level {

	data {
		deckDim = 460, 685
		numerRewersu = 0
		background = 5
		score = 0
		soundId = 4
	}

	specs {
		utrudnienie1 = 0
		utrudnienie2 = 0
	}

	deck {
		i = 20
		deckCard1 = 28
		deckCard2 = 23
		deckCard3 = 41
		deckCard4 = 22
		deckCard5 = 9
		deckCard6 = 5
		deckCard7 = 16
		deckCard8 = 17
		deckCard9 = 38
		deckCard10 = 26
		deckCard11 = 46
		deckCard12 = 36
		deckCard13 = 42
		deckCard14 = 47
		deckCard15 = 46
		deckCard16 = 13
		deckCard17 = 1
		deckCard18 = 43
		deckCard19 = 18
		deckCard20 = 4
	}

	cards {
		i = 33
		card1 {
			id = 8
			dim = 76, 225
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card2 {
			id = 21
			dim = 201, 225
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card3 {
			id = 20
			dim = 326, 225
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card4 {
			id = 46
			dim = 576, 225
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card5 {
			id = 49
			dim = 576, 250
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card6 {
			id = 17
			dim = 326, 250
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card7 {
			id = 12
			dim = 201, 250
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card8 {
			id = 4
			dim = 76, 250
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card9 {
			id = 7
			dim = 76, 275
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card10 {
			id = 51
			dim = 201, 275
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card11 {
			id = 13
			dim = 326, 275
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card12 {
			id = 11
			dim = 576, 275
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card13 {
			id = 6
			dim = 576, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card14 {
			id = 19
			dim = 326, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card15 {
			id = 2
			dim = 201, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card16 {
			id = 10
			dim = 76, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card17 {
			id = 3
			dim = 76, 325
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card18 {
			id = 40
			dim = 201, 325
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card19 {
			id = 38
			dim = 326, 325
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card20 {
			id = 44
			dim = 576, 325
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card21 {
			id = 22
			dim = 925, 225
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card22 {
			id = 5
			dim = 825, 225
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card23 {
			id = 34
			dim = 725, 225
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card24 {
			id = 15
			dim = 925, 250
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card25 {
			id = 23
			dim = 825, 250
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card26 {
			id = 32
			dim = 725, 250
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card27 {
			id = 15
			dim = 925, 275
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card28 {
			id = 41
			dim = 825, 275
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card29 {
			id = 48
			dim = 725, 275
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card30 {
			id = 105
			dim = 450, 225
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card31 {
			id = 47
			dim = 450, 250
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card32 {
			id = 45
			dim = 450, 275
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card33 {
			id = 7
			dim = 450, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

	}

}

