; generated by SpriteEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\..\

SPRITE {
  NAME="default"
  LOOPING=TRUE
  CONTINUOUS=FALSE
  PRECISE=TRUE
  FRAME {
    DELAY = 0
    KEYFRAME=FALSE
    IMAGE = "actors\benzzen\sprites\b.png"
    EDITOR_SELECTED=TRUE
  }

}

