SmokePS
{
    material        	SmokeMat
    particle_width  	150
    particle_height 	150
    cull_each       	false
    quota           	500
    billboard_type  	point
	sorted				false
	common_up_vector	0 0 -1
    
    emitter Point
    {
		angle               		11
       	emission_rate       		8
       	time_to_live        		4
       	direction           		0 1 0
       	velocity_min        		150
       	velocity_max        		240    	
	}

   	affector Rotator
   	{
       	rotation_range_start  		0
       	rotation_range_end   	 	360
       	rotation_speed_range_start  	-30
       	rotation_speed_range_end    	100
   	}

   	affector Scaler
   	{
       	rate 	100
   	}

	affector ColourFader
	{
		red -0.2
		green -0.2
		blue -0.2
		alpha -0.3
	}
}