedHistoryActionsCount" Action="Build" BuildingTypes="QuestCrashBack" Value="1" InfoStr="%LevelGoals_17-1%"/>
		</ObjectivesGroup>
		<!-- Взять каждому рабочему по ружью -->
		<ObjectivesGroup Time="200" Score="1" Tutorial="ObjTutorial2.xml">
			<Objective Type="Workers" Value="10"/>
			<Objective Type="TypedHistoryActionsCount" Action="Build" BuildingTypes="QuestShotgun" Value="1" InfoStr="%LevelGoals_17-2%"/>
		</ObjectivesGroup>
		<!-- Освободить индейцев -->
		<ObjectivesGroup Time="50" Score="3" Tutorial="ObjTutorial3.xml">
			<Objective Type="TypedHistoryActionsCount" Action="Build" BuildingTypes="QuestIndian2" Value="3" InfoStr="%LevelGoals_17-3%"/>
		</ObjectivesGroup>
		<!-- Доход -->
		<ObjectivesGroup Time="120" Score="1" Tutorial="ObjTutorial4.xml">
			<Objective Type="Income" Value="100000"/>
		</ObjectivesGroup>
	</Objectives>
	<RandomEvents>
		<Event Type="RegularBrokenBuildingRequest" BuildingTypes="" PeriodRange="120000;120000" />
		
		<!-- <Event Type="RegularResourcesRequest" Template="OnRoadMaterials" BuildingTypes="LumberMill1" PeriodRange="35000;35000" MaterialsRange="30;30" /> -->
		<!-- <Event Type="RegularResourcesRequest" Template="OnRoadMaterials" BuildingTypes="LumberMill1" PeriodRange="35000;35000" MaterialsRange="30;30" /> -->
		<!-- <Event Type="RegularResourcesRequest" Template="OnRoadMaterials" BuildingTypes="LumberMill1" PeriodRange="35000;35000" MaterialsRange="30;30" /> -->
		<!-- <Event Type="RegularResourcesRequest" Template="OnRoadMaterials" BuildingTypes="LumberMill1" PeriodRange="35000;35000" MaterialsRange="30;30" /> -->
		<!-- <Event Type="RegularResourcesRequest" Template="OnRoadGold" BuildingTypes="GoldenMine1" PeriodRange="25000;35000" GoldRange="5;5" /> -->
		</RandomEvents>
</Level>
