//-----------------------------------------------------------------------------
// Torque Game Engine 
// Copyright (C) GarageGames.com, Inc.
//-----------------------------------------------------------------------------

datablock TSShapeConstructor(LabradorDts2)
{
   baseShape = "./labhi.dts";
   sequence0 = "./lab_root.dsq root";
   sequence1 = "./lab_run.dsq run";
   sequence2 = "./player_back.dsq back";
   sequence3 = "./lab_turn.dsq side";
   sequence4 = "./dog_walk.dsq walkNoGun";
   
   sequence5 = "./lab_turnleft.dsq turnLeft";
   sequence6 = "./lab_turnrightsmall.dsq turnRightSmall";
   sequence7 = "./lab_turnleftsmall.dsq turnLeftSmall";

   sequence8 = "./dog_shake2.dsq shake2";
   sequence9 = "./lab_swim.dsq swim";

//   sequence5 = "./player_lookde.dsq look";
//   sequence5 = "./player_head.dsq head";
//   sequence6 = "./player_fall.dsq fall";
//   sequence7 = "./player_land.dsq land";

//   sequence9  = "./player_diehead.dsq death1";
//   sequence10 = "./player_diechest.dsq death2";
//   sequence11 = "./player_dieback.dsq death3";
//   sequence12 = "./player_diesidelf.dsq death4";
//   sequence13 = "./player_diesidert.dsq death5";
//   sequence14 = "./player_dieleglf.dsq death6";
//   sequence15 = "./player_dielegrt.dsq death7";
//   sequence16 = "./player_dieslump.dsq death8";
//   sequence17 = "./player_dieknees.dsq death9";
//   sequence18 = "./player_dieforward.dsq death10";  
//   sequence19 = "./player_diespin.dsq death11";
//   sequence20 = "./player_looksn.dsq looksn";
//   sequence21 = "./player_lookms.dsq lookms";
//   sequence22 = "./player_scoutroot.dsq scoutroot";
//   sequence23 = "./player_headside.dsq headside";
//   sequence24 = "./player_recoilde.dsq light_recoil";
//   sequence25 = "./player_sitting.dsq sitting";
//   sequence26 = "./player_celsalute.dsq celsalute";
//   sequence27 = "./player_celwave.dsq celwave";
//   sequence28 = "./player_standjump.dsq standjump";
//   sequence29 = "./player_looknw.dsq looknw";
};         
