criterion "IsEnterIntRoomconcept" "concept" "EnterIntRoomNag" "required"
criterion "IsExitIntRoomconcept" "concept" "ExitIntRoomNag" "required"
criterion "IsAlyxGauntlet1concept" "concept" "ExitAGaunt1Nag" "required"

//***============================================================================================================
//***
//*** Prison Nags
//*** 
//***============================================================================================================

//============================================================================================================
// Enter Interrogation Room Nags
//============================================================================================================

response "EIntRoom_Nag"
{
	scene "scenes/novaprospekt/al_nag_introom_01.vcd"
	scene "scenes/novaprospekt/al_nag_introom_02.vcd"
	scene "scenes/novaprospekt/al_nag_introom_03.vcd"
}

rule NagEnterIntRoom
{
	criteria		IsEnterIntRoomconcept
	response		EIntRoom_Nag
}


//============================================================================================================
// Exit Interrogation Room Nags
//============================================================================================================

response "IntRoom_Nag"
{
	scene "scenes/novaprospekt/al_introom_nags01.vcd"
	scene "scenes/novaprospekt/al_introom_nags02.vcd"
	scene "scenes/novaprospekt/al_introom_nags03.vcd"
	scene "scenes/novaprospekt/al_introom_nags04.vcd"
}

rule NagExitIntRoom
{
	criteria		IsExitIntRoomconcept
	response		IntRoom_Nag
}

//============================================================================================================
// Exit First Gauntlet Nags
//============================================================================================================

response "AGaunt1_Nag"
{
	scene "scenes/novaprospekt/al_introom_nags03.vcd"
	scene "scenes/novaprospekt/al_introom_nags04.vcd"
}

rule NagAGaunt1
{
	criteria		IsAlyxGauntlet1concept
	response		AGaunt1_Nag
}

