<princess_bride_fire_swamp_level background="level8" name="8 - Great Walls of Fire!">
	<rooms>
		<!--  8 - 1 - water dew intro - hanging firemoss intro -->
		<room pos="1" time="45">
			<ground y="1"  appearance="grass">
				<gizmos>
					<gizmo type="goal" offset="100"/>
					
				</gizmos>
				<items>
					<item type="dew" offset="20" height="3" noreset = "true"/>
					
					<item type="gem" offset="72" height="28" value="1"/>
					<item type="gem" offset="72" height="25" value="2"/>
					<item type="gem" offset="72" height="22" value="1"/>
					
					<item type="gem" offset="57" height="5" />
					<item type="gem" offset="60" height="7" value="2"/>
					<item type="gem" offset="63" height="9" value="2"/>
					<item type="gem" offset="66" height="7" value="2"/>
					<item type="gem" offset="69" height="5" />
					
				</items>
			</ground>
			<platforms>
				<platform   x="0" y="12" width="3" appearance="grass">
					<spans>
						<span type="ground" begin="0" end="6" height="40"/>	
					</spans>
				</platform>
				
				<platform  x="25" y="15" width="9" appearance="grass" >
					<gizmos>
						<gizmo type="firemoss" hanging="true"  hangoffset="1" offset="3"/>
					</gizmos>
				</platform>
				<platform  x="40" y="1" width="4" appearance="grass"  bottomCollision="true">
					<spans>
						<span type="ground" begin="0" end="4" height="25"/>
					</spans>
				</platform>
				<platform  x="32" y="22" width="10" appearance="grass">
					<gizmos>
						<gizmo type="vine" offset="4" length="14" coiled="false" />
					</gizmos>
					
					
				</platform>
				<platform  x="43" y="18" width="6" appearance="grass">
					<items>
						<item type="dew" offset="3"  height="3" noreset = "true"/>	
					</items>
				</platform>
				
				
				<platform  x="75" y="1" width="4" appearance="grass"  bottomCollision="true">
					<spans>
						<span type="ground" begin="0" end="4" height="35"/>
					</spans>
				</platform>
				<platform  x="70" y="7" width="7" appearance="grass"/>
				<platform  x="72" y="14" width="4" appearance="grass"/>
				
				<platform  x="58" y="17" width="10" appearance="grass">
					<gizmos>
						<gizmo type="firespout" offset="3" behavior="constant" toggleevent="fireoff"/>
						<gizmo type="firespout" offset="5" behavior="constant" toggleevent="fireoff"/>
						<gizmo type="firespout" offset="7" behavior="constant" toggleevent="fireoff"/>
					</gizmos>
					
				</platform>
				<platform  x="65" y="45" width="6" appearance="grass">
					<gizmos>
						<!--  change to swing vine when becomes available -->
						<gizmo type="vine" offset="4" length="15" coiled="false" />
					</gizmos>
				</platform>
				<platform  x="67" y="21" width="11" appearance="grass">
					
				</platform>
				<platform  x="48" y="30" width="12" appearance="grass" >
					<gizmos>
						<gizmo type="firemoss" hanging="true"   offset="4" hang="1"/>
					</gizmos>
					<items>
						<item type="multiplier" offset="6"  height="1"/>
					</items>
					
				</platform>
				<platform  x="78" y="30" width="4" appearance="grass"/>
				<platform  x="78" y="18" width="5" appearance="grass"/>
			</platforms>
			<mobs>
				
				
				<mob type="rous" platform="ground"  offset="60" />
				<mob type="rous" platform="ground"  offset="65" />
				<mob type="rous" platform="ground"  offset="70" />
				
			</mobs>
		</room>

		<!--  8 - 2 columns - keep jumping -->
		<room pos="2"  time="55">
			<ground y="1"  appearance="grass">
				<spans>
					<span type="fire" begin="22" end="42" height="1"/>
					<span type="ground" begin="42" end="47" height="26"/>
					<span type="ground" begin="60" end="65" height="26"/>
					<span type="water" begin="48" end="59" height="1"/>
					<span type="fire" begin="65" end="84" height="1"/>
					
				</spans>
				<gizmos>
					<!--<gizmo type="firespout" offset="45" behavior="pulse" ontime="2" offtime="3" starttime="2"/>
					<gizmo type="firespout" offset="62" behavior="pulse" ontime="3" offtime="3" starttime="3"/>					
					-->					
					<gizmo type="firemoss" hanging="false"  hangoffset="1" offset="45"/>
					<gizmo type="firemoss" hanging="false"  hangoffset="1" offset="62"/>
					
					
					<gizmo type="goal" offset="100"/>					
				</gizmos>
				<items>
					<item type="multiplier" offset="53"  height="35"/>
					
					
					<item type="dew" offset="15" height="8" noreset = "true"/>
					<item type="dew" offset="36" height="25" noreset = "true"/>
					
					
					
					
					<item type="gem" offset="71" height="25" value="2" />
					
					
					<item type="gem" offset="49" height="3" value="2" />
					<item type="gem" offset="50" height="2" />
					<item type="gem" offset="51" height="3" value="2"/>
					<item type="gem" offset="49" height="1" value="2"/>
					<item type="gem" offset="51" height="1" value="2"/>
					
					<item type="gem" offset="52" height="3" />
					<item type="gem" offset="53" height="2"  value="2"/>
					<item type="gem" offset="54" height="3"/>
					<item type="gem" offset="52" height="1" />
					<item type="gem" offset="54" height="1" />
					
					
					
				</items>
			</ground>
			<platforms>
				
				<platform   x="50" y="21" width="7" appearance="grass" >
					<gizmos>
						<gizmo type="vine" offset="4" length="12" coiled="false" />
					</gizmos>
				</platform>
				
				<platform  x="12" y="7" width="6" appearance="grass" />
				
				<platform  x="20" y="13" width="6" appearance="grass" >
					<gizmos>						
						<gizmo type="firespout" offset="3" behavior="pulse" ontime="2" offtime="3" starttime="1"/>						
					</gizmos>
				</platform>	
				<platform  x="28" y="20" width="6" appearance="grass" >
					<gizmos>						
						<gizmo type="firespout" offset="3" behavior="pulse" ontime="2" offtime="3" starttime="0"/>						
					</gizmos>
				</platform>
				
				<platform  x="34" y="24" width="4" appearance="grass"/>
				
				
				<platform  x="69" y="24" width="4" appearance="grass"/>
				
				<platform  x="73" y="20" width="6" appearance="grass" >
					<gizmos>						
						<gizmo type="firespout" offset="3" behavior="pulse" ontime="3" offtime="3" starttime="2"/>						
					</gizmos>
				</platform>
				<platform  x="81" y="13" width="6" appearance="grass" >
					<gizmos>						
						<gizmo type="firespout" offset="3" behavior="pulse" ontime="3" offtime="3" starttime="1"/>						
					</gizmos>
				</platform>	
				
				<platform  x="89" y="7" width="7" appearance="grass" />
			</platforms>
			
			<mobs>
				
				<mob type="rous" platform="ground" orientation="center" />
				
			</mobs>
			
			
		</room>
		
		
	</rooms>	
	<players>
		<player id="westley" room="1" platform="ground" offset="10" />
		<player id="buttercup" room="1" platform="ground" offset="5" />
		<!--<player id="westley" room="1" platform="npcStart" offset="10" />
		<player id="buttercup" room="1" platform="npcStart" offset="5" />-->
		
	</players>
</princess_bride_fire_swamp_level>