Object = len_tkanih.P3D

lod = len_tkanih_lod_r.rdf, 300

[len_tkanih]
TextureFile1 = len_tkanih_r.dds
//TextureFile2 = enviroment.dds
EffectFile = holey.fx
Type = 0
Collision = 0
shadow = 0

[plane]
TextureFile1 = plane.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0

[plane_a]
TextureFile1 = plane1.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0
