name = "Enemy Dropship"
id = 66
texture = "FWEdit/textures/e_edropship.dds"
category = "enemy"

"can have name"	=	"1"

"dropdown 0"	=	"Enemy Type:"
"options 0"		= "~enemies"

"editbox int 1"		=	"Pixels between Drops:"
"editbox int 2"		=	"Max Drops:"
"editbox int 3"		=	"Drop proximity to player:"

"texture width"			= "256"
"texture height"		= "256"