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			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film3_03"
						entry_index="26"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film3_04"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film3_04"
						entry_index="27"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film3_05"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film3_05"
						entry_index="28"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film3_06"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film3_06"
						entry_index="29"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film4_01"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film4_01"
						entry_index="31"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film4_02"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film4_02"
						entry_index="32"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film4_03"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film4_03"
						entry_index="33"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film4_04"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film4_04"
						entry_index="34"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film4_05"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film4_05"
						entry_index="35"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film1_03"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film1_03"
						entry_index="3"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film1_04"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film1_04"
						entry_index="4"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film1_05"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film1_05"
						entry_index="5"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film1_06"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film1_06"
						entry_index="6"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film1_07"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film1_07"
						entry_index="7"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="film1_08"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Streamed"
						bank_index="1"
						entry_name="film1_08"
						entry_index="8"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Cue
			name="film1_01">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_01"
				index="0"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_02">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_02"
				index="1"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_09">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_09"
				index="2"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_10">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_10"
				index="3"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_11">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_11"
				index="4"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_12">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_12"
				index="5"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_13">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_13"
				index="6"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_14">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_14"
				index="7"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_15">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_15"
				index="8"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_16">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_16"
				index="9"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_17">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_17"
				index="10"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film2_01">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film2_01"
				index="11"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film2_02">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film2_02"
				index="12"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film2_03">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film2_03"
				index="13"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film2_04">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film2_04"
				index="14"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film3_01">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film3_01"
				index="15"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film3_02">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film3_02"
				index="16"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film3_03">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film3_03"
				index="17"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film3_04">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film3_04"
				index="18"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film3_05">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film3_05"
				index="19"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film3_06">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film3_06"
				index="20"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film4_01">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film4_01"
				index="21"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film4_02">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film4_02"
				index="22"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film4_03">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film4_03"
				index="23"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film4_04">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film4_04"
				index="24"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film4_05">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film4_05"
				index="25"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_03">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_03"
				index="26"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_04">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_04"
				index="27"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_05">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_05"
				index="28"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_06">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_06"
				index="29"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_07">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_07"
				index="30"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="film1_08">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="film1_08"
				index="31"
				weight_min="0"
				weight_max="255" />
		</Cue>
	</SoundBank>
	<SoundBank
		name="Events">
		<Sound
			name="wagon_sell"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="wagon_sell"
						entry_index="18"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="wagon_pickup"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="wagon_pickup"
						entry_index="17"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="wagon_deploy"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="wagon_deploy"
						entry_index="16"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="redlight_on"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="redlight_on"
						entry_index="15"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="redlight_off"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="redlight_off"
						entry_index="14"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="loco_stop"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="loco_stop"
						entry_index="13"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="loco_speedup"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="loco_speedup"
						entry_index="12"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="loco_slowdown"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="loco_slowdown"
						entry_index="11"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="loco_rush"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="loco_rush"
						entry_index="10"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="loco_falldown"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="loco_falldown"
						entry_index="9"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="goal_complete"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="goal_complete"
						entry_index="8"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="farm_placed"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="farm_placed"
						entry_index="7"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="cow_remind"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="cow_remind"
						entry_index="6"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="cow_banish"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="cow_banish"
						entry_index="5"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="cow_appear"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="cow_appear"
						entry_index="4"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="build_start"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="build_start"
						entry_index="3"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="build_made"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="build_made"
						entry_index="2"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="arrow_switch"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="arrow_switch"
						entry_index="1"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="wagon_unload"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="wagon_unload"
						entry_index="0"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="arrow_disable"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="arrow_disable"
						entry_index="19"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="result_time_countdown"
			volume="600"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="result_time_countdown"
						entry_index="26"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="global_progress_fireworks"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="global_progress_fireworks"
						entry_index="20"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="result_honor"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="result_honor"
						entry_index="21"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="result_money_count"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="result_money_count"
						entry_index="22"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="result_print"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="result_print"
						entry_index="23"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="result_profit_countdown"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="result_profit_countdown"
						entry_index="24"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="result_stars"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="result_stars"
						entry_index="25"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="mission_complete"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="mission_complete"
						entry_index="27"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="achievment_reached"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="achievment_reached"
						entry_index="28"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="menu_button_cover"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="menu_button_cover"
						entry_index="29"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="menu_button_press"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="menu_button_press"
						entry_index="30"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="menu_main_show"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="menu_main_show"
						entry_index="31"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="menu_mdis"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="menu_mdis"
						entry_index="32"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="menu_mshow"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="menu_mshow"
						entry_index="33"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="menu_shopitem_press"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="menu_shopitem_press"
						entry_index="34"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="yeti_appear"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="yeti_appear"
						entry_index="35"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="aircraft_fly_deadloop"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="aircraft_fly_deadloop"
						entry_index="36"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="aircraft_fly_ellipse"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="aircraft_fly_ellipse"
						entry_index="37"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="aircraft_fly_line"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="aircraft_fly_line"
						entry_index="38"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="baloon_appear"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="baloon_appear"
						entry_index="39"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="bonus_pickup"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="bonus_pickup"
						entry_index="40"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="elk_appear"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="elk_appear"
						entry_index="41"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="rocket_start"
			volume="0"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="rocket_start"
						entry_index="42"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="wagon_packing"
			volume="-700"
			category="Default"
			rpc_entry="Game3dSound">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="wagon_packing"
						entry_index="43"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Sound
			name="menu_shopitem_available"
			volume="0"
			category="Default">
			<Track
				volume="0">
				<PlayWaveEvent>
					<WaveEntry
						bank_name="Events"
						bank_index="0"
						entry_name="menu_shopitem_available"
						entry_index="44"
						weight="255"
						weight_min="0" />
				</PlayWaveEvent>
			</Track>
		</Sound>
		<Cue
			name="wagon_sell">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="wagon_sell"
				index="0"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="wagon_pickup">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="wagon_pickup"
				index="1"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="wagon_deploy">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="wagon_deploy"
				index="2"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="redlight_on">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="redlight_on"
				index="3"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="redlight_off">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="redlight_off"
				index="4"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="loco_stop">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="loco_stop"
				index="5"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="loco_speedup">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="loco_speedup"
				index="6"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="loco_slowdown">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="loco_slowdown"
				index="7"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="loco_rush">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="loco_rush"
				index="8"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="loco_falldown">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="loco_falldown"
				index="9"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="goal_complete">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="goal_complete"
				index="10"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="farm_placed">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="farm_placed"
				index="11"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="cow_remind">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="cow_remind"
				index="12"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="cow_banish">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="cow_banish"
				index="13"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="cow_appear">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="cow_appear"
				index="14"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="build_start">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="build_start"
				index="15"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="build_made">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="build_made"
				index="16"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="arrow_switch">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="arrow_switch"
				index="17"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="wagon_unload">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="wagon_unload"
				index="18"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="arrow_disable">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="arrow_disable"
				index="19"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="result_time_countdown">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="result_time_countdown"
				index="20"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="global_progress_fireworks">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="global_progress_fireworks"
				index="21"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="result_honor">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="result_honor"
				index="22"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="result_money_count">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="result_money_count"
				index="23"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="result_print">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="result_print"
				index="24"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="result_profit_countdown">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="result_profit_countdown"
				index="25"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="result_stars">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="result_stars"
				index="26"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="mission_complete">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="mission_complete"
				index="27"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="achievment_reached">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="achievment_reached"
				index="28"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="menu_button_cover">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="menu_button_cover"
				index="29"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="menu_button_press">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="menu_button_press"
				index="30"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="menu_main_show">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="menu_main_show"
				index="31"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="menu_mdis">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="menu_mdis"
				index="32"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="menu_mshow">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="menu_mshow"
				index="33"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="menu_shopitem_press">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="menu_shopitem_press"
				index="34"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="yeti_appear">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="yeti_appear"
				index="35"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="aircraft_fly_deadloop">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="aircraft_fly_deadloop"
				index="36"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="aircraft_fly_ellipse">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="aircraft_fly_ellipse"
				index="37"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="aircraft_fly_line">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="aircraft_fly_line"
				index="38"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="baloon_appear">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="baloon_appear"
				index="39"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="bonus_pickup">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="bonus_pickup"
				index="40"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="elk_appear">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="elk_appear"
				index="41"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="rocket_start">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="rocket_start"
				index="42"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="wagon_packing">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="wagon_packing"
				index="43"
				weight_min="0"
				weight_max="255" />
		</Cue>
		<Cue
			name="menu_shopitem_available">
			<Variation
				new_variation_on_loop="0" />
			<SoundEntry
				name="menu_shopitem_available"
				index="44"
				weight_min="0"
				weight_max="255" />
		</Cue>
	</SoundBank>
</XAP>