; generated by SceneEdit

; $EDITOR_PROJECT_ROOT_DIR$ ..\..\..\

SCENE {
  NAME="room02"
  CAPTION=""
  PERSISTENT_STATE=TRUE
  SCRIPT="scenes\room02\scr\scene_init.script"
  SCRIPT="scripts\scene.script"
  
  ; ----- editor settings
  EDITOR_MARGIN_H=100
  EDITOR_MARGIN_V=100
  EDITOR_COLOR_FRAME { 136,136,136,224 }
  EDITOR_COLOR_ENTITY_SEL { 255,0,0,255 }
  EDITOR_COLOR_REGION_SEL { 255,0,0,255 }
  EDITOR_COLOR_BLOCKED_SEL { 255,0,0,255 }
  EDITOR_COLOR_DECORATION_SEL { 255,0,0,255 }
  EDITOR_COLOR_WAYPOINTS_SEL { 255,0,0,255 }
  EDITOR_COLOR_ENTITY { 0,128,0,255 }
  EDITOR_COLOR_REGION { 0,0,255,255 }
  EDITOR_COLOR_DECORATION { 0,255,255,255 }
  EDITOR_COLOR_BLOCKED { 128,0,128,255 }
  EDITOR_COLOR_WAYPOINTS { 0,0,255,255 }
  EDITOR_COLOR_SCALE { 0,255,0,255 }
  EDITOR_SHOW_REGIONS=TRUE
  EDITOR_SHOW_BLOCKED=TRUE
  EDITOR_SHOW_DECORATION=TRUE
  EDITOR_SHOW_ENTITIES=TRUE
  EDITOR_SHOW_SCALE=TRUE
  
  ; ----- waypoints
  
  ; ----- layers
  LAYER {
    NAME="main"
    CAPTION=""
    MAIN=TRUE
    WIDTH=800
    HEIGHT=600
    ACTIVE=TRUE
    EDITOR_SELECTED=TRUE
    ENTITY {
      NAME="background"
      CAPTION=""
      ACTIVE=TRUE
      X=0
      Y=50
      SCALABLE=FALSE
      INTERACTIVE=FALSE
      COLORABLE=FALSE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SPRITE="scenes\room02\background.jpg"
    }

    REGION {
      NAME="floor"
      CAPTION=""
      BLOCKED=FALSE
      DECORATION=FALSE
      ACTIVE=FALSE
      SCALE=0
      ALPHA_COLOR { 255,255,255 }
      ALPHA = 255
      EDITOR_SELECTED=FALSE
      POINT {281,417}
      POINT {586,415}
      POINT {678,399}
      POINT {999,399}
      POINT {1026,429}
      POINT {1588,463}
      POINT {1588,500}
      POINT {5,489}
    }

    ENTITY {
      NAME="new entity 4"
      CAPTION=""
      ACTIVE=TRUE
      X=562
      Y=198
      SCALABLE=FALSE
      INTERACTIVE=FALSE
      COLORABLE=FALSE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SPRITE="sprites\bar.sprite"
    }

    ENTITY {
      NAME="new entity"
      CAPTION="/str0492/Východ"
      ACTIVE=TRUE
      X=52
      Y=362
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room02\scr\vychod.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {26,222}
        POINT {77,222}
        POINT {79,349}
        POINT {27,362}
      }

    }

    ENTITY {
      NAME="new entity 5"
      CAPTION="/str0493/Výherní automat"
      ACTIVE=TRUE
      X=471
      Y=341
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=TRUE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=9
      SCRIPT="scenes\room02\scr\poker.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {448,263}
        POINT {495,265}
        POINT {494,341}
        POINT {450,341}
      }

    }

    ENTITY {
      NAME="new entity 2"
      CAPTION="/str0494/WC"
      ACTIVE=TRUE
      X=394
      Y=320
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room02\scr\wc.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {375,211}
        POINT {411,209}
        POINT {413,320}
        POINT {378,318}
      }

    }

    ENTITY {
      NAME="new entity 3"
      CAPTION="/str0495/Syntezátor"
      ACTIVE=TRUE
      X=624
      Y=315
      SCALABLE=TRUE
      INTERACTIVE=TRUE
      COLORABLE=TRUE
      EDITOR_SELECTED=FALSE
      WALK_TO_X=0
      WALK_TO_Y=0
      WALK_TO_DIR=7
      SCRIPT="scenes\room02\scr\sytezator.script"
      REGION {
        NAME="<unnamed>"
        CAPTION=""
        ACTIVE=TRUE
        EDITOR_SELECTED_POINT=-1
        POINT {606,269}
        POINT {651,273}
        POINT {640,315}
        POINT {598,315}
      }

    }

  }

  ; ----- scale levels
  SCALE_LEVEL {
    Y=502
    SCALE=70
  }
  SCALE_LEVEL {
    Y=505
    SCALE=70
  }
  ; ----- rotation levels
  
  ; ----- free entities
}
