Object = len_stat.P3D

lod = len_stat_lod.rdf, 80
lod = null, 350

[len_stat]
TextureFile1 = len_stat.dds
TextureFile2 = enviroment.dds
EffectFile = alpha_env1.fx
Type = 0
Collision = 0
shadow = 0

[plane]
TextureFile1 = plane.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0
