<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<Quest SName="menu_main" RName="menu_main_res" LName="menu_main">
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    <!--Облака-->
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    <!--Облака конец-->
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        <PosBegin Value="231" />
      </MoveY>
      <AnimMachine BeginStep="badger" EndStep="badger">
        <Steps>
          <Step Key="badger" Name="ear" Delay="2" NameStep="badger" />
        </Steps>
      </AnimMachine>
    </Decoration>
    <Decoration>
      <Id Name="badger_hand" Order="1" SubId="1" />
      <Visible Value="1" />
      <Enable Value="1" />
      <Type Value="ANIM_MACHINE" />
      <MoveX>
        <Type Value="STATIC" />
        <PosBegin Value="62" />
      </MoveX>
      <MoveY>
        <Type Value="STATIC" />
        <PosBegin Value="212" />
      </MoveY>
      <AnimMachine BeginStep="badger" EndStep="badger">
        <Steps>
          <Step Key="badger" Name="hand" Delay="3" NameStep="badger" />
        </Steps>
      </AnimMachine>
    </Decoration>
    <Decoration>
      <Id Name="badger_eye" Order="1" SubId="1" />
      <Visible Value="1" />
      <Type Value="ANIM_MACHINE" />
      <MoveX>
        <Type Value="STATIC" />
        <PosBegin Value="133" />
      </MoveX>
      <MoveY>
        <Type Value="STATIC" />
        <PosBegin Value="211" />
      </MoveY>
      <AnimMachine BeginStep="badger" EndStep="badger">
        <Steps>
          <Step Key="badger" Name="eye" Delay="5" NameStep="badger" />
        </Steps>
      </AnimMachine>
    </Decoration>
    <Decoration>
      <Id Name="bush_left" Order="1" SubId="1" />
      <Visible Value="1" />
      <Type Value="ANIM_MACHINE" />
      <MoveX>
        <Type Value="STATIC" />
        <PosBegin Value="0" />
      </MoveX>
      <MoveY>
        <Type Value="STATIC" />
        <PosBegin Value="450" />
      </MoveY>
      <AnimMachine BeginStep="bush_left" EndStep="bush_left">
        <Steps>
          <Step Key="default" Name="bush_left" Delay="1000" NameStep="bush_left" />
        </Steps>
      </AnimMachine>
    </Decoration>
    <Decoration>
      <Id Name="bush_right" Order="1" SubId="1" />
      <Visible Value="1" />
      <Type Value="ANIM_MACHINE" />
      <MoveX>
        <Type Value="STATIC" />
        <PosBegin Value="808" />
      </MoveX>
      <MoveY>
        <Type Value="STATIC" />
        <PosBegin Value="473" />
      </MoveY>
      <AnimMachine BeginStep="bush_right" EndStep="bush_right">
        <Steps>
          <Step Key="default" Name="bush_right" Delay="1000" NameStep="bush_right" />
        </Steps>
      </AnimMachine>
    </Decoration>
  </Decorations>
</Quest>
