<?xml version="1.0" ?>
<!DOCTYPE bulletml SYSTEM "../bulletml.dtd">

<bulletml 
           >

<action label="rollShots">
 <repeat> <times>200</times> <action>
  <fire>
   <direction type="sequence">11*$1</direction>
   <speed>1</speed>
   <bullet/>
  </fire>
  <repeat> <times>3+$rank*4</times> <action>
   <fire>
    <direction type="sequence">0</direction>
    <speed type="sequence">0.3</speed>
    <bullet/>
   </fire>
  </action> </repeat>

  <wait>2</wait>
 </action> </repeat>
</action>
<action label="right">
 <changeDirection>
  <direction type="absolute">90</direction>
  <term>1</term>
 </changeDirection>
 <changeSpeed>
  <speed type="absolute">1.5</speed>
  <term>1</term>
 </changeSpeed>

 <wait>50</wait>
</action>

<action label="left">
 <changeDirection>
  <direction type="absolute">-90</direction>
  <term>1</term>
 </changeDirection>
 <changeSpeed>
  <speed type="absolute">1.5</speed>
  <term>1</term>
 </changeSpeed>

 <wait>50</wait>
</action>

<action label="top1">
 <repeat> <times>2</times> <action>
  <actionRef label="right"/>
  <actionRef label="left"/>
  <actionRef label="left"/>
  <actionRef label="right"/>
 </action> </repeat>

 <changeSpeed>
  <speed>0</speed>
  <term>1</term>
 </changeSpeed>
 <wait>1</wait>
</action>

<action label="top2">
 <actionRef label="rollShots">
  <param>-1</param>
 </actionRef>
</action>

<action label="top3">
 <actionRef label="rollShots">
  <param>1</param>
 </actionRef>
</action>

</bulletml>
