
// Reload anims should last around the duration of the guns reload
// and should start/end in the normal gun idle pose


SPEED		0.83

ROTATE 		-90


PARENT 		"elbow1"	"shoulder1" 	
PARENT 		"elbow2"	"shoulder2" 	
PARENT		"gun"		"elbow2"

TIME 0.0
	
	"shoulder1"		12	50	0	0
	"elbow1"		13	115	0	0

	
	"shoulder2"		12	85	0	0
	"elbow2"		13	95	0	0

	"gun"			5	90	0	0

TIME 0.1
	
	"shoulder1"		12	0	0	0
	"elbow1"		13	30	0	0


TIME 0.2
	
	"shoulder1"		12	40	0	0
	"elbow1"		13	70	0	0

	
	"shoulder2"		12	15	0	0
	"elbow2"		13	125	0	0

	"gun"			5	125	0	0

TIME 0.3
	
	"shoulder1"		12	60	0	0
	"elbow1"		13	110	0	0

TIME 0.4
	
	"shoulder1"		12	60	0	0
	"elbow1"		13	150	0	0

	"shoulder2"		12	35	0	0
	"elbow2"		13	120	0	0

	"gun"			5	120	0	0

TIME 0.5
	
	"shoulder1"		12	70	0	0
	"elbow1"		13	130	0	0

	"gun"			5	70	0	0
	

TIME 0.6
	
	"shoulder1"		!	50	0	0
	"elbow1"		!	115	0	0

	"shoulder2"		!	85	0	0
	"elbow2"		!	95	0	0

	"gun"			!	90	0	0


TIME 100.0
	
	"shoulder1"		!	50	0	0
	"elbow1"		!	115	0	0

	"shoulder2"		!	85	0	0
	"elbow2"		!	95	0	0

	"gun"			!	90	0	0