
// Reload anims should last around the duration of the guns reload
// and should start/end in the normal gun idle pose

NOLOOP

SPEED		1.0

ROTATE 		-90


PARENT 		"elbow1"	"shoulder1" 	
PARENT 		"elbow2"	"shoulder2" 	
PARENT		"gun"		"elbow2"

TIME 0.0
	
	"shoulder1"		12	80	0	0
	"elbow1"		13	100	0	0

	
	"shoulder2"		12	65	0	0
	"elbow2"		13	125	0	0

	"gun"			5	90	0	0

TIME 0.1
	
	"gun"			5	20	0	0

TIME 0.2

	"shoulder1"		12	20	0	0
	"elbow1"		13	10	0	0

TIME 0.3

	"shoulder2"		12	15	0	0
	"elbow2"		13	30	0	0

	"gun"			5	-10	0	1

TIME 0.4

	"shoulder1"		12	130	0	0
	"elbow1"		13	120	0	0

TIME 0.50

	"shoulder1"		12	120	0	0
	"elbow1"		13	110	0	0
	"gun"			5	20	1	1


TIME 0.60

	"shoulder1"		12	130	0	0
	"elbow1"		13	120	0	0
	"gun"			5	-5	0	1

TIME 0.70

	"shoulder1"		12	30	0	0
	"elbow1"		13	30	0	0
	"shoulder2"		12	55	1	1
	"gun"			5	5	0	0

TIME 0.90

	"shoulder1"		12	120	0	0
	"elbow1"		13	90	0	0

TIME 1.20

	"shoulder1"		12	30	0	0
	"elbow1"		13	50	0	0

	"shoulder2"		12	15	0	0
	"elbow2"		13	30	0	0

	"gun"			5	-10	0	1

TIME 1.50

	"shoulder1"		12	80	0	0
	"elbow1"		13	100	0	0

	
	"shoulder2"		12	65	0	0
	"elbow2"		13	125	0	0

	"gun"			5	90	0	0