<root type="enemy">

  <bestiary>
    <name value="$BESTIARY_TUTORIAL_RAT_NAME" />
    <img value="data/GUI/bestiary/tutorial-rat.png" />
    <desc value="$BESTIARY_TUTORIAL_RAT_DESC" />
  </bestiary>


  <genre>rat</genre>
  <speed min="1.5" max="2.2" />
  <turnspeed min="240.0" max="240.0" />
  <strength min="2.0" max="2.0" />

  <maxhp min="2.0" max="2.0" />
  <maxmana min="10.0" max="30.0" />
  
  <xp min="0.0" max="0.0" />

  <scale min="0.5" max="0.8" />
  <radius min="0.165" max="0.22" />
  <mass min="0.6" max="1.0" />
  
  <anim name="test/anim/rat/default" type="default" />
  <anim name="test/anim/rat/move" type="move" />
  <anim name="test/anim/rat/death" type="death" />
  <anim name="test/anim/rat/attack" type="attack" />

  <ai name="melee-chaser" />
  
  <ability name="data/abilities/monster/weakbite.xml" default="1" />

  <sound type="attack" filename="data/sounds/EL/rat01.ogg" />
  <sound type="death" filename="data/sounds/EL/rat01.ogg" />
  <sound type="damaged" filename="data/sounds/EL/rat01.ogg" />
  <sound type="spawn" filename="data/sounds/EL/rat01.ogg" />

</root>