; generated by SceneEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\

SCENE {
  NAME="room03"
  CAPTION=""
  PERSISTENT_STATE=TRUE
  SCRIPT="scenes\room03\scr\scene_init.script"
  SCRIPT="scripts\scene.script"
  
  ; ----- editor settings
  EDITOR_MARGIN_H=100
  EDITOR_MARGIN_V=100
  EDITOR_COLOR_FRAME { 136,136,136,224 }
  EDITOR_COLOR_ENTITY_SEL { 255,0,0,255 }
  EDITOR_COLOR_REGION_SEL { 255,0,0,255 }
  EDITOR_COLOR_BLOCKED_SEL { 255,0,0,255 }
  EDITOR_COLOR_DECORATION_SEL { 255,0,0,255 }
  EDITOR_COLOR_WAYPOINTS_SEL { 255,0,0,255 }
  EDITOR_COLOR_ENTITY { 0,128,0,255 }
  EDITOR_COLOR_REGION { 0,0,255,255 }
  EDITOR_COLOR_DECORATION { 0,255,255,255 }
  EDITOR_COLOR_BLOCKED { 128,0,128,255 }
  EDITOR_COLOR_WAYPOINTS { 0,0,255,255 }
  EDITOR_COLOR_SCALE { 0,255,0,255 }
  EDITOR_SHOW_REGIONS=TRUE
  EDITOR_SHOW_BLOCKED=TRUE
  EDITOR_SHOW_DECORATION=TRUE
  EDITOR_SHOW_ENTITIES=TRUE
  EDITOR_SHOW_SCALE=TRUE
  
  ; ----- waypoints
  
  ; ----- layers
  LAYER {
    NAME="main"
    CAPTION=""
    MAIN=TRUE
    WIDTH=800
    HEIGHT=600
    ACTIVE=TRUE
    EDITOR_SELECTED=TRUE
    ENTITY {
      NAME="background"
      CAPTION=""
      ACTIVE=TRUE
      X=0
      Y=50
      SCALABLE=FALSE
      INTERACTIVE=FALSE
      COLORABLE=FALSE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SPRITE="scenes\room03\background.jpg"
    }

    ENTITY {
      NAME="notes"
      CAPTION="/str0496/Notes"
      ACTIVE=FALSE
      X=319
      Y=405
      SCALABLE=FALSE
      INTERACTIVE=TRUE
      COLORABLE=FALSE
      EDITOR_SELECTED=TRUE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room03\scr\notes.script"
      SPRITE="scenes\room03\notes.png"
    }

    ENTITY {
      NAME="new entity"
      CAPTION="/str0497/Dveře"
      ACTIVE=TRUE
      X=184
      Y=431
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room03\scr\dvere.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {152,177}
        POINT {216,194}
        POINT {214,407}
        POINT {153,431}
      }

    }

    ENTITY {
      NAME="new entity 2"
      CAPTION="/str0498/Počítačový terminál"
      ACTIVE=TRUE
      X=352
      Y=324
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room03\scr\pocitac.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {317,236}
        POINT {388,239}
        POINT {388,320}
        POINT {319,324}
      }

    }

    ENTITY {
      NAME="new entity 3"
      CAPTION="/str0499/Židle"
      ACTIVE=TRUE
      X=416
      Y=370
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room03\scr\zidle.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {410,285}
        POINT {442,288}
        POINT {443,363}
        POINT {413,370}
        POINT {389,365}
        POINT {389,333}
        POINT {409,328}
      }

    }

    ENTITY {
      NAME="new entity 4"
      CAPTION="/str0500/Matrace"
      ACTIVE=TRUE
      X=626
      Y=455
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room03\scr\postel.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {543,356}
        POINT {616,358}
        POINT {710,455}
        POINT {568,451}
      }

    }

    ENTITY {
      NAME="new entity 5"
      CAPTION="/str0501/Okno"
      ACTIVE=TRUE
      X=471
      Y=331
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room03\scr\okno.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {431,185}
        POINT {508,179}
        POINT {512,331}
        POINT {448,331}
        POINT {449,285}
        POINT {431,285}
      }

    }

    REGION {
      NAME="floor"
      CAPTION=""
      BLOCKED=FALSE
      DECORATION=FALSE
      ACTIVE=FALSE
      SCALE=0
      ALPHA_COLOR { 255,255,255 }
      ALPHA = 255
      EDITOR_SELECTED=FALSE
      POINT {50,50}
      POINT {750,50}
      POINT {750,550}
      POINT {50,550}
    }

    ENTITY {
      NAME="new entity 6"
      CAPTION="/str0502/Nápis na stěně"
      ACTIVE=TRUE
      X=712
      Y=315
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room03\scr\napis.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {651,193}
        POINT {774,57}
        POINT {747,260}
        POINT {672,315}
      }

    }

    ENTITY {
      NAME="new entity 7"
      CAPTION="/str0503/Okno"
      ACTIVE=TRUE
      X=430
      Y=183
      SCALABLE=FALSE
      INTERACTIVE=TRUE
      COLORABLE=FALSE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room03\scr\okno.script"
      SPRITE="sprites\blesk2.sprite"
    }

  }

  ; ----- scale levels
  SCALE_LEVEL {
    Y=599
    SCALE=70
  }
  SCALE_LEVEL {
    Y=600
    SCALE=100
  }
  ; ----- rotation levels
  
  ; ----- free entities
}
