/ This file does NOT need to be localized.
/ Data record layout:
/	Inventory Item Name.  This MUST exactly match the item name found in the scene, including the $ (tool item).
/	This is NOT the tool item itself.  This is what will be displayed either before or after the item is used in the scene.
/	Scene in which the item is found.
/	Scene in which the item is placed or used.
/	The X and Y coordinants for the placed or used item.
/	Currently, you will need to manually enter Photoshop coordinants as these are not in the editor feature.
/
$Board|2nd Floor|2nd Floor|415|471
$Wire Snips|Pens Passage|Dining Hall|831|460
$Crow Bar|Foyer|Foyer|712|356
$Door Key|Hallway|Hallway|746|304
$Claw Hammer|Reading Room|Back Door|700|322
$Mallet|Dining Hall|Hobby Room|329|80
$Door Knob|Bath Room|Bath Room|274|142
$Pick Hammer|Day Room|Bath Room|874.266663|409.200012
$Axe|Hallway|Pens Passage|192.133331|224.240005
$Shovel|The Pens|The Pens|768.133362|357.359985
$Combination|Codex|Day Room|866.000000|107.000000
$Locker Key|Shower|Locker Room|74.0000000|0.000000000
$Pry Bar|Locker Room|Dormitory|373.000000|208.000000
$Fuse|Locker Room|Bed Room|0.000000000|0.000000000
$Strong Box Key|Window Pain|Gentle's Office|0.00000000|290.000000
$Knife|Window Pain|The Couch|426.799988|437.359985
$Strange Key|Gentle's Office|Basement|170.266663|227.440002