New Version 1.1 to 1.2 Changes
------------------------------
Added textures to suspension uprights, halfshafts, suspension upper arms and rear view 
mirror stands for ALL chassis.
- Implemented by Stefan Magnusson using the textures by TedJr (calipers), Volker Holz 
(suspension uprights, arms).
Philippe Charuest's Brabham car and Michiel Pompert's BRM P115 car now have the latest 
eye-candy updates.
Split dash implementation for Michiel Pompert's BRM car.
Added an alternate Murasama car that uses a gated shifter, based on Bruce M. Johnson's v2-2 and 
GPLSF.
Clean up of various cars 3do, to clean up how they look in game and fix errors.
- Changes and fixes implemented by Stefan Magnusson of GPL The Addons

Cooper, BRM, and the alternate Honda with gated shifter are using the H-gate shifter graphic from GPLEA's Ferrari for a more defined/detailed look.
- Suggestion by Dave Mack and graphic by GPLEA

Ferrari 3D Wheels are new from Bruce M. Johnson.  Low and High-res wheel textures 
included.
Lotus 3D Wheels come in Low-res textures now as well as High-res.

Lots of other small changes here is a partial more detailed listing..

Textured brake calipers, halfshafts and midaxles for all cars implemented by Stefan Magnusson
Textured brake caliper texture originally created by TedJr.
Rear view mirror rims created by Thorsten Thierolf
Bolts holding the rear view mirrors originally created by Bruce M. Johnson
Rollbars most are originally created by Bruce M. Johnson
Suspension halfshaft textures created by Stefan Magnusson
Various part textures have been re-colored by Stefan Magnusson
Textured suspension uprights and upper arms originally created by Volker Holz
Textured suspension uprights, upper arms and rear-view mirror holders for all cars implemented by Stefan Magnusson
Split dashes for ALL these car chassis implemented by Stefan Magnussson
Rounded helmet bills/peaks for all cars implemented by Stefan Magnusson
Cleanup of various graphical bugs and implementing lots of eye-candy updating to bring out the best in all cars!
Philippe Charuest for his new Brabham car updates with more realistic shape which is included as an alternate to use
Michiel Pompert for his new P115 BRM car updates with more realistic shape which is included as an alternate to use - vikings GPL site
Rounded dashboard/windscreen for Michiel Pompert's P115 BRM by Stefan Magnusson
Alternate Murasama car with gated shifter is based on Bruce M. Johnson's v2-2 with dashboard by GPLSF
and some interior by GPLSF as well



Version 1.0 to 1.1 Update 1 Changes
-----------------------------------
Updates include:

1.  I kind of felt the car set would be incomplete if I didn't add textured
    half shafts and brake calipers to Bruce's v1 Lotus.  Also corrected some
    errors I made in many of the car 3DO's:

BRM             Texture mapping wrong in some places.
Brabham         Texture mapping wrong in some places.
Cooper          Yellow steering wheel in mirrors
Eagle           Yellow steering wheel in mirrors
                Polygon error on one brake caliper
                Dashboard vertex edited to avoid flashing line
Ferrari         Yellow steering wheel in mirrors
                Texture mapping wrong in some places.
                Adjusted the meter needles on tach guage slightly
Honda           Nothing (no files included in the attached archive)
Lotus v1        Split dashboard GPLSF v3
                Textured half shafts and brake calipers
Lotus v2        Nothing (no files included in the attached archive)

2.  Made some files in case people are using alternative drivers. I have 
    checked the most common patches and made the 3DO's and MIP's needed 
    (mainly BRM files).

- Updates done by Stefan Magnusson of GPL The Addons.

3.  Lotus Engine texture is now more detailed.  By Loyd Cole.
4.  Brabham is now using Firestone tire treads instead of Goodyear treads it
    just looks more authentic.
5.  Cooper is now using Firestone tire treads instead of the old Goodyear
    treads which should not have been using the Goodyears.
6.  Updated WheelSwap.bat file to reflect the changes to the tire textures.
7.  The realistic driver's faces are now back in the set as they should have
    been.
8.  Honda had two minor errors previously that are now fixed, one was the 
    "mlrtire0.3do" file for the 3d wheels was using the wrong speed thread 2 
    mip, and the other problem was the Murasama.3do did not contain 
    the association for the Honda driver's shoulder mip in it which was done by
    jbviking.

- Changes made by Jon Ferraez



Version 1.0 to 1.1 Changes
--------------------------
Changed to Cooper exterior texture reworkings to fix crashing bug by David Wright - Legends of 67
Added 2D Modified Wheels for all cars except Lotus by jb viking - vikings GPL site
Fixed the line going down center of Bruce Johnson's Ferrari 312 dash.
Zaf's Ferrari front and rear suspension fixes, nose changes.
Tedjr's Ferrari textured brake calipers, idea for textured midaxles, removed rear disc 
brakes.
Changed back to black Ferrari Cockpit sidepanels by Volker Holz - Vatican Pits
Textured brake calipers for all cars implemented by Stefan Magnusson - GPL The Addons
Textured midaxle's mapped to all cars in any detail implemented by Stefan Magnusson - GPL The Addons
Brabham cockpit sidepanel edits by Stefan Magnusson - GPL The Addons
Honda cockpit sides color edit, and bottom of dash changed by Stefan Magnusson - GPL The Addons
Honda now using the GPLSF guages instead of Bruce M Johnson's - Stefan Magnusson - GPL The Addons
All car 3DO's are now edited to use split dashes by Stefan Magnusson - GPL The Addons
More realistic chrome rollbar for the BRM
Updated WheelSwap to reflect new installed wheels
Made it easy to make the carset compatible with glide by implementing a batch file
Made it easy to add Bruce Johnson's Lotus version 2 into the carset

08-29-2001
Jon Ferraez
website: http://jfcarsets.cjb.net
email: jferraez@ziplip.com
