name = "Weather"
id = 28

"select layer" 		= "0"
"show texture loader"		= "1"

"dropdown 0"	=	"Weather Type:"
"options 0"	=	"Rain=0;Mist=1;Snow=2;Refraction=3;Solid Rain=4"


"editbox int 1"	=	"Number of Particles:"
"editbox 2"	=	"X Velocity:"
"editbox 3"	=	"Y Velocity:"
"editbox 4"	=	"X Random:"
"editbox 5"	=	"Y Random:"

"dropdown 6"	=	"Layer:"
"options 6"	=	"Behind All=0;Behind Solid=2;Above=3; Above All=4; Decal Landscape=5; Decal All=6;Behind all=2;Refract Background=1;Refract All=7"

"texture" 				= "FWEdit/textures/e_weather.dds"
"texture width"			= "32"
"texture height"		= "32"