<data>
<hint id="1" text="You got a strange 'phone call from your father, and now you need to find out what's going on."/>
<hint id="2" text="You found a strange thing in the glove box, which could have been left by your father - who also contacted you again."/>
<hint id="3" text="As you don't live with your father, you don’t know the entrance code to his place. But you need to get inside!"/>
<hint id="4" text="You met the concierge, who you know from childhood when you lived with your father and your sister. Now you need to go to your father’s apartment on the third floor."/>
<hint id="5" text="You’ve already found the right key, but your problems are not over. The door handle is missing and you won’t get inside without it!"/>
<hint id="6" text="Julius remembered that someone came, and after that he saw a broken handle on your father’s door! Now it only needs to be put back on!"/>
<hint id="7" text="On entering the apartment, you saw that your father had renovated it! In accordance with your father’s last request, look through the hall!"/>
<hint id="8" text="In your father’s diary you found a torn map, which might somehow be related to your father’s last work! Did he really want to hide the map? You should look through the apartment to find the missing pieces!"/>
<hint id="9" text="You’ve just found one more piece of the map! Your suppositions are right but you need to continue your search, because you don’t have the complete map yet!"/>
<hint id="10" text="You completed your father’s task with the turtle and you found the combination to the safe. But you found out that the safe needs a key too! You clearly remember that your father always had a key with him in his pocket..."/>
<hint id="11" text="You found one more piece of the map in the safe. Maybe father was afraid of someone and he wanted to hide his notes! You need to continue your search!"/>
<hint id="12" text="You’ve already looked through the whole apartment and you don’t know what to do next, because the map is still incomplete! The answer to why your father is missing is surely in this map! "/>
<hint id="13" text="You set up an appointment with your father’s friend, Berkovich. He surely knows something that could explain everything!"/>
<hint id="14" text="On your way to Berkovich you almost got lost in a forest! But according to your directions, you're on the right track!"/>
<hint id="15" text="You looked around and realized that you were absolutely confused and you have no idea which road to choose. But you must find Berkovich!"/>
<hint id="16" text="You decided to call your sister, and learned about some emergency in the city... But you have no time for that now!"/>
<hint id="17" text="You called your father and heard a fragment of his conversation with some Lenshere person... Seems father is in trouble and he needs help!"/>
<hint id="18" text="You’ve started the car and decided to go on, but your 'phone rings. You have no idea who would call you! "/>
<hint id="19" text="It was Berkovich, and he asked if you could stop where he lost his instruments and have a look for them!"/>
<hint id="20" text="You found Berkovich’s instruments, and you also found a strange letter that could have been with them! You put the letter into the diary..."/>
<hint id="21" text="You've done everything you need to in the forest, no point hanging around!"/>
<hint id="22" text="The rest of the trip was quite calm, and you came to a house surrounded by a barbwire fence!"/>
<hint id="23" text="You met Berkovich, and he said your father could have sent him the last piece of the map. He directed you to his mailbox... "/>
<hint id="24" text="Berkovich was right! Exactly as he told me, father had sent him the missing piece of map, knowing I would communicate with him! But the mailbox is not much easier to open than the safe..."/>
<hint id="25" text="The map from father’s diary is complete! Berkovich invited you into his house to clear up the missing father mystery..."/>
<hint id="26" text="You told Berkovich about the strange artifact that almost sank into the 'phone! He became frightened and suggested you look through one book!"/>
<hint id="27" text="After reading several pages from the book you work out that father and Berkovich worked together researching some strange scientific effects!"/>
<hint id="28" text="As revealed during the talk, 'Lenshere' worked with them too - him, father, and Berkovich. But then father and Lenshere became partners in selling artifacts..."/>
<hint id="29" text="You found a photo album on the shelf among some very strange, old things in Berkovich's study, and you want to know what's in this album!"/>
<hint id="30" text="You gave the photo album to Berkovich, he began to look through it and asked you to wait for some time... "/>
<hint id="31" text="After looking through the album, Berkovich took out one old shabby negative of a picture – and you recognized you, your father, sister and mother!"/>
<hint id="32" text="You asked Berkovich to give you the old picture, which he did, so you put it into the diary..."/>
<hint id="33" text="It's clear now that father was searching for artifacts for Lenshere, and Lenshere sold them on the black market. But when father decided to quit, Lenshere took him hostage..."/>
<hint id="34" text="Berkovich realized that everything now is very serious and asked you to find his 'phone, which you found quite quickly... He must want to call and to clear the situation up!"/>
<hint id="35" text="Berkovich tried to use his government contacts to find father, but the telephone seemed suddenly not to work... You've decided to find him all by yourself!"/>
<hint id="36" text="Looking through the cabinet you found a gun. The gun was not loaded though, as you found out later... "/>
<hint id="37" text="Berkovich proposed that you investigate the artifact in the basement, maybe for safety reasons... And also find some ammo down there."/>
<hint id="38" text="There was no light in the basement and the flash-light didn’t help because of the mess on the floor, so you decided to do something useful and change the light bulb..."/>
<hint id="39" text="In spite of Berkovich being very absent-minded and lazy, this time he was absolutely right. It didn’t take much time to find a light bulb and it seems to be in good order!"/>
<hint id="40" text="The light bulb fit perfectly and lit up all this mess on the floor, which you could have broken your legs on! It's interesting what it could all be."/>
<hint id="41" text="It was not surprising that absent-minded Berkovich lost the keys. But, he mustered his courage and proposed opening the lock with a skeleton key that he had somewhere in the house..."/>
<hint id="42" text="Remembering father’s survival lessons, you had successfully opened the lock with an amazing set of skeleton keys! It is very interesting where Berkovich got this..."/>
<hint id="43" text="Looking through different boxes and places in the basement you found ammo for all different kinds of guns, from which you sorted out some for your unusual gun..."/>
<hint id="44" text="When you remembered to investigate the artifact as Berkovich said, you found yourself in a very strange place - it was the basement, but not the basement..."/>
<hint id="45" text="Then, some of the creatures Berkovich had hinted at began to appear! You shot at one, but it was a mis-fire, and then it ran off, outside! It will be interesting to see how long can it exist in our world..."/>
<hint id="46" text="The old hag suddenly appeared and made a strange new request. You are now at a loss, as usual..."/>
<hint id="47" text="You returned successfully back to your dimension to check what happened... Where did the escaped Proodle go?"/>
<hint id="48" text="You just heard a very strange noise, like a falling tree and a scream... Of course, you need to find out what happened!"/>
<hint id="49" text="You saw a broken door and Berkovich lying in the hall!! Proodle’s skin on the broken boards gets you think that this creature attacked him... "/>
<hint id="50" text="Berkovich is unconscious, he doesn’t react to anything! You need to bring him around, because time is running out..."/>
<hint id="51" text="While thinking how to save Berkovich, you found some instructional signs on the computer. You turned it on - maybe it can help?"/>
<hint id="52" text="Looking around the apartment in order to find some medicine to save Berkovich, you found an open trunk."/>
<hint id="53" text="You think you should only really need some test-tubes, or a beaker or something."/>
<hint id="54" text="When you finally read the letter you found in the forest, it talked about a mummy. Then you find this mummy in the Berkovich house! Now the instruments found in the forest will be useful too..."/>
<hint id="55" text="During your searches you accidentally touched some lever near a strange construction in Berkovich’s study! A screen opened, and you saw some strange mechanism inside!"/>
<hint id="56" text="When you inspected the mechanism, you noticed a strange similarity between the bulbs and the cells from the other machine! Your guess was right, and the bulbs fit perfectly..."/>
<hint id="57" text="Now you carried out that machine is an instrument for making some medicine solution and you filled the needed cells with necessary reagents found before..."/>
<hint id="58" text="You noted before that the tank for the medicine was absent, but looking through Berkovich’s house you found it!"/>
<hint id="59" text="The tank fits and it seems that everything is ready! It needs only to turn on the machine in some way to obtain medicine for Berkovich!"/>
<hint id="60" text="You noticed some valve in the yard before, but it's too high. You think that this valve closes the gas supply..."/>
<hint id="61" text="The ladder you found is tall enough, and now you can easily get to the valve!"/>
<hint id="62" text="After working with the valve, you could open a gas supply with your eyes closed! Even so, you should check it's the right pipe and that the gas didn't go wrong?"/>
<hint id="63" text="Using the lever, you noticed a fire under the bulbs! You were right and the gas supply went on... But the machine still doesn’t work."/>
<hint id="64" text="Solving the problem with the electricity, you found the fuse box in the back yard, and, thank God, it wasn't locked..."/>
<hint id="65" text="When you opened the fuse box, you saw that some of the fuses had blown - and surely not because of you! It seems that Berkovich didn’t use the machine for a long time..."/>
<hint id="66" text="After pulling out the blown fuses, it looks like you only need to replace two of them to get things going again."/>
<hint id="67" text="After pulling out the blown fuses, it looks like you only need to replace two of them to get things going again."/>
<hint id="68" text="You were lucky and found one good fuse in the trash near the basement entrance! It’s a great mystery why it was there... But you still need another fuse."/>
<hint id="69" text="You searched the entire house without finding another fuse. But in the yard you saw a manhole. And the jimmy you found in the back yard could really help open it!"/>
<hint id="70" text="You jimmied the manhole! Now get down there and try to find a fuse!"/>
<hint id="71" text="In spite of the stink and dangerous biological products of Berkovich, you found another fuse and can now turn the power on!"/>
<hint id="72" text="Fuses successfully fit and during this process you just one more time realized how absent-minded Berkovich is, if everything is not where it should be!"/>
<hint id="73" text="When switches were set in the needed position you didn’t find any failure in the electric panel! You think that power is on!"/>
<hint id="74" text="You turned on the power to the machine - the new fuses were fine and power has returned to the house!"/>
<hint id="75" text="There is one more lever; you turned it on and discovered the test-tubes are filled with reagents that boil on gas heating! Seems it’s time to make some medicine - check the diary!"/>
<hint id="76" text="Everything seems Ok and you got the medicine, which is an antidote for Proodle saliva! Now it only needs to be tested..."/>
<hint id="77" text="Hurray, the solution worked great! Berkovich came around right after taking it! Did you think it'd be such a success?"/>
<hint id="78" text="After talking with Berkovich, he's willing to check the relationship between the picture and your missing father! Also you remembered your meeting with an old hag, who asked you to return! So what now? "/>
<hint id="79" text="There is something inconceivable there in the city! You couldn’t even reach your home and you had to go to the back entrance... But the weather is really fine!"/>
<hint id="80" text="This back entrance you remember from childhood, but now it’s closed and there's nothing to call the concierge with, just a coded lock. It’s strange, but you think you’ve seen the code somewhere... "/>
<hint id="81" text="After talking with Berkovich, you found out that some time ago he installed all the security systems and locks here. He just needs something to draw a helpful plan with..."/>
<hint id="82" text="The yard is a mess. Seems no one was here for ages... In some of the trash you found a good chunk of brick! Now Berkovich will be able to draw a plan..."/>
<hint id="83" text="Although Berkovich is a great scientist, he didn’t forget his childhood! He took the brick and began to draw something! Maybe in this way he drew his first plans..."/>
<hint id="84" text="The plan drawn with the brick looks like a child's drawing... After thinking for a while, you think you need to take some things out and put them in other places!"/>
<hint id="85" text="In another trash pile you found a good piece of wire - very handy!"/>
<hint id="86" text="You opened the coded lock on the door with the wire and saw some metal thing. Berkovich drew it in his plan, but there must be three of them..."/>
<hint id="87" text="You took the metal thing out of the lock with just your hands! Now you need another two of them, and arrange them according to Berkovich’s plan!"/>
<hint id="88" text="The wire was useful more than you expected. You successfully opened the power booth and another two items were there! Now they need to be correctly arranged!"/>
<hint id="89" text="It seems that everything is correctly arranged and now you only need to open the door! You shouldn’t forget to thank Berkovich, because without him you couldn’t do anything..."/>
<hint id="90" text="But the door doesn’t open! Maybe Berkovich missed something and everything's gone wrong? So it’s not time yet to thank him - you need to find out what's wrong."/>
<hint id="91" text="Berkovich began to say that he thought the door should open now too! So what’s it all about? And why do you think you’ve already seen the note about this lock? "/>
<hint id="92" text="You entered the code correctly! Who would think that in your father’s diary, found yesterday, there was a note about this lock! It appears that the lock was installed recently and the code was changed - but it’s written here quite illegibly..."/>
<hint id="93" text="At last we’ve entered the hall! Nothing changed here during the night and Julius is in his spot, reading something as usual... Now you need to find the package Berkovich mentioned."/>
<hint id="94" text="Julius doesn’t know anything about the emergency in the city! The main entrance was blocked and how he's just sitting here, maybe waiting for a rescue team..."/>
<hint id="95" text="You decided to look through the mailboxes to find father’s one, Finally you found one with a package in it! Now, how to open it..."/>
<hint id="96" text="Near the cabinet you found some old scissors, maybe someone left them. Maybe that old hag who lives on the first floor... And you think it’s not accidental either..."/>
<hint id="97" text="The scissors cut the string easily. Now, let's see if there's a piece of the picture in the package... If it's from Berkovich, of course..."/>
<hint id="98" text="There’s only one thing there. A box with the pieces inside! These are the pieces of picture Berkovich told you about! But you don’t know yet how they will help find your father... "/>
<hint id="99" text="Nothing's changed at home since your last visit. After looking around you found only one picture with missing pieces! As you thought, it was a countess portrait, and she looks familiar to you..."/>
<hint id="100" text="It turns out you need some tools to accomplish this quite complicated task. Of course, you remembered your father’s lessons on how to restore pictures, so you know what you need..."/>
<hint id="101" text="You found glue in father’s study just in time! Now you need to spread the glue evenly on the surface for max contact and long-life durability..."/>
<hint id="102" text="In the kitchen you found a little palette knife, perfect for detail work Now the question is only how to use it... Father’s lessons had their effect!"/>
<hint id="103" text="You prepared and made everything correctly! You just need to put the pieces in their places... But very carefully, the picture is very old and everything must be done cautiously!"/>
<hint id="104" text="You put the pieces in their places successfully, but now you see that they are not stuck down enough, so you need to use something else for strengthening!"/>
<hint id="105" text="When you opened the kitchen window, you saw a strange view - part of the city was covered by conic spheres. Maybe they were the 'diffusions'? Something very strange is going on..."/>
<hint id="106" text="There was an awl near the window - you need it to complete the picture restoration. But you dropped it down while looking at the strange shapes of the city..."/>
<hint id="107" text="You found the awl that fell from the window right in one of the trash heaps in the back yard! It should still be okay though."/>
<hint id="108" text="The awl was very dirty after the fall. You need to clean it, because you don’t want to stain the picture during the process..."/>
<hint id="109" text="You went to the kitchen and turned on a tap..."/>
<hint id="110" text="Now the awl is clean, you can return and complete the restoration. You are trying thoroughly to restore the picture, but still don’t know how it could help to find father!"/>
<hint id="111" text="You arranged and fixed all the pieces of the old picture using the awl. It seemed to you that for a second, the portrait looked at right at you!"/>
<hint id="112" text=" Bright green light engulfed you, the picture came alive and you were absolutely sure that the countess looked straight at you! Your head ached so terribly and it dinged, and dinged, and dinged..."/>
<hint id="113" text="Ay! The countess in the portrait resembles that old hag from the first floor - the one who asked you to bring her the flower! Did she really speak to you or did you imagine it?"/>
<hint id="114" text="Something happened to you just now! You saw your father, and he told you that the diffusions could be dangerous! And he said something about Lenshere..."/>
<hint id="115" text="Some strange deformation of reality happened in the hall and now you can’t go back in an ordinary way! You decided to try to jump from the window to the neighbors’ balcony!"/>
<hint id="116" text="You thought for a while and it turned out that you can jump as far as the balcony, but there is a great danger you'll injure your hands or fall! You need to protect your hands somehow..."/>
<hint id="117" text="The gloves near the basin fit you perfectly! Now your hands are protected and there is only a small chance of falling. Nothing can prevent you from getting out of here..."/>
<hint id="118" text="In spite of the gloves and your carefulness you fell! Luckily, you fell in a dumpster. Unluckily, all your money fell out..."/>
<hint id="119" text="The lid jammed and you couldn't open it from the inside. So you called Berkovich, who was surprised to say the least... He promised to get you out though!"/>
<hint id="120" text="You didn’t wait for long... Berkovich easily opened the dumpster's lid and now you only need to grab your cash, because that was everything you had..."/>
<hint id="121" text="When you fell down, your wallet slipped out of and opened up - the cash fell out into the garbage! But now you've got it all again and can talk about what happened with Berkovich!"/>
<hint id="122" text="Berkovich knew about the diffusions - because he thought he'd dreamed about them! Without going into details, he said you should hurry to get to the point that father marked on the map!"/>
<hint id="123" text="You reached rather old and blasted part of the city; dust, mud and tramps everywhere... But it is the point on the father’s map so you have no choice..."/>
<hint id="124" text=" You reached a rather old and run-down part of the city; dust, mud and tramps everywhere... But this is the point on father’s map, so hey..."/>
<hint id="125" text="You met a very dirty, muddy tramp! He didn’t want to talk with you, but you gave him some money..."/>
<hint id="126" text="You hung around a while and noticed that there are many tunnels, passes and dead ends. You found a strange ball in the trash and gave it to the tramp on a hunch..."/>
<hint id="127" text="The tramp was interested and asked you to look through his stuff for the thimbles... You held your breath and decided to do it!"/>
<hint id="128" text="The tramp put a thimble by his feet and looked at you as if he was waiting for you to do something! What does he want this time?"/>
<hint id="129" text="Maybe this tramp wants to play with you? Accidentally, just behind the tramp, you found a smooth, flat, and very convenient piece of plywood! You were surprised he hadn’t mentioned it!"/>
<hint id="130" text="The tramp adroitness surprised you! He moved them so quickly, that even now you don’t know how could you guess where was the ball! You won the game and want to know more!"/>
<hint id="131" text="The tramp was quite a good guy! He told you where your father went, and also said about the danger on the way and showed you an alternative route!"/>
<hint id="132" text="Your path was blocked by a large pile of heavy boxes. You need a tool or something to move them. And in a broken vase nearby, you saw some metal stuff..."/>
<hint id="133" text="While walking around, you had a brilliant idea! As your flash-light was dead, and you really needed some light, you invented an excellent way to use reflected daylight..."/>
<hint id="134" text="Hardly moving, you held up a metal sheet and the sunlight reflected on its smooth surface lit up the inside of the vase! Your plan worked! Now everything's clear..."/>
<hint id="135" text="The biggest thing you found were wire cutters! But you decided to take them anyway, anticipating further difficulties."/>
<hint id="136" text="By chance, in a pile of boxes and boards you found exactly what you needed! A metal crow-bar, heavy and convenient! Now you can remove any obstacle in your way without any problems!"/>
<hint id="137" text="You worked hard for some time with the heavy crow-bar, and step by step you cleared the way, cursing the owner of this 'warehouse' in your thoughts."/>
<hint id="138" text="Your intuition was right! Without the cutting pliers, you couldn’t open that difficult grid! Now the way is clear!"/>
<hint id="139" text="You found another person, alive, in this abandoned place! And this man was quite well dressed, so you thought he could somehow be related to your search..."/>
<hint id="140" text="But the man you found was in shock! He showed no reaction to anything around him, muttering all the time! "/>
<hint id="141" text="You remember that you saw an unfinished bottle of vodka, so you had an idea – maybe it'll help? You didn’t have any better ideas..."/>
<hint id="142" text="You were absolutely right! Your cure resulted in a quick and positive effect! The man came to consciousness and now you can talk to him..."/>
<hint id="143" text="When you tried to ask about your father, you realized this man is Lenshere’s bodyguard! But he was very afraid and didn’t want to help you. It seemed to you that he was hiding from someone..."/>
<hint id="144" text="To calm the guy down, you gave him your gun. When he gets his confidence back, he can tell you where your father and Lenshere went!"/>
<hint id="145" text="When you got through the labyrinth, you found a room with a weird abnormality! Berkovich recognized a person near the diffusion - Lenshere himself! You tried to talk to him, because you couldn't think of anything else... "/>
<hint id="146" text="After talking to that dreadful villain, you understood that he didn’t expect that his mercenary interests would have such results... And maybe now you understood who the old lady is."/>
<hint id="147" text="The bodyguard's sudden appearance forces you to choose between being shot or jumping into the abnormality! The choice is yours! "/>
<hint id="148" text="You decided to go without Berkovich and prevail on the offer of a well-known old lady instead! Squeezing a strange artifact, you find yourself in a familiar place..."/>
<hint id="149" text="You decided to go without Berkovich and prevail on the offer of a well-known old lady instead! You hardly went a step before realizing that there's no way back. But there is a house nearby..."/>
<hint id="150" text="After talking to the old lady you decided to look around... You saw a strange creature and felt at a loss when asked where its Proodles are... And suddenly you met your father! "/>
<hint id="151" text="Father opened a gate for you and disappeared... The surprises didn’t stop - you talked to a frightened Julius and met a dangerous and aggressive creature that looked like a dead man..."/>
<hint id="152" text="In the incredible spaces of this weird and mysterious world, you found a strange lake! First you thought it was just a puddle...But when you looked closer..."/>
<hint id="153" text="The lake was really deep and the reflection in it did not match the reality around you! You're trying to overcome the urge to throw something in there...Where did this urge come from?"/>
<hint id="154" text="During your searches you found strange stars, which were scattered in different places... Using your intuition you threw everything into the lake and saw how they became lights in the deep sky..."/>
<hint id="155" text="When you saw a strange vibration going from the axe, you decided to do it again - and threw the axe into the lake! It went down without any sound or splash. This lake is a real mystery!"/>
<hint id="156" text="When you walked around you saw a heap of fire wood, which appeared out of nowhere! You began to understand that the lake has a strange influence on things around..."/>
<hint id="157" text="You were absolutely right! It didn’t surprise you that the lake incarnated an instrument from your world...And when you turned it back to lake, you saw new changes that happened in this place..."/>
<hint id="158" text="After some weird acts you used a ladder that appeared to reach a bunch of supernaturally sparkling blue lights! You couldn’t resist, so you took them with you..."/>
<hint id="159" text="The lights fit the shape of the flying bird constellation on the door! It seemed to you that the old lady looked up to the sky and was enchanted by it... and the door opened and now you are not afraid of anything..."/>


</data>
