<?xml version="1.0" encoding="utf-16"?>
<Dictionary>
  <s n="GameMenu">菜单</s>
  <s n="InGameMenu">菜单</s>
  <s n="MainMenu_WelcomeTxt">欢迎你, #p!</s>
  <s n="MainMenu_ChangePlayerBtn">更改用户</s>
  <s n="MainMenu_NewGameBtn">开始游戏</s>
  <s n="MainMenu_AchievementsBtn">荣誉</s>
  <s n="MainMenu_OptionsBtn">选项</s>
  <s n="MainMenu_CreditsBtn">制作组</s>
  <s n="MainMenu_HelpBtn">帮助</s>
  <s n="MainMenu_QuitBtn">退出</s>
  <s n="Yes">是</s>
  <s n="No">否</s>
  <s n="Options_Title">选项</s>
  <s n="Options_SoundVolume">音效大小</s>
  <s n="Options_MusicVolume">音乐大小</s>
  <s n="Options_MuteSound">音效</s>
  <s n="Options_MuteMusic">音乐</s>
  <s n="Options_Fullscreen">全屏</s>
  <s n="Options_Cursor">系统光标</s>
  <s n="Options_Tutorial">教程</s>
  <s n="Options_AutoWideMode">宽屏窗口</s>
  <s n="Options_On">开</s>
  <s n="Options_Off">关</s>
  <s n="Options_CantGoWindow">当前分辨率下无法使用窗口模式. 请提高分辨率后再试.</s>
  <s n="SelectPlayer_SelectPlayerTxt">选择档案</s>
  <s n="SelectPlayer_NewPlayerBtn">创建</s>
  <s n="SelectPlayer_DeletePlayerBtn">删除</s>
  <s n="SelectPlayer_EditNameBtn">输入名称</s>
  <s n="SelectPlayer_WantDelete">你确定要删除该档案吗?</s>
  <s n="SelectPlayerInputName_TitleTxt">请输入名称</s>
  <s n="SelectPlayer">请输入名称</s>
  <s n="Credits_Title">制作组</s>
  <s n="Credits_DirTitle">项目总监</s>
  <s n="Credits_Dir">Vladimir Bulanenko</s>
  <s n="Credits_PMTitle">项目经理</s>
  <s n="Credits_PM">Dmitriy Tsurikov</s>
  <s n="Credits_PTitle">程序设计</s>
  <s n="Credits_P">Dmitry Smirnov</s>
  <s n="Credits_ADTitle">艺术指导</s>
  <s n="Credits_AD">Alexey Bulanenko</s>
  <s n="Credits_LDTitle">领衔设计</s>
  <s n="Credits_LD">Alexey Bulanenko</s>
  <s n="Credits_DTitle">设计的小受们</s>
  <s n="Credits_D">Yuriy Nudga
Anna Fedorenko 
Irina Gostischeva 
Andrew Kozyrenko
Yuri Ratush
Yana Proshenko
Konstantin Arslanov</s>
  <s n="Credits_GDTitle">游戏设计</s>
  <s n="Credits_GD">Vladislav Eroshenko
Nadezhda Goroshnikova
</s>
  <s n="Credits_TDTitle">技术指导</s>
  <s n="Credits_TD">Victoria Tischenko</s>
  <s n="Credits_ScTitle">编剧</s>
  <s n="Credits_Sc">Eugene Sukhonos</s>
  <s n="Credits_APTitle">艺术设置</s>
  <s n="Credits_AP">Maxim Mihaelis</s>
  <s n="Credits_CPTitle">制片</s>
  <s n="Credits_CP">Artem Bochkarev</s>
  <s n="Credits_CoPTitle">共同制片</s>
  <s n="Credits_CoP">Daniel Wolfe</s>
  <s n="Credits_MTitle">音乐和音效</s>
  <s n="Credits_M">Daniel Wolfe
Irina Chaban
Maksim Grusevich</s>
  <s n="Credits_QA">QA</s>
  <s n="Credits_QATitle">Yuri Martynov</s>
  <s n="InProgress_Building">工程进行中…</s>
  <s n="InProgress_BuildingHint">工人们正在工作...</s>
  <s n="InProgress_Upgrade">升级中…</s>
  <s n="InProgress_UpgradeHint">工人们正在升级...</s>
  <s n="InProgress_Destroy">拆除中…</s>
  <s n="InProgress_DestroyHint">工人们忙着呢别闹...</s>
  <s n="InProgress_Repare">修理中…</s>
  <s n="InProgress_RepareHint">没看见正修理呢吗...</s>
  <s n="InProgress_Restore">恢复中…</s>
  <s n="InProgress_RestoreHint">才不是为了你才这样做的呢...</s>
  <s n="InProgress_Materials">搬运材料…</s>
  <s n="InProgress_MaterialsHint">你的材料正在路上狂奔...</s>
  <s n="InProgress_Workers">调教工人中…</s>
  <s n="InProgress_WorkersHint">你的工人正在被调教...</s>
  <s n="InProgress_Producing">制作材料中…</s>
  <s n="InProgress_ProducingHint">材料正在生产…</s>
  <s n="TitleName">流金岁月: 西部的出路</s>
  <s n="Etaps">阶段</s>
  <s n="Rang">专家级别</s>
  <s n="Rang_Gamer">玩家</s>
  <s n="ContinueBtn">继续</s>
  <s n="Loading_Text">鸾霄卖萌中…</s>
  <s n="Trial_Text">此版本为流金岁月: 西部的出路的测试版. 谢谢你帮我们测试并回馈信息给我们. 你的选择可是很重要的哦! 流金岁月: 西部的出路的完整版将很快就能在www.alawar.com上下载. 或者你可以来我们的网站上看看有什么好东西呦!</s>
  <s n="QuitConfirmation">你真的要离开吗?</s>
  <s n="WindowModeWarning">当前分辨率下无法使用窗口模式. 请提高分辨率后再试.</s>
  <s n="QuitConfirmationRemoveProgress">你真的要离开吗? 之前没存档的游戏都会不见了哦!</s>
  <s n="ProfilesDamaged">你的档案已经损坏. 请重建一个新的用户档案.</s>
  <s n="ThousandsDelimiter">,</s>
  <s n="MoneyDollar">$#p</s>
  <s n="GuestsSign">#p</s>
  <s n="InGameMenu_TitleTxt">暂停菜单</s>
  <s n="InGameMenu_ExitGameBtn">主菜单</s>
  <s n="InGameMenu_WindowsBtn">窗口</s>
  <s n="InGameMenu_RestartBtn">重新来一次</s>
  <s n="InGameMenu_ResumeBtn">回到游戏</s>
  <s n="InGameMenu_OptionsBtn">选项</s>
  <s n="InGameMenu_HelpBtn">帮助</s>
  <s n="InGameMenu_ReturnToMap">地图</s>
  <s n="GamePlay_MATERIALS">材料</s>
  <s n="GamePlay_WORKERS">工人</s>
  <s n="GamePlay_LEVEL">关卡 #p</s>
  <s n="GamePlay_LevelText">关卡</s>
  <s n="GamePlay_INFO">小贴士/目标</s>
  <s n="GamePlay_MONEY">账目: $#p</s>
  <s n="GamePlay_INCOME">收入: $#p</s>
  <s n="GamePlay_GUESTS">人口: #p</s>
  <s n="GamePlay_POSSIBLE_INCOME">预计收入: $#p</s>
  <s n="GamePlay_POSSIBLE_GUESTS">预计人口: #p</s>
  <s n="GamePlay_POSSIBLE_INCOME1">预计收入:</s>
  <s n="GamePlay_GOALS">目标:</s>
  <s n="GamePlay_MaterialsCount">材料
#p</s>
  <s n="GamePlay_WorkersCount">工人
#p/#p</s>
  <s n="GamePlay_MenuBtn">菜单</s>
  <s n="GamePlay_Money">钱:</s>
  <s n="GamePlay_AfterUpgrade">升级后:</s>
  <s n="GamePlay_BrokenHint">破房子可收不到钱. 你得修好它才能获得收入.</s>
  <s n="GamePlay_NoRoadHint">住宅必须和市政厅相通. </s>
  <s n="GamePlay_NoLicenseHint">市中心的房屋更容易受到租金.</s>
  <s n="GamePlay_Income">收入: $#p</s>
  <s n="GamePlay_IncomeGold">金子收入: #p</s>
  <s n="GamePlay_Requires">需要:</s>
  <s n="GamePlay_Materials">材料:</s>
  <s n="GamePlay_Workers">工人们:</s>
  <s n="GamePlay_Time">时间:</s>
  <s n="GamePlay_Price">价格:</s>
  <s n="GamePlay_Cost">成本:</s>
  <s n="GamePlay_Guests">人口: #p</s>
  <s n="GamePlay_ServedGuests">容纳人口: #p</s>
  <s n="GamePlay_Hapiness">星级: #p</s>
  <s n="GamePlay_OfferPrice">出价:</s>
  <s n="GamePlay_SkipTutorialBtn">才不看什么教程呢</s>
  <s n="GamePlay_SkipTipsBtn">去你的小贴士</s>
  <s n="GamePlay_TutorialContinue">继续</s>
  <s n="GamePlay_SkipTutorialMsg">教程就在选项菜单里.</s>
  <s n="GamePlay_NoTrains">等等吧. 火车马上就来!</s>
  <s n="GamePlay_RailRoadCantBuy">还差 #p 才能买东西.</s>
  <s n="GamePlay_RailRoadCantSell">太穷了没有可卖的东西.</s>
  <s n="GamePlay_Gold">金子: #p</s>
  <s n="CloseBtn">完成</s>
  <s n="Map_Menu">菜单</s>
  <s n="Map_Play">开始游戏</s>
  <s n="StartBtn">开始</s>
  <s n="Buy">买入</s>
  <s n="Sell">卖出</s>
  <s n="OkBtn">好</s>
  <s n="number_menu_up">数量</s>
  <s n="number_menu_etaps">第#p 阶段</s>
  <s n="Level_End">第 #p关完成喽!</s>
  <s n="number_etaps">#p</s>
  <s n="LevelObjectives_Goals">目标</s>
  <s n="Hint_BuildingTab">可升级选项</s>
  <s n="Hint_BuildTab_ServiceTip">可建设建筑</s>
  <s n="Hint_BuildTab_Service">服务型设施</s>
  <s n="Hint_BuildTabBack">退回</s>
  <s n="Hint_BuildTabDestroy">拆除</s>
  <s n="Hint_BuildingTabNoUpgrade">这座建筑不能升级</s>
  <s n="Hint_BuildingTabCantUpgrade">这座建筑不能升级</s>
  <s n="Hint_BuildingTab_Commercial">市政大楼</s>
  <s n="Hint_BuildingTab_Apartment">住宅</s>
  <s n="Hint_BuildingTabRepare">修理</s>
  <s n="Hint_BuildingTabDestroy">拆除</s>
  <s n="Grocery1">百货商店</s>
  <s n="Saloon1">沙龙</s>
  <s n="Bank1">爱存不存银行</s>
  <s n="WaterTower1">水塔</s>
  <s n="Sheriff1">警长的小黑屋</s>
  <s n="Church1">教堂</s>
  <s n="LumberMill1">伐木场</s>
  <s n="LumberMill2">三星级伐木场</s>
  <s n="GoldenMine1">金矿</s>
  <s n="RailRoadStation1">货栈</s>
  <s n="Furgon1">篷车</s>
  <s n="Furgon2">篷车 (一星级)</s>
  <s n="Furgon3">篷车 (二星级)</s>
  <s n="Furgon4">篷车 (三星级)</s>
  <s n="House1">房屋</s>
  <s n="House2">房屋 (一星级)</s>
  <s n="House3">房屋 (二星级)</s>
  <s n="House4">房屋 (三星级)</s>
  <s n="Ranch1">农场</s>
  <s n="Ranch2">农场 (一星级)</s>
  <s n="Ranch3">农场 (二星级)</s>
  <s n="Ranch4">农场 (三星级)</s>
  <s n="Inn1">客栈</s>
  <s n="Inn2">客栈 (一星级)</s>
  <s n="Inn3">客栈 (二星级)</s>
  <s n="Inn4">客栈 (三星级)</s>
  <s n="Hotel1">旅馆</s>
  <s n="Hotel2">旅馆 (一星级)</s>
  <s n="Hotel3">旅馆 (二星级)</s>
  <s n="Hotel4">旅馆 (三星级)</s>
  <s n="Residence1">庄园</s>
  <s n="Residence2">庄园 (一星级)</s>
  <s n="Residence3">庄园 (二星级)</s>
  <s n="Residence4">庄园 (三星级)</s>
  <s n="BuildingPlace_FullDesc">建筑用地</s>
  <s n="MajorOffice">市政大楼</s>
  <s n="Hint_Materials">你可以在市政大楼雇佣临时工</s>
  <s n="MajorOffice_FullDesc">你可以在市政大楼雇佣临时工</s>
  <s n="Grocery1_FullDesc">百货商店的服务要用钱去换</s>
  <s n="Saloon1_FullDesc">沙龙提供优质服务但价格昂贵</s>
  <s n="Bank1_FullDesc">爱存不存银行能让你的存款 每天都增加10%</s>
  <s n="WaterTower1_FullDesc">你可以在水塔旁建造商业区或住宅区</s>
  <s n="Sheriff1_FullDesc">可以在警察局旁边建设商业区或住宅区</s>
  <s n="Church1_FullDesc">教堂旁边可以建设商业区或住宅区</s>
  <s n="LumberMill1_FullDesc">伐木场为你提供木材</s>
  <s n="LumberMill2_FullDesc">三星级伐木场能提供更多木材</s>
  <s n="GoldenMine1_FullDesc">金子出自金矿里</s>
  <s n="RailRoadStation1_FullDesc">你可以在货栈里 进行商品买卖</s>
  <s n="Hint_RailRoadStation">你可以在货栈买卖商品</s>
  <s n="Furgon1_FullDesc">篷车能住人而且价格也不高 </s>
  <s n="Furgon2_FullDesc">篷车能住人而且价格也不高 </s>
  <s n="Furgon3_FullDesc">篷车能住人而且价格也不高 </s>
  <s n="Furgon4_FullDesc">篷车能住人而且价格也不高 </s>
  <s n="House1_FullDesc">租金合适条件也好一些的房子</s>
  <s n="House2_FullDesc">租金合适条件也好一些的房子</s>
  <s n="House3_FullDesc">租金合适条件也好一些的房子</s>
  <s n="House4_FullDesc">租金合适条件也好一些的房子</s>
  <s n="Ranch1_FullDesc">农场地方大而且租金也很高.</s>
  <s n="Ranch2_FullDesc">农场地方大而且租金也很高.</s>
  <s n="Ranch3_FullDesc">农场地方大而且租金也很高.</s>
  <s n="Ranch4_FullDesc">农场地方大而且租金也很高.</s>
  <s n="Inn1_FullDesc">客栈的收入当然是来自于外来人口</s>
  <s n="Inn2_FullDesc">客栈的收入当然是来自于外来人口</s>
  <s n="Inn3_FullDesc">客栈的收入当然是来自于外来人口</s>
  <s n="Inn4_FullDesc">客栈的收入当然是来自于外来人口</s>
  <s n="Hotel1_FullDesc">游客们是旅馆的上帝. 他们为你带来劳动力和房租</s>
  <s n="Hotel2_FullDesc">游客们是旅馆的上帝. 他们为你带来劳动力和房租</s>
  <s n="Hotel3_FullDesc">游客们是旅馆的上帝. 他们为你带来劳动力和房租</s>
  <s n="Hotel4_FullDesc">游客们是旅馆的上帝. 他们为你带来劳动力和房租</s>
  <s n="Residence1_FullDesc">庄园神马的是有钱人的特权</s>
  <s n="Residence2_FullDesc">庄园神马的是有钱人的特权</s>
  <s n="Residence3_FullDesc">庄园神马的是有钱人的特权</s>
  <s n="Residence4_FullDesc">庄园神马的是有钱人的特权</s>
  <s n="Grocery1_Desc">商业建筑能带来金子 </s>
  <s n="Saloon1_Desc">商业建筑能带来金子 </s>
  <s n="Bank1_Desc">爱存不存银行让你的存款每天都增加10%</s>
  <s n="WaterTower1_Desc">公共建筑旁可以建商业中心和居民区</s>
  <s n="Sheriff1_Desc">公共建筑旁可以建商业中心和居民区</s>
  <s n="Church1_Desc">公共建筑旁可以建商业中心和居民区</s>
  <s n="LumberMill1_Desc">生产材料</s>
  <s n="LumberMill2_Desc">生产材料</s>
  <s n="GoldenMine1_Desc">这儿有金子.</s>
  <s n="RailRoadStation1_Desc">你可以在这儿进行商品交易</s>
  <s n="Furgon1_Desc">人们付房租住房子</s>
  <s n="Furgon2_Desc">人们付房租住房子</s>
  <s n="Furgon3_Desc">人们付房租住房子</s>
  <s n="Furgon4_Desc">人们付房租住房子</s>
  <s n="House1_Desc">饭可以乱吃房子不能白住</s>
  <s n="House2_Desc">饭可以乱吃房子不能白住</s>
  <s n="House3_Desc">饭可以乱吃房子不能白住</s>
  <s n="House4_Desc">饭可以乱吃房子不能白住</s>
  <s n="Ranch1_Desc">房租让你的生活有滋有味</s>
  <s n="Ranch2_Desc">房租让你的生活有滋有味</s>
  <s n="Ranch3_Desc">房租让你的生活有滋有味</s>
  <s n="Ranch4_Desc">房租让你的生活有滋有味</s>
  <s n="Inn1_Desc">除了不交房租一切皆有可能</s>
  <s n="Inn2_Desc">除了不交房租一切皆有可能</s>
  <s n="Inn3_Desc">除了不交房租一切皆有可能</s>
  <s n="Inn4_Desc">除了不交房租一切皆有可能</s>
  <s n="Hotel1_Desc">按时交房租的才是好同志</s>
  <s n="Hotel2_Desc">按时交房租的才是好同志</s>
  <s n="Hotel3_Desc">按时交房租的才是好同志</s>
  <s n="Hotel4_Desc">按时交房租的才是好同志</s>
  <s n="Residence1_Desc">房子恒久远房租永流传</s>
  <s n="Residence2_Desc">房子恒久远房租永流传</s>
  <s n="Residence3_Desc">房子恒久远房租永流传</s>
  <s n="Residence4_Desc">房子恒久远房租永流传</s>
  <s n="GoalsIncome">收入</s>
  <s n="Obj_IncomeFull">收入</s>
  <s n="Obj_HaveGuests">人口</s>
  <s n="Obj_Workers">工人</s>
  <s n="GoalsGuests">人口</s>
  <s n="GoalsWorkers">工人
#p/#p</s>
  <s n="GoalsGold">挖金子</s>
  <s n="GoalsGold2">金子</s>
  <s n="GoalsGoldBuy">买金子</s>
  <s n="GoalsGoldSell">买金子</s>
  <s n="GoalsMoney">钱</s>
  <s n="TutorialGeneral_1_Wait">稍等片刻. 工程正在进行.</s>
  <s n="Tutorial_1-1-1">你能在屏幕右上方找到你的目标.</s>
  <s n="Tutorial_1-2">白来的材料不要白不要. 拣喽.</s>
  <s n="Tutorial_1-3">点击材料捡起来.</s>
  <s n="Tutorial_1-4-1">有了水源城市才能发展. 点击建筑用地.</s>
  <s n="Tutorial_1-4-2">现在打开公共建筑栏.</s>
  <s n="Tutorial_1-4-3">点击水塔. 建一座水塔需要$1,000.</s>
  <s n="Tutorial_1-4-4">你可以在公共建筑旁边建造商业建筑和住宅.</s>
  <s n="Tutorial_1-5">点击建筑用地.</s>
  <s n="Tutorial_1-6">打开公共建筑栏.</s>
  <s n="Tutorial_1-7">点击篷车.</s>
  <s n="Tutorial_1-8">首先你需要收集一百单位的木材. 之后建造一座住宅或商业建筑.</s>
  <s n="Tutorial_1-9">现在你建起了第一座住宅! 真棒!</s>
  <s n="Tutorial_1-10">你的收入增加了$2,000!</s>
  <s n="Tutorial_1-11">你的人口数增加到5了!</s>
  <s n="Tutorial_1-12">你能在这看到房屋状况.</s>
  <s n="Tutorial_1-13">把坑填了才能通向前面的建筑用地.</s>
  <s n="Tutorial_1-13-1">GJ! 现在道路通畅了.</s>
  <s n="Tutorial_1-13-2">巧妇难为无米之炊.你需要更多材料才能建房子.</s>
  <s n="Tutorial_1-13-3">太棒了亲!</s>
  <s n="Tutorial_1-14">再建一顶篷车.</s>
  <s n="LevelGoals1_1">建一座公共建筑</s>
  <s n="LevelGoals1_2">建两顶篷车</s>
  <s n="Tutorial_2-0">好的开始是成功的一半! 给已有的建筑升级能增加你的收入.</s>
  <s n="Tutorial_2-1-1">现在镇子里有些人了, 但是他们只有在自己受益时才会付钱. 我们要建一座水塔.</s>
  <s n="Tutorial_2-1-2">这个标志表示篷车附近没有可使用的公共建筑.</s>
  <s n="Tutorial_2-1-3">戳一下建筑用地建造公共建筑.</s>
  <s n="Tutorial_2-1-4">点击公共建筑栏.</s>
  <s n="Tutorial_2-1-5">点击水塔.</s>
  <s n="Tutorial_2-1-6">呕耶! 这些家伙这家得付房租了.</s>
  <s n="Tutorial_2-1-7">给篷车升级能获得更多收益. 我们需要金子才能升级.</s>
  <s n="Tutorial_2-1-8">好运气, 我们在河床上找到了金子.快拣啊!</s>
  <s n="Tutorial_2-1">现在点击篷车升级.</s>
  <s n="Tutorial_2-2">点击升级箭头.</s>
  <s n="Tutorial_2-3">为了世界的和平与爱, 你要建更多篷车并不断升级.</s>
  <s n="LevelGoals2_1_Build3Furgon4">拥有两顶三星级篷车</s>
  <s n="Tutorial_3-0">有戏!现在建设一座伐木场. 当生产足够的材料后建造房屋.</s>
  <s n="Tutorial_3-1">让我们去市政府找几个临时工.</s>
  <s n="Tutorial_3-2">雇三个工人.</s>
  <s n="Tutorial_3-3">工人在接受调教. 请耐心等待...</s>
  <s n="Tutorial_3-3-1">右边的数字表示工人的总人数. 左边的数字表示有多少工人空闲中.</s>
  <s n="Tutorial_3-3-2">有人口才有劳动力. 你的人口越多, 能雇佣的临时工也越多.</s>
  <s n="Tutorial_3-4">点击建筑用地建造一座伐木场.</s>
  <s n="Tutorial_3-5">打开工业建筑栏.</s>
  <s n="Tutorial_3-6">点一下伐木场.</s>
  <s n="Tutorial_3-7">开始生产材料.</s>
  <s n="Tutorial_3-8">生产总是花时间的.</s>
  <s n="Tutorial_3-8-1">你能不时地在这发现奖励给你的材料.</s>
  <s n="Tutorial_3-9">太棒了! 现在你该建你的四座篷车了.</s>
  <s n="LevelGoals3_1_LumberMill">建一座伐木场</s>
  <s n="LevelGoals3_2_Build5Furgon2">建造四座篷车</s>
  <s n="Tutorial_4-1">点击建筑用地建造一座百货商店.</s>
  <s n="Tutorial_4-2">点击公共建筑栏.</s>
  <s n="Tutorial_4-3">点一下百货商店.</s>
  <s n="Tutorial_4-4">百货商店为越多人服务就获得越多受益.</s>
  <s n="Tutorial_4-5">金子是个好东西, 等百货商店的金口袋满了就点击一下.</s>
  <s n="Tutorial_4-9">现在金子进入你的腰包了! 再建一座百货商店.</s>
  <s n="LevelGoals_4-1">拥有两座百货商店</s>
  <s n="Tutorial_5-1">篷车适合旅行, 不过现在我们需要一些更舒适的建筑了. 我们来学习如何建造和修理房屋.</s>
  <s n="Tutorial_5-2">点击修理图标.</s>
  <s n="Tutorial_5-3">给他们点时间.</s>
  <s n="Tutorial_5-4">你需要修复道路才能到达远处的建筑.</s>
  <s n="Tutorial_5-4-1">建一座伐木场生产木材料.</s>
  <s n="Tutorial_5-4-2">我们得拆除这座篷车才能建造伐木场.</s>
  <s n="Tutorial_5-5">点击"拆除".</s>
  <s n="Tutorial_5-6">建筑拆除后剩余的材料可以再次使用.</s>
  <s n="Tutorial_5-7">看你的了. 在规定时间内完成游戏能获得专家称号.</s>
  <s n="Tutorial_5-8">打开工业建筑栏</s>
  <s n="LevelGoals_5-1">拆除四座篷车</s>
  <s n="LevelGoals_5-2">拥有三座房屋</s>
  <s n="Tutorial_6-0">金子! 那不是金矿吗!?感谢上帝! 这下萨缪尔有救了.</s>
  <s n="Tutorial_6-0-1">这座金矿曾因为经营不善和矿石品质低下而 被迫关闭.在这里淘金可不是个容易事, 但我们得迎难而上.</s>
  <s n="Tutorial_6-0-2">到达那座金矿的难度仅次于西天取经, 连吊桥都陈腐破烂了. 我得好好想想怎么办.</s>
  <s n="Tutorial_6-0-3">首先要清理矿井里的垃圾.</s>
  <s n="Tutorial_6-0-4">同志们! 能拿动镐的, 都下矿干活去! 我们要积极发挥主观能动性!</s>
  <s n="Tutorial_6-0-4-1">未来的发展不能离开金子. 旧伐木场也能顶大用.</s>
  <s n="Tutorial_6-0-5">我们得建些房子. 有了更多人口, 才能有更多工人.</s>
  <s n="LevelGoals_6-1">收集木材</s>
  <s n="LevelGoals_6-2">修理吊桥</s>
  <s n="LevelGoals_6-3">修复金矿</s>
  <s n="Tutorial_7-1">我昨天遇见了几个走西口的皮毛贩子.他们说城市里没有货栈, 没法做生意. 我灵机一动: 我们也来建自己的货栈!</s>
  <s n="Tutorial_7-2">打开工业建筑栏.</s>
  <s n="Tutorial_7-3">点击货栈.</s>
  <s n="Tutorial_7-4">我似乎听见火车汽笛声了.</s>
  <s n="Tutorial_7-5">货栈可以进行商品买卖.</s>
  <s n="Tutorial_7-6">你可以在货栈进行商品买卖. 现在卖掉一些木材.</s>
  <s n="Tutorial_7-7">漂亮!这样我们就能赚钱发展我们的城市了!</s>
  <s n="Tutorial_7-8">你需要金子升级建筑. 在货栈能买到金子.</s>
  <s n="Tutorial_7-9">你可以给每一间房子制定独特的发展战略. 一种是吸引人才. 另一种是吸引资金.</s>
  <s n="LevelGoals_7-1">建造一座货栈</s>
  <s n="LevelGoals_7-2">拥有两座公共建筑</s>
  <s n="LevelGoals_7-3">拥有四座房屋</s>
  <s n="LevelGoals_7-4">在货栈买金子.</s>
  <s n="LevelGoals_8-1">用钥匙打开宝箱</s>
  <s n="LevelGoals_8-2">修复矿井</s>
  <s n="LevelGoals_8-3">和大卫 威尔金森教授签合同</s>
  <s n="LevelGoals_8-4">卖出一些金子</s>
  <s n="Tutorial_8-1">有时你会碰到一些稀有的东西. 想使用它们, 你需要一个新的计划.</s>
  <s n="Tutorial_8-2">你需要钥匙才能打开宝箱.</s>
  <s n="Tutorial_8-3">这是你的库存. 用它查看你找到的宝物.</s>
  <s n="Desc_8_1">这破箱子里居然有 25块金子! 太棒了有木有!</s>
  <s n="Desc_8_2">这位就是大卫 威尔金森教授, 他是新墨西哥铁路的副总裁. 看看他葫芦里卖的什么药.</s>
  <s n="Desc_8_3">我们的金子够了! 这样就能签约了.</s>
  <s n="Dialog_8_1">签完以后还请还给老朽.</s>
  <s n="QuestDialog_8_1">你想见我吗, 教授?</s>
  <s n="QuestDialog_8_2">对.我想带你去加利福尼亚. 让你当我首席建设小秘. 只要你同意,我送你一辆旧货车和一名私人司机.</s>
  <s n="QuestDialog_8_3">你这么好人?</s>
  <s n="QuestDialog_8_4">作为交换嘛,你得尽可能多开发一些城市 并且给每个城市配备铁路设备.</s>
  <s n="Tutorial_9-1">我的天! 看看这烟! 这是帝都吗! 灭火!快!</s>
  <s n="Tutorial_9-2">不是吧!太要命了!我们得在火又烧起来之前 拆掉这些破帐篷和篷车!</s>
  <s n="Tutorial_9-3">现在我们要建一些新房子让城市更和谐.</s>
  <s n="LevelGoals_9-1">灭火</s>
  <s n="LevelGoals_9-2">拆毁六座篷车</s>
  <s n="LevelGoals_9-3">建造四座房屋</s>
  <s n="Tutorial_10-1">从我到这的时候开始, 这家伙就一直念念叨叨唧唧歪歪. 我得看看这到底是要闹哪样.</s>
  <s n="Tutorial_10-2">他想让我制作农场的图纸然后把它建起来. 这不是他该干的活儿吗?</s>
  <s n="Tutorial_10-3">这农场真漂亮! 现在我知道怎么建造大房子了. 这货又来了; 原来他想买我的图纸.</s>
  <s n="Tutorial_10-4">他给了我 $50 买走了图纸! 我才不稀罕呢! 他还想给自己树个碑. 作为交换, 他会给我一些好东西. 那, 那好吧...</s>
  <s n="Tutorial_10-5">就这? 这就是农场的图纸? 这是我卖给他的! 他欺负人...</s>
  <s n="LevelGoals_10-1">和建筑师交谈</s>
  <s n="LevelGoals_10-2">建造一座农场</s>
  <s n="LevelGoals_10-3">获得农场图纸</s>
  <s n="LevelGoals_10-4">把农场图纸给建筑师</s>
  <s n="LevelGoals_10-5">给建筑师竖个碑</s>
  <s n="LevelGoals_10-6">拿到农场图纸. 这有个啥用?</s>
  <s n="Dialog_10_1">入手农场图纸</s>
  <s n="QuestTalk_10-1">你好! 有什么可以帮助你吗?</s>
  <s n="QuestTalk_10-2">请叫我史上最伟大的建筑师! 我设计了一座让人瞠目结舌的建筑杰作!</s>
  <s n="QuestTalk_10-3">真是太好了! 你能照着这个帮我做个东西吗?</s>
  <s n="QuestTalk_10-4">没问题! 笔记: 建造一座农场并把图纸给我.</s>
  <s n="QuestTalk_10-5">什么?难道不是应该你画图纸. 然后盖一座农场吗?毕竟, 你是专家...</s>
  <s n="QuestTalk_10-6">错. 有名师, 必有高徒. 照我说的做可是有大好处的哦.</s>
  <s n="LevelGoals_11-1">在沼泽中开辟小路</s>
  <s n="LevelGoals_11-2">确保你的百货商店为25为客人服务</s>
  <s n="LevelGoals_11-3">卖出一些金子</s>
  <s n="LevelGoals_11-4">赚得一些金子.</s>
  <s n="Desc_11_1">沼泽挡住了我们的去路. 为了抽干它, 我们必须听取印第安人的建议. 然后找出最安全的路.</s>
  <s n="Dialog_11_1">把俺的项链换给俺, 俺就帮你.</s>
  <s n="QuestDialog_11_1">嗨! 我是格特鲁德. 我在找能帮我度过沼泽的能人.</s>
  <s n="QuestDialog_11_2">我叫鹰眼. 我想我能帮你,白鬼, 不过你得找到我的项链. 我可能是打猎的时候把它掉在南边的岛上了.</s>
  <s n="Tutorial_12-1">这镇子真有趣, 不过烟雾太大了视野不好. 好像有个流浪汉躺在地上挡路. 我跟他探讨下人生.</s>
  <s n="Tutorial_12-2">开始建沙龙喽!</s>
  <s n="Tutorial_12-4">我们的沙龙可是光明正大的挣钱, 所以我一点不担心. 我要给乔买一桶威士忌, 这样就能把火扑灭让小镇恢复本来面目!</s>
  <s n="Tutorial_12-5">城市的繁荣带来了强盗! 他们发现了我的金子, 抓了我的居民当人质! 岂可修!</s>
  <s n="Tutorial_12-6">这些恶棍乐得屁颠屁颠的跑了! 好歹他们告诉了我人质藏在哪里. 帮我把他们救出来 - 快快快!</s>
  <s n="Tutorial_12-7">人质获救啦! 我好开心, 我内牛满面了. 虽然不知道怎么回事, 但是我们的人口一下子变多了. 我们要建更多房子!</s>
  <s n="QuestTalk_12-1">喂喂! 醒醒! 你点的火把我的城市弄得乌烟瘴气! 快给我灭了! 还有你快点消失!</s>
  <s n="QuestTalk_12-2">咱叫开心的乔! 但是咱很悲伤, 只有这火才能温暖我冰冷的心灵让我快乐.</s>
  <s n="QuestTalk_12-3">你就不能换个别事的开心一下吗?</s>
  <s n="QuestTalk_12-4">我要威士忌! 但是这破镇子上木有啊! 要是你能建一座沙龙并给我些酒, 我马上就把火扑灭.</s>
  <s n="LevelGoals_12-1">和流浪汉谈话</s>
  <s n="LevelGoals_12-2">建一座沙龙</s>
  <s n="LevelGoals_12-3">买一桶威士忌</s>
  <s n="LevelGoals_12-4">给开心的乔威士忌</s>
  <s n="LevelGoals_12-5">灭火</s>
  <s n="LevelGoals_12-6">给强盗金子</s>
  <s n="LevelGoals_12-7">解救人质</s>
  <s n="LevelGoals_12-8">给你的房客盖些房子</s>
  <s n="Dialog_12_1">啊哈! 我爱金子! 尤其是别人的金子!</s>
  <s n="Dialog_12_2">别这么小气! 小心金子压死你...!</s>
  <s n="Dialog_12_3">当守财奴是不好的, 大哥! 给兄弟们分点!</s>
  <s n="Dialog_12_4">给我威士忌</s>
  <s n="LevelGoals_13-1">修好三座桥</s>
  <s n="LevelGoals_13-2">挖出金十字架</s>
  <s n="LevelGoals_13-3">修好伐木场</s>
  <s n="Desc_13_1">相传很久之前, 征服者把他们的金子埋在.</s>
  <s n="Desc_13_2">但没有人敢去寻找它. 集齐了要用的东西我们就打算开始漫长的旅途.</s>
  <s n="Desc_13_3">我们要做的第一件事是清扫通往旧伐木场的路. 然后我们要修好那个伐木场.</s>
  <s n="Desc_13_4">干得漂亮, 但是你的木材还不够.</s>
  <s n="Desc_13_5">通往伐木场的路上有好几座断桥. 修好这些桥.</s>
  <s n="Desc_13_6">我们到了! 现在就开始挖吧!</s>
  <s n="Dialog_13_1">要从此路过留下买路财!</s>
  <s n="Tutorial_14-1">这个镇子里到底有多少探险家呀, 都是为了追寻那遥远的金子. 而且, 我从来没听说过有人在大草原上找到金子的. 我想我该问问警长大人!</s>
  <s n="Tutorial_14-2">警长提议我们合股干买卖. 我想这说不定能帮萨缪尔快点出来.</s>
  <s n="Tutorial_14-5">这群混蛋的强盗? 警长! 救命!</s>
  <s n="Tutorial_14-6">太可恶了! 原来警长是幕后大黑手! 他一边冲我淫笑一边让我为他工作. 这座城市, 那些矿井 - 都是浮云!</s>
  <s n="Tutorial_14-7">震惊了!解决问题的唯一方法是我自己当警长 保护这座城镇!太不巧了,他们人多势众,我要开动脑筋. 我要让这些混蛋在威士忌里再也醒不过来.</s>
  <s n="Tutorial_14-8">嘿! 混球们! 恭喜你征服了我们, 我打算给你开个趴体庆祝一下. 看见那些威士忌了吗. 别害羞; 喝你的吧!</s>
  <s n="Tutorial_14-9">一旦这些小马仔喝晕了, 我就要攻了他们的大哥. 要是我拿到了警长的徽章, 我还怕你吗. 说干就干当机立断! 土地是农民兄弟的, 金子是矿主的!</s>
  <s n="LevelGoals_14-1">和警长谈话</s>
  <s n="LevelGoals_14-4">建一座伐木场</s>
  <s n="LevelGoals_14-5">建造货栈</s>
  <s n="LevelGoals_14-6">用威士忌收买土匪</s>
  <s n="LevelGoals_14-7">取得威士忌</s>
  <s n="LevelGoals_14-8">让强盗们喝醉</s>
  <s n="LevelGoals_14-9">得到警长徽章</s>
  <s n="LevelGoals_14-10">赶走强盗头子</s>
  <s n="Dialog_14_2">别谢我. 我知道 - 我是个好人.</s>
  <s n="Dialog_14_3">(小声)人家才不喜欢什么金子呢.</s>
  <s n="Dialog_14_4">傻子才从傻子哪儿偷东西呢!</s>
  <s n="Dialog_14_5">我想喝一大大大口威士忌...</s>
  <s n="Dialog_14_6">趴体什么的最喜欢了!</s>
  <s n="Dialog_14_7">(哈欠) 已经晚上了?</s>
  <s n="QuestTalk_14-1">闹啥呢这是肿么回事? 金矿怎么跑远了呢. 它--</s>
  <s n="QuestTalk_14-2">这是什么情况!明明那些金子就要落进老子的腰包里了. 老子是这儿的警长, 我批准你在这个买卖里投资. 有啥不可!</s>
  <s n="QuestTalk_14-3">有一个错失了的机会再一次放在我面前. 我该怎么办?</s>
  <s n="QuestTalk_14-4">建一座伐木场和一座货栈.</s>
  <s n="LevelGoals_15-1">灭火</s>
  <s n="LevelGoals_15-2">拥有一座服务六十人的沙龙</s>
  <s n="LevelGoals_15-3">拥有三座房屋</s>
  <s n="Desc_15_1">草原上着火可不常见, 想扑灭它需要很多人力. 所以我们要增加城市里的人口.</s>
  <s n="LevelGoals_16-1">建造两座客栈</s>
  <s n="LevelGoals_16-2">拥有两座为60人服务的商业建筑</s>
  <s n="LevelGoals_16-3">和建筑师交谈</s>
  <s n="Desc_16_1">又是那个骗子, 那个建筑师, 带着旅馆的图纸. 是因为他还有良心? 他晚上也睡得着吗?</s>
  <s n="Desc_16_2">看来他还确实有点良心. 我们去找他那会我们的奖励.</s>
  <s n="QuestDialog_16_1">看看这精美绝伦的旅馆! 只要一眼就能看出它背后 那位天才设计师的智慧! 这是给你的钱.</s>
  <s n="LevelGoals_17-1">挖出枪</s>
  <s n="LevelGoals_17-2">带着枪</s>
  <s n="LevelGoals_17-3">解救印第安人</s>
  <s n="Desc_17_1">强盗们又在我们的定居地为非作歹了! 他们把所有印第安人都带到湖边去了.我们要赶快把他们救出来!</s>
  <s n="Desc_17_2">我高估了他们的人数. 派几个带武器的工人挨个收拾他们. 让他们什么叫魔高一尺道高一丈!</s>
  <s n="Desc_17_3">警长给我们看了掩埋的武器库. 他们在这里埋藏武器不止一次了.</s>
  <s n="Desc_17_4">现在我们有枪了, 可我们得有人告诉如何使用它们. 让工人们集合!</s>
  <s n="Desc_17_5">我们组建了一个小型军队! 是时候收拾那些小毛贼了!</s>
  <s n="Desc_17_6">印第安人太慷慨了, 我都能在他们给的金子里游泳了! 我们能用这些钱挣更多的钱!</s>
  <s n="Dialog_17_2">问我们老板!</s>
  <s n="Dialog_17_3">问头儿! 他知道.</s>
  <s n="Dialog_17_4">给老子滚开!</s>
  <s n="QuestDialog_17_1">嘿! 出什么事儿啦?</s>
  <s n="QuestDialog_17_2">走开, 女士! 我们要跟这些红皮生番讲讲道理! 要是你胳膊肘往外拐,小心吃不了兜着走!</s>
  <s n="LevelGoals_18-1">从火中取回教授的手表并还给他</s>
  <s n="LevelGoals_18-2">卖出一些金子</s>
  <s n="LevelGoals_18-3">拥有两座商业建筑</s>
  <s n="LevelGoals_18-4">和教授谈话</s>
  <s n="Desc_18_1">这里总是突然出现火情, 所以很难使用木质器械挖掘金子.</s>
  <s n="Dialog_18_1">从火堆里找出我的表.</s>
  <s n="QuestDialog_18_1">教授! 有什么可以效劳的?</s>
  <s n="QuestDialog_18_2">我的表掉进火堆里了. 真让我心如刀割!</s>
  <s n="QuestDialog_18_3">莫慌莫慌! 我会找到它的!</s>
  <s n="Tutorial_19-1">强盗们在河对岸时隐时现, 桥也坏了. 我要跟建筑师谈谈. 说不定他能帮忙.</s>
  <s n="Tutorial_19-2">很难不看到图纸. 建筑师是有多动症吧.</s>
  <s n="Tutorial_19-3">这个新伐木场能帮我快点修好桥.</s>
  <s n="Tutorial_19-4">这些强盗已经准备好收取第一批供奉了. 恶棍最懂得用儿子要挟母亲!</s>
  <s n="Tutorial_19-5">你能在百货商店收到金子.</s>
  <s n="Tutorial_19-6">渡过河你就到了另一座城市. 不过你需要木筏, 也要为工人们准备充足的食物.</s>
  <s n="LevelGoals_19-1">找建筑是寻求帮助</s>
  <s n="LevelGoals_19-2">把伐木场图纸拿给建筑师</s>
  <s n="LevelGoals_19-3">修好桥</s>
  <s n="LevelGoals_19-4">给强盗金子</s>
  <s n="LevelGoals_19-5">建造一艘木筏到下一个城市去</s>
  <s n="Dialog_19_1">我新的高性能的三倍速伐木场的图纸在哪儿?</s>
  <s n="Dialog_19_2">不给我们金子, 你儿子就没命了!</s>
  <s n="QuestDialog_19_1">你好建筑师! 我急需帮助. 我得建座桥.</s>
  <s n="QuestDialog_19_2">那你需要一座新的伐木场! 看看我新的图纸-- 我的天! 哪儿去了?</s>
  <s n="QuestDialog_19_3">我会找到的!</s>
  <s n="LevelGoals_20-1">和建筑师交谈</s>
  <s n="LevelGoals_20-2">为建筑师建造三栋旅馆</s>
  <s n="LevelGoals_20-3">从建筑师那里得到笼子</s>
  <s n="LevelGoals_20-4">抓住土狼</s>
  <s n="LevelGoals_20-5">组织发掘工作</s>
  <s n="LevelGoals_20-6">找到红云吊坠</s>
  <s n="Desc_20_1">一些印第安人跟我说起过红云吊坠的事, 它被一位伟大的首领, 藏在了这周围的某个地方.</s>
  <s n="Desc_20_2">要是我找到了它,我就能更多的了解关于这片土地. 探究那不为人知的历史.</s>
  <s n="Desc_20_4">我可不敢相信二流子建筑师了, 但我真没别的办法, 他说他会帮我们找到那个项坠的.</s>
  <s n="Desc_20_5">建筑师用脑袋保证说: 捕捉土狼的笼子交给我好了.</s>
  <s n="Desc_20_6">这次挖掘我们可需要不少人手. 首先要增加城市人口.</s>
  <s n="Dialog_20_1">把土狼给我带来.</s>
  <s n="QuestDialog_20_1">哈喽! 你能帮我一个小小小忙吗?</s>
  <s n="QuestDialog_20_2">舌头撸直了说话! 你哪位? 你看起来像个牛仔, 难道莫非如果但是--</s>
  <s n="QuestDialog_20_3">以前是, 现在转行了. 我现在放高利贷了, 我想要四只土狼玩玩.</s>
  <s n="QuestDialog_20_4">帮了你的话, 您能快点闪人吗?</s>
  <s n="QuestDialog_20_5">痛快. 我在这儿等着你回来.</s>
  <s n="LevelGoals_21-1">清理路上的垃圾</s>
  <s n="LevelGoals_21-2">从农场找些干草</s>
  <s n="LevelGoals_21-3">点燃干草制造烟雾</s>
  <s n="LevelGoals_21-4">向教授求救</s>
  <s n="Tutorial_21-1">强盗们想埋伏我们,不过这群家伙在等我们的过程中喝多了, 真是笨蛋! 我们把稻草扔进火堆制造烟雾. 正好逃跑.</s>
  <s n="Tutorial_21-2">啊哦! 好大误哦不是好大雾. 我看见教授了! 我得跟他说一声去.</s>
  <s n="Dialog_21_1">我在人生的路上迷失了. 我想要威士忌!</s>
  <s n="Dialog_21_2">冷冷冷啊... 我还得来一口威士忌...</s>
  <s n="Dialog_21_3">给咱来点喝的, 哥们!</s>
  <s n="Dialog_21_4">这威士忌真绝了! 你说呢?</s>
  <s n="Dialog_21_5">(唱)
嘿牛仔!
没事儿吧你?
你没看见生活有多美丽…</s>
  <s n="Dialog_21_6">(咕哝) 妈妈我要吃奶...</s>
  <s n="LevelGoals_22-1">修好吊桥</s>
  <s n="LevelGoals_22-2">建造一座货栈</s>
  <s n="LevelGoals_22-3">买下乔的公牛</s>
  <s n="LevelGoals_22-4">拆除篱笆</s>
  <s n="LevelGoals_22-5">拥有三座服务建筑</s>
  <s n="LevelGoals_22-6">和开心的乔谈谈</s>
  <s n="Desc_22_1">这条街的居民很不友好. 他们在房子外面建起篱笆不让任何人靠近.</s>
  <s n="Desc_22_2">开心的乔有一条力大无穷的公牛能撞开篱笆. 我们去和他谈谈!</s>
  <s n="Dialog_22_1">交换公牛的加码我要可不算多 - 就是一桶威士忌和一点点金子.</s>
  <s n="QuestDialog_22_1">嗨乔!你知道为什么这条街的人们 都在房子外面建起篱笆吗?</s>
  <s n="QuestDialog_22_2">呃... 耻辱啊, 是吧? 你看, 我有一条能撞开篱笆的力大无穷的公牛!</s>
  <s n="LevelGoals_23-1">拥有两座银行</s>
  <s n="LevelGoals_23-2">给强盗头子金子</s>
  <s n="LevelGoals_23-3">付给 范德尔赫恩钱</s>
  <s n="Tutorial_23-1">这些地方下面埋得满满的都是黄金, 但即使如此可恶的强盗也拿得太多了. 他们的头儿又等着空手套白狼. 这次可不能便宜他们了!</s>
  <s n="Tutorial_23-2">建一座银行!爱存不存银行能付给你相当于所持金子 10% 的利息.</s>
  <s n="Tutorial_23-3">点击银行收金子.</s>
  <s n="Tutorial_23-4">范德尔赫恩 来了而且厚颜无耻的向我要滞纳金. 我觉得他一定和强盗搅在一起了, 但是我没证据.</s>
  <s n="Dialog_23_1">快拿金子来我们好给你儿子买牛奶! 啊哈哈!</s>
  <s n="Dialog_23_2">快付钱!</s>
  <s n="LevelGoals_24-1">灭火</s>
  <s n="LevelGoals_24-2">拆除三座燃烧的篷车</s>
  <s n="LevelGoals_24-3">建一座警长小黑屋</s>
  <s n="LevelGoals_24-4">张贴通缉令</s>
  <s n="LevelGoals_24-5">逮捕纵火犯</s>
  <s n="Desc_24_1">如果龙王能给点力多给我们下点雨, 土地能湿润点我们就不用为灭火疲于奔命了. 灭火!</s>
  <s n="Desc_24_3">那三座棚屋就是火源.</s>
  <s n="Desc_24_4">有人目击纵火犯罪了. 我得告诉警长.</s>
  <s n="Dialog_24_1">清白和犯罪只在一念之间!</s>
  <s n="Dialog_24_2">难受死爹了! 要是你能给我点喝的, 我就给你干活.</s>
  <s n="Desc_25-1">我们一来暴雨就瓢泼而下. 雨太大了, 居然在城市中间造了一条河. 感谢上帝我们能从这盖一座市政大楼了!</s>
  <s n="Desc_25-2">雨终于停了. 教授肯定在什么地方等着我们呢. 我们要把残骸打扫干净并找到新房子.</s>
  <s n="Desc_25-3">我在一些破房子后面找到了建筑师. 他跟疯了似的喊着说要他的图纸.</s>
  <s n="Desc_25-4">建筑师给我们留下了他的伐木场. 现在我们能修好桥到沙龙去玩了. 说不定教授正在那狂欢呢.</s>
  <s n="Desc_25-5">我看到了开心地乔,他还是那么开心, 但是像个落汤鸡似的. "要是再不喝点威士忌我就要归西了," 他嚎叫着. 谢天谢地, 沙龙就在那里, 我们能及时用他最喜欢的东西救他一命了.</s>
  <s n="Desc_25-6">乔给我们留了些炸药. 我们可以用它炸开路面上大石头.之后清理那些房子的残垣断壁. 说不定教授就在那!</s>
  <s n="Desc_25-7">这不是教授吗! 尽管他有点虚弱. 我们得赶快把他弄出这个地方!</s>
  <s n="LevelGoals_25-1">清理路面上的障碍</s>
  <s n="LevelGoals_25-2">把图纸给建筑师</s>
  <s n="LevelGoals_25-3">修理桥梁</s>
  <s n="LevelGoals_25-4">拆除沙龙</s>
  <s n="LevelGoals_25-5">给快乐的乔威士忌</s>
  <s n="LevelGoals_25-6">拿到炸药</s>
  <s n="LevelGoals_25-7">炸毁大石头</s>
  <s n="LevelGoals_25-8">拆毁房子</s>
  <s n="LevelGoals_25-9">找到教授</s>
  <s n="Dialog_25_1">把我宝贝的图纸给我!</s>
  <s n="Dialog_25_2">我要完了... 只有威士忌能救我...</s>
  <s n="LevelGoals_26-1">唤醒所有懒汉</s>
  <s n="LevelGoals_26-2">把懒汉们带到建筑师那里去</s>
  <s n="LevelGoals_26-3">拆掉两座沙龙</s>
  <s n="LevelGoals_26-4">拥有两座教堂</s>
  <s n="LevelGoals_26-5">让会议上所有人都安静</s>
  <s n="LevelGoals_26-6">接受教授的帮助</s>
  <s n="Desc_26_1">沙龙正常运转中. 从某种意义上说, 这个镇子正在变得七零八落. 建筑师有个能扭转局面的计划, 但首先我们要唤醒所有懒汉并赚些资金.</s>
  <s n="Desc_26_2">把懒汉里的战斗机带到建筑师哪儿去. 他能让他们改邪归正!</s>
  <s n="Desc_26_3">现在我们可以自豪地 向更多人推荐我们的镇子了!</s>
  <s n="Desc_26_4">慢着... 这是啥意思? 好像有些居民讨厌这座教堂还想把钱要回来!</s>
  <s n="Dialog_26_1">哈溜哦哈哈哈! 女人! 给我个女人...</s>
  <s n="Dialog_26_2">金币才是我的灵魂伴侣!</s>
  <s n="Dialog_26_3">给我把这些懒鬼带过来!</s>
  <s n="Dialog_26_4">天都亮了? 黑夜还会远吗!噗哈哈!</s>
  <s n="Dialog_26_5">我觉得我爱上了一个帅哥...</s>
  <s n="Dialog_26_6">软妹和软妹币! 夫复何求?</s>
  <s n="Dialog_26_7">我抗议!我有权选择自己的信仰和自由!</s>
  <s n="Dialog_26_8">赶快用钱把我的嘴塞住!</s>
  <s n="Dialog_26_9">拆除所有教堂改建沙龙!</s>
  <s n="Dialog_26_10">yoooooooooooo! *hic*</s>
  <s n="Dialog_26_11">接受帮你寻找儿子的帮助.</s>
  <s n="QuestDialog_26_1">你的计划是什么.</s>
  <s n="QuestDialog_26_2">根据我的图纸建两座教堂, 那么在沙龙中堕落的灵魂就能找回自我.</s>
  <s n="LevelGoals_27-1">从强盗处获得马</s>
  <s n="LevelGoals_27-2">拥有三座房屋</s>
  <s n="LevelGoals_27-3">和牛仔谈谈</s>
  <s n="LevelGoals_27-4">给牛仔建一座三星级酒店</s>
  <s n="LevelGoals_27-5">从牛仔手中获得野马</s>
  <s n="LevelGoals_27-6">拥有四座农场</s>
  <s n="LevelGoals_27-7">和酋长谈谈</s>
  <s n="LevelGoals_27-8">把野马给酋长</s>
  <s n="Desc_27_1">我们要经过印第安人的聚居地. 酋长请求我们的帮助.</s>
  <s n="Desc_27_2">酋长为我们的帮助感动了, 但是我们并没有给他带来全部的牲畜. 他心爱的小马驹, 一匹名叫谢尔比的野马, 依然行踪不明中.</s>
  <s n="Desc_27_3">酋长表示很感动, 所以他带我们看通往金矿的秘密小路.</s>
  <s n="Dialog_27_1">快别安慰我了!</s>
  <s n="Dialog_27_2">快给我把小马带回来不然我要哭了!</s>
  <s n="QuestDialog_27_1">嗨! 嘛事儿? 脸拉得老长.</s>
  <s n="QuestDialog_27_2">噢, 大妹子啊, 我们要饿死了… 一个毛子强盗把我们的马抢走了! 行行好吧!把我的马还给我, 我会带你去看金矿的.</s>
  <s n="QuestDialog_27_3">呔! 印第安人一穷二白, 你居然把他们最后一点财产偷走了! 你这个不要脸的货!</s>
  <s n="QuestDialog_27_4">我知道他们穷, 但是我也不想让我家里人挨饿. 你要是想帮那些野人, 就把这些牲畜买回去吧.</s>
  <s n="QuestDialog_27_5">不好意思, 牛仔大叔, 你在这附近看见过一匹孤独的小野马么?</s>
  <s n="QuestDialog_27_6">是匹小马, 对不? 不知道啊, 不要要是你能帮我修好我的旅馆, 说不定我就能想起点什么...</s>
  <s n="LevelGoals_28-1">打开宝箱</s>
  <s n="LevelGoals_28-2">造两艘木筏</s>
  <s n="LevelGoals_28-3">拥有两座三星级旅馆</s>
  <s n="LevelGoals_28-4">把熊从教授身边赶走</s>
  <s n="LevelGoals_28-5">把教授带出峡谷</s>
  <s n="LevelGoals_28-6">唤醒教授</s>
  <s n="Desc_28_1">我们需要船才能航行.</s>
  <s n="Desc_28_2">我们需要很多工人才能完成这么大的工程. 多雇几个临时工吧.</s>
  <s n="Desc_28_3">再努力一下, 我们就能开始建木筏了.</s>
  <s n="Desc_28_4">额滴个神呀! 一头熊把教授追到山谷里去了! 正义的使者出动!</s>
  <s n="Desc_28_5">我们救出了教授, 但是他都吓魔怔了. 我们得想个办法让他淡定下来.</s>
  <s n="Dialog_28_1">要不付钱要不走路!</s>
  <s n="Dialog_28_2">救救我! 把它赶走!</s>
  <s n="Dialog_28_3">它走了吧, 确实走了吧? 是你把它赶走的吗?</s>
  <s n="QuestDialog_28_1">你还好吧,教授?</s>
  <s n="QuestDialog_28_2">吓死我了, 格特鲁德. 谢谢你! 不过我觉得我可能游不了泳了, 真遗憾.</s>
  <s n="LevelGoals_29-1">修好三座桥</s>
  <s n="LevelGoals_29-2">拥有三座银行.</s>
  <s n="LevelGoals_29-3">把文件和利润给 范德尔赫恩</s>
  <s n="Tutorial_29-1">这地方太不可思议了! 连金矿都有! 不过中间的山谷比较碍事. 我们可以修一座桥把城市重新连在一起!</s>
  <s n="Tutorial_29-2">为了多挣点钱, 我们应该把我们的金子放在银行里吃利息.</s>
  <s n="Tutorial_29-3">我得赶快发展基础设施建设,然后做些有利可图的生意攒钱解救萨缪尔.</s>
  <s n="Tutorial_29-4">什么? 范德尔赫恩又来了?! 他到底是有多贪心. 他到处给人塞红包, 取得了政府的批准把我的生意抢走了!</s>
  <s n="Tutorial_29-5">而且这货让我付给他我所的两倍的利润. 六月飞雪啊!</s>
  <s n="Dialog_29_1">咱们这是做生意, 公私分明.</s>
  <s n="LevelGoals_30-1">从印第安人那里拿到笼子</s>
  <s n="LevelGoals_30-2">拥有三座商业建筑</s>
  <s n="LevelGoals_30-3">买下熊</s>
  <s n="LevelGoals_30-4">把熊带给酋长.</s>
  <s n="LevelGoals_30-5">得到银块</s>
  <s n="Desc_30_1">我们快到毕夏普了.一些偷猎者 从印第安人的领地里抓了熊想偷偷出口, 因此又一次与印第安人开战了.</s>
  <s n="Desc_30_3">因为这里是白金之国的中心, 在这里买卖金子最获利.</s>
  <s n="Dialog_30_1">买回熊.</s>
  <s n="Dialog_30_2">买下熊并把他们带来给我.</s>
  <s n="QuestDialog_30_1">嗷, 我看你已经准备打包走人了. 我会照顾好这些熊的. 为了感谢你, 我要让你看看多到足以灿烂夺目的白金.</s>
  <s n="QuestDialog_30_2">这太壮观了!? 我要把它卖给博物馆让大家围观!</s>
  <s n="QuestDialog_30_3">混蛋, 你已经进入印第安人的地盘了. 根据休战协定, 你不能在这打猎.</s>
  <s n="QuestDialog_30_4">我知道, 但是不在这打猎太亏了. 再说了, 你明明帮过我一次的.</s>
  <s n="QuestDialog_30_5">我那时候很傻很天真.但是这一次你休想得逞.</s>
  <s n="QuestDialog_30_6">那你就把熊买回去吧, 你好我好大家好.</s>
  <s n="LevelGoals_31-1">把土狼赶走</s>
  <s n="LevelGoals_31-2">拯救野马</s>
  <s n="LevelGoals_31-3">把野马带到警长小黑屋去</s>
  <s n="LevelGoals_31-4">找到物主</s>
  <s n="Desc_31_1">与范德尔赫恩的最后一次会面马上就要来临了. 但是我还没有足够的钱赎出雅各布.</s>
  <s n="Desc_31_2">把野马交给警长找到主人.</s>
  <s n="Dialog_31_1">警长说你找到了我的马.</s>
  <s n="LevelGoals_32-1">得到假金子</s>
  <s n="LevelGoals_32-2">给老板付钱</s>
  <s n="LevelGoals_32-3">打开监狱</s>
  <s n="LevelGoals_32-4">救出儿子</s>
  <s n="LevelGoals_32-5">拿到金子</s>
  <s n="Desc_32_1">会议进程已经安排妥当了. 我手上有些金子, 但是还不足以偿还债务. 我感到了绝望. 那个阴险的放贷人要夺走我的一切.</s>
  <s n="Desc_32_2">这简直能以假乱真! 我们用这冒牌货换回强盗们的真金子.</s>
  <s n="Dialog_32_1">这叫什么来着? 是钨啊.</s>
  <s n="Dialog_32_2">你是想要活儿子呢还是死儿子?</s>
  <s n="Dialog_32_3">麻麻! 亲爱的麻麻!</s>
  <s n="QuestDialog_32_1">我想我能帮你脱离困境. 这是一种叫钨的金属. 找到这个给我, 付给我工钱之后, 你就有足够的赎金了.</s>
  <s n="QuestDialog_32_2">但是那是违法的!</s>
  <s n="QuestDialog_32_3">你喜欢哪一个, 儿子还是照书本做出来的破烂?</s>
  <s n="QuestDialog_32_4">快还我儿子, 你这无耻之徒! 雅各布, 跟妈妈说句话啊!</s>
  <s n="QuestDialog_32_5">别撒泼了, 臭娘儿们! 没金子就别来见我.</s>
  <s n="LevelGoals_33-1">和印第安人谈谈</s>
  <s n="LevelGoals_33-2">从路面上的火堆里取得木柴</s>
  <s n="LevelGoals_33-3">把木柴拿给印第安人</s>
  <s n="LevelGoals_33-4">谢谢印第安人</s>
  <s n="LevelGoals_33-5">给放贷人金子让他滚蛋</s>
  <s n="LevelGoals_33-6">把干草交给印第安人</s>
  <s n="LevelGoals_33-7">把图纸拿给建筑师</s>
  <s n="Desc_33_1">上帝这简直太冷了! 雅各布都冻僵了. 跟本地人商量一下, 也许他们能帮上忙.</s>
  <s n="Desc_33_2">我们把路上的雪扫干净点起火来吧.</s>
  <s n="Desc_33_3">火. 她是如此的艳丽又温暖啊. 刚刚那人真是个好人.</s>
  <s n="Desc_33_4">谁是旅行者? 我该去看看发生了什么事.</s>
  <s n="Desc_33_5">印第安好人们给我留了些纸. 他说他是无意中发现的.</s>
  <s n="Desc_33_6">这是一座漂亮的新建筑的图纸, 庄园啊! 这世界上只有一个人连图纸都能丢了. 可怜的建筑师! 我得把图纸还给他.</s>
  <s n="Dialog_33_1">你要赶快把火支起来, 你的儿子冻僵了.</s>
  <s n="Dialog_33_2">人家好冷啊, 妈咪!</s>
  <s n="Dialog_33_3">哼, 看来老子就是有财运!</s>
  <s n="Dialog_33_4">只要是地上的大家都有一份.</s>
  <s n="QuestDialog_33_1_1">那啥, 能不能帮个忙? 我儿子冻得不行了.</s>
  <s n="QuestDialog_33_1_2">把木柴给我, 我帮你生个火取暖.</s>
  <s n="QuestDialog_33_2_1">我该如何感谢你?</s>
  <s n="QuestDialog_33_2_2">跟这个白皮肤的毛子谈谈. 他没完没了的说什么生意和图纸. 但是你如何出售本不属于你的东西?</s>
  <s n="QuestDialog_33_2_3">只要他愿意他连空气都能卖.</s>
  <s n="QuestDialog_33_3_1">居然又是你?</s>
  <s n="QuestDialog_33_3_2">我是个诚实可靠从不伤人的商人. 市长给我批了一张销售许可证.</s>
  <s n="QuestDialog_33_3_3">他们去哪找那些金子? 你想让他们投河吗? 我要像个文明人那样 找到和平解决问题的方法.</s>
  <s n="QuestDialog_33_3_4">好吧, 但是我不能白在这张许可证上花钱. 我也得吃饭, 你看…</s>
  <s n="QuestDialog_33_3_5">收起你的谎言吧. 我给你金子, 但是一拿到金子你给我立马滚蛋.</s>
  <s n="LevelGoals_34-1">和建筑师谈谈</s>
  <s n="LevelGoals_34-2">为建筑师建造两座庄园</s>
  <s n="LevelGoals_34-3">清理残垣断壁</s>
  <s n="LevelGoals_34-4">挣得金子</s>
  <s n="LevelGoals_34-5">拥有一座为130人服务的沙龙</s>
  <s n="LevelGoals_34-6">拆除旧庄园,清理残留下来的废墟</s>
  <s n="LevelGoals_34-7">清理垃圾</s>
  <s n="Desc_34_2">我从来没见过这么多垃圾. 光靠人力是不行的. 我需要炸药. 不过首先, 我得给烦人的建筑师建造庄园. 然后再考虑炸药的问题.</s>
  <s n="Desc_34_3">太奇怪了. 建筑师跑哪儿去了, 留下一桶威士忌和一张纸条: "相信我,我会帮你找到足够的炸药."</s>
  <s n="Dialog_34_1">找些饮料.</s>
  <s n="Dialog_34_2">记住我的请求.</s>
  <s n="QuestDialog_34_1">你好啊,建筑师. 一看见你我就知道我又得建造什么新建筑了.</s>
  <s n="QuestDialog_34_2">你想的美. 我把我人生最后的杰作的图纸给丢了.</s>
  <s n="QuestDialog_34_3">很遗憾, 不过图纸好像让我给找到了…</s>
  <s n="QuestDialog_34_4">真的吗! 给, 看看我最伟大的杰作. 这仿佛宫殿一般的建筑! 你知道我想说什么!</s>
  <s n="QuestDialog_34_5">什么? 你在这干什么?</s>
  <s n="QuestDialog_34_6">呜呼哀哉!原以为我是世界上唯一 一个能建造这么美丽建筑的人. 但我居然发现了其他人也建造过. 放下你手头的事, 拆了它把地方清理出来, 那样这件事就没有别人知道了哦哈哈.</s>
  <s n="LevelGoals_35-1">抓住三条狗</s>
  <s n="LevelGoals_35-2">赶走土狼</s>
  <s n="LevelGoals_35-3">建造狗拉雪橇</s>
  <s n="LevelGoals_35-4">用雪橇开路</s>
  <s n="LevelGoals_35-5">炸碎石头</s>
  <s n="LevelGoals_35-6">在地雷区收集白金</s>
  <s n="Desc_35_1">我们需要买一座狗拉雪橇. 但是我们还没有狗.</s>
  <s n="Desc_35_2">这里遍地都是野狗和狼. 我们要把狼群赶走并且抓几条狗回来.</s>
  <s n="Desc_35_3">我们有狗了. 现在把他们拴好.</s>
  <s n="Desc_35_4">雪橇准备好了. 我们要试试能不能穿过这片深山老林. </s>
  <s n="Desc_35_5">这石头可不在我计划之内.</s>
  <s n="Desc_35_6">这是一片白金矿区! 来吧, 越多越好!</s>
  <s n="LevelGoals_36-1">和放贷人谈谈</s>
  <s n="LevelGoals_36-2">抓住那头母熊装进笼子</s>
  <s n="LevelGoals_36-3">和酋长谈谈熊的事</s>
  <s n="LevelGoals_36-4">从放贷人手中买下熊</s>
  <s n="LevelGoals_36-5">把母熊带给酋长</s>
  <s n="LevelGoals_36-6">让母熊镇静下来</s>
  <s n="Desc_36_1">路上一阵骚动. 他们说矿井里跑进了一头危险的灰熊. 我要和放贷人谈谈这件事.</s>
  <s n="Desc_36_2">我要把这头熊抓起来保护人们.</s>
  <s n="Desc_36_3">这是怎么回事? 那些熊… 他们好像在找什么东西.  那儿有个人, 我得问问他.</s>
  <s n="Desc_36_4">这放贷人连地皮都要刮出三分油来. 我们要把那头熊从他手中救出来.</s>
  <s n="Desc_36_5">现在我应该把这可怜的动物送到酋长那里去.</s>
  <s n="Desc_36_6">现在这头母熊自由了, 酋长会安抚其他的熊然后他们会回到丛林中.</s>
  <s n="Dialog_36_1">酋长会帮你让熊们镇静下来.</s>
  <s n="Dialog_36_2">我是个老道的商人.</s>
  <s n="QuestDialog_36_1_1">什么事?</s>
  <s n="QuestDialog_36_1_2">有头灰熊堵住了路把人都吓跑了.</s>
  <s n="QuestDialog_36_1_3">你要是跟我开玩笑, 那你绝对死定了!</s>
  <s n="QuestDialog_36_1_4">别扯了, 我什么都没做. 我们得在她伤害人之前赶快抓住她.</s>
  <s n="QuestDialog_36_2_1">好久不见, 酋长. 我需要你的帮助. 一头熊冲进了城市. 我该怎么办?</s>
  <s n="QuestDialog_36_2_2">那个贪婪的白皮肤的家伙想抓住熊宝宝, 但是被母熊发现了. 那家伙跑了, 但是母熊追着他进入了城市.</s>
  <s n="QuestDialog_36_2_3">要是我是那头母熊, 我也非拍扁他不可.</s>
  <s n="QuestDialog_36_2_4">现在母熊被关起来了. 母熊在呼唤她的家人. 把她带到我这儿来, 我会让他们平静下来的.</s>
  <s n="QuestDialog_36_3_1">你个混蛋! 你眼里除了钱就是钱! 你把熊带到我们的城市里来了!</s>
  <s n="QuestDialog_36_3_2">我不会让哪怕一分钱掉出我的手掌心. 谁管你们是死是活? 母熊是我的商品. 想要的话 - 用钱来换.</s>
  <s n="QuestDialog_36_3_3">跟你说话真是对牛弹琴. 不是就是金子吗.</s>
  <s n="LevelGoals_37-1">拥有一座为90人服务的沙龙</s>
  <s n="LevelGoals_37-2">挖出宝藏</s>
  <s n="LevelGoals_37-3">付钱给 范德尔赫恩</s>
  <s n="LevelGoals_37-4">把雅各布藏在印第安人那里</s>
  <s n="LevelGoals_37-5">把火扑灭</s>
  <s n="LevelGoals_37-6">把儿子从印第安人那接回来</s>
  <s n="LevelGoals_37-7">从放贷人手中买马</s>
  <s n="LevelGoals_37-8">把马给印第安人</s>
  <s n="LevelGoals_37-9">拥有三座商业建筑</s>
  <s n="Desc_37_1">范德尔赫恩又来了… 我得把雅各布藏起来, 快, 我可不能在同一个坑里摔倒两次.</s>
  <s n="Desc_37_2">真得感谢印第安人. 给他们一匹好马, 这样能表达我的感谢吗?</s>
  <s n="Dialog_37_1">该付小费了.</s>
  <s n="Dialog_37_2">孩子和我们在一起你放心.</s>
  <s n="Dialog_37_3">马! 好马!</s>
  <s n="Dialog_37_4">真是个好孩子.</s>
  <s n="QuestDialog_37_1">我居然没发现你跟踪我?</s>
  <s n="QuestDialog_37_2">这可不是友好会谈. 对我来说, 我倒是挺高兴见到你的, 尤其是你给我还债的时候.</s>
  <s n="QuestDialog_37_3">你好, Hawkeye! 帮帮我. 那白皮肤的魔鬼一直跟着我, 我怕他又要绑架我的孩子.</s>
  <s n="QuestDialog_37_4">你是个好人. 我们会帮你的.</s>
  <s n="QuestDialog_37_5">您好啊, 牛仔. 能不能卖给我几匹马?</s>
  <s n="QuestDialog_37_6">小菜一碟!这有两批爱尔兰纯种马. 给你打八折, 咱俩谁跟谁!</s>
  <s n="QuestDialog_37_7">你真好! 谢谢你.</s>
  <s n="QuestDialog_37_8">原大地母亲的英灵保护你!</s>
  <s n="Desc_38_1">我已经精疲力尽了. 我们应当到最近的酒店休息一下.</s>
  <s n="Desc_38_2">在河的对面我们发现了一个货栈. 通过它我们就可以逃出这片荒野.</s>
  <s n="Desc_38_2-1">但是只有强盗才知道怎么走. 我们必须付给他们钱.</s>
  <s n="Desc_38_2-2">好棒, 这附近有一座被废弃的金矿. 希望我们能从哪儿找到些金子.</s>
  <s n="Desc_38_3">教授还等着呢, 快点吧!</s>
  <s n="LevelGoals_38-1">收集材料</s>
  <s n="LevelGoals_38-2">修理旅店</s>
  <s n="LevelGoals_38-3">付钱给强盗</s>
  <s n="LevelGoals_38-4">去找教授</s>
  <s n="Dialog_38_1">见到你太高兴了!</s>
  <s n="Dialog_38_2">此路是我开此树是我栽. 要想过此路, 留下买路财!</s>
  <s n="LevelGoals_39-1">从印第安人手中拿到元素项链</s>
  <s n="LevelGoals_39-2">把元素相连放在第一神殿中</s>
  <s n="LevelGoals_39-3">从教授那里取得时间护身符</s>
  <s n="LevelGoals_39-4">把时间护身符放在第二神殿中</s>
  <s n="LevelGoals_39-5">把金子放在第三神殿中.</s>
  <s n="LevelGoals_39-6">找到你的幸福</s>
  <s n="Desc_39_1">我们在麦金莱山. 当地人相信在你向山神献上三个贡品后, 你会找到通往幸福的路.</s>
  <s n="Desc_39_2">第一个贡品是元素项链. 印第安人说他们会帮助我们.</s>
  <s n="Desc_39_3">第二个是时间护身符. 山神在检验我估计时间的能力. 我觉得我必须有一只表. 我可以向教授借.</s>
  <s n="Desc_39_5">第三个是罪恶之光. 估计说的是金子… 山神想看看我能不能通过金钱的考验,看我值不值得得到真正的幸福.</s>
  <s n="Desc_39_6">雅各布! 你在这干什么呢, 宝贝儿? 哦, 我知道了! 我懂了: 我真正的幸福是我的儿子!</s>
  <s n="Dialog_39_1">带上我的表去找到你的幸福吧.</s>
  <s n="Dialog_39_2">带着这个护身符, 他会帮助你的</s>
  <s n="Dialog_39_3">我不知道我走了这么远,对不起麻麻!</s>
  <s n="QuestDialog_39_1">你想过你的表能给某人带来幸福吗,亲爱滴教授?大概你以为你永远失去它了, 我会把它带回来的!</s>
  <s n="QuestDialog_39_2">你相信这个神秘的山神的传说吗? 那好吧, 没关系, 你得带着我的手表. 记住, 你要让镇子变得更好, 不然公司就收不回投资了…</s>
  <s n="LevelGoals_40-1">和建筑师谈谈.</s>
  <s n="LevelGoals_40-2">把公牛带给印第安人</s>
  <s n="LevelGoals_40-3">到达货栈</s>
  <s n="LevelGoals_40-4">拥有两座庄园</s>
  <s n="LevelGoals_40-5">拥有一座沙龙</s>
  <s n="LevelGoals_40-6">拥有两座百货商店</s>
  <s n="LevelGoals_40-7">进行评估</s>
  <s n="LevelGoals_40-8">把评估结果给建筑师</s>
  <s n="LevelGoals_40-9">从强盗手中买回火车</s>
  <s n="Desc_40_1">太可恶了! 强盗把我们的火车偷走了! 他们的头子就要卷土重来了. 他到底想要多少赎金?</s>
  <s n="Desc_40_1_1">呕, 建筑师在这儿呢. 我去跟他打个招呼看看他能不能帮什么忙.</s>
  <s n="Desc_40_2">印第安人需要我的帮助. 作为交换, 他会帮我们到货栈去.</s>
  <s n="Desc_40_3">完美的城市需要雄伟的建筑. 给我美丽的庄园建一座碑刻.</s>
  <s n="Desc_40_4">这个城市缺少商业建筑. 我们要拆掉那些破旧的篷车改建沙龙和商店.</s>
  <s n="Desc_40_5">我们已经做了建筑师要求的一切, 现在他该带我们去看通往矿井的路了.</s>
  <s n="Desc_40_6">好吧, 现在我们知道矿井在哪儿了. 我们要多收集金子换钱换回火车. 老板还在货栈等着呢.</s>
  <s n="QuestTalk_40-1_1">嗨, 建筑师, 见到你很高兴. 你在这儿瞎晃荡啥呢?</s>
  <s n="QuestTalk_40-1_2">这里是我的出生地. 我来着帮忙建设城镇. 不过听说最近这里发现了金子.</s>
  <s n="QuestTalk_40-1_3">好消息. 我正需要金子因为强盗们把我们的火车劫走了.</s>
  <s n="QuestTalk_40-1_4">但我需要你的帮助, 这儿的工作量实在太大了. 帮帮这座城市吧, 盖些新房子, 然后我会告诉你去金矿的路.</s>
  <s n="QuestTalk_40-1_5">天下没有免费的午餐. 腐败和贪婪会毁了这座城市的.</s>
  <s n="QuestTalk_40-2_1">你有点犹豫. 你怎么了?</s>
  <s n="QuestTalk_40-2_2">我亲爱的牛, 我的荣耀, 他离家出走了. 帮我找找他!</s>
  <s n="QuestTalk_40-2_3">那好吧, 我试试.</s>
  <s n="QuestTalk_40-2_4">这货太善变了. 先喂他点新鲜的小草草, 然后它就上勾了.</s>
  <s n="Dialog_40_1">你的工程评估呢?</s>
  <s n="Dialog_40_2">我真不想千年等一回啊. 求你了, 能快点吗.</s>
  <s n="Dialog_40_3">老子在此. 想见你亲爱的火车就把钱拿来!</s>
  <s n="LevelGoals_41-1">从雅各布那里拿到炸药</s>
  <s n="LevelGoals_41-2">清理通往水塔的路</s>
  <s n="LevelGoals_41-3">找到能走90个房客的路</s>
  <s n="LevelGoals_41-4">清理通往矿井和教堂的路</s>
  <s n="LevelGoals_41-5">找到能走170个房客的路</s>
  <s n="LevelGoals_41-6">清理通往铁路的路</s>
  <s n="LevelGoals_41-7">在离开之前出售金子</s>
  <s n="LevelGoals_41-8">找到能走225个房客的路</s>
  <s n="Desc_41_1">这城市里到处都是废物. 雅各布挖出了一些炸药. 正好派上用场.</s>
  <s n="Desc_41_2">地震几乎摧毁了所有的房子. 我要照顾好灾民们.</s>
  <s n="Desc_41_3">几乎所有的废物都清理干净了. 我要清理干净通往铁路的路然后继续旅程.</s>
  <s n="LevelGoals_42-1">修理房屋</s>
  <s n="LevelGoals_42-2">对付强盗</s>
  <s n="LevelGoals_42-3">80个租户</s>
  <s n="LevelGoals_42-4">6名工人</s>
  <s n="LevelGoals_42-5">清理干净城市周围的垃圾</s>
  <s n="LevelGoals_42-6">找到金块给强盗</s>
  <s n="LevelGoals_42-7">报告警长</s>
  <s n="LevelGoals_42-8">被带到伐木场</s>
  <s n="Desc_42_1">这么多垃圾! 我们要设法重建这个地方.</s>
  <s n="Desc_42_2">村子已经重建了, 但我们还有很多要做的事.</s>
  <s n="Desc_42_3">人们都在抱怨抢到埋伏在村子的周围. 警长希望我能想个办法, 他说会带我们到伐木场去.</s>
  <s n="Desc_42_4">多亏了你, 人们又能平静的生活了. 我们可以把村子扩建的更大一些.</s>
  <s n="Dialog_42_1">亲爱滴, 我就是传说中最后的强盗, 也就是说我是最后一个活着的...</s>
  <s n="Dialog_42_2">快给我金子魂淡, 不然你就去见上帝吧.</s>
  <s n="Dialog_42_3">什么东西都是明码标价的</s>
  <s n="Dialog_42_4">想过去? 用金子说话.</s>
  <s n="Dialog_42_5">没门!</s>
  <s n="QuestDialog_42_1">你在干什么?</s>
  <s n="QuestDialog_42_2">警长说会带我们到伐木场去. 问问他的承诺算不算数.</s>
  <s n="Desc_43_1">只要我刚存到差不多能把萨缪尔救出来的钱, 该死的范德尔赫恩立刻就全都抢走了. 我得跟教授商量商量.</s>
  <s n="Desc_43_2">破坏了这些房子很对不起, 但是我也没办法. 这儿必须看起来破破烂烂的.</s>
  <s n="Desc_43_3">我怎么样才能看起来更落魄点呢, 那样范德尔赫恩就不会怀疑了. 呜, 我好惨啊… 哈, 太完美了!</s>
  <s n="Desc_43_4">范德尔赫恩空手而归了. 干得漂亮!</s>
  <s n="Desc_43_5">我们要把城市恢复成漂亮的样子.</s>
  <s n="Desc_43_6">这个好棒. 现在我要把投资文件转让给教授.</s>
  <s n="QuestDialog_43_1_1">帮帮我, 教授! 范德尔赫恩没完没了抢劫我!</s>
  <s n="QuestDialog_43_1_2">没人会抢一个刚刚被抢过的人. </s>
  <s n="QuestDialog_43_1_3">这是什么意思?</s>
  <s n="QuestDialog_43_1_4">把你自己弄成好像刚刚被打劫过一样. 把所有的建筑都拆了! 让你自己看起来一无所有. </s>
  <s n="QuestDialog_43_2_1">救命! 我被抢劫了! 我的城市毁了!</s>
  <s n="QuestDialog_43_2_2">恶棍! 他们把我的金子都抢完了! 我活不了了! </s>
  <s n="QuestDialog_43_3_1">范德尔赫恩垂头丧气的走了. 现在我怎么办?</s>
  <s n="QuestDialog_43_3_2">重建你的城市. 然后把合同拿给我. 是时候了, 你该得到回报了.</s>
  <s n="QuestDialog_43_3_3">但是我怎么能瞒过范德尔赫恩的双眼呢?</s>
  <s n="QuestDialog_43_3_4">我帮你保管文件.然后在你需要帮萨缪尔负债是再还给你.</s>
  <s n="QuestDialog_43_3_5">谢谢你!</s>
  <s n="LevelGoals_43-1">和教授谈谈</s>
  <s n="LevelGoals_43-2">拆毁7座房屋</s>
  <s n="LevelGoals_43-3">和范德尔赫恩谈话</s>
  <s n="LevelGoals_43-4">和教授谈话</s>
  <s n="LevelGoals_43-5">建造7座你喜欢的房屋</s>
  <s n="LevelGoals_43-6">把投资文件给教授</s>
  <s n="Dialog_43_1">重建城市之后取回投资文件.</s>
  <s n="Dialog_43_2">这世界上永远是大鱼吃小鱼.</s>
  <s n="LevelGoals_44-1">拥有两座房屋</s>
  <s n="LevelGoals_44-2">跟印第安人借狗</s>
  <s n="LevelGoals_44-3">抓住狗</s>
  <s n="LevelGoals_44-4">为探险做打算</s>
  <s n="LevelGoals_44-5">找到秘密的地下室</s>
  <s n="LevelGoals_44-6">收集酒桶</s>
  <s n="Desc_44_1">他们说有个陌生人挖了个秘密的地下室. 没人知道里面有什么, 所以他们有些害怕. 姐可不怕. 难不成那里有一笔宝藏?</s>
  <s n="Desc_44_2">我们要为一次探险做打算了. 我们的雪橇需要狗.</s>
  <s n="Desc_44_3">完事必备. 上路喽!</s>
  <s n="Desc_44_4">是个酒窖! 里面全是好酒. 带着它们上路!</s>
  <s n="Dialog_44_1">付些钱这些狗就是你的了!</s>
  <s n="Dialog_44_2">花些小钱能让我免受孤独.</s>
  <s n="Dialog_44_3">当然我会借给你狗的. 放心不会很贵.</s>
  <s n="Dialog_44_4">拿到金子? 那我们还等什么?</s>
  <s n="LevelGoals_45-1">收集干草</s>
  <s n="LevelGoals_45-2">喂牛</s>
  <s n="LevelGoals_45-3">破坏庄园的篱笆</s>
  <s n="LevelGoals_45-4">修好被遗忘的庄园(三星)</s>
  <s n="LevelGoals_45-5">和酋长谈谈</s>
  <s n="LevelGoals_45-6">拿走拆除后的材料</s>
  <s n="Desc_45_1">山上有一座废旧的庄园, 被高高的篱笆包围着. 破坏那些篱笆并重建那座庄园.</s>
  <s n="Desc_45_3">收入增加了. 向酋长报告.</s>
  <s n="Dialog_45_1">增加我们的收入.</s>
  <s n="QuestDialog_45_1">你好啊, 酋长. 你知道山上的那栋房子是谁的吗?</s>
  <s n="QuestDialog_45_2">谁的也不是. 那里没水, 房顶又破破烂烂的, 而且篱笆那么高. 公牛能把篱笆撞到, 不过你要先找些东西喂它.</s>
  <s n="QuestDialog_45_3">人们说你们有着神奇的魔法. 可以把任何地方的小村庄变成繁华的城市. 帮帮我们吧. 我们会报答你的, 我给你这些干草喂牛.</s>
  <s n="LevelGoals_46-1">和当地人谈谈</s>
  <s n="LevelGoals_46-2">修理吊桥</s>
  <s n="LevelGoals_46-3">找到牛群并带它们走</s>
  <s n="LevelGoals_46-4">开个宴会</s>
  <s n="LevelGoals_46-5">向当地人寻求帮助</s>
  <s n="LevelGoals_46-6">付赎金</s>
  <s n="LevelGoals_46-7">建一艘木筏</s>
  <s n="Desc_46_1">这里以遍地黄金而闻名. 但是一场大风暴袭击了这里. 把桥弄坏了而且把树刮得东倒西歪遍地树枝.</s>
  <s n="Desc_46_2">我们可以用这些木材修理吊桥.</s>
  <s n="Desc_46_3">我找到公牛了. 现在我能开个盛大的宴会了. 把他们带到火那里去.</s>
  <s n="Desc_46_4">哦不! 在人们庆祝的时候, 强盗绑架了一些居民要求我们付赎金!</s>
  <s n="Desc_46_5">居民们安全了! 是时候建个木筏去淘金了.</s>
  <s n="Dialog_46_1">赎金! 赎金在哪儿? 你也好意思来见我!</s>
  <s n="Dialog_46_2">我想喝一小口…</s>
  <s n="QuestDialog_46_1">嘿! 这出什么事儿了?</s>
  <s n="QuestDialog_46_2">我们正在庆祝. 但是那里有一股风暴把牛都吓跑了. 没有它们我们拿什么开宴会! 现在我们光有火, 没有牛. 这可怎么办.</s>
  <s n="QuestDialog_46_3">谢谢你的帮助… 这是个盛大的宴会! 当然, 是在强盗来之前. 给你, 拿着这钥匙. 说不定宝箱里的东西能帮你救出人质.</s>
  <s n="QuestDialog_46_4">打开箱子!</s>
  <s n="LevelGoals_47-1">解救开心的乔</s>
  <s n="LevelGoals_47-2">帮助房贷者</s>
  <s n="LevelGoals_47-3">救出建筑师</s>
  <s n="LevelGoals_47-4">救出印第安人</s>
  <s n="LevelGoals_47-5">从强盗手里抢走枪</s>
  <s n="LevelGoals_47-6">找到雅各布</s>
  <s n="LevelGoals_47-7">解救教授</s>
  <s n="LevelGoals_47-8">建一座货栈</s>
  <s n="LevelGoals_47-9">拥有一间客栈</s>
  <s n="Desc_47_1">我们的木筏漂远了, 我们得把它追回来.</s>
  <s n="Desc_47_2">天呀! 这是什么.谁来帮帮我.</s>
  <s n="Desc_47_3">当地人说愿意借给我们枪吓走野兽.</s>
  <s n="Desc_47_5">建一间旅馆防止野兽回来.</s>
  <s n="Desc_47_6">现在我必须去找雅各布和教授了. 我打赌他们已经找好建货栈的地方了.</s>
  <s n="Dialog_47_1">是狗熊把我酒桶里的东西偷喝了吗?</s>
  <s n="Dialog_47_2">图纸! 一看见那些野兽吓得我什么都不记得了!</s>
  <s n="Dialog_47_3">肃静, 他们就在附近, 我能听见他们潜伏在树丛里.</s>
  <s n="Dialog_47_4">一把枪? 带着它, 这附近没有比这更好用的了!</s>
  <s n="Dialog_47_5">需要枪? 买啊!</s>
  <s n="Dialog_47_6">是有点贵, 但是你看看这质量!</s>
  <s n="Dialog_47_7">枪可不是白送的东西!</s>
  <s n="Dialog_47_8">我在这, 麻麻! 让我出去!</s>
  <s n="Dialog_47_9">我的表呢?</s>
  <s n="Dialog_47_10">别杀他们, 吓唬吓唬就行了.</s>
  <s n="QuestDialog_47_1">你没有事儿吧, 建筑师?</s>
  <s n="QuestDialog_47_2">就是它了. 我要用我的图纸一鸣惊人. 我要到南方去追逐我的梦想. 我要当个蜂农, 养蜂吃蜜看春暖花开.</s>
  <s n="QuestDialog_47_3">你还活着吗, 牛仔?</s>
  <s n="QuestDialog_47_4">谢天谢地还活着. 谢谢你, 你是个好人. 我明明一直在背后算计你. 你可能不知道, 我现在一看见你就心直跳… </s>
  <s n="QuestDialog_47_5">一边发卡一边告白太不厚道了吧. 你最好帮我把别人也救出来.</s>
  <s n="QuestDialog_47_6">来吧, 孩子, 这次结束了我们就再次上路. 很快我们就能追上恶棍范德尔赫恩 并且你就能见到你丈夫了.</s>
  <s n="QuestDialog_47_7">教授,你好讨厌, 我才不想见他呢…</s>
  <s n="Dialog_48_1">有钱人总是越来越有钱.</s>
  <s n="Dialog_48_2">邪恶要受到制裁.</s>
  <s n="Dialog_48_3">我可不怕什么证据.</s>
  <s n="Dialog_48_4">准备文件是很贵的.</s>
  <s n="LevelGoals_48-1">去见教授</s>
  <s n="LevelGoals_48-2">和放贷者的谈话</s>
  <s n="LevelGoals_48-2-2">建四座庄园</s>
  <s n="LevelGoals_48-2-3">这份文件能把这群混混和他们的老板吓走</s>
  <s n="LevelGoals_48-3">把文件当证据指证范德尔赫恩</s>
  <s n="LevelGoals_48-4">从教授那里拿回你的钱和金子</s>
  <s n="LevelGoals_48-5">把钱和金子给范德尔赫恩当场抓住他</s>
  <s n="Desc_48_1">强盗们都在这儿. 他们真是做尽了坏事. 我应该听教授的建议.</s>
  <s n="Desc_48_2">放贷人应该帮助我. 我可是救了他的命.</s>
  <s n="Desc_48_3">放贷人给了我一些文件. 证明范德尔赫恩打算推翻政府自己当家. 现在这些家伙要在全国的所有州被通缉了! 我要把这些拿给强盗的头儿看看.</s>
  <s n="Desc_48_4">太好了! 首领害怕了, 整个帮派都准备跑路. 在那之前, 头子给了我些罪证指控范德尔赫恩. 我要的就是它! 我们去找教授!</s>
  <s n="Desc_48_5">看我怎么收拾你, 范德尔赫恩!</s>
  <s n="QuestTalk_1_48-1">很高兴见到你, 教授!</s>
  <s n="QuestTalk_1_48-2">嘘. 别吵.</s>
  <s n="QuestTalk_1_48-3">我太激动了! 今天, 在这么多年的等待之后, 我终于又见到了萨缪尔!</s>
  <s n="QuestTalk_1_48-4">因为范德尔赫恩有强盗们的支持, 他会继续干他龌龊的生意. 最有可能的是, 他不会一个人单干.</s>
  <s n="QuestTalk_1_48-5">我该怎么办?</s>
  <s n="QuestTalk_1_48-6">和放贷人谈谈. 这个滑头知道不少范德尔赫恩的秘密, 说不定就有罪证…</s>
  <s n="QuestTalk_2_48-1">你好啊, 牛仔大哥. 感觉好点吗?</s>
  <s n="QuestTalk_2_48-2">稀客. 我记得你好像帮过我一点小忙, 妹子.</s>
  <s n="QuestTalk_2_48-3">我需要你帮我扳倒范德尔赫恩.</s>
  <s n="QuestTalk_2_48-4">我知道一个方法能让你得到你想要的. 但是我有个小小小小的请求.</s>
  <s n="QuestTalk_2_48-5">不用想都知道, 是金子?</s>
  <s n="QuestTalk_2_48-6">哪里哪里, 我已经对这样的生活厌倦了. 帮我建几座庄园. 我想尝尝当地主老爷是什么滋味.</s>
  <s n="QuestTalk_2_48-7">哼. 你眼里除了钱没别的.</s>
  <s n="QuestTalk_3_48-1">给你. 这是一封电报的副本. 范德尔赫恩打算把所有罪名都推在强盗身上. 一只50人的捉拿部队已经在路上了.</s>
  <s n="QuestTalk_3_48-2">哈. 只要关系到生意, 总有人落马, 特别是关系到金子的时候. 他先吃了一次瘪. 那又怎样? 他也拿不到金子了.</s>
  <s n="QuestTalk_3_48-3">这是什么意思?</s>
  <s n="QuestTalk_3_48-4">你给他金子的时候, 正好印证了他的罪行. 我已经等了一整天了. 马歇尔这次可是不虚此行. 备马, 伙计们, 我们要关闭边境关门打狗!</s>
  <s n="QuestTalk_4_48-1">教授, 强盗们离开这个镇子了! 而且我也找到证据能指控范德尔赫恩!</s>
  <s n="QuestTalk_4_48-2">镇静! 别让范德尔赫恩发现了!</s>
  <s n="QuestTalk_4_48-3">你说得对, 教授. 我一定要小心谨慎. 但是我实在太激动了!</s>
  <s n="QuestTalk_4_48-4">别急, 孩子, 你要亲自去目击范德尔赫恩的罪行, 然后一次成功!</s>
  <s n="QuestTalk_5_48-1">你好啊, 范德尔赫恩先生…</s>
  <s n="QuestTalk_5_48-2">今天天气真好, 我的宝贝儿! 心情大好! 我得感谢你. 多亏了你还我的钱, 我简直是一夜暴富.</s>
  <s n="QuestTalk_5_48-3">我把一切都准备好了. 就差签约了.</s>
  <s n="QuestTalk_5_48-4">你知道吗, 我还有点为你还了债难过呢.</s>
  <s n="QuestTalk_5_48-5">什么?</s>
  <s n="QuestTalk_5_48-6">喔, 我收钱收习惯了有点寂寞. 不过别担心,我确定我很快就会找到一个好办法. 让你后半辈子永远给我还债. 哈哈哈!</s>
  <s n="BuildingPlace">建筑用地</s>
  <s n="Hint_BuildingPlaceLabel">你可以在这里建造任何建筑</s>
  <s n="Hint_BuildingPlace">请选择建筑类型进行建造</s>
  <s n="Hint_BuildingPlaceApartments">点击查看可建造的居住建筑</s>
  <s n="Hint_BuildingPlaceMunicipal">点击查看可建造的公共建筑</s>
  <s n="Hint_BuildingPlaceCommercial">点击查看可建造的商业建筑</s>
  <s n="Hint_BuildingPlaceService">点击查看可建造的工业建筑</s>
  <s n="Hint_BuildTabBuild">点击建造 #p 建筑</s>
  <s n="Hint_WorkersBuy">点击买入工人</s>
  <s n="Introduction_1">很久之前, 我的小货车带着我们来到了乔治亚. 我们找到了一个不错的地方想试试运气. 好心的教授大卫给了我们一些钱, 我们用那些钱雇佣工人并开始建设一座小小的城镇. 第一步: 建设一座市政厅和基本的住处.</s>
  <s n="Introduction_2">新城市破土动工的那一刻我们无比激动, 仿佛我们向着自由跨出了第一步. 要是萨缪尔也在这里那该有多好! 雅各布是个勇敢的孩子, 但我知道他多么想念他的父亲. 也正是小雅各布建议我们想办法改善城里人们的住宿条件.</s>
  <s n="Introduction_3">我们的小城镇开始发展而且我们的工作也步入正轨. 我们还没找到金子, 但我知道我们离它越来越近. 很明显我们需要更多人工作, 于是我们开始建造更多房屋. 为此,我们需要木材.于是我们建起了一座伐木场.</s>
  <s n="Introduction_4">我的经验告诉我没有百货商店城镇无法存活. 在那段时间里, 它就是那座小小的城镇的心脏. 所以现在正是我们建造百货商店的时候, 尤其是我们已经发现了第一个关于金子的迹象. 哦, 要是萨缪尔能去管理它就好了...</s>
  <s n="Introduction_5">金子! 正是它, 这种像太阳一般闪亮的金属. 但是我们的设备太简陋了很难开采出足够的金子. 很明显我们得改善设备, 我们甚至想多雇些工人. 这样我们就能为更多来寻找工作的人建造更好的房子.</s>
  <s n="Introduction_6">最终我们找到了金子! 学习如何运行一座金矿是个巨大的挑战. 现在想来, 我想那是我一生中最艰难的时刻. 但我认为那很值得, 因为它是我夺回我的萨缪尔的希望. 但我们实在太忙了! 我简直不能相信我有这么多事情要做.</s>
  <s n="Introduction_7">随着金子源源不断涌入城市和城市的不断发展, 我决定要把城市和外面的世界连在一起. 我们需要一个货栈. 大卫教授与铁路的联系帮了我们大忙, 但我们仍需要付出巨大的努力才能让事情顺利进行.</s>
  <s n="Introduction_8">尽管我们的城市蒸蒸日上, 但金子的产量仍然不能满足需求. 我写信给大卫教授希望他能帮我们找到一个能开采出更多金子的地方. 同时我们也要恢复已有金矿的生产,不然我们将得不到任何金子! </s>
  <s n="Introduction_9">带着对未来不确定的紧张与兴奋我们离开了乔治亚,再一次寻找新的绿洲 . 要离开不是一件容易的事, 但我知道我们必须找到更好的淘金地. 加利福尼亚十分理想, 但我们不得不做一次长途旅行. 感谢大卫教授, 我们必须去. </s>
  <s n="Introduction_10">平坦的草原和乔治亚截然不同. 这并不是个找到金子的好地方, 但我们已经建起了城镇, 帮助人们, 而且我们已经收到了一点回报. 我决定雇一名设计师设计最符合平原的建筑, 一座漂亮的农场. </s>
  <s n="Introduction_11">尽管有时很艰辛,但我总能从雅各布身上获得用不完的能量. 他知道我们是要救他父亲, 即使我踌躇不前, 感到生活太艰难时他依旧那么执着. 我被他的热情所感动. 我们互相支持着度过了艰难的岁月. </s>
  <s n="Introduction_12">现在, 百货商店是一个小镇的中心已经不言而喻了, 沙龙则是最靠近人们好胃口的地方. 我们都需要吃东西, 而且时不时的还想喝上一小杯. 一旦我们的城市里有了沙龙, 那么生活就永远是新鲜的...</s>
  <s n="Introduction_13">我们从未怀疑过我们在慢慢地走过宽广的大平原. 当我深陷工作倍感寂寞时, 雅各布就给我讲笑话让我振作精神. 我们的火车越来越长, 正如我对萨缪尔长长地思念.我日夜为他祷告.我还能再见到我那可怜的人吗?</s>
  <s n="Introduction_14">我认为沙龙能带来好处, 同时也会带来一大堆麻烦. 在我发现我们有多么迫切的需要法律和命令的约束时我大吃一惊! 从此我们开始雇佣执法人员. 能让人们循规蹈矩安分守己的最好人选莫过于警长. </s>
  <s n="Introduction_15">现在我们有信心经营生意了, 但我们也迫切地需要金子. 雅各布闪烁的双眼让我仿佛看到了自己. 那个急切地希望横跨整个大陆到达终点的我的影子. 但我们还没上路, 还有一大堆工作要做.</s>
  <s n="Introduction_16">人需要希望, 相信我. 一座布满残垣断壁和被遗弃的房子的城镇, 在周密的计划和刻苦的努力之后成为一座繁华的城镇... 我可以告诉你, 那就是工作满足感. 下一个个人挑战是建一座旅馆, 这样我们也许能迎来些游客. </s>
  <s n="Introduction_17">到达加里佛尼亚边界的时候, 雅各布和我都不由自主的激动起来. 我们仿佛看见了黄金和丰盛的美食. 我们都感觉到了这里有着丰富的矿藏. 但是我们的路途并不轻松, 但我必须成功. </s>
  <s n="Introduction_18">经过长途跋涉, 在我脚下的车轮跨过整个国家之后... 最终, 旅途的终点, 加利福尼亚就在眼前! 再做完一件事我们就能跨越边境. 我们急切的想要寻找渴求了那么久的黄金. </s>
  <s n="Introduction_19">要是雅各布在我身边的话进入加州会更有胜利的感觉. 至少这些山谷中有黄金. 但还有事情没做完, 蒙面强盗们劫走了我的儿子要求赎金. 这件事会在未来成为我人生中最大的挑战. </s>
  <s n="Introduction_20">我一边急切地想找回雅各布, 另一边我在加利福尼亚的每一天都在追捕土狼中度过了. 建筑师设计的漂亮的旅馆肯定能吸引千里之外的人们来到这个小镇. 而且我也发现了只属于卡西迪的独一无二的东西...</s>
  <s n="Introduction_21">那段时间加利福尼亚遍地都是戴着面罩的强盗. 太危险了! 我不止一次经历过千钧一发的险境, 甚至最后在讨价还价中救出了大卫教授! 没有东西能阻挡我救出雅各布, 但是要拯救我的皮肤实在是让我太忙了. </s>
  <s n="Introduction_22">尽管拥有大量金子, 我见到的加里福尼亚所有的地方都是凋敝而待修缮的, 更不要提一个女人的皮肤了. 在重建桥梁和铁路线时, 和当地人打交道是个麻烦事, 其中许多人喝得醉醺醺的, 等待谁来拯救他们. </s>
  <s n="Introduction_23">我最终得到了金子而且现在就沉甸甸的在我口袋里. 但是我必须给那些强盗钱才能保证雅各布的安全, 这样我就没有钱解救萨缪尔了. 因此范德尔赫恩先生亲自来到加里佛尼亚指责我没有按时还钱时. 我简直气炸了. </s>
  <s n="Introduction_24">沙漠小镇中发生了火灾! 更糟糕的是, 火灾居然是人为的. 纵火犯反倒把它当成了调剂生活的调味剂. 那时, 我仿佛觉得我永远也见不到雅各布和萨缪尔了! 但是, 扑灭火使得法律站在我这一边. 很快我就能指控范德尔赫恩了.</s>
  <s n="Introduction_25">是时候解决问题了. 维稳命令让我异常忙碌, 但我一刻不停的思念着雅各布, 现在我就要把他救出来了. 加利福尼亚给了我金子没错, 但却拿走了我唯一的儿子. 一旦我夺回了他, 我发誓我要立刻离开这个混乱的地方.</s>
  <s n="Introduction_26">有这么多沙龙, 有这么多懒汉还奇怪吗? 是时候离开这里重新开始了. 也许我还得该一两座教堂. 幸好我有建筑师和教授的帮助. 要是能让我见雅各布哪怕一秒, 我知道我会立刻精神百倍. </s>
  <s n="Introduction_27">我发誓直到强盗还给我儿子那天我绝不罢休. 对付这些恶棍真让人恶心, 而且他们无处不在. 他们甚至骚扰土著, 让他们陷入饥寒交迫之中. 我从没想过我有一天会陷入这样的困境. </s>
  <s n="Introduction_28">我们正沿着河床工作,而且需要木筏才能过河. 我已经多久没和雅各布说过话了.还要多久我才能多会我的儿子? 我能离开这个糟糕透顶的地方重新回到正常的生活当中吗? 又或者我能找到让这些恶棍满足的方法吗?</s>
  <s n="Introduction_29">银行能促进商业发展并带来正当的收益. 我甚至开始觉得今年之内我就能再见到雅各布甚至萨缪尔了! 但是范德尔赫恩的胃口越来越大, 他简直就是个恶魔. 一定还有其他的办法! </s>
  <s n="Introduction_30">我思想中一个计划开始成型. 我明白了如果我遵守游戏规则我就永远再见不到雅各布了... 规则是强盗们, 无赖和恶棍制定的. 我需要找到我自己的规则, 并找到强有力的盟友. 要是能让土著们明白我们有着共同的敌人...</s>
  <s n="Introduction_31">我的计划实施良好, 但当我想起雅各布和他所处的地方时仍然是巨大的折磨. 无论我做什么, 只要一闭上眼我就能看到雅各布的面孔. 但现在我拉拢了警长,只要幸运的话我很快就能见到我的儿子了. </s>
  <s n="Introduction_32">我的计划实施需要很长时间. 雅各布一安全了我们立刻北上, 离开这片混乱的地方. 我从没有那样怯懦又英勇过, 当我看见绑架我的儿子的那个人, 当我付给他假的赎金时我的心都要跳出来了. </s>
  <s n="Introduction_33">阿拉斯加似乎很纯净, 荒凉, 自由... 而且非常寒冷! 我知道在雪盖下面有金子,但我要先保证雅各布暖和. 这可怜的孩子从没见过这样的天气. 像往常一样我们得到了其他人的帮助. 我因为不公而成长了!</s>
  <s n="Introduction_34">要清除这块崎岖的土地上的障碍,需要的力量至多是我从未见过的. 工人们的努力远远不够. 在这片荒凉切冰冻的土地上, 我很快明白了当你想获得什么东西时你需要付出无法估量的努力. 因此我们开始使用炸药.</s>
  <s n="Introduction_35">在野外我们被土狼, 狼和野狗包围着. 为了建造一座城镇, 我们要让这片土地变得更有人性一些. 我并不是要与自然对抗, 但是你能在野狗满街狂奔的城市里工作吗?</s>
  <s n="Introduction_36">这片土地美丽且未开化, 毫无疑问. 我已经不记得第一次见到灰熊时我有多害怕, 又或者还能不能想想怎么办. 但这却让我和本地人有了接触, 他们拯救了我 - 还有那座城市. </s>
  <s n="Introduction_37">难道我就不能到一个没有范德尔赫恩的地方吗? 我要永远逃跑下去吗? 当我看到他追着我来到了荒芜的阿拉斯加时, 我手足无措了. 但是我首先要把我的儿子藏起来. 但是我怎样才能永久的解救我的家庭呢?</s>
  <s n="Introduction_38">这一次我真的精疲力尽了, 感情上, 生理上, 还有心理上. 我已经走过了整个国家. 我挖出了自己都记不清的金子 – 然后把它们给了范德尔赫恩. 但我从未离我的目标进一点. 我知道我必须在结束旅程之前好好休息一下.</s>
  <s n="Introduction_39">不管一切心烦事, 我和雅各布沉醉在阿拉斯加的美景之中. 那纯洁, 富饶的大地不能拯救我们却让我们变得更勇敢. 我们的精神状态开始转变了. 看那儿, 站在那也许是世界上最高的山的山脚下, 我向雅各布发誓我会救出他父亲. 我们都知道这诺言一定会实现. </s>
  <s n="Introduction_40">事情开始有所转机 雅各布每天的大多数时间都在跳着吹着口哨, 就在他从未有过的辛勤工作时也是如此. 直到有一天晚上我们回家发现强盗们打算偷走我们的火车! 为什么麻烦永远没有尽头?</s>
  <s n="Introduction_41">有些时候事情永远能更糟糕一些. 在这时, 你会回首过去想到曾经生活多么轻松愉快. 接下来几天就是如此, 在我们经历了一场自然的灾难之后. 他们需要帮助! 幸好我们在那里.</s>
  <s n="Introduction_42">野外生活的一个乐趣就是彻底的自由. 但那自由同时也带来危险, 通常以强盗的形式出现. 雅各布和我已经充分体会到了这种旅程的艰难, 所以当我们来到一个穷苦的需要修复的城镇又一次看到强盗时,我们知道该怎么做.</s>
  <s n="Introduction_43">恶魔般的范德尔赫恩先生再一次出现在地平线上时, 我知道我必须采取措施了, 而且要快. 否则我们永远无法见到萨缪尔! 幸运的是, 大卫教授想出了一个非常巧妙的计划. 我站在一座小镇里 - 一座我要亲手摧毁的小镇里.</s>
  <s n="Introduction_44">在旅途中我们制定了一个精妙的存钱计划来解救萨缪尔. 所以我们驾着雪橇, 在冰天雪地中奔跑, 这一切就是为了隐藏财宝. </s>
  <s n="Introduction_45">当我意识到我就快救出我亲爱的萨缪尔时我很难形容这些年的感受. 路上遇见的一栋破旧的老建筑给了我信心.我开始想象. 也许萨缪尔, 雅各布和我有一天也会住在这样的一栋房子里!</s>
  <s n="Introduction_46">我发现我们路上遇见的一座小镇被强飓风袭击了. 我们必须帮助那些穷苦的人们. 反正这时, 我和雅各布已经非常善于帮助别人了. 我们甚至被一些人称为英雄.但我们和那些强盗是不同的.</s>
  <s n="Introduction_47">至少我们漫长的旅途就要接近终点了. 银行里的存款渐渐增多, 并且法律站在我们这边, 我想要找范德尔赫恩结束这一切的念头越来越强了. 但是在那之前, 一大群发疯的野兽冲进了我们的城镇.</s>
  <s n="Introduction_48">这一天终于来了. 我终于见到了 范德尔赫恩并救出了我深爱的萨缪尔. 但是教授怀疑这其中有诈, 我对那个恶人会这样做并不吃惊. 我该如何赢得这场胜利呢? 我该怎样才救回萨缪尔并永远摆脱范德尔赫恩?</s>
  <s n="Comics_ONE_1">格特鲁德 (叙述): 来, 坐下吧. 我来给你讲个故事. 你好奇过我是如何建立起这家公司的吗? 我可不是生来就是富二代. 那是个很长的故事了.</s>
  <s n="Comics_ONE_2">格特鲁德 (叙述): 我很年轻就结了婚, 那时候的人们都是这样, 我和我的丈夫萨缪尔在百货商店工作. 我们有了第一个儿子雅各布之后, 萨缪尔想买下他工作的那家商店. 他向镇上最有钱的人借了钱, 那时候我们的生活那么美好... 虽然只有几周而已. </s>
  <s n="Comics_ONE_3">格特鲁德 (叙述): 在一个月黑风高的夜晚, 我们的百货公司被烧光了. 什么都没有剩下. 没有了商店也没有了工作, 我们该怎样还那笔钱呢? 范德尔赫恩先生, 就是借给我们钱的那个人, 把萨缪尔扔进了监狱. 为了不让我和雅各布进监狱, 萨缪尔不得不答应还给他比我们实际借的多得多的钱.</s>
  <s n="Comics_ONE_4">格特鲁德 (叙述): 那时我们认识了大卫教授, 一个在墨西哥铁路公司工作的友善的人. 他很同情我们的处境并送给我们一辆公司报废的旧火车和引擎. 然后他对我们说在阿帕拉契亚发现了金子. </s>
  <s n="Comics_ONE_5">格特鲁德 (叙述): 于是我们离开了, 下决心找到金矿脉, 把萨缪尔从监狱里救出来, 重新开始我们的生活.</s>
  <s n="Comics_TWO_1">格特鲁德 (叙述): 就那样, 我们成了一个新城镇的创建人. 但那并不容易, 而且也没有持续多长时间.</s>
  <s n="Comics_TWO_2_1">雅各布: 真让人吃惊, 妈. 要是我们能像这样找到黄金, 我们很快就能把爸爸救出来了.</s>
  <s n="Comics_TWO_2_2">格特鲁德: 希望如此, 雅各布. 上帝保佑.</s>
  <s n="Comics_TWO_3">格特鲁德: 这没用. 我们没有足够的钱. 照这样下去, 我们永远都就不出萨缪尔. 我得试试别的方法. </s>
  <s n="Comics_TWO_4">大卫教授: 噢, 可怜的孩子. 太不走运了, 可怜的姑娘. 我得写信告诉她我听说的传言. 似乎已经有人找到金子了, 而且是很多金子, 在去往加州的路上! 说不定她能在那儿遇见好运.</s>
  <s n="Comics_TWO_5">格特鲁德 (叙述): 于是我们去了加利佛尼亚. 我不想去那么远的地方, 但我们别无选择. 范德尔赫恩先生少一分钱都不肯放萨缪尔, 所以我们必须找到宝藏. 但是去加利佛尼亚的路很艰难, 而且要花很长时间.</s>
  <s n="Comics_THREE_1_Gertrude">格特鲁德 (叙述): 跨越山脉进入加州的时候我们全都激动得疯了. 那里真的是黄金之国 . 我都能闻到空气里金子的味道. 我们总是想着萨缪尔, 我们需要金子救出他来. 我完全不知道在前面有什么艰难险阻等着我, 有多么痛彻心扉和汗毛倒立. </s>
  <s n="Comics_THREE_2_1_Gertrude">格特鲁德: 这看起来就像座鬼城! 这里有人住吗?</s>
  <s n="Comics_THREE_2_2_Jacob">雅各布: 我想我们很快会改变这里的, 通过艰苦的努力!</s>
  <s n="Comics_THREE_3_1_Jacob">格特鲁德: 我觉得这地方有潜力. 一定能发展起来.</s>
  <s n="Comics_THREE_3_2_Gertrude">雅各布: 我去看看能不能找到水, 妈妈. 要是没水喝就麻烦了.</s>
  <s n="Comics_THREE_4_Gertrude">格特鲁德 (叙述): 雅各布! 强盗们绑架了我的雅各布! 而且他们要求大量的金子当赎金. 我从没像那一刻这么害怕, 这么孤独.</s>
  <s n="Comics_TREE_5_Gertrude">格特鲁德 (叙述): 那些强盗知道我们来了 - 他们正等着我们呢! 我知道这一定是范德尔赫恩搞的鬼. 这个恶魔太过分了! 先是我的丈夫, 现在又是我的孩子... 我要更加努力换回他们平安归来, 他们两个. 而且我一定会找到一个让范德尔赫恩后悔的痛哭流涕的方法.</s>
  <s n="Comics_FOUR_1_Gertrude">格特鲁德 (叙述): 雅各布终于回来了, 健康而且平安地回来了, 我知道我们得赶快把萨缪尔赎出来, 越快越好. 我也明白了加利福尼亚不再安全了. </s>
  <s n="Comics_FOUR_2_1_Jacob">雅各布: 但是如果加州有金子, 我们为什么要走呢?</s>
  <s n="Comics_FOUR_2_2_Gertrude">格特鲁德: 因为这里不安全, 亲爱的. 我们要找个能让我们平安工作的地方, 一个范德尔赫恩和他的爪牙伸不到的地方.</s>
  <s n="Comics_FOUR_3_Gertrude">格特鲁德: 我听说了关于金子的传言 - 许多金子 - 在阿拉斯加挖掘出来的. 所以那里就是我们的目标. </s>
  <s n="Comics_FOUR_4_1_Gertrude">格特鲁德: 好吧, 暂时我们的家就是这里了. 觉得怎么样, 雅各布?</s>
  <s n="Comics_FOUR_4_2_Jacob">雅各布: 还不错... 但是我冻死了!!</s>
  <s n="Comics_FOUR_5_Gertrude">格特鲁德: 干些活会让你暖和起来的. 我们马上就成功了. 开始吧. 我们还有很多事儿要做!</s>
  <s n="Comics_FIVE_1_Gertrude">格特鲁德 (叙述): 我们剩下的最后一件事是回到原点, 把钱付给范德尔赫恩, 救出我的丈夫. </s>
  <s n="Comics_FIVE_2_Gertrude">格特鲁德 (叙述): 又一次在阳光下见到了萨缪尔, 在这么长时间的分离之后, 没有比这更好的了. 他无法想象我们经历了多少艰险, 他想知道发生的一切, 但我还有些事要处理.</s>
  <s n="Comics_FIVE_3_Gertrude">格特鲁德 (叙述): 大卫教授用证据救了我, 而且当我拿出证据时, 范德尔赫恩的罪行再不容置疑. 天网恢恢, 疏而不漏. 我很高兴扮演这个角色.</s>
  <s n="Comics_FIVE_4_Gertrude">格特鲁德 (叙述): 一旦范德尔赫恩锒铛入狱, 法庭会剥夺他所有的财产. 我交给这恶人的财产也都还给了我. 萨缪尔和我用这笔钱开始做生意, 并随着经营时间变长利润也不断增多.</s>
  <s n="Comics_FIVE_5_OldGertrude">格特鲁德 (叙述): 现在你大概猜到我告诉你这个故事的原因了. 你看, 我也该退休了, 我在找人继承我的位置.我儿子雅各布当然已经长大成人, 但我想他童年时期经历的冒险让他没法呆在办公室里. 他像我说的那样回到了阿拉斯加. 我想拜托你, 我的前助理. 现在你已经知道了我的故事, 你愿意接管公司并把它发扬光大吗?</s>
  <s n="Tutorial_Train_Begin">每次你完成游戏时拿到专家级别, 你都可以更新火车一部分零件. 点击火车.</s>
  <s n="Tutorial_Train_Gold">现在火车看起来太棒了! 我们可以加一些装饰让它更美一些! </s>
  <s n="Tutorial_Train_End">修理完成了!</s>
  <s n="Headquarters">火车</s>
  <s n="CancelBtn">取消</s>
  <s n="Hint_BuildTab_Apartment">居住建筑</s>
  <s n="Hint_BuildTab_Municipal">公共建筑</s>
  <s n="Hint_BuildTab_Commercial">商业建筑</s>
  <s n="Hint_BuildingTabCantRepare">你没有足够的木材进行修理</s>
  <s n="Hint_BuildingTabUpgrade">增加人口</s>
  <s n="Hint_BuildingTabUniqUp1">增加收入</s>
  <s n="Hint_BuildingTabUniqUp2">增加人口</s>
  <s n="Hint_WorkersCantBuy">你没有足够的资源雇佣临时工.</s>
  <s n="Hint_WorkersTab">雇用临时工</s>
  <s n="Hint">开采金子</s>
  <s n="Hint_MaterialsTab">生产材料</s>
  <s n="Hint_BuildingTabCantDestroy">不能拆除.</s>
  <s n="Comics_Continue">继续</s>
  <s n="Comics_Replay">重新开始</s>
  <s n="Hint_Destroying">拆除建筑…</s>
  <s n="Hint_MaterialsBuy">买材料</s>
  <s n="Hint_MaterialsCantBuy">你没有足够的钱.</s>
  <s n="Hint_RailRoadStationTab">贸易桥</s>
  <s n="Hint_GoldSell">卖出金子</s>
  <s n="Hint_MaterialsSell">卖出木材</s>
  <s n="Hint_GoldTab">开采金子</s>
  <s n="Hint_GoldBuy">买入金子</s>
  <s n="Hint_GoldCantBuy">你还需要其他材料才能进行开采…</s>
  <s n="Hint_MaterialsProduce">点击生产材料</s>
  <s n="Hint_MaterialsCantProduce">你需要其他物品才能进行生产</s>
  <s n="Hint_BuildTab_ApartmentTip">你可以建造居住建筑</s>
  <s n="Hint_BuildTab_CommercialTip">你可以建造服务建筑 </s>
  <s n="Hint_BuildTab_MunicipalTip">你可以建造城市建筑 </s>
  <s n="GamePlay_BuildingPlaceNoLicenseHint">你只能建造城市和服务建筑</s>
  <s n="GamePlay_TutorialClickToContinue">点击继续</s>
  <s n="Hint_GoldProduce">点击生产金子</s>
  <s n="Hint_GoldCantProduce">你还需要其他材料才能进行开采</s>
  <s n="YourPoints">升级</s>
  <s n="ProfileNameWarning">对不起, 该用户名已存在</s>
  <s n="WarningArea_Grocery">商店不能带来金子, 所有顾客已经享受了商店服务.</s>
  <s n="WarningArea_Saloon">这件沙龙没有客源, 旁边的沙龙正在营业.</s>
  <s n="WarningTutorialRestart">教程在游戏重新开始时打开.</s>
</Dictionary>