<?xml version="1.0"?>
<SceneNode Type="SceneNode" ClassOverride="GCreditsScene">
	<Properties>
		<string Name="Name" Value="GCreditsScene" />
		<vector3d Name="Position" Value="0;0;100" />
		<vector3d Name="Bounds" Value="1024;768;0" />
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	<SceneNode Type="SceneNode">
		<Properties>
			<string Name="Name" Value="Scene" />
			<vector3d Name="Position" Value="312;0;5000" />
			<vector3d Name="Bounds" Value="570;720;0" />
		</Properties>
		<States>
			<State Name="NavBackFrom">
				<Animator Type="KeyFrame" Period="15">
					<Properties>
						<vector3d Name="Position" Value="312;-795;5000" />
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					<KeyFrame t="500" i="0" Value0="312;-795;5000" />
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			</State>
			<State Name="NavTo">
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						<vector3d Name="Position" Value="312;-5;5000" />
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			</State>
		</States>
		<SceneNode Type="NineGridSpriteNode">
			<Properties>
				<string Name="Name" Value="bg" />
				<vector3d Name="Position" Value="20;0;-1000" />
				<vector3d Name="Bounds" Value="359;800;0" />
				<bool Name="CanBeHit" Value="false" />
				<atlasTexture Name="AtlasTexture" Value="Credits/Bg.png" />
			</Properties>
		</SceneNode>
		<SceneNode Type="ButtonNode">
			<Properties>
				<string Name="Name" Value="BackButton" />
				<vector3d Name="Position" Value="73;695;0" />
				<vector3d Name="Bounds" Value="218;70;0" />
				<string Name="TemplateName" Value="CreditsCloseButton" />
				<bool Name="IsFocusOnHover" Value="true" />
				<stringw Name="Text" Value="%CloseBtn%" />
			</Properties>
		</SceneNode>
		<SceneNode Type="BaseNode">
			<Properties>
				<string Name="Name" Value="ClipNode" />
				<vector3d Name="Position" Value="20;0;6" />
				<vector3d Name="Bounds" Value="675;694;0" />
				<bool Name="ChildrenClipped" Value="true" />
				<bool Name="CanBeHit" Value="false" />
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			<States>
				<State Name="Scrolling">
					<StartAnimator Type="SetStates">
						<State Name="Scrolling" Children="" />
					</StartAnimator>
				</State>
			</States>
			<SceneNode Type="BaseNode" ClassOverride="ControlNode">
				<Properties>
					<string Name="Name" Value="Scroller" />
					<vector3d Name="Position" Value="29;-555;6" />
					<vector3d Name="Bounds" Value="522;956;0" />
					<string Name="DefaultState" Value="Default" />
					<bool Name="CanBeHit" Value="false" />
					<string Name="TemplateName" Value="Credits" />
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				<States>
					<State Name="Default">
						<StartAnimator Type="SetProps">
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						</StartAnimator>
					</State>
					<State Name="Scrolling">
						<Animator Type="KeyFrame">
							<Properties>
								<vector3d Name="Position" Value="29;-555;6" />
								<vector3d Name="Bounds" Value="522;956;0" />
							</Properties>
							<KeyFrame t="0" i="0" Value0="29;724;6" Value1="466;558;0" />
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						</Animator>
					</State>
				</States>
			</SceneNode>
		</SceneNode>
	</SceneNode>
</SceneNode>
