<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
	<Node id="TransitionBackground" parent="SceneTransition" />
	<Node id="SceneTransitionTip" parent="SceneTransition" />
	<Node id="SceneGameClassic" parent="Scene" />
	<Node id="SceneGamePuzzleEditor" parent="Scene" />
	<Node id="SceneGameCountdown" parent="Scene" />
	<Node id="SceneGameContinuous" parent="Scene" />
	<Node id="SceneGameStrategy" parent="Scene" />
	<Node id="SceneGamePuzzle" parent="Scene" />
	<Node id="SceneGameRelapse" parent="Scene" />
	<Node id="SceneGameClassic" parent="Scene" />
	<Node id="SceneGameBlocktopusBoss" parent="Scene" />
	<Node id="SceneGameCityBoss" parent="Scene" />
	<Node id="SceneGameAlienBoss" parent="Scene" />
	<Node id="SceneGameWaterBoss" parent="Scene" />
	<Node id="SceneGameMoonBoss" parent="Scene" />
	<Node id="SceneGameBlockodileBoss" parent="Scene" />
	<Node id="SceneGameIceCubeBoss" parent="Scene" />
	<Node id="SceneGameAbombinableSnowmanBoss" parent="Scene" />  
	<Node id="SceneGameBlockWidowBoss" parent="Scene" />
	<Node id="SceneGameDoubleClassic" parent="Scene" />
	<Node id="SceneGameDoubleRelapse" parent="Scene" />
	<Node id="SceneGameDoubleStrategy" parent="Scene" />
	<Node id="SceneGameDoubleContinuous" parent="Scene" />
	<Node id="SceneGamePuzzle" parent="Scene" />
	<Node id="SceneSlots" parent="Scene" />
	<Node id="SceneCasino" parent="Scene" />
	<Node id="SceneHiLo" parent="Scene" />
	<Node id="SceneWheelOfFortune" parent="Scene" />
	<Node id="ScenePachinko" parent="Scene" />
	<Node id="SceneShop" parent="Scene" />
	<Node id="SceneQuestComplete" parent="Scene" />
	<Node id="SceneSplash" parent="Scene" />
	<Node id="SceneLoad" parent="Scene" />
	<Node id="SceneSelection" parent="Scene" />
	<Node id="SceneQuickPlay" parent="Scene" />
	<Node id="SceneMap" parent="Scene" />
	<Node id="SceneGame" parent="Scene" />
	<Node id="EbAdDialog" parent="Dialog" />
	<Node id="DialogYesNo" parent="Dialog" />
	<Node id="DialogPlayerSelect" parent="Dialog" />
	<Node id="DialogNameInput" parent="Dialog" />
	<Node id="DialogSettings" parent="Dialog" />
	<Node id="DialogHighScore" parent="Dialog" />
	<Node id="DialogHelp" parent="Dialog" />
	<Node id="DialogCredits" parent="Dialog" />
	<Node id="DialogMenu" parent="Dialog" />
	<Node id="DialogPause" parent="Dialog" />
	<Node id="DialogGeneric" parent="Dialog" />
	<Node id="DialogSecondaryObjectiveDescription" parent="Dialog" />
	<Node id="DialogHiddenOutfitDescription" parent="Dialog" />
	<Node id="FacebookContainer" parent="Dialog" />
	<Node id="DialogVignetteQuest" parent="Dialog" />
	<Node id="DialogLevelComplete" parent="Dialog" />
	<Node id="DialogShopConfirm" parent="Dialog" />
	<Node id="DialogWinRedeemedCostume" parent="Dialog" />
	<Node id="DialogWinCode" parent="Dialog" />
	<Node id="DialogRetry" parent="Dialog" />
	<Node id="DialogModeIntro" parent="Dialog" />
	<Node id="DialogBossIntro" parent="Dialog" />
	<Node id="DialogMoving" parent="Dialog" />
	<Node id="DialogWinCode" parent="Dialog" />
	<Node id="DialogViewCodes" parent="Dialog" />
	<Node id="DialogRetry" parent="Dialog" />
	<Node id="DialogExitLevel" parent="Dialog" />
	<Node id="DialogShareOnlineScore" parent="Dialog" />
	<Node id="DialogLandIntro" parent="Dialog" />
	<Node id="DialogBossDefeat" parent="Dialog" />
	<Node id="DialogRedeemCodes" parent="Dialog" />
	<Node id="BlockCover" parent="Button" />
	<Node id="NumberLabel" parent="Label" />
	<Node id="GameBoardClassic" parent="Sprite" />
	<Node id="GameBoardContinuous" parent="Sprite" />
	<Node id="GameBoardCountdown" parent="Sprite" />
	<Node id="GameBoardPuzzle" parent="Sprite" />
	<Node id="GameBoardPuzzleEditor" parent="Sprite" />
	<Node id="GameBoardRelapse" parent="Sprite" />
	<Node id="GameBoardStrategy" parent="Sprite" />
	<Node id="SceneContainer" parent="Scene" />
	<Node id="SceneCloset" parent="Scene" />
	<Node id="SceneGameBase" parent="Scene" />
	<Node id="SceneLandMap" parent="Scene" />
	<Node id="SceneWorldMap" parent="Scene" />
	<Node id="DialogPuzzleNameInput" parent="Dialog" />
	<Node id="ExpandableButtonSprite" parent="Sprite" />
	<Node id="DialogChangeAvatarColor" parent="Dialog" />
	<Node id="DialogCasinoComp" parent="Dialog" />
	<Node id="DialogCasinoWarning" parent="Dialog" />
	<Node id="DialogNewCostumeMap" parent="Dialog" />
	<Node id="DialogPrize" parent="Dialog" />
	<Node id="DialogRules" parent="Dialog" />
	<Node id="DialogMapItemIntro" parent="Dialog" />
	<Node id="DialogExtras" parent="Dialog" /> 
	<Node id="DialogArcadeOpen" parent="Dialog" />
	<Node id="DialogCasinoGameIntro" parent="Dialog" />
	<Node id="PowerupTraySprite" parent="Sprite" />
	<Node id="DialogQuickPlayUnlock" parent="Dialog" />
	<Node id="DialogOpeningStory" parent="Dialog" />
	<Node id="DialogCopyCostume" parent="Dialog" />
	<Node id="OutfitSprite" parent="Sprite" >
    <Node id="head" type="Integer">
      <Integer id="default">0</Integer>
      <Integer id="min">0</Integer>
      <Integer id="max">2</Integer>
      <String id="help">Set to '1' if this is a head piece, '2' if secondary </String>
    </Node>
    <Node id="face" type="Integer">
      <Integer id="default">0</Integer>
      <Integer id="min">0</Integer>
      <Integer id="max">2</Integer>
      <String id="help">Set to '1' if this is a face piece, '2' if secondary </String>
    </Node>
    <Node id="body" type="Integer">
      <Integer id="default">0</Integer>
      <Integer id="min">0</Integer>
      <Integer id="max">2</Integer>
      <String id="help">Set to '1' if this is a body piece, '2' if secondary </String>
    </Node>    
  </Node>

  <Node id="RevolvingPegSprite" parent="Sprite" >
    <Node id="speed" type="Float">
      <Float id="default">0</Float>
    </Node>
    <Node id="revolutionRadius" type="Float">
      <Float id="default">0</Float>
    </Node>
    <Node id="revolutionAnchorX" type="Float">
      <Float id="default">0</Float>
    </Node>
    <Node id="revolutionAnchorY" type="Float">
      <Float id="default">0</Float>
    </Node>
  </Node>
</root>
