<resources>
		

	<image name="GamePlayfield_Quickfire_1_BG" src="GamePlayfield_Quickfire_1_BG"></image>
	<image name="GamePlayfield_Quickfire_2_BG" src="GamePlayfield_Quickfire_2_BG"></image>
	<image name="GamePlayfield_EliminationBG" src="GamePlayfield_EliminationBG"></image>
	
	<image name="GamePlayfieldRoot_Station" src="GamePlayfieldRoot_Station"></image>

	<!-- Ingredient / Pantry -->
	<imagelist name="PantryLabels">
		<image src="PantryLabel_Veg"></image>
		<image src="PantryLabel_Meat"></image>
		<image src="PantryLabel_Flavor"></image>
	</imagelist>
	
	<scenelayout name="IngredientPantryLayout">
		<scenenode x="0" y="0">
			<scenenode nodeName="ingredientAttachPoints" x="5" y="5">
				
				<scenenode nodeName="Row_1" x="0" y="0">
					<scenenode nodeName="IngredAttach_1" x="0" y="0"/>
					<scenenode nodeName="IngredAttach_2" x="58" y="0"/>
					<scenenode nodeName="IngredAttach_3" x="116" y="0"/>
					<scenenode nodeName="IngredAttach_4" x="174" y="0"/>
					<scenenode nodeName="IngredAttach_5" x="232" y="0"/>
				</scenenode>				
				<scenenode nodeName="Row_2" x="0" y="55">
					<scenenode nodeName="IngredAttach_1" x="0" y="0"/>
					<scenenode nodeName="IngredAttach_2" x="58" y="0"/>
					<scenenode nodeName="IngredAttach_3" x="116" y="0"/>
					<scenenode nodeName="IngredAttach_4" x="174" y="0"/>
					<scenenode nodeName="IngredAttach_5" x="232" y="0"/>
				</scenenode>
				<scenenode nodeName="Row_3" x="0" y="110">
					<scenenode nodeName="IngredAttach_1" x="0" y="0"/>
					<scenenode nodeName="IngredAttach_2" x="58" y="0"/>
					<scenenode nodeName="IngredAttach_3" x="116" y="0"/>
					<scenenode nodeName="IngredAttach_4" x="174" y="0"/>
					<scenenode nodeName="IngredAttach_5" x="232" y="0"/>
				</scenenode>
				
				<staticspritenode nodeName="RowLabel_1" x="0" y="45"/>
				<staticspritenode nodeName="RowLabel_2" x="0" y="100"/>
				<staticspritenode nodeName="RowLabel_3" x="0" y="155"/>
				
			</scenenode>
			
		</scenenode>
	</scenelayout>
	
	<image name="IngredientBG_Flavor" src="IngredientBG_Flavor"></image>
	<image name="IngredientBG_Meat" src="IngredientBG_Meat"></image>
	<image name="IngredientBG_Vegetable" src="IngredientBG_Vegetable"></image>
	
	<scenelayout name="IngredientBinLayout">
		<scenenode x="0" y="0">
			<rectnode nodeName="clickRect" x="0" y="0" width="47" height="47" filled="true" color="#00000000"/>

			<staticspritenode nodeName="IngredientBG" x="0" y="0"/>
			
			<animatedspritenode nodeName="highlightAttAnim" spriteType="PantryItem_AttGlow_SpriteType" x="23" y="23" initialAnimation="Play" centerOnParent="true" visible="false"></animatedspritenode>
			<animatedspritenode nodeName="highlightComboAnim" spriteType="PantryItem_ComboGlow_SpriteType" x="23" y="23" initialAnimation="Play" centerOnParent="true" visible="false"></animatedspritenode>

			<styledtextspritenode nodeName="IngredText" centerOnParent="true" textJustify="center" x="36" y="36" text="" width="46" color="#000000ff" font="Arial20"></styledtextspritenode>			
			<staticspritenode nodeName="IngredientImg" x="24" y="24" centerOnParent="true"/>
		</scenenode>
	</scenelayout>
	
	
	
	<imagelist name="PauseButton">
		<image src="PauseButton_normal"></image>
		<image src="PauseButton_rollover"></image>
		<image src="PauseButton_pressed"></image>
	</imagelist>
	<image name="PlayfieldUI_Layout_timer_Frame" src="PlayfieldUI_Layout_timer_Frame"></image>
	
	<image name="dishDisplay_frame" src="dishDisplay_frame"></image>
	<image name="dishDisplay_plate" src="dishDisplay_plate"></image>
	
	<imagelist name="DishDisplayStarMeter">
		<image src="DishDisplayStarMeter_full"></image>
		<image src="DishDisplayStarMeter_empty"></image>
	</imagelist>
	
	<scenelayout name="GameScreenLayout">
		<scenenode nodeName="GameScreenRoot">

			<scenenode nodeName="Playfield_attach"></scenenode>

			<scenenode nodeName="UI_attach">
				<scenenode nodeName="List_Attach" x="0" y="0"></scenenode>
				<scenenode nodeName="PowerUp_Attach" x="0" y="0"/>
				
				<scenenode nodeName="timer" x="648" y="4">
					<staticspritenode nodeName="Frame" src="PlayfieldUI_Layout_timer_Frame" x="0" y="0"></staticspritenode>
					<styledtextspritenode nodeName="Text_Min" selfHAlign="right" textJustify="right" x="38" y="5" text="" color="#ff0000ff" font="DS-Digital22"></styledtextspritenode>
					<styledtextspritenode nodeName="Text_Sec" selfHAlign="center" textJustify="center" x="54" y="5" text="" color="#ff0000ff" font="DS-Digital22"></styledtextspritenode>
				</scenenode>
				
				<staticspritenode nodeName="Display_frame" src="dishDisplay_frame" x="0" y="0"></staticspritenode>
				<scenenode nodeName="dishDisplay" x="0" y="0">					
					<scenenode nodeName="plate" x="0" y="109"></scenenode>
					<meterbarnode nodeName="meter" images="DishDisplayStarMeter" direction="leftToRight" max="5" x="30" y="76"></meterbarnode>
					<styledtextspritenode nodeName="recipeName" selfHAlign="left" selfVAlign="middle" textJustify="left" x="9" y="50" text="" color="#333333ff" font="KetchupaRegular14" width="174"></styledtextspritenode>
				</scenenode>
				
				<buttonnode name="PauseButton" nodeName="PauseButton" images="PauseButton" x="736" y="12"></buttonnode>
				
				<styledtextspritenode nodeName="LevelNumDisplay" textJustify="right" x="30" y="2" color="#fc7c00ff" text="0-0" font="KetchupaRegular19"></styledtextspritenode>
				<styledtextspritenode nodeName="scoreDisplay" x="100" y="5" text="" color="#ffffffff" font="ScoreDisplayText"></styledtextspritenode>
			</scenenode>
						
			<rectnode nodeName="NextDishDisplay_InputMask" x="0" y="0" width="800" height="600" filled="true" color="#ff00ff00"/>

			<scenenode nodeName="FX_Layer">
				<scenenode nodeName="Popup_Attach" x="0" y="0"></scenenode>
			</scenenode>
			
			<rectnode nodeName="NextDishDisplay_TimerMask" x="0" y="0" width="800" height="600" filled="true" color="#ff00ff00"/>
		
		</scenenode>
	</scenelayout>	
		
	<scenelayout name="TopChefPlayfieldLayout">
		<scenenode nodeName="PlayfieldRoot">
		
			<staticspritenode nodeName="CookingScreenBG" x="0" y="0"></staticspritenode>
			
			<rectnode nodeName="CancelDrag_ClickMask" x="0" y="0" width="800" height="600" filled="true" color="#ff00ff00"/>
	
			<scenenode nodeName="Pantry_Attach" x="291" y="14"></scenenode>
		
			<staticspritenode nodeName="Station" src="GamePlayfieldRoot_Station" x="153" y="396"></staticspritenode>
			
			<scenenode nodeName="PlayerAttach" y="350"/>
			
			<scenenode nodeName="CookingStation_1" x="170" y="395"/>
			<scenenode nodeName="CookingStation_2" x="320" y="395"/>
			<scenenode nodeName="CookingStation_3" x="470" y="395"/>
			<scenenode nodeName="CookingStation_4" x="620" y="395"/>
			
			<scenenode nodeName="AddIngredientPromptRoot" x="0" y="350">
				<staticspritenode nodeName="Station_1" x="180" y="0"></staticspritenode>
				<staticspritenode nodeName="Station_2" x="330" y="0"></staticspritenode>
				<staticspritenode nodeName="Station_3" x="480" y="0"></staticspritenode>
				<staticspritenode nodeName="Station_4" x="630" y="0"></staticspritenode>
			</scenenode>
			<scenenode nodeName="ComboTimerAttach" x="0" y="350"/>
		</scenenode>
	</scenelayout>
	
	<!-- Dish finished display -->
	<scenelayout name="DishCompleteDisplay_RootLayout">
		<scenenode nodeName="DishCompleteDisplay_Root" x="0" y="0">
			<scenenode nodeName="MaskNodeAttach" x="0" y="0"/>
		</scenenode>
	</scenelayout>
	
	
	<!-- next dish display -->

	<image name="NextRecipePopup_BG" src="NextRecipePopup_BG"></image>
	<image name="NextRecipePopup_attachBubble" src="NextRecipePopup_attachBubble"></image>
	<scenelayout name="NextRecipePopupLayout">
		<scenenode nodeName="NextRecipePopup" x="298" y="40">
			<staticspritenode nodeName="BG" src="NextRecipePopup_BG" x="0" y="0"></staticspritenode>
			<staticspritenode nodeName="attachBubble" src="NextRecipePopup_attachBubble" x="192" y="123"></staticspritenode>
			<styledtextspritenode nodeName="TitleText" selfHAlign="left" textJustify="left" x="15" y="10" text="" color="#3c3c3cff" font="KetchupaRegular14" width="248"></styledtextspritenode>
			<styledtextspritenode nodeName="DishNameText" selfHAlign="left" textJustify="left" x="14" y="40" text="" color="#fe8300ff" font="KetchupaRegular19" width="226"></styledtextspritenode>
			<styledtextspritenode nodeName="ClickText" selfHAlign="left" textJustify="left" x="169" y="102" text="" color="#3c3c3cff" font="KetchupaRegular11"></styledtextspritenode>
		</scenenode>
	</scenelayout>
	
	
</resources>
