id					19

texture				textures/particles/rifleshell.dds
bouncesound			particles/m16_shell.ogg
bouncesoundpitch	0.3

layer				5
additive			0

// 0=normal, 1=blood drops, 2=damage, 3=bullet, 4=weather 
group				0
facevelocity		0
offsetx				8.500000
offsety				8.500000
life				6000.000000
alphainit			255.000000
alphainitRndm		0.000000
alphaovertime		-0.010000
alphaovertimeRndm	0.000000
scalexinit			0.300000
scalexovertime		0.000000
scalexinitRndm		0.000000
scalexovertimeRndm	0.000000
scaleyinit			0.300000
scaleyovertime		0.000000
scaleyinitRndm		0.000000
scaleyovertimeRndm	0.000000
xvel				0.000000
xvelRndm			0.100000
yvel				-0.200000
yvelRndm			0.020000
rotinit				0.000000
rotvel				0.010000
rotinitRndm			0.400000
rotvelRndm			0.000000
rotbouncedamper		0.900000
friction			0.950000
airresistance		0.000000
keepaspect			0
gravity				0.001000
width				32
height				16
collide				1
RemoveOnCollide		0
ReactToExplode		1
gui					0

// (0=none, 1=tiny, 2=bullet, 3=plonk)
SplashType			1
SpawnDelay			0.000000
SpawnDelayRndm		0.000000
r					255
g					255
b					255
rRndm				0
gRndm				0
bRndm				0
