<root type="ability" class="self">

    <name>$ABI_NATURE_HEALSELF</name>
    <icon>data/abilities/support/health-0.png</icon>
    <unavailable-icon>data/abilities/support/health-1.png</unavailable-icon>
    <trigger>daa</trigger>
    <description>$ABI_NATURE_HEALSELF</description>

    <effect type="list">
        <effect type="non-cumulative">
          <effect type="recastable">
            <time value="10.35" linear-gain="-0.35" />
            <recast value="0.5" />
              <effect type="heal">
                  <amount value="4.5" square-gain="0.02" linear-gain="0.5" />
                  <show-amount />
              </effect>
            </effect>
        </effect>
        <!-- todo: jak liosan zrobi non-cumulative per lista to tutaj tez podpiac ten
         graphical effect do powyzszego non-cumulative -->
         <!-- A fige, graphical-effecty nie sa czyszczone. to jest wiekszy problem,
            w ogole nie ma interfejsu zeby to w tej chwili zrobic.
            todo: wystawic ticket... // Liosan -->
        <effect type="graphical-effect">
            <time value="10.35" linear-gain="-0.35" />
            <name value="heal" />
        </effect>

    </effect>

    <cast-time-effect type="graphical-effect">
        <name value="magic-circle-1"/>
        <time value="0.40"/>
    </cast-time-effect>

    <manacost value="20.0" />
    <casttime value="0.05 + 0.5 / 1.1 ^ (castspeed + 1.0)" />
    <delay value="0.1 + 1.0 / 1.1 ^ (castspeed + 1.0)" />
    <cooldown value="0.1 + 4.3 / 1.1 ^ (castspeed + 1.0)" />

</root>
