<?xml version="1.0"?>
<SceneNode Type="SceneNode" ClassOverride="GLogosScene">
	<Properties>
		<string Name="Name" Value="LogosScene" />
		<bool Name="IsFocusOnHover" Value="false" />
	</Properties>
	<SceneNode Type="SceneNode">
		<Properties>
			<string Name="Name" Value="Scene" />
			<vector3d Name="Position" Value="-103.000000;0.000000;0.000000" />
			<vector3d Name="Bounds" Value="1230.000000;768.000000;0.000000" />
			<bool Name="IsFocusOnHover" Value="false" />
		</Properties>
		<States>
			<State Name="NavFrom">
				<Animator Type="KeyFrame">
					<Properties>
						<color Name="TintColor" Value="00000000" />
					</Properties>
					<KeyFrame t="0" i="0" Value0="ffffffff" />
					<KeyFrame t="500" i="0" Value0="00ffffff" />
				</Animator>
			</State>
		</States>
		<SceneNode Type="BaseNode" ClassOverride="GRectangleNode">
			<Properties>
				<string Name="Name" Value="Bg" />
				<vector3d Name="Bounds" Value="1230.000000;768.000000;0.000000" />
				<color Name="BorderColor" Value="ffffffff" />
				<color Name="FillColor" Value="ffffffff" />
			</Properties>
		</SceneNode>
		<SceneNode Type="BaseNode">
			<Properties>
				<string Name="Name" Value="Logo1" />
				<vector3d Name="Position" Value="103.000000;0.000000;10.000000" />
				<vector3d Name="Bounds" Value="1024.000000;768.000000;0.000000" />
			</Properties>
			<States>
				<State Name="Swap">
					<Animator Type="KeyFrame">
						<Properties>
							<color Name="TintColor" Value="ffffffff" />
						</Properties>
						<KeyFrame t="0" i="0" Value0="ffffffff" />
						<KeyFrame t="1000" i="0" Value0="00ffffff" />
					</Animator>
				</State>
			</States>
			<SceneNode Type="BaseNode" ClassOverride="GRectangleNode">
				<Properties>
					<string Name="Name" Value="Bg" />
					<vector3d Name="Position" Value="-103.000000;0.000000;1.000000" />
					<vector3d Name="Bounds" Value="1230.000000;768.000000;0.000000" />
					<color Name="BorderColor" Value="ffffffff" />
					<color Name="FillColor" Value="ffffffff" />
				</Properties>
			</SceneNode>
			<SceneNode Type="SpriteNode">
				<Properties>
					<string Name="Name" Value="Logo" />
					<vector3d Name="Position" Value="0.000000;0.000000;2.000000" />
					<vector3d Name="Bounds" Value="1230.000000;768.000000;0.000000" />
				</Properties>
			</SceneNode>
		</SceneNode>
		<SceneNode Type="BaseNode">
			<Properties>
				<string Name="Name" Value="Logo2" />
				<vector3d Name="Position" Value="103.000000;0.000000;20.000000" />
				<vector3d Name="Bounds" Value="1024.000000;768.000000;0.000000" />
			</Properties>
			<States>
				<State Name="Swap">
					<Animator Type="KeyFrame">
						<Properties>
							<color Name="TintColor" Value="00ffffff" />
						</Properties>
						<KeyFrame t="0" i="0" Value0="00ffffff" />
						<KeyFrame t="1000" i="0" Value0="00ffffff" />
						<KeyFrame t="1000" i="0" Value0="ffffffff" />
					</Animator>
				</State>
				<State Name="Swap0">
					<Animator Type="KeyFrame">
						<Properties>
							<color Name="TintColor" Value="ffffffff" />
						</Properties>
						<KeyFrame t="0" i="0" Value0="00ffffff" />
						<KeyFrame t="1000" i="0" Value0="ffffffff" />
					</Animator>
				</State>
			</States>
			<SceneNode Type="BaseNode" ClassOverride="GRectangleNode">
				<Properties>
					<string Name="Name" Value="Bg" />
					<vector3d Name="Position" Value="-103.000000;0.000000;1.000000" />
					<vector3d Name="Bounds" Value="1230.000000;768.000000;0.000000" />
					<color Name="BorderColor" Value="ffffffff" />
					<color Name="FillColor" Value="ffffffff" />
				</Properties>
			</SceneNode>
			<SceneNode Type="SpriteNode">
				<Properties>
					<string Name="Name" Value="Logo" />
					<vector3d Name="Position" Value="0.000000;0.000000;2.000000" />
					<vector3d Name="Bounds" Value="1230.000000;768.000000;0.000000" />
				</Properties>
			</SceneNode>
		</SceneNode>
	</SceneNode>
</SceneNode>
