; NOTE-
; board width must be evenly divisible by width of tile!
; board height must be evenly divisible by height of tile!
;
;
; gameType:
; 0 = SWAP
; 1 = WRAP
; 2 = ROTATE
;
[puzzle]
boardLeft=60
boardTop=120
boardWidth=480
boardHeight=360
numPics=1
;pic0=images/puzzle/TA_Puzzle_Image00
;pic0=images/puzzle/Puzzle_Image0
pic0=images/puzzle/TA_PZL_Ad_iPodTest
gameType=0
time=120
width=4
height=3
tileShadow=1

;width=6
;height=4
;tileShadow=0
