Object = razlom.P3D

[razlom]
TextureFile1 = razlom.dds
EffectFile = transparent_nolight.fx
Type = 1
Collision = 0
Shadow = 0

[light]
TextureFile1 = razlom_light.dds
EffectFile = light_nofog.fx
Type = 102
Collision = 0
Shadow = 0
VertexEffect = movingtex 0.1,0