Player: init engine
Direct3D:
    Version:  Direct3D 9.0c [igxprd32.dll 6.14.10.4926]
    Renderer: Intel(R) 82945G Express Chipset Family
    Vendor:   Intel
    VRAM:     128 MB
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
       Build version: S_4583
UnityEngine.Debug:Log(Object)
Persistent:Bootstrap(GameObject)
FLMenu:Awake()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

Using 202 messages from message bundle at: F:/H/h未生成/WaiJiJunTuan/Data/../Language/lang-EN.xml
UnityEngine.Debug:Log(Object)
Language:SetLanguage(String, Boolean)
Language:Init()
GameState:InitState(Int32, Int32)
GameState:SetState(Int32, Int32)
NetworkClientSteam:Start()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 1783)

       Cleanup player
