<?xml version="1.0" encoding="utf-8" ?>
<SceneMapFile>

	<Data>
      <Progress Value="6000" />
      <Time Value="300" />
		<Task Value="These ugly creatures captured your grandfather's garden and are going to deforest  it.  You  must:"/>
	   <Task Value="1) Expel the corn from the garden" />
		<Task Value="2) Fill up the tube with juice" />
	</Data>

	<Enemies>
		<Enemy ID="0">			
			<Kind Value="1" />
			<Mesh Value="Corn01.mesh" />
			<Material Value="CornMat01" />
			<Scale X="2.4" Y="2.5" Z="2.4" />
			<Speed Value="220.0" />
			<AppearAlt Value="90.0" />
			<AppearSpeed Value="200.0" />
			<Health Value="3.0" />	
			<Damage Value="50.0"/>
			<DeserterEach Value="20"/>					
			<Score UpSc="15" MdSc="10" DwSc="12" />
			<AttRange Value1="200" Value2="220"/>
		</Enemy>
		<Enemy ID="1">			
			<Kind Value="1" />
			<Mesh Value="Corn01.mesh" />
			<Material Value="CornMat02" />
			<Scale X="2.9" Y="3.0" Z="2.9" />
			<Speed Value="240.0" />
			<AppearAlt Value="90.0" />
			<AppearSpeed Value="200.0" />
			<Health Value="5.0" />	
			<Damage Value="100.0"/>
			<DeserterEach Value="25"/>					
			<Score UpSc="19" MdSc="14" DwSc="16" />
			<AttRange Value1="200" Value2="220"/>
		</Enemy>
		<Enemy ID="2">			
			<Kind Value="1" />
			<Mesh Value="Corn01.mesh" />
			<Material Value="CornMat03" />
			<Scale X="3.4" Y="3.5" Z="3.4" />
			<Speed Value="260.0" />
			<AppearAlt Value="90.0" />
			<AppearSpeed Value="200.0" />
			<Health Value="7.0" />	
			<Damage Value="150.0"/>
			<DeserterEach Value="30"/>					
			<Score UpSc="24" MdSc="19" DwSc="21" />
			<AttRange Value1="200" Value2="220"/>
		</Enemy>								
	</Enemies>

	<EnemyVehicles>
		<Vehicle ID="0">			
			<Mesh Value="Van.mesh" />
			<Material Value="VanMat" />
			<Scale X="1.5" Y="1.5" Z="1.5" />
			<Health Value="160.0" />	
			<Speed Value="200.0" />
			<AutoRotate Value="1" />
			<InitPos X="-1150.0" Z="750.0" />
			<DestPos X="2100.0" Z="2700.0" />
			<StopPos Value="350.0" />	
			<Score Full="250" Empty="125" />	
			<SmokePos X="0.0" Y="70.0" Z="-30.0" />							
		</Vehicle>
		<Vehicle ID="1">			
			<Mesh Value="Van.mesh" />
			<Material Value="VanMat" />
			<Scale X="1.5" Y="1.5" Z="1.5" />
			<Health Value="160.0" />	
			<Speed Value="200.0" />
			<AutoRotate Value="1" />
			<InitPos X="690" Z="250.0" />
			<DestPos X="100.0" Z="3300.0" />
			<StopPos Value="300.0" />			
			<Score Full="250" Empty="125" />	
			<SmokePos X="0.0" Y="70.0" Z="-30.0" />							
		</Vehicle>
		<Vehicle ID="2">			
			<Mesh Value="Van.mesh" />
			<Material Value="VanMat" />
			<Scale X="1.5" Y="1.5" Z="1.5" />
			<Health Value="160.0" />	
			<Speed Value="200.0" />
			<AutoRotate Value="1" />
			<InitPos X="2500.0" Z="2150.0" />
			<DestPos X="-1775.0" Z="1620.0" />
			<StopPos Value="-250.0" />	
			<Score Full="250" Empty="125" />	
			<SmokePos X="0.0" Y="70.0" Z="-30.0" />							
		</Vehicle>
		<Vehicle ID="3">			
			<Mesh Value="Van.mesh" />
			<Material Value="VanMat" />
			<Scale X="1.5" Y="1.5" Z="1.5" />
			<Health Value="160.0" />	
			<Speed Value="200.0" />
			<AutoRotate Value="1" />
			<InitPos X="-1775.0" Z="1620.0" />
			<DestPos X="2500.0" Z="2150.0" />
			<StopPos Value="500.0" />	
			<Score Full="250" Empty="125" />	
			<SmokePos X="0.0" Y="70.0" Z="-30.0" />							
		</Vehicle>
	</EnemyVehicles>

	<Aircraft>
		<Aic ID="0">			
			<Mesh Value="Airpln01.mesh" />
			<Material Value="Airpln01Mat" />
			<Scale X="1.5" Y="1.5" Z="1.5" />
			<Health Value="170.0" />	
			<Score Full="270" Empty="135" />	
			<SmokePos X="0.0" Y="70.0" Z="-75.0" />
			<DescentPoint Value="7.7" />
			<Track AutoRotate="1">
				<Key Time="0" X="-2500" Y="500" Z="1000" />
				<Key Time="8" X="250" Y="0" Z="900" />
				<Key Time="13" X="2500" Y="500" Z="800" />
			</Track>			
		</Aic>	
		<Aic ID="1">			
			<Mesh Value="Airpln01.mesh" />
			<Material Value="Airpln01Mat" />
			<Scale X="1.5" Y="1.5" Z="1.5" />
			<Health Value="170.0" />	
			<Score Full="270" Empty="135" />	
			<SmokePos X="0.0" Y="70.0" Z="-75.0" />
			<DescentPoint Value="7.7" />
			<Track AutoRotate="1">
				<Key Time="0" X="2500" Y="500" Z="1000" />
				<Key Time="8" X="-250" Y="0" Z="900" />
				<Key Time="13" X="-2500" Y="500" Z="800" />
			</Track>			
		</Aic>
	</Aircraft>

	<CreationZones>
		<Zone X0="-1300.0" Z0="2500.0" X1="-500.0" Z1="2800.0" /> 
		<Zone X0="-400.0" Z0="2500.0" X1="400.0" Z1="2800.0" />						
		<Zone X0="500.0" Z0="2500.0" X1="1300.0" Z1="2800.0" />	
	</CreationZones>

	<EnemyTriggers>	
        <EnTrigger Value="0" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="1" ID="0" Count="2" Zone="0" />
        <EnTrigger Value="1" ID="0" Count="2" Zone="2" />
        <EnTrigger Value="3" ID="0" Count="2" Zone="2" />
        <EnTrigger Value="5" ID="0" Count="2" Zone="0" />
        <EnTrigger Value="7" ID="0" Count="2" Zone="2" />
        <EnTrigger Value="9" ID="0" Count="2" Zone="0" />
        <EnTrigger Value="12" ID="1" Count="2" Zone="1" />
        <EnTrigger Value="15" ID="1" Count="1" Zone="0" />
        <EnTrigger Value="15" ID="1" Count="1" Zone="2" />
        <EnTrigger Value="21" ID="0" Count="1" Zone="0" />
        <EnTrigger Value="21" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="21" ID="0" Count="1" Zone="2" /> 
        <EnTrigger Value="24" ID="0" Count="5" Zone="1" /> 
        <EnTrigger Value="30" ID="0" Count="2" Zone="0" />
        <EnTrigger Value="30" ID="0" Count="2" Zone="2" />
        <EnTrigger Value="34" ID="0" Count="10" Zone="1" />
        <EnTrigger Value="39" ID="0" Count="2" Zone="1" />
        <EnTrigger Value="39" ID="1" Count="1" Zone="1" />
        <EnTrigger Value="41" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="42" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="45" ID="0" Count="1" Zone="0" />
        <EnTrigger Value="45" ID="1" Count="1" Zone="0" />
        <EnTrigger Value="48" ID="0" Count="2" Zone="2" />
        <EnTrigger Value="48" ID="1" Count="1" Zone="2" />
        <EnTrigger Value="51" ID="0" Count="2" Zone="1" />
        <EnTrigger Value="58" ID="0" Count="5" Zone="0" />
        <EnTrigger Value="58" ID="2" Count="5" Zone="1" />
        <EnTrigger Value="58" ID="0" Count="5" Zone="2" />
        <EnTrigger Value="72" ID="0" Count="3" Zone="1" />
        <EnTrigger Value="75" ID="0" Count="1" Zone="0" />
        <EnTrigger Value="75" ID="0" Count="1" Zone="2" />
        <EnTrigger Value="76" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="78" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="78" ID="0" Count="1" Zone="2" />
        <EnTrigger Value="80" ID="0" Count="5" Zone="0" />
        <EnTrigger Value="80" ID="1" Count="5" Zone="1" />
        <EnTrigger Value="80" ID="0" Count="5" Zone="2" />
        <EnTrigger Value="94" ID="1" Count="2" Zone="0" />
        <EnTrigger Value="94" ID="1" Count="3" Zone="1" />
        <EnTrigger Value="94" ID="1" Count="2" Zone="2" />
        <EnTrigger Value="105" ID="2" Count="2" Zone="0" />
        <EnTrigger Value="105" ID="2" Count="3" Zone="1" />
        <EnTrigger Value="105" ID="2" Count="2" Zone="2" />
        <EnTrigger Value="115" ID="1" Count="3" Zone="1" />
        <EnTrigger Value="117" ID="1" Count="1" Zone="0" />
        <EnTrigger Value="117" ID="1" Count="1" Zone="2" />
        <EnTrigger Value="119" ID="0" Count="1" Zone="0" />
        <EnTrigger Value="119" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="119" ID="0" Count="1" Zone="2" />
        <EnTrigger Value="123" ID="0" Count="1" Zone="0" />
        <EnTrigger Value="123" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="123" ID="0" Count="1" Zone="2" />
        <EnTrigger Value="124" ID="0" Count="2" Zone="2" />
        <EnTrigger Value="127" ID="0" Count="2" Zone="1" />
        <EnTrigger Value="129" ID="0" Count="2" Zone="0" />
        <EnTrigger Value="131" ID="0" Count="2" Zone="2" />
        <EnTrigger Value="133" ID="0" Count="2" Zone="1" />
        <EnTrigger Value="134" ID="0" Count="3" Zone="0" />
        <EnTrigger Value="134" ID="0" Count="3" Zone="1" />
        <EnTrigger Value="134" ID="0" Count="3" Zone="2" />
        <EnTrigger Value="140" ID="0" Count="6" Zone="0" />
        <EnTrigger Value="140" ID="1" Count="5" Zone="1" />
        <EnTrigger Value="140" ID="0" Count="6" Zone="2" />
        <EnTrigger Value="167" ID="0" Count="1" Zone="0" />
        <EnTrigger Value="167" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="168" ID="0" Count="1" Zone="2" />
        <EnTrigger Value="169" ID="0" Count="1" Zone="0" />
        <EnTrigger Value="169" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="171" ID="0" Count="1" Zone="0" />
        <EnTrigger Value="171" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="171" ID="0" Count="1" Zone="2" />
        <EnTrigger Value="173" ID="1" Count="1" Zone="0" />
        <EnTrigger Value="173" ID="2" Count="1" Zone="1" />
        <EnTrigger Value="173" ID="1" Count="1" Zone="2" />
        <EnTrigger Value="181" ID="2" Count="1" Zone="1" />
        <EnTrigger Value="184" ID="1" Count="1" Zone="1" />
        <EnTrigger Value="187" ID="0" Count="1" Zone="0" />
        <EnTrigger Value="187" ID="0" Count="1" Zone="1" />
        <EnTrigger Value="187" ID="0" Count="1" Zone="2" />
        <EnTrigger Value="192" ID="0" Count="5" Zone="0" />
        <EnTrigger Value="192" ID="0" Count="5" Zone="1" />
        <EnTrigger Value="192" ID="0" Count="5" Zone="2" />
        <EnTrigger Value="198" ID="1" Count="5" Zone="1" />
        <EnTrigger Value="203" ID="2" Count="5" Zone="1" />
        <EnTrigger Value="221" ID="1" Count="1" Zone="0" />
        <EnTrigger Value="221" ID="0" Count="3" Zone="1" />
        <EnTrigger Value="221" ID="1" Count="1" Zone="2" />
	</EnemyTriggers>
	
	<EnemyVehicleTriggers>	
		<EnVhTrigger Value="70" ID="2" EnID="0" EnCount="5" />
		<EnVhTrigger Value="100" ID="0" EnID="0" EnCount="5" />
		<EnVhTrigger Value="130" ID="1" EnID="0" EnCount="5" />
		<EnVhTrigger Value="160" ID="3" EnID="0" EnCount="5" />
		<EnVhTrigger Value="190" ID="2" EnID="0" EnCount="5" />
	</EnemyVehicleTriggers>	

	<AircraftTriggers>	
		<ACTrigger Value="10" ID="0" EnID="0" EnCount="5" />
		<ACTrigger Value="40" ID="1" EnID="0" EnCount="5" />
	</AircraftTriggers>		
	
	<!--BONUS VALUES>
	1 - progress small
	2 - progress medium
	3 - progress large

	5 - add time

	7 - machinegun
	8 - shotgun
	9 - grenades
		
	10 - shield
	11 - slomo
	13 - lose some progress
	14 - money
	15 - invert control
	<!--> 

	<BonusTriggers>			
		<BnsTrigger Value="3" Kind="1" />	
		<BnsTrigger Value="10" Kind="14" />			
		<BnsTrigger Value="15" Kind="1" />	
		<BnsTrigger Value="20" Kind="1" />	
		<BnsTrigger Value="35" Kind="1" />
		<BnsTrigger Value="40" Kind="14" />	
		<BnsTrigger Value="56" Kind="1" />
		<BnsTrigger Value="70" Kind="1" />	
		<BnsTrigger Value="75" Kind="9" />			
		<BnsTrigger Value="80" Kind="1" />	
		<BnsTrigger Value="85" Kind="14" />			
		<BnsTrigger Value="90" Kind="1" />	
		<BnsTrigger Value="100" Kind="15" />			
		<BnsTrigger Value="115" Kind="1" />			
		<BnsTrigger Value="120" Kind="1" />
		<BnsTrigger Value="125" Kind="14" />	
		<BnsTrigger Value="130" Kind="7" />			
		<BnsTrigger Value="138" Kind="13" />			
		<BnsTrigger Value="144" Kind="5" />	
		<BnsTrigger Value="148" Kind="1" />			
		<BnsTrigger Value="156" Kind="13" />			
		<BnsTrigger Value="160" Kind="14" />	
		<BnsTrigger Value="164" Kind="1" />	
		<BnsTrigger Value="169" Kind="2" />	
		<BnsTrigger Value="183" Kind="1" />	
		<BnsTrigger Value="188" Kind="1" />	
		<BnsTrigger Value="191" Kind="5" />	
		<BnsTrigger Value="195" Kind="14" />	
		<BnsTrigger Value="200" Kind="1" />	
		<BnsTrigger Value="217" Kind="9" />		
		<BnsTrigger Value="220" Kind="1" />		
	</BonusTriggers>
</SceneMapFile>