<?xml version="1.0"?>
<Level>
	<Description Value="%LevelsDesc_32%" />
	<DayLength Value="15" />
	<InitWorkersCount Value="6" />
	<InitWorkersLimit Value="3" />
	<WorkersIncreaseGuestsStep Value="10" />
	<IncomeBonus1 Value="20" />
	<IncomeBonus2 Value="-20" />
	<AfterDestroyBonus Value="20" />
	<IsClockOn Value="true" />
	<IsBuildingLevelOn Value="true" />
	<IsBuildingPlaceLuckinessOn Value="true" />

	<InitResources>
		<Materials Value="2000" />
		<Gold Value="0" />
		<Money Value="25000" />
	</InitResources>

	<Objectives>
	<!--золото у фальшивомонетчика-->
	<ObjectivesGroup Time="150" Score="2" Tutorial="ObjTutorial1.xml">
		<Objective Type="TypedHistoryActionsCount" Action="Build" BuildingTypes="QuestForger" Value="1" InfoStr="%LevelGoals_32-1%"/>
	</ObjectivesGroup>
	<!-- заплатить выкуп -->
	<ObjectivesGroup Time="50" Score="3" Tutorial="ObjTutorial2.xml">
		<Objective Type="TypedHistoryActionsCount" Action="Build" BuildingTypes="QuestLeaderGang" Value="1" InfoStr="%LevelGoals_32-2%"/>
		<Objective Type="TypedHistoryActionsCount" Action="Build" BuildingTypes="QuestPrison1" Value="1" InfoStr="%LevelGoals_32-3%"/>
	</ObjectivesGroup> 
	<ObjectivesGroup Time="50" Score="1">
		<Objective Type="TypedHistoryActionsCount" Action="Build" BuildingTypes="QuestSon" Value="1" InfoStr="%LevelGoals_32-4%"/>
		<Objective Type="Gold" Value="100" InfoStr="%LevelGoals_32-5%"/>
	</Objectives>
	<RandomEvents>
		<Event Type="RegularBrokenBuildingRequest" BuildingTypes="" PeriodRange="120000;120000" />
		<Event Type="OneTimeBrokenBuildingRequest" PlaceNames="Place12" TimeRange="0;0"/>
	
		<!-- <Event Type="RegularResourcesRequest" Template="OnRoadMaterials" BuildingTypes="LumberMill1" PeriodRange="35000;35000" MaterialsRange="30;30" /> -->
		<!-- <Event Type="RegularResourcesRequest" Template="OnRoadMaterials" BuildingTypes="LumberMill1" PeriodRange="35000;35000" MaterialsRange="30;30" /> -->
		<!-- <Event Type="RegularResourcesRequest" Template="OnRoadMaterials" BuildingTypes="LumberMill1" PeriodRange="35000;35000" MaterialsRange="30;30" /> -->
		<!-- <Event Type="RegularResourcesRequest" Template="OnRoadMaterials" BuildingTypes="LumberMill1" PeriodRange="35000;35000" MaterialsRange="30;30" /> -->
		<!-- <Event Type="RegularResourcesRequest" Template="OnRoadGold" BuildingTypes="GoldenMine1" PeriodRange="25000;35000" GoldRange="5;5" /> -->
		</RandomEvents>
</Level>
