[global]
ani=0
texture=enemyObjectAll.png
stateNum=1

[state0]
x=0
y=368
width=136
height=96
hotPointX=68
hotPointY=48
frame=1
fps=8
loop=-1
next=-1
rectNum=2
rect0x1=-136
rect0x2=136
rect0y1=0
rect0y2=20
rect1x1=-32
rect1x2=32
rect1y1=-96
rect1y2=96