DroneSwarm - version 0.1.9
October 3rd 2007

There is only one level in this release - more will be coming soon!
For the latest version, visit the website at http://droneswarm.com.

CONTROLS:


Command                   Keyboard    Gamepad
_______                   ________    _______

Move                      Arrows      Joystick

Shoot                     Z           Button 1

Freeze/Unfreeze Drones    X           Button 2 or 3

Detonate Drones           Hold X      Hold Button 2 or 3

Pause                     Esc         Button 4

Note: European keyboards like AZERTY and QWERTZ layouts can use Y or W to shoot.


HOW TO PLAY:


Shoot enemies to score points. Kill an entire wave of enemies for a large points bonus.
Hitting enemies and blocking bullets with your drones increases your Efficiency. Missed shots decrease it.
When you fill your Efficiency meter you gain a levle and are awarded a drone.
Detonate your drones to destroy large enemies quickly for a higher score!


CREDITS:

Design, Programming and Art - Conor (monoRAIL) O'Kane

    Music and Sound Effects - Alex Parker
                Intro Music - Kevin Ross
        Chinese Translation - May O'Kane

Created with Torque Game Builder from Garage Games.
Created with netMercs CodeWeaver. Thanks to Sam Basca/netMercs Group.

Special thanks to: Everyone at shmup-dev.com, The Garage Games community, Play-Asia
                   Project Arcade, Cosmigo, Game Tunnel, Delgine

DroneSwarm is distributed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License. 
This means that you are free to copy it under the following conditions: 

* You must attribute the original creators. A good way to do that is to ensure that this readme.txt is included with all copies. 
* You may not make commercial use of DroneSwarm, or any part of it, including the graphics and music.
* You may not modify any part of it in any way.

For more information see the Creative Commons website: http://creativecommons.org/licenses/by-nc-nd/3.0/

The copyright for the music in DroneSwarm is retained by its creators. It is used with permission.


Conor O'Kane
www.cokane.com