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    <Sprite Key="item" Name="brown6" TexKey="item" TexName="brown6" X="0" Y="0" W="44" H="32" />
    <Sprite Key="item" Name="blue_idol_drop" TexKey="item" TexName="blue_idol_drop" X="0" Y="0" W="64" H="28"/>
<!--    <Sprite Key="ill" Name="boar_ill" TexKey="ill" TexName="boar_ill" X="0" Y="0" W="106" H="112"/>
    <Sprite Key="ill" Name="lizard_lair_ill" TexKey="ill" TexName="lizard_lair_ill" X="0" Y="0" W="151" H="177"/>
    <Sprite Key="ill" Name="scales_ill" TexKey="ill" TexName="scales_ill" X="0" Y="0" W="150" H="127"/>
    <Sprite Key="ill" Name="safe_niche_ill" TexKey="ill" TexName="safe_niche_ill" X="0" Y="0" W="244" H="138"/>
    <Sprite Key="ill" Name="green_parts_ill" TexKey="ill" TexName="green_parts_ill" X="0" Y="0" W="90" H="60"/>
    <Sprite Key="ill" Name="dais1_ill" TexKey="ill" TexName="dais1_ill" X="0" Y="0" W="50" H="62"/>
    <Sprite Key="ill" Name="dais2_ill" TexKey="ill" TexName="dais2_ill" X="0" Y="0" W="49" H="64"/>
    <Sprite Key="ill" Name="dais3_ill" TexKey="ill" TexName="dais3_ill" X="0" Y="0" W="50" H="64"/>-->
    <Sprite Key="default" Name="plate" TexKey="default" TexName="plate" X="0" Y="0" W="61" H="61"/>
    <Sprite Key="default" Name="screw" TexKey="default" TexName="screw" X="0" Y="0" W="9" H="11"/>
  </Sprites>
  
  <Animations>
  
  <Animation Key="default" Name="brown1_fake" 
          X="0" Y="0" 
          W="47" H="60" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="brown1_fake"/>
  
  <Animation Key="default" Name="fake_broom" 
          X="0" Y="0" 
          W="80" H="80" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="ico" TexName="broom"/>
          
          <Animation Key="default" Name="ghost_back" 
          X="0" Y="0" 
          W="230" H="93" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="ghost_back"/>
          
          <Animation Key="default" Name="stand_1" 
          X="0" Y="0" 
          W="34" H="20" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="stand_1"/>
          
          <Animation Key="default" Name="stand_2" 
          X="0" Y="0" 
          W="35" H="21" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="stand_2"/>
          
          <Animation Key="default" Name="stand_3" 
          X="0" Y="0" 
          W="37" H="22" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="stand_3"/>
  
      <Animation Key="default" Name="background" 
          X="0" Y="0" 
          W="1024" H="618" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="background"/>
    <Animation Key="default" Name="block" 
          X="0" Y="0" 
          W="37" H="26" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="block"/>
      <Animation Key="default" Name="fake_chair" 
          X="0" Y="0" 
          W="65" H="19" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="fake_chair"/>
    <Animation Key="default" Name="painting" 
          X="0" Y="0"
          W="249.000000" H="171.000000"
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="painting"/>
    <Animation Key="default" Name="lizard_angry" 
          X="0" Y="0" 
          W="106" H="115" 
          FPS="6"
          FCount="9" 
          Play="0" 
          TexKey="default" TexName="lizard"/>
    <Animation Key="default" Name="lizard_full" 
          X="0" Y="0" 
          W="106" H="115" 
          FPS="6"
          FCount="10" 
          Play="0" 
          TexKey="default" TexName="iguana"/>
<!--    <Animation Key="default" Name="lizard_lair" 
          X="0" Y="0" 
          W="126" H="199" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="lizard_lair"/>-->
    <Animation Key="default" Name="lizard_lair" 
          X="0" Y="0" 
          W="128" H="256" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="lizard_lair"/>
    <Animation Key="default" Name="lizard_lair_top" 
          X="0" Y="0" 
          W="121" H="164" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="lizard_lair_top"/>
    <Animation Key="default" Name="boar" 
          X="0" Y="0" 
          W="106" H="112" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="boar"/>
    <Animation Key="default" Name="boar_dead" 
          X="106" Y="0" 
          W="106" H="112" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="boar"/>
    <Animation Key="default" Name="safe_close" 
          X="0" Y="0" 
          W="91" H="131" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="safe"/>
    <Animation Key="default" Name="safe_open" 
          X="91" Y="0" 
          W="91" H="131" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="safe"/>
    <Animation Key="default" Name="idol_gold" 
          X="0" Y="0" 
          W="56" H="89" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="idol_gold"/>
    <Animation Key="default" Name="safe_niche" 
          X="0" Y="0" 
          W="244" H="134" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="safe_niche"/>    
    <Animation Key="default" Name="scales_weight753" 
          X="0" Y="0" 
          W="66" H="42" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="scales_weight"/>
    <Animation Key="default" Name="scales_weight7" 
          X="66" Y="0" 
          W="66" H="42" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="scales_weight"/>
          
          <Animation Key="default" Name="idol_blue" 
          X="0" Y="0" 
          W="31" H="58" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="group" TexName="idol_blue"/>
          
          <Animation Key="default" Name="idol_brown" 
          X="0" Y="0" 
          W="44" H="57" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="group" TexName="idol_brown"/>
          
          <Animation Key="default" Name="weight" 
          X="0" Y="0" 
          W="30" H="30" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="weight"/>
          
          <Animation Key="default" Name="butterfly_for_lizard"
          X="0" Y="0"
          W="13" H="15"
          FPS="400"
          FCount="2" 
          Play="4" 
          TexKey="default" TexName="butterfly" />
          
<!--          <Animation Key="default" Name="idol_green_ghost" 
          X="0" Y="0" 
          W="28" H="63" 
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="idol_green_ghost"/>
          
          <Animation Key="default" Name="idol_brown_ghost" 
          X="0" Y="0" 
          W="44" H="57"  
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="idol_brown_ghost"/>
          
          <Animation Key="default" Name="idol_blue_ghost" 
          X="0" Y="0" 
          W="31" H="58"  
          FPS="1"
          FCount="1" 
          Play="1" 
          TexKey="default" TexName="idol_blue_ghost"/>-->
                    
          <Animation Key="shadow" Name="green_parts" 
          X="0" Y="0" 
          W="137" H="79" 
          FPS="1"
          FCount="1" 
          Play="0" 
          TexKey="shadow" TexName="green_parts" Blend="2" Color="2013265920"/>
          
  </Animations>
  <Fonts>
    <Font Key="default" Name="hint" 
          Path="font.bmf"></Font>
    <Font Key="default" Name="text1" 
          Path="font.bmf"></Font>
  </Fonts>
</Resources>