id					56

texture				textures\particles\plutpicked.bmp

layer				0
additive			1

// 0=normal, 1=blood drops, 2=damage, 3=bullet, 4=weather 
group				0
facevelocity		0
offsetx				8.500000
offsety				8.500000
life				2000.000000
alphainit			255.000000
alphainitRndm		0.000000
alphaovertime		-0.050000
alphaovertimeRndm	0.000000
scalexinit			1.500000
scalexovertime		-0.004000
scalexinitRndm		0.500000
scalexovertimeRndm	0.000020
scaleyinit			1.000000
scaleyovertime		0.000000
scaleyinitRndm		0.000000
scaleyovertimeRndm	0.000000
xvel				0.000000
xvelRndm			0.800000
yvel				0.000000
yvelRndm			0.800000
rotinit				0.000000
rotvel				0.000000
rotinitRndm			0.000000
rotvelRndm			0.000000
rotbouncedamper		0.900000
friction			0.900000
airresistance		0.000000
keepaspect			1
gravity				0.001000
width				16
height				16
collide				1
RemoveOnCollide		0
ReactToExplode		1
gui					0

// (0=none, 1=tiny, 2=bullet, 3=plonk)
SplashType			1
SpawnDelay			0.000000
SpawnDelayRndm		0.000000
r					255
g					255
b					255
rRndm				0
gRndm				0
bRndm				0
