<root type="ability" class="self">

  <name>$ABI_SPECIAL_CHANT</name>
  <trigger>dcdaba</trigger>
  <icon>data/abilities/special/chant-0.png</icon>
  <unavailable-icon>data/abilities/special/chant-1.png</unavailable-icon>
  <description>$ABI_SPECIAL_CHANT_DESC</description>

	<effect type="retarget">
		<target-chooser>
			<filter value="player"/>
			<range calc="9.0 + 0.9 * (lv + spellrange)" />
			<angle value="360.0"/>
		</target-chooser>
		<effect type="list">
			<effect type="list" tag="chant-tag">
				<effect type="non-cumulative">
					<effect type="recastable">
						<time calc="30.0 + int / 2"/>
            <recast value="0.5" />
						<effect type="heal">
							<amount calc="7+int/5"/>
              <show-amount />
						</effect>
					</effect>
				</effect>
				<effect type="graphical-effect">
					<time calc="21.0 + int/2" />
					<name value="shield"/>
				</effect>
			</effect>
			<effect type="retarget">
				<target-chooser>
					<filter value="player"/>
					<range calc="8.0 + 0.8 * (lv + spellrange)" />
					<angle value="360.0"/>
				</target-chooser>
				<effect type="jump">
					<name value="chant-tag"/>
				</effect>
			</effect>
		</effect>
	</effect>

  <manacost value="10.0 " />
  <casttime calc="0.02 + 0.08 / (castspeed + 1)" />
  <delay value="0.0" />
  <cooldown calc="0.0002 + 0.0008 / (castspeed + 1)" />
  <no-buy />

</root>
