[global]
ani=0
texture=enemyObjectAll.png
stateNum=1

[state0]
x=244
y=384
width=184
height=48
hotPointX=92
hotPointY=24
frame=1
fps=8
loop=-1
next=-1
rectNum=1
rect0x1=-184
rect0x2=184
rect0y1=-36
rect0y2=16