[global]
ani=0
texture=item.png
stateNum=1

[state0]
x=128
y=64
width=16
height=16
hotPointX=8
hotPointY=8
frame=8
fps=8
loop=1
next=0
rectNum=1
rect0x1=-6
rect0x2=6
rect0y1=-6
rect0y2=6
hscale=1
vscale=1