#Nodename       Filename    Collision(non-zero=true)     Special Type (0=standard, 1=secret door) Height (default=1, max 4)
outerwall		pics/walls/outerwall.dat 1 0		2
outerwall2		pics/walls/outerwall2.dat 1 0		2
gatewall		pics/walls/gatewall.dat 1 0		3
mtowerwall		pics/walls/magetowerwall.dat 1 0	4
mtowerdoor		pics/walls/magetowerdoor.dat 0 0	4
gtowerwall		pics/walls/guardtowerwall.dat 1 0	4
gtowerdoor		pics/walls/guardtowerdoor.dat 0 0	4
NonHouseWall      pics/walls/stonewall03.dat 1 0	2
shrub			pics/walls/shrubs.dat 1 0
shrubs	      pics/walls/tree_dead.dat 1 0		2
tree_t		pics/walls/tree_town.dat 1 0		2
NonHouseWall2     pics/walls/nonhousewall02.dat 1 0
Cave_Entrance	pics/walls/cave_entrance.dat 0 0
#HouseWall		pics/walls/stonewall02.dat 1 0
#HouseDoor1		pics/walls/housedoor01.dat 0 0
#HouseDoor1L	pics/walls/housedoor01.dat 1 0
CityGateOpen	pics/walls/CityDoor1.dat 0 0
CityGateClosed	pics/walls/CityDoor2.dat 0 0
path1			pics/walls/path1.dat 1 0
sand1			pics/walls/sand01.dat 1	0
ocean1		pics/walls/ocean01.dat 1 0
Coast1		pics/walls/coast01.dat 1 0
Hills1		pics/walls/hills01.dat 1 0
Grass           pics/walls/grass.dat 1 0
Invisi		pics/walls/invisi.dat 1 0
