[global]
ani=0
texture=bullet_all.png
stateNum=1

[state0]
x=64
y=0
width=16
height=16
hotPointX=8
hotPointY=8
frame=4
fps=6
loop=1
next=-1
rectNum=1
rect0x1=-6
rect0x2=6
rect0y1=-6
rect0y2=6
z=0.05

