[global]
ani=0
texture=enemyObjectAll.png
stateNum=1

[state0]
x=136
y=384
width=108
height=88
hotPointX=54
hotPointY=44
frame=1
fps=8
loop=-1
next=-1
rectNum=2
rect0x1=-108
rect0x2=108
rect0y1=0
rect0y2=24
rect1x1=-32
rect1x2=32
rect1y1=-88
rect1y2=16