Render System=Direct3D9 Rendering Subsystem

[Direct3D9 Rendering Subsystem]
Allow NVPerfHUD=No
Anti aliasing=None
Floating-point mode=Fastest
Full Screen=Yes
VSync=Yes
Video Mode=1280 x 1024 @ 32-bit colour
sRGB Gamma Conversion=No

[OpenGL Rendering Subsystem]
Colour Depth=32
Display Frequency=60
FSAA=0
Full Screen=Yes
RTT Preferred Mode=FBO
VSync=Yes
Video Mode=1280 x 1024
sRGB Gamma Conversion=No