#Fourth chest, main map, ring Quest
from APIUtils import guardedChest, dice

def fireEvent(e):
    return guardedChest(e,
        "RingChst1",
        0x40, 0x80,
        [("Crueman", 2, 2, 10), ("Lightning Mage", 1, 1, 30)],
        ["After vanquising your foes, you notice an old chest hidden in the shadows..."],
        ["You see a chest here, that has not been disturbed in some time."],
        ["As you leave, you notice small scavangers approaching the chest to see if anything is left.",
         "You doubt anything would be here if you came back."],
         4, 35, 5000, [], dice(1, 6, 2), "a chest",
        "Treasure")
