<?xml version="1.0"?>

<!-- 
        All resources.xml files must contain the ResourceManifest section.
        
        Just like when we loaded resources manually in demos 1-3, you do
        not have to specify the extensions for images and sounds.

        Use the ResourceGen.exe program to convert this XML into C++ code.
        The variable names that you give to the resources below will then be
        accessible by any file that includes your resource header file 
        (generated by ResourceGen.exe).
        
        Resource groups can be loaded/deleted at any time. Thus, it's advantageous
        to split your resources into groups if you don't need to have every single
        resource in memory at the same time. A common use for grouping is to
        split the title screen, main menu, and main game elements up. Then,
        when the main game is playing, you can kick out the main menu and title
        screen data. Similarly, when you are back to the main menu, you can kick out
        the game resources. How you use the grouping is up to you, it's provided
        for your convenience.   
        
        Remember in previous demos how we had to manually set an image's
        mNumRows and mNumCols by hand? Not anymore. If we had an image we
        wanted to load that contained more than 1 row or column, we could
        specify the optional parameters: cols and rows. As an example, here's
        how we'd load in that lightning image from a previous demo:
        
        <Image id="LIGHTNINGT" path="images/lightning" rows="8"/>
        
        And then it's automatically set for you when you load the resource.
-->

<ResourceManifest>
        
        <!-- You create resource groups with the Resources tag. Specify the
                group name in the "id" field. We tend to use "Init" to mean the resources that
                must be loaded before ANYTHING displays. We put our main font in here instead
                of in the TileScreen group (below) because we want the font to stick around
                for the duration of the game and not to be removed when we get rid of the
                title screen. -->
        <Resources id="Init">
                <SetDefaults path="images" idprefix="IMAGE_"/>
                <Image id="PROGRESSBAR"                                       path="progressbar"/>
                <Image id="PROGRESSBAR_BACK"                                       path="progressbar_back"/>
        </Resources>
        <Resources id="Game">
                <!-- You can set the default directory to look for the resources in, as
                         well as a standard prefix for the resource variable names when the C++
                         code is generated. -->
                <SetDefaults path="fonts" idprefix="FONT_" />
                <Font id="DEFAULT"              path="ArialBlack12.txt"/>
                <Font id="8"              path="ArialBlack8.txt"/>
                <Font id="10"              path="ArialBlack10.txt"/>
                <Font id="12"              path="ArialBlack12.txt"/>
                <Font id="16"              path="ArialBlack16.txt"/>
                <Font id="20"              path="ArialBlack20.txt"/>
                <Font id="24"              path="ArialBlack24.txt"/>
                <Font id="HINT"              path="ArialBlack14_hint.txt"/>

                <Font id="DLG_HEADER"              path="ArialBlack14.txt"/>
                <Font id="DLG_LINES"              path="ArialBlack12.txt"/>
                <Font id="DLG_BUTTONS"              path="ArialBlack12.txt"/>

                <SetDefaults path="images" idprefix="IMAGE_"/>
                <Image id="GAME_BACK"                                       path="back"/>

                <Image id="GAME_BACK_UPGRADE0"                                       path="up0"/>
                <Image id="GAME_BACK_UPGRADE1"                                       path="up1"/>
                <Image id="GAME_BACK_UPGRADE2"                                       path="up2"/>
                <Image id="GAME_BACK_UPGRADE3"                                       path="up3"/>
                <Image id="GAME_BACK_UPGRADE4"                                       path="up4"/>
                <Image id="GAME_BACK_UPGRADE5"                                       path="up5"/>
                <Image id="GAME_BACK_UPGRADE6"                                       path="up6"/>
                <Image id="GAME_BACK_UPGRADE7"                                       path="up7"/>
                <Image id="GAME_BACK_UPGRADE8"                                       path="up8"/>
                <Image id="GAME_BACK_UPGRADE9"                                       path="up9"/>
                <Image id="GAME_BACK_UPGRADE10"                                       path="up10"/>
                <Image id="GAME_BACK_UPGRADE11"                                       path="up11"/>
                <Image id="GAME_BACK_UPGRADE12"                                       path="up12"/>
                <Image id="GAME_BACK_UPGRADE13"                                       path="up13"/>
                <Image id="GAME_BACK_UPGRADE14"                                       path="up14"/>
                <Image id="GAME_BACK_UPGRADE15"                                       path="up15"/>
                <Image id="GAME_BACK_UPGRADE16"                                       path="up16"/>

                <Image id="SEED"                                       path="seed"/>
                <Image id="SEED_CALORIES1"                                       path="seed_calories1"/>
                <Image id="SEED_CALORIES2"                                       path="seed_calories2"/>
		<Image id="CHECKBOX"						path="checkbox"/>
		<Image id="SLIDER_TRACK"					path="slider"/>
		<Image id="SLIDER_THUMB"					path="slider_thumb"/>		


<!-- LAYER START -->
                <Image id="CHICK_IDLE0_LAYER"                                       path="chicken/layer/idle"/>
                <Image id="CHICK_IDLE1_LAYER"                                       path="chicken/layer/dig"/>

                <Image id="CHICK_PECK_LAYER"                                       path="chicken/layer/peck"/>
                <Image id="CHICK_WALK_LAYER"                                       path="chicken/layer/walk"/>

                <Image id="CHICK_SICK_START_LAYER"                                       path="chicken/layer/sick_start"/>
                <Image id="CHICK_SICK_IDLE_LAYER"                                       path="chicken/layer/sick_idle"/>
                <Image id="CHICK_LAYER_LAYER"                                       path="chicken/layer/layer"/>
                <Image id="CHICK_DEATH_LAYER"                                       path="chicken/layer/death"/>
<!-- LAYER END -->


<!-- BROODY START -->
                <Image id="CHICK_IDLE0_BROODY"                                       path="chicken/BROODY/idle"/>
                <Image id="CHICK_IDLE1_BROODY"                                       path="chicken/BROODY/dig"/>

                <Image id="CHICK_PECK_BROODY"                                       path="chicken/BROODY/peck"/>
                <Image id="CHICK_WALK_BROODY"                                       path="chicken/BROODY/walk"/>

                <Image id="CHICK_BROOD_IDLE_BROODY"                                       path="chicken/BROODY/on_nest"/>
                <Image id="CHICK_BROOD_START_BROODY"                                       path="chicken/BROODY/sit_down"/>
                <Image id="CHICK_DEATH_BROODY"                                       path="chicken/BROODY/death"/>
<!-- BROODY END -->


<!-- ROOSTER START -->
                <Image id="CHICK_IDLE0_ROOSTER"                                       path="chicken/ROOSTER/idle"/>
                <Image id="CHICK_IDLE1_ROOSTER"                                       path="chicken/ROOSTER/dig"/>

                <Image id="CHICK_PECK_ROOSTER"                                       path="chicken/ROOSTER/peck"/>
                <Image id="CHICK_WALK_ROOSTER"                                       path="chicken/ROOSTER/walk"/>
                <Image id="CHICK_DEATH_ROOSTER"                                       path="chicken/ROOSTER/death"/>
<!-- ROOSTER END -->


<!-- MAGIC START -->
                <Image id="CHICK_IDLE0_MAGIC"                                       path="chicken/MAGIC/idle"/>
                <Image id="CHICK_IDLE1_MAGIC"                                       path="chicken/MAGIC/dig"/>

                <Image id="CHICK_PECK_MAGIC"                                       path="chicken/MAGIC/peck"/>
                <Image id="CHICK_WALK_MAGIC"                                       path="chicken/MAGIC/walk"/>
                <Image id="CHICK_DEATH_MAGIC"                                       path="chicken/MAGIC/death"/>
<!-- MAGIC END -->


<!-- HOLY START -->
                <Image id="CHICK_IDLE0_HOLY"                                       path="chicken/HOLY/idle"/>
                <Image id="CHICK_IDLE1_HOLY"                                       path="chicken/HOLY/dig"/>

                <Image id="CHICK_PECK_HOLY"                                       path="chicken/HOLY/peck"/>
                <Image id="CHICK_WALK_HOLY"                                       path="chicken/HOLY/walk"/>
                <Image id="CHICK_DEATH_HOLY"                                       path="chicken/HOLY/death"/>
                <Image id="CHICK_HOLY_SPELL"                                       path="chicken/holy/spell"/>
<!-- HOLY END -->

<!-- PREVIEW START -->
                <Image id="CHICK_PREVIEW_LAYER"                                       path="chicken/layer/preview"/>
                <Image id="CHICK_PREVIEW_BROODY"                                       path="chicken/BROODY/preview"/>
                <Image id="CHICK_PREVIEW_ROOSTER"                                       path="chicken/ROOSTER/preview"/>
                <Image id="CHICK_PREVIEW_MAGIC"                                       path="chicken/MAGIC/preview"/>
                <Image id="CHICK_PREVIEW_HOLY"                                       path="chicken/HOLY/preview"/>
<!-- PREVIEW END -->

                <Image id="HAND_SEEDS"                                       path="hand_seeds"/>
                <Image id="HAND_CURE"                                       path="hand_cure"/>
                <Image id="HAND_GUN"                                       path="hand_gun"/>
                <Image id="HAND_GUN_POWER"                                       path="hand_gun1"/>
                <Image id="HAND_GUN_AREA"                                       path="hand_gun2"/>
                <Image id="HAND_GUN_POWER_AREA"                                       path="hand_gun3"/>

                <Image id="ALIEN_DOWN"                                       path="alien_down"/>
                <Image id="ALIEN_CATCH"                                       path="alien_catch"/>
                <Image id="ALIEN_UP"                                       path="alien_up"/>

                <Image id="EGG"                                       path="egg"/>
                <Image id="EGG_REF"                                       path="egg_ref"/>
                <Image id="EGG_REF_FOR_BROOD"                                       path="EGG_REF_FOR_BROOD"/>
                <Image id="EGG_REF_BROOD_PROGRESS"                                       path="EGG_REF_BROOD_PROGRESS"/>
                <Image id="COIN_GOLD"                                       path="monet_gold"/>
                <Image id="COIN_SILVER"                                       path="monet_silver"/>
                <Image id="DIAMOND_BLUE"                                       path="diamond_blue"/>
                <Image id="DIAMOND_RED"                                       path="diamond_red"/>
                <Image id="HINT_POINTER_DOWN"                                       path="HINT_POINTER_DOWN"/>
                <Image id="HINT_POINTER_UP"                                       path="HINT_POINTER_UP"/>
                <Image id="SHOP_SLOT_OPEN"                                       path="SHOP_SLOT_OPEN"/>
                <Image id="SHOP_SLOT_CLOSED"                                       path="SHOP_SLOT_CLOSED"/>
                <Image id="SHOP_SLOT_BIG"                                       path="SHOP_SLOT_BIG"/>

                <Image id="MAIN_MENU"                                       path="main_menu"/>
                <Image id="DIALOG_BOX"                                          path="dialog"/>
                <Image id="DIALOG_BUTTON"                                       path="dialog_btn"/>
                <Image id="DIALOG_BUTTON_OVER"                                       path="dialog_btn_over"/>
                <Image id="DIALOG_BUTTON_HIGHLIGHT"                                       path="dialog_btn_highlight"/>
                <Image id="DIALOG_BUTTON_HIGHLIGHT_OVER"                                       path="dialog_btn_highlight_over"/>

                <Image id="IN_GAME_UP"                                       path="in_game_up"/>
                <Image id="IN_GAME_DOWN"                                       path="in_game_down"/>
                <Image id="NUMBER_SLOT"                                       path="number_slot"/>
                <Image id="NUMBER_SLOT_TASK"                                       path="number_slot_task"/>

                <Image id="MISSION_COIN"                                       path="mission_coin"/>
                <Image id="MISSION_DIAMONDS_BLUE"                                       path="mission_diamonds_blue"/>
                <Image id="MISSION_DIAMONDS_RED"                                       path="mission_diamonds_red"/>
                <Image id="MISSION_MONEY"                                       path="mission_money"/>
                <Image id="MISSION_EGGS"                                       path="mission_eggs"/>

                <Image id="MISSION_EGGS_LAYER"                                       path="mission_eggs_layer"/>
                <Image id="MISSION_EGGS_BROODY"                                       path="mission_eggs_broody"/>
                <Image id="MISSION_EGGS_ROOSTER"                                       path="mission_eggs_rooster"/>
                <Image id="MISSION_EGGS_MAGIC"                                       path="mission_eggs_magic"/>
                <Image id="MISSION_EGGS_HOLY"                                       path="mission_eggs_holy"/>

                <Image id="MISSION_CHICKENS"                                       path="mission_chickens"/>
                <Image id="MISSION_CHICKENS_MAGIC"                                       path="mission_chickens_magic"/>
                <Image id="MISSION_CHICKENS_HOLY"                                       path="mission_chickens_holy"/>
                <Image id="MISSION_CHICKENS_ROOSTER"                                       path="mission_chickens_rooster"/>
                <Image id="MISSION_TIME"                                       path="mission_time"/>
                <Image id="BUTTON_PREV"                                       path="button_prev"/>
                <Image id="BUTTON_NEXT"                                       path="button_next"/>
                <Image id="SPELL"                                       path="spell_flash"/>
                <Image id="SHADOW"                                       path="shadow"/>

<!-- OFFENSIVES -->
                <Image id="OFFENSIVE_SEEDS_COUNT1"                                       path="specials/SEEDS_COUNT1"/>
                <Image id="OFFENSIVE_MOUSE"                                       path="specials/MOUSE"/>
                <Image id="OFFENSIVE_SEEDS_CALORIES1"                                       path="specials/SEEDS_CALORIES1"/>
                <Image id="OFFENSIVE_GUN_AREA"                                       path="specials/GUN_AREA"/>
                <Image id="OFFENSIVE_ELEPHANT"                                       path="specials/ELEPHANT"/>
                <Image id="OFFENSIVE_SEEDS_COUNT2"                                       path="specials/SEEDS_COUNT2"/>
                <Image id="OFFENSIVE_SEEDS_CALORIES2"                                       path="specials/SEEDS_CALORIES2"/>
                <Image id="OFFENSIVE_GUN_POWER"                                       path="specials/GUN_POWER"/>

                <Image id="ICON_RISK"                                       path="icon_risk"/>

<!-- PETS -->
                <Image id="PET_IDLE_MOUSE"                                       path="pets/mouse/idle"/>
                <Image id="PET_WALK_MOUSE"                                       path="pets/mouse/walk"/>

                <Image id="PET_IDLE_ELEPHANT"                                       path="pets/elephant/idle"/>
                <Image id="PET_WALK_ELEPHANT"                                       path="pets/elephant/walk"/>

                <Image id="PET_WALK_WOLF"                                       path="pets/wolf/walk"/>
                <Image id="PET_SPECIAL_WOLF"                                       path="pets/wolf/eat"/>

<!-- ADDITIONAL -->
                <Image id="INTRODUCTION"                                       path="introduction"/>
                <Image id="INTRODUCTION_LETTER"                                       path="letter"/>
                <Image id="CHICK_HUNGRY"                                       path="CHICK_HUNGRY"/>

                <Image id="UFO"                                       path="ufo"/>

<!-- main menu giu -->
                <Image id="MAIN_BUTTON_START"                                       path="MAIN_BUTTON_START"/>
                <Image id="MAIN_BUTTON_START_OVER"                                       path="MAIN_BUTTON_START_OVER"/>
                <Image id="MAIN_BUTTON_OPTIONS"                                       path="MAIN_BUTTON_OPTIONS"/>
                <Image id="MAIN_BUTTON_OPTIONS_OVER"                                       path="MAIN_BUTTON_OPTIONS_OVER"/>
                <Image id="MAIN_BUTTON_EXIT"                                       path="MAIN_BUTTON_EXIT"/>
                <Image id="MAIN_BUTTON_EXIT_OVER"                                       path="MAIN_BUTTON_EXIT_OVER"/>

<!-- LEVEL DESCRIPTIONS-->
                <Image id="LEVEL_DESC_1"                                       path="descriptions/1"/>
                <Image id="LEVEL_DESC_2"                                       path="descriptions/2"/>
                <Image id="LEVEL_DESC_3"                                       path="descriptions/3"/>
                <Image id="LEVEL_DESC_4"                                       path="descriptions/4"/>
                <Image id="LEVEL_DESC_5"                                       path="descriptions/5"/>
                <Image id="LEVEL_DESC_6"                                       path="descriptions/6"/>
                <Image id="LEVEL_DESC_7"                                       path="descriptions/7"/>
                <Image id="LEVEL_DESC_9"                                       path="descriptions/9"/>
                <Image id="LEVEL_DESC_10"                                      path="descriptions/10"/>
                <Image id="LEVEL_DESC_12"                                      path="descriptions/12"/>
                <Image id="LEVEL_DESC_15"                                      path="descriptions/15"/>
                <Image id="LEVEL_DESC_17"                                      path="descriptions/17"/>
                <Image id="LEVEL_DESC_19"                                      path="descriptions/19"/>
                <Image id="LEVEL_DESC_21"                                      path="descriptions/21"/>
                <Image id="LEVEL_DESC_22"                                      path="descriptions/22"/>
                <Image id="LEVEL_DESC_24"                                      path="descriptions/24"/>
                <Image id="LEVEL_DESC_26"                                      path="descriptions/26"/>
                <Image id="LEVEL_DESC_27"                                      path="descriptions/27"/>

<!-- UPGRADE PREVIEW i.e. - UPGRADE ICONS -->
                <Image id="UPGRADE_PREVIEW0"                                      path="upgrade icons/icon0"/>
                <Image id="UPGRADE_PREVIEW1"                                      path="upgrade icons/icon1"/>
                <Image id="UPGRADE_PREVIEW2"                                      path="upgrade icons/icon2"/>
                <Image id="UPGRADE_PREVIEW3"                                      path="upgrade icons/icon3"/>
                <Image id="UPGRADE_PREVIEW4"                                      path="upgrade icons/icon4"/>
                <Image id="UPGRADE_PREVIEW5"                                      path="upgrade icons/icon5"/>
                <Image id="UPGRADE_PREVIEW6"                                      path="upgrade icons/icon6"/>
                <Image id="UPGRADE_PREVIEW7"                                      path="upgrade icons/icon7"/>
                <Image id="UPGRADE_PREVIEW8"                                      path="upgrade icons/icon8"/>
                <Image id="UPGRADE_PREVIEW9"                                      path="upgrade icons/icon9"/>
                <Image id="UPGRADE_PREVIEW10"                                      path="upgrade icons/icon10"/>
                <Image id="UPGRADE_PREVIEW11"                                      path="upgrade icons/icon11"/>
                <Image id="UPGRADE_PREVIEW12"                                      path="upgrade icons/icon12"/>
                <Image id="UPGRADE_PREVIEW13"                                      path="upgrade icons/icon13"/>
                <Image id="UPGRADE_PREVIEW14"                                      path="upgrade icons/icon14"/>
                <Image id="UPGRADE_PREVIEW15"                                      path="upgrade icons/icon15"/>
                <Image id="UPGRADE_PREVIEW16"                                      path="upgrade icons/icon16"/>

<!-- DOG -->
                <Image id="DOG"                                      path="dog"/>
                <Image id="DOG_IDLE0"                                      path="dog_idle0"/>
                <Image id="DOG_IDLE1"                                      path="dog_idle1"/>


		<SetDefaults path="sounds" idprefix="SOUND_"/>
<!-- GUI-->
		<Sound id="CLICK"						path="click"/>	
		<Sound id="LEVEL_COMPLETED"					path="level_completed"/>	
		<Sound id="LEVEL_FAILED"					path="level_failed"/>	
		<Sound id="CHICK_BUY"						path="chick_buy"/>	
		<Sound id="CHICK_SELL"						path="chick_sell"/>	
		<Sound id="EGG_REF"						path="EGG_REF"/>	
		<Sound id="ERROR"						path="error"/>	
		<Sound id="SHOOT"						path="shoot"/>	

<!-- CHICKENS -->
		<Sound id="SICK"						path="sick"/>	
		<Sound id="CURED"						path="cured"/>	
		<Sound id="EGG_LAYERED1"						path="egg_layered1"/>	
		<Sound id="EGG_LAYERED2"						path="egg_layered2"/>	
		<Sound id="EGG_BROODED"						path="egg_brooded"/>	
		<Sound id="CHICK_DEATH"						path="chick_death"/>	
		<Sound id="CHICK_TO_RED_DIAMOND"				path="chick_to_red_diamond"/>	
		<Sound id="EAT_EGG"						path="eat_egg"/>	

<!-- GAME FIELD -->
		<Sound id="COLLECT_COIN"					path="collect_coin"/>	
		<Sound id="COLLECT_BLUE_DIAMOND"				path="collect_blue_diamond"/>	
		<Sound id="COLLECT_RED_DIAMOND"					path="collect_red_diamond"/>	
		<Sound id="COLLECT_EGG"						path="collect_egg"/>	
		<Sound id="KAR_KAR"						path="kar_kar"/>	
		<Sound id="GAV_GAV"						path="gav_gav"/>	
		<Sound id="WOLF"						path="wolf"/>	
		<Sound id="FIELD_UPGRADE"					path="field_upgrade"/>	

        </Resources>
</ResourceManifest>
