<resources>

	<scenelayout name="Canape_VegLayout">
		<scenenode nodeName="Canape_Veg" x="0" y="0">
			<staticspritenode nodeName="Plate" src="Plate_Normal" x="0" y="0"></staticspritenode>
			<staticspritenode nodeName="Bread" src="Bread_Canape" x="125" y="72"></staticspritenode>
			<scenenode nodeName="Veg_B" x="132" y="70">
				<staticspritenode nodeName="1"  x="0" y="0"></staticspritenode>
			</scenenode>
			<scenenode nodeName="Veg_A" x="132" y="57">
				<staticspritenode nodeName="1"  x="0" y="0"></staticspritenode>
			</scenenode>
			<scenenode nodeName="Flavor_A" x="148" y="70">
				<staticspritenode nodeName="1"  x="0" y="0"></staticspritenode>
			</scenenode>
		</scenenode>
	</scenelayout>
	<scenelayout name="Canape_MeatLayout">
		<scenenode nodeName="Canape_Meat" x="0" y="0">
			<staticspritenode nodeName="Plate" src="Plate_Normal" x="0" y="0"></staticspritenode>
			<staticspritenode nodeName="Bread" src="Bread_Canape" x="125" y="72"></staticspritenode>
			<scenenode nodeName="Meat_B" x="132" y="70">
				<staticspritenode nodeName="1"  x="0" y="0"></staticspritenode>
			</scenenode>
			<scenenode nodeName="Meat_A" x="132" y="57">
				<staticspritenode nodeName="1"  x="0" y="0"></staticspritenode>
			</scenenode>
			<scenenode nodeName="Flavor_A" x="148" y="70">
				<staticspritenode nodeName="1"  x="0" y="0"></staticspritenode>
			</scenenode>
		</scenenode>
	</scenelayout>
	<scenelayout name="Canape_VegMeatLayout">
		<scenenode nodeName="Canape_VegMeat" x="0" y="0">
			<staticspritenode nodeName="Plate" src="Plate_Normal" x="0" y="0"></staticspritenode>
			<staticspritenode nodeName="Bread" src="Bread_Canape" x="125" y="72"></staticspritenode>
			<scenenode nodeName="Meat_A" x="132" y="70">
				<staticspritenode nodeName="1"  x="0" y="0"></staticspritenode>
			</scenenode>
			<scenenode nodeName="Veg_A" x="132" y="57">
				<staticspritenode nodeName="1"  x="0" y="0"></staticspritenode>
			</scenenode>
			<scenenode nodeName="Flavor_A" x="148" y="70">
				<staticspritenode nodeName="1"  x="0" y="0"></staticspritenode>
			</scenenode>
		</scenenode>
	</scenelayout>
</resources>
