#Dragon cave chest
from APIUtils import guardedChest, dice

def fireEvent(e):
    return guardedChest(e,
        "DragonChest1",
        0x40, 0x80,
        [("Red Dragon", 2, 1, 40)],
        ["Wading through the gory remnants of battle, you find a chest!"],
        ["You see a chest here, that has not been disturbed recently."],
        ["As you leave, The charred remnants of the chest collapse"],
         6, 20, 50000, [], dice(1, 4, 1), "a chest",
        "Treasure")
