[global]
ani=0
texture=bullet_all.png
stateNum=1

[state0]
x=120
y=24
width=8
height=16
hotPointX=4
hotPointY=8
frame=1
fps=1
loop=1
next=-1
rectNum=1
rect0x1=-4
rect0x2=4
rect0y1=-5
rect0y2=8
z=0.05
