[global]
ani=0
texture=item.png
stateNum=1

[state0]
x=128
y=128
width=32
height=32
hotPointX=16
hotPointY=16
frame=1
fps=1
loop=-1
next=-1
rectNum=1
rect0x1=-12
rect0x2=12
rect0y1=-12
rect0y2=12
hscale=1
vscale=1