<?xml version="1.0"?>
<dialog>

	<skin name="skin1" default_type="CLASSIC" font="ui/gun4fc.ttf">
		<color type="BUTTON_TEXT" r="255" g="255" b="255" a="255"/>
		<color type="3D_FACE" r="255" g="255" b="255" a="0"/>
		<color type="3D_DARK_SHADOW" a="0"/>
		<color type="3D_SHADOW" a="0"/>
		<color type="3D_HIGH_LIGHT" a="0"/>
	</skin>


	<gui type="IMAGE" name="img1" x="0" y="0" w="640" h="480" texture="ui/hc_infoscreen.jpg">
	</gui>


	<gui type="STATIC" name="Title" x="240" y="8" w="160" h="30" text="id_rivalmode" alpha="255" border="1" word_wrap="0" fill_bk="0" hcenter="80" font_size="14" font="ui/gun4fc.ttf">
	</gui>

<!-- if singlerace is selected, trackdiff acts like on arcademode. 
if random # is selected, only tracks from the filtered class are used as random tracks -->
	<gui type="STATIC" name="id_trackdiff" x="20" y="55" w="180" h="30" text="id_trackdiff" alpha="255" border="1" word_wrap="0" fill_bk="0" hcenter="80" font_size="14" font="ui/gun4fc.ttf">
		<color r="73" g="211" b="246" a="255"/>
	</gui>

	<gui type="TEXTSLIDER" name="difficulty" tex_focused="ui/ui_selector_slider.tga" btn_aspect_ratio="1.0" x="20" y="80" w="180" h="30" alpha="255" font_size="12" font="ui/gun4fc.ttf" left_tex_norm="ui/ui_Bleft.tga" left_tex_pressed="ui/ui_Bleft_A.tga" right_tex_norm="ui/ui_Bright.tga" right_tex_pressed="ui/ui_Bright_A.tga">
	</gui>

<!-- number of races can be: single race, random 3, random 5, random 7-->
	<gui type="STATIC" name="id_num_races" x="220" y="55" w="180" h="30" text="id_num_races" alpha="255" border="1" word_wrap="0" fill_bk="0" hcenter="80" font_size="14" font="ui/gun4fc.ttf">
		<color r="73" g="211" b="246" a="255"/>
	</gui>
		
	<gui type="TEXTSLIDER" name="slider_num_races" tex_focused="ui/ui_selector_slider.tga" btn_aspect_ratio="1.0" x="220" y="80" w="180" h="30" alpha="255" font_size="12" font="ui/gun4fc.ttf" left_tex_norm="ui/ui_Bleft.tga" left_tex_pressed="ui/ui_Bleft_A.tga" right_tex_norm="ui/ui_Bright.tga" right_tex_pressed="ui/ui_Bright_A.tga">
	</gui>
	
	<!-- grey out if a random # of races is selected -->
	<gui type="STATIC" name="id_track" x="420" y="55" w="180" h="30" text="id_track" alpha="255" border="1" word_wrap="0" fill_bk="0" hcenter="80" font_size="14" font="ui/gun4fc.ttf">
		 <color r="73" g="211" b="246" a="255"/>
	</gui>
    
    <gui type="TEXTSLIDER" name="track" tex_focused="ui/ui_selector_slider.tga" btn_aspect_ratio="1.0" x="420" y="80" w="188" h="30" alpha="255" font_size="12" font="ui/gun4fc.ttf" left_tex_norm="ui/ui_Bleft.tga" left_tex_pressed="ui/ui_Bleft_A.tga" right_tex_norm="ui/ui_Bright.tga" right_tex_pressed="ui/ui_Bright_A.tga">
	</gui>
	
	<gui type="STATIC" name="id_player1" x="20" y="170" w="160" h="30" text="id_player1" alpha="255" border="1" word_wrap="0" fill_bk="0" hcenter="80" font_size="14" font="ui/gun4fc.ttf">
		<color r="73" g="211" b="246" a="255"/>
	</gui>
	
	<gui type="STATIC" name="id_player2" x="20" y="220" w="160" h="30" text="id_player2" alpha="255" border="1" word_wrap="0" fill_bk="0" hcenter="80" font_size="14" font="ui/gun4fc.ttf">
		<color r="73" g="211" b="246" a="255"/>
	</gui>
	
	<gui type="STATIC" name="id_player3" x="20" y="270" w="160" h="30" text="id_player3" alpha="255" border="1" word_wrap="0" fill_bk="0" hcenter="80" font_size="14" font="ui/gun4fc.ttf">
		<color r="73" g="211" b="246" a="255"/>
	</gui>
	
	<gui type="STATIC" name="id_player4" x="20" y="320" w="160" h="30" text="id_player4" alpha="255" border="1" word_wrap="0" fill_bk="0" hcenter="80" font_size="14" font="ui/gun4fc.ttf">
		<color r="73" g="211" b="246" a="255"/>
	</gui>
		
	<gui type="TEXTSLIDER" name="player1" tex_focused="ui/ui_selector_slider.tga" btn_aspect_ratio="1.0" x="220" y="170" w="180" h="30" alpha="255" font_size="12" font="ui/gun4fc.ttf" left_tex_norm="ui/ui_Bleft.tga" left_tex_pressed="ui/ui_Bleft_A.tga" right_tex_norm="ui/ui_Bright.tga" right_tex_pressed="ui/ui_Bright_A.tga">
	</gui>
	<gui type="TEXTSLIDER" name="player2" tex_focused="ui/ui_selector_slider.tga" btn_aspect_ratio="1.0" x="220" y="220" w="180" h="30" alpha="255" font_size="12" font="ui/gun4fc.ttf" left_tex_norm="ui/ui_Bleft.tga" left_tex_pressed="ui/ui_Bleft_A.tga" right_tex_norm="ui/ui_Bright.tga" right_tex_pressed="ui/ui_Bright_A.tga">
	</gui>
	<gui type="TEXTSLIDER" name="player3" tex_focused="ui/ui_selector_slider.tga" btn_aspect_ratio="1.0" x="220" y="270" w="180" h="30" alpha="255" font_size="12" font="ui/gun4fc.ttf" left_tex_norm="ui/ui_Bleft.tga" left_tex_pressed="ui/ui_Bleft_A.tga" right_tex_norm="ui/ui_Bright.tga" right_tex_pressed="ui/ui_Bright_A.tga">
	</gui>
	<gui type="TEXTSLIDER" name="player4" tex_focused="ui/ui_selector_slider.tga" btn_aspect_ratio="1.0" x="220" y="320" w="180" h="30" alpha="255" font_size="12" font="ui/gun4fc.ttf" left_tex_norm="ui/ui_Bleft.tga" left_tex_pressed="ui/ui_Bleft_A.tga" right_tex_norm="ui/ui_Bright.tga" right_tex_pressed="ui/ui_Bright_A.tga">
	</gui>
  
	
	<gui type="BUTTON" name="id_start" default_focus="1" x="240" y="438" w="160" h="30" text="id_start" alpha="255" tex_focused="ui/ui_selector.tga" tex_pressed="ui/ui_selector_pressed.tga" border="1" word_wrap="0" fill_bk="0" font_size="14" font="ui/gun4fc.ttf">
	</gui>
		
	<gui type="BUTTON" name="id_mainmenu" x="470" y="438" w="140" h="30" text="id_mainmenu" alpha="255" tex_focused="ui/ui_selector.tga" tex_pressed="ui/ui_selector_pressed.tga" border="1" word_wrap="0" fill_bk="0" font_size="14" font="ui/gun4fc.ttf">
	</gui>
		
</dialog>