Object = kino.P3D

[kino]
TextureFile1 = unq_building_mdm.dds
EffectFile = simple_matte.fx
Type = 0
Collision = 0

[kino_]
TextureFile1 = kino_blue.dds
EffectFile = self_illu.fx
Type = 1
Collision = 0
Shadow = 0

[teatr_]
TextureFile1 = kino_red.dds
EffectFile = self_illu.fx
Type = 1
Collision = 0
Shadow = 0