Object = scraper4.P3D

//lod = len_scraper_lod.rdf, 220

[scraper4]
TextureFile1 = vdnx_brownh.dds
TextureFile2 = enviroment.dds
EffectFile = alpha_env1.fx
Type = 0
Collision = 0
shadow = 1
/*
[plane]
TextureFile1 = plane.dds
EffectFile = shadow.fx
Type = 1
Collision = 0
Shadow = 0
*/