name = "Prop"
id = 4
description = "A prop - usually which is solid and sometimes can be destroyed."

"can have name"	=	"1"
"custom texture" = "1"
"draw bounds" = "1"

"select layer" 		= "1"
"edit bounds" 		= "1"

"show texture loader"		= "1"

"editbox int 2"	=	"Break Strength: (0 = don't break)"
"editbox int 3"	=	"Explosion Size: (0 = none):"

"dropdown 4"	=	"Particle To Spawn:"
"options 4"	=	"~particles"

"editbox int 5"	=	"Number of Particles:"
"checkbox 6"	=	"Additive Blending:"
"additive from" = "6"

"dropdown 7"	=	"Alpha Animation:"
"options 7"	=	"None=0;Flicker High=1;Flicker Med=2;Flicker Low=3;Strobe Slow High=4;Strobe Slow Med=5;Strobe Slow Low=6;Strobe Med High=7;Strobe Med Med=8;Strobe Med Low=9;Strobe Fast High=10;Strobe Fast Med=11;Strobe Fast Low=12;Strobe XFast High=13;Strobe XFast Med=14;Strobe XFast Low=15;"
"animated alpha" = "7"

"string 2"  = "Trigger on break:"
"show connection"		= "2"

"restrict layers" = "refractback;behindback;behindsolid;overall;refractfore;worldprop"

category = "decal"