Object = klumba_b.P3D

lod = null, 70

[klumba_b]
TextureFile1 = klumba_b.dds
EffectFile = simple_matte.fx
Type = 0
Collision = 0

[plane]
TextureFile1 = plane.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0