id					90

texture				textures/particles/eatenfloor1.tga

layer				1
additive			0

// 0=normal, 1=blood drops, 2=damage, 3=bullet, 4=weather 
group				0
facevelocity		0
offsetx				8.000000
offsety				8.000000
life				100.000000
alphainit			255.000000
alphainitRndm		0.000000
alphaovertime		0.000000
alphaovertimeRndm	0.000000
scalexinit			1.200000
scalexovertime		0.000000
scalexinitRndm		0.600000
scalexovertimeRndm	0.000000
scaleyinit			1.000000
scaleyovertime		0.000000
scaleyinitRndm		0.000000
scaleyovertimeRndm	0.000000
xvel				0.000000
xvelRndm			0.700000
yvel				0.000000
yvelRndm			0.700000
rotinit				0.000000
rotvel				0.000000
rotinitRndm			99.900002
rotvelRndm			0.020000
rotbouncedamper		0.900000
friction			0.900000
airresistance		0.000000
keepaspect			1
gravity				0.001000
width				16
height				16
collide				1
RemoveOnCollide		0
ReactToExplode		1
gui					0

// (0=none, 1=tiny, 2=bullet, 3=plonk)
SplashType			0
SpawnDelay			0.000000
SpawnDelayRndm		0.000000
r					255
g					255
b					255
rRndm				0
gRndm				0
bRndm				0
