/*
Object = skybox.P3D

[sky_a]
TextureFile1 = C_a_cirk.dds
EffectFile = skybox.fx
Type = 102
Collision = 0

[sky_b]
TextureFile1 = C_a_cirk.dds
EffectFile = skybox.fx
Type = 102
Collision = 0

[sky_c]
TextureFile1 = C_b_cirk.dds
EffectFile = skybox.fx
Type = 102
Collision = 0

[sky_d]
TextureFile1 = C_b_cirk.dds
EffectFile = skybox.fx
Type = 102
Collision = 0

[sky_f]
TextureFile1 = C_c_cirk.dds
EffectFile = skybox.fx
Type = 102
Collision = 0
*/

Object = skybox.P3D

[sky_a]
TextureFile1 = C_a_garage.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_b]
TextureFile1 = C_a_garage.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_c]
TextureFile1 = C_b_garage.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_d]
TextureFile1 = C_b_garage.dds
EffectFile = skybox.fx
Type = 101
Collision = 0

[sky_f]
TextureFile1 = C_c_garage.dds
EffectFile = skybox.fx
Type = 101
Collision = 0
