<root type="ability" class="self">

	<name>$ABI_KAMIKADZE</name>
	<trigger>a</trigger>
	<icon>data/player/flaming-arrow.png</icon>
	<unavailable-icon>data/player/flaming-arrow-grey.png</unavailable-icon>
	<description>$ABI_KAMIKADZE_DESC</description>

	<effect type="list">
		<effect type="graphical-effect">
			<name value="fire-circle-shockwave" />
			<time value="0.4" />
		</effect>
		<effect type="damage">
			<amount calc="1000" />
			<damage-type value="fire"/>
		</effect>
		<effect type="area">
			<area value="0.65"  />
			<filter value="player,obstacle" />
			<effect type="list">
				<effect type="damage">
					<amount value="30.0" />
					<damage-type value="fire"/>
				</effect>
				<effect type="knockback">
					<amount value="8.5" linear-gain="0.0"/>
				</effect>
				<effect type="graphical-effect">
					<time value="1.5" />
					<name value="flames" />
				</effect>
			</effect>
		</effect>
	</effect>

	<manacost calc="1" />
	<casttime value="1.0" />
	<delay value="0.1" />
	<cooldown value="0.8" />
  <ai-hint>
	<player-distance>0.8</player-distance>
	<player-angle>30.0</player-angle>
  </ai-hint>

</root>
