id					76

texture				textures/particles/watersplashmist.bmp

layer				2
additive			0

// 0=normal, 1=blood drops, 2=damage, 3=bullet, 4=weather 
group				0
facevelocity		0
offsetx				32.000000
offsety				32.000000
life				10.000000
alphainit			255.000000
alphainitRndm		0.000000
alphaovertime		-0.810000
alphaovertimeRndm	0.010000
scalexinit			0.850000
scalexovertime		0.000310
scalexinitRndm		0.300000
scalexovertimeRndm	0.000000
scaleyinit			1.000000
scaleyovertime		0.000310
scaleyinitRndm		0.000000
scaleyovertimeRndm	0.000000
xvel				0.000000
xvelRndm			0.030000
yvel				-0.030000
yvelRndm			0.010000
rotinit				0.000000
rotvel				0.000000
rotinitRndm			0.900000
rotvelRndm			0.001000
rotbouncedamper		1.000000
friction			0.000000
airresistance		0.000000
keepaspect			1
gravity				0.000150
width				8
height				8
collide				0
RemoveOnCollide		0
ReactToExplode		0
gui					0

// (0=none, 1=tiny, 2=bullet, 3=plonk)
SplashType			0
SpawnDelay			0.000000
SpawnDelayRndm		0.000000
r					255
g					255
b					255
rRndm				0
gRndm				0
bRndm				0
