Object = cursor_menu.p3d

[cursor_aa]
TextureFile1 = cursor_menu_a.tga
EffectFile = interface.fx
Type = 1
Collision = 1
shadow = 0

[cursor_ab]
TextureFile1 = cursor_menu_c.tga
TextureFile2 = cursor_menu_b.tga
EffectFile = cursor.fx
Type = 0
Collision = 1
shadow = 0
VertexEffect = movingtex 0.0,0.7