// Sample effect file

texture tex0;

technique tec0
{
    pass p0
    {
	// Turn lighting on and use light 0
        Lighting = false;

	TexCoordIndex[0] = 0;
	Texture[0] = <tex0>;        
        ColorOp[0] = SelectArg1;

	ZEnable = false;
	ZWriteEnable = false;


	CullMode = NONE;
    }
}
