<maps xsi:noNamespaceSchemaLocation="default.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  
<!-- COPY BLOCK FROM HERE -->
	<map id="DesertRuins">
		<files mesh ="desert_ruins.pod"
                meshA=""
                data ="data_desert_ruins.xml"
                view ="view_desert_ruins.xml"
                music="desert_ruins.ogg;desert_ruins1.ogg;desert_ruins2.ogg"
                particles="prt_desert_ruins.xml"/>

		<defendersavailability>      
			<availability  defenderid="Swordman" wave="10"/>
			<availability  defenderid="Archer" wave="1"/>
			<availability  defenderid="Necromancer" wave="2"/>
			<availability  defenderid="Priest" wave="4"/>
			<availability  defenderid="Heavy Warrior" wave="11"/>
			<availability  defenderid="Mage" wave="7"/>
			<availability  defenderid="Gandohar" wave="1"/>
		</defendersavailability>
		
		<stats gold="500" unlock="Catacombs" coef="3.0" entrytext="TextAceWarriors">
    <color upgrade="0" r="160" g="40"   b="60"/>
    <color upgrade="1" r="160"   g="55" b="55"/>
    <color upgrade="2" r="160"   g="70"   b="50"/>
    <color upgrade="3" r="160" g="85" b="45"/>
    <color upgrade="4" r="160" g="100"   b="40"/>
    </stats>
		
		<waves>
			<wave id="3001" gold="250" goldbonuspercent="20" survivalbonuspercent="15"/>
			<wave id="3002" gold="300" goldbonuspercent="19" survivalbonuspercent="15"/>
			<wave id="3003" gold="400" goldbonuspercent="18" survivalbonuspercent="13"/>
			<wave id="3004" gold="500" goldbonuspercent="17" survivalbonuspercent="13"/>
			<wave id="3005" gold="700" goldbonuspercent="16" survivalbonuspercent="10"/>
			<wave id="3006" gold="800" goldbonuspercent="15" survivalbonuspercent="10"/>	
			<wave id="3007" gold="1000" goldbonuspercent="14" survivalbonuspercent="8"/>
			<wave id="3008" gold="1200" goldbonuspercent="13" survivalbonuspercent="8"/>
			<wave id="3009" gold="1500" goldbonuspercent="12" survivalbonuspercent="8"/>
			<wave id="3010" gold="2000" goldbonuspercent="11" survivalbonuspercent="6"/>
			<wave id="3011" gold="4000" goldbonuspercent="10" survivalbonuspercent="6"/>
			<wave id="3012" gold="6000" goldbonuspercent="10" survivalbonuspercent="6"/>
			<wave id="3013" gold="8000" goldbonuspercent="10" survivalbonuspercent="5"/>
			<wave id="3014" gold="10000" goldbonuspercent="10" survivalbonuspercent="5"/>
			<wave id="3015" gold="10000" goldbonuspercent="10" survivalbonuspercent="5"/>    
		</waves>

    <sunlight>
      <shadow coef="0.5"/>
    </sunlight>

  </map>
<!-- TO HERE -->
</maps>
