Object = larek_moroz.P3D

lod = null, 200

[larek_moroz]
TextureFile1 = larek_moroz.dds
EffectFile = alpha_env1.fx
Type = 0
Collision = 0
Shadow = 0

[plane]
TextureFile1 = plane.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0