Object = svetofor_a.P3D


lod = svetofor_lod.rdf, 50
lod = null, 100

[svetofor_a]
TextureFile1 = svetofor.dds
EffectFile = simple_matte.fx
Type = 0
Collision = 0

[light]
TextureFile1 = svetofor.dds
EffectFile = flick_blend.fx
Type = 1
Collision = 0
VertexEffect = flick 4,32,255

[plane]
TextureFile1 = plane_tree.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0
