
// Reload anims should last around the duration of the guns reload
// and should start/end in the normal gun idle pose

SPEED		1.0
NOLOOP 

ROTATE 		-90


PARENT 		"elbow1"	"shoulder1" 	
PARENT 		"elbow2"	"shoulder2" 	
PARENT		"gun"		"elbow2"

TIME 0.0
	
	"shoulder1"		16	70	0	0
	"elbow1"		18	90	0	0

	
	"shoulder2"		12	30	0	0
	"elbow2"		13	100	0	0

	"gun"			5	90	0	0

TIME 0.05
	"gun"			5	80	0	0

TIME 0.1 // Loosen
	"shoulder1"		16	30	0	0
	"elbow1"		18	100	0	0
	"gun"			5	90	0	0

TIME 0.2 // Yank out
	"shoulder1"		16	45	0	0
	"elbow1"		18	80	0	0
	"gun"			5	90	0	0

TIME 0.25
	"shoulder1"		16	25	0	0
	"elbow1"		18	45	0	0
	"gun"			5	90	0	0

TIME 0.30
	"shoulder1"		16	25	0	0
	"elbow1"		18	50	0	0

	"shoulder2"		12	30	0	0
	"elbow2"		13	90	0	0

TIME 0.35 // Magazine is in.
	"shoulder1"		16	40	0	0
	"elbow1"		18	90	0	0

	
	"gun"			5	80	0	0

TIME 0.45 // Hand rests on the magazine.
	"shoulder1"		16	30	0	0
	"elbow1"		18	90	0	0

	"shoulder2"		12	30	0	0
	"elbow2"		13	90	0	0

	
	"gun"			5	90	0	0

	0	0

TIME 0.55 // Hand cocks
	"shoulder1"		16	80	0	0
	"elbow1"		18	95	0	0

	"gun"			5	90	0	0
	
TIME 0.70 // Hand cocks
	"shoulder1"		16	10	0	0
	"elbow1"		18	140	0	0
	"gun"			5	120	0	0

TIME 0.75 // Keep holding that cock, mister.
	"shoulder1"		16	10	0	0
	"elbow1"		18	140	0	0

	"shoulder2"		16	0	0	0
	"elbow2"		18	130	0	0



TIME 0.80 // Bust your load.
	"shoulder1"		16	80	0	0
	"elbow1"		18	95	0	0

TIME 0.90
	
	"shoulder1"		16	70	0	0
	"elbow1"		18	90	0	0

	
	"shoulder2"		12	30	0	0
	"elbow2"		13	100	0	0

	"gun"			5	90	0	0
