Object = gazon_big_side.P3D

lod = null, 200

[gazon_big_side]
TextureFile1 = gazon_big.dds
EffectFile = simple_matte.fx
Type = 0
Collision = 1
Shadow = 0

[bordur]
TextureFile1 = gazon_night.dds
EffectFile = simple_matte.fx
Type = 0
Collision = 0
Shadow = 0

[plane]
TextureFile1 = plane.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0
