level {

	data {
		deckDim = 512, 705
		numerRewersu = 0
		background = 2
		score = 0
		soundId = 3
	}

	specs {
		utrudnienie1 = 0
		utrudnienie2 = 0
	}

	deck {
		i = 27
		deckCard1 = 29
		deckCard2 = 41
		deckCard3 = 10
		deckCard4 = 5
		deckCard5 = 27
		deckCard6 = 24
		deckCard7 = 14
		deckCard8 = 23
		deckCard9 = 49
		deckCard10 = 47
		deckCard11 = 50
		deckCard12 = 34
		deckCard13 = 17
		deckCard14 = 13
		deckCard15 = 13
		deckCard16 = 40
		deckCard17 = 48
		deckCard18 = 31
		deckCard19 = 40
		deckCard20 = 31
		deckCard21 = 42
		deckCard22 = 14
		deckCard23 = 44
		deckCard24 = 3
		deckCard25 = 49
		deckCard26 = 40
		deckCard27 = 23
	}

	cards {
		i = 33
		card1 {
			id = 3
			dim = 775, 225
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card2 {
			id = 37
			dim = 100, 225
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card3 {
			id = 36
			dim = 200, 225
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card4 {
			id = 13
			dim = 100, 375
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card5 {
			id = 18
			dim = 200, 375
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card6 {
			id = 52
			dim = 150, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card7 {
			id = 51
			dim = 875, 225
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card8 {
			id = 22
			dim = 775, 375
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card9 {
			id = 35
			dim = 875, 375
			forceSide = 0
			utrudnienie1 = 1
			utrudnienie2 = 0
		}

		card10 {
			id = 31
			dim = 825, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card11 {
			id = 7
			dim = 325, 225
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card12 {
			id = 20
			dim = 625, 225
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card13 {
			id = 105
			dim = 475, 225
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card14 {
			id = 32
			dim = 325, 250
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card15 {
			id = 2
			dim = 425, 250
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card16 {
			id = 16
			dim = 525, 250
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card17 {
			id = 9
			dim = 625, 250
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card18 {
			id = 30
			dim = 625, 275
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card19 {
			id = 39
			dim = 525, 275
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card20 {
			id = 12
			dim = 425, 275
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card21 {
			id = 44
			dim = 325, 275
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card22 {
			id = 17
			dim = 325, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card23 {
			id = 45
			dim = 425, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card24 {
			id = 28
			dim = 525, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card25 {
			id = 26
			dim = 625, 300
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card26 {
			id = 6
			dim = 625, 450
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card27 {
			id = 4
			dim = 525, 450
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card28 {
			id = 48
			dim = 425, 450
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card29 {
			id = 15
			dim = 325, 450
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card30 {
			id = 33
			dim = 325, 475
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card31 {
			id = 42
			dim = 425, 475
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card32 {
			id = 21
			dim = 525, 475
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

		card33 {
			id = 40
			dim = 625, 475
			forceSide = 0
			utrudnienie1 = 0
			utrudnienie2 = 0
		}

	}

}

