Object = len_ylong.P3D

lod = len_ylong_lod_snow.rdf, 300

[len_ylong]
TextureFile1 = len_ylong_snow.dds
TextureFile2 = enviroment5.dds
EffectFile = alpha_env1.fx
Type = 0
Collision = 0
shadow = 0

[plane]
TextureFile1 = plane.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0
