<maps xsi:noNamespaceSchemaLocation="default.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  
<!-- COPY BLOCK FROM HERE -->
	<map id="Cementery">
		<files mesh ="cemetery_a.pod"
                       meshA="cemetery_b.pod"
                       data ="data_cemetery.xml"
                       view ="view_cemetery.xml"
                       music="cemetery.ogg;cemetery1.ogg;cemetery2.ogg"
                       particles="prt_cemetery.xml"/>

		<defendersavailability>      
			<availability  defenderid="Swordman" wave="1"/>
			<availability  defenderid="Archer" wave="1"/>
			<availability  defenderid="Necromancer" wave="3"/>
			<availability  defenderid="Priest" wave="4"/>
			<availability  defenderid="Heavy Warrior" wave="5"/>
			<availability  defenderid="Mage" wave="6"/>
			<availability  defenderid="Sordahon" wave="1"/>
		</defendersavailability>

		<stats gold="1000" unlock="" coef="5.0" entrytext="TextLegendaryWarriors">
      <color upgrade="0" r="160" g="145"   b="40"/>
      <color upgrade="1" r="140"   g="135" b="50"/>
      <color upgrade="2" r="120"   g="125"   b="60"/>
      <color upgrade="3" r="110" g="115" b="80"/>
      <color upgrade="4" r="100" g="100"   b="100"/>
    </stats>
		
		<waves>
			<wave id="5001" gold="300" goldbonuspercent="10" survivalbonuspercent="10"/>
			<wave id="5002" gold="500" goldbonuspercent="10" survivalbonuspercent="10"/>
			<wave id="5003" gold="700" goldbonuspercent="10" survivalbonuspercent="10"/>
			<wave id="5004" gold="800" goldbonuspercent="10" survivalbonuspercent="10"/>
			<wave id="5005" gold="900" goldbonuspercent="8" survivalbonuspercent="10"/>
			<wave id="5006" gold="1000" goldbonuspercent="8" survivalbonuspercent="8"/>	
			<wave id="5007" gold="2000" goldbonuspercent="8" survivalbonuspercent="8"/>
			<wave id="5008" gold="3000" goldbonuspercent="8" survivalbonuspercent="7"/>
			<wave id="5009" gold="4000" goldbonuspercent="6" survivalbonuspercent="7"/>
			<wave id="5010" gold="5000" goldbonuspercent="6" survivalbonuspercent="6"/>
			<wave id="5011" gold="6000" goldbonuspercent="6" survivalbonuspercent="6"/>
			<wave id="5012" gold="7000" goldbonuspercent="6" survivalbonuspercent="5"/>
      <wave id="5013" gold="8000" goldbonuspercent="5" survivalbonuspercent="5"/>
			<wave id="5014" gold="9000" goldbonuspercent="5" survivalbonuspercent="4"/>
			<wave id="5015" gold="10000" goldbonuspercent="5" survivalbonuspercent="4"/>
		</waves>

    <sunlight>
      <shadow coef="0.5"/>
    </sunlight>

  </map>
<!-- TO HERE -->
</maps>
