<?xml version="1.0" ?>
<VariableDictionary>
	<Var name="profile_name" value="" />
	<Var name="resume_scene" value="" />

	<Var name="first_time_profile" value="1" />

    <Var name="active_scene" value="garden.GardenRight" />
	<Var name="prev_scene" value="None" />
	<Var name="items" value="" />
	
	<Var name="tutorial_step" value="-2"/>
	<Var name="seen_house_locked" value="0"/>
	
	<Var name="ui_mode" value="cursor"/>
	<Var name="widescreen_borders" value="0"/>
	<Var name="sparkles_enabled" value="1"/>
	<Var name="fast_hint_recharge" value="0"/>
	<Var name="ho_pane" value="1"/>



	<Var name="cage_target" value=""/>
	<Var name="game_version" value=""/>

	<Var name="demo_mode" value="0"/> <!-- default: 0 for full game -->

	<!-- GUI -->
	<Var name="lucy_medallion" value="1"/> <!-- default: 0 -->
	<Var name="lucy_hat" value="1"/> <!-- default: 0 -->
	<Var name="lucy_bag" value="1"/> <!-- default: 0 -->
	<Var name="cDialog_prev_scene" value=""/>
	<Var name="cDialog_title" value="ITEM_FOUND"/>
	<Var name="cDialog_desc" value="ITEM_FOUND"/>
	<Var name="cDialog_img" value="items/lion"/>
	<Var name="cDialog_scene" value="house.Hall"/>
	<Var name="minigame_hint" value="NONE"/>
	<!--<Var name="minigame_complete_var" value="minigame_complete_var"/>-->
	<Var name="enable_item_notifications" value="1"/>
	<!-- MENU -->
	<Var name="logo_counter" value="0"/>
	<Var name="menu_counter" value="-1"/>

    <!-- TASKS -->
    <Var name="task1_enter_house" value="0"/>
	<Var name="task2_explore_house" value="0"/>
	<Var name="task3_light_fireplace" value="0"/>
	<Var name="task300_repair_mechanism" value="0"/>
	<Var name="task4_malik_plank_inspect" value="0"/>
	<Var name="task5_malik_plank_burn" value="0"/>
	<Var name="task6_malik_tea" value="0"/>
	<Var name="task600_malik_tea_give" value="0"/>
	<Var name="task601_house_chest" value="0" />
	<Var name="task7_house_out" value="0"/>

	<Var name="task8_garden_explore" value="0"/>
	<Var name="task800_garden_forest_door" value="0"/>
	<Var name="task9_garden_stribor" value="0"/>
	<Var name="task10_garden_forest" value="0"/>	
	<Var name="task11_forest_explore" value="0"/>
	<Var name="task_1100_forest_hut" value="0"/>
	<Var name="task_1101_forest_mine_tunnel" value="0"/>
	<Var name="task_1102_forest_spellbook" value="0"/>	
	<Var name="task12_forest_dragon" value="0"/>
	<Var name="task1200_forest_dragon_conserve" value="0"/>
	<Var name="task13_forest_wand" value="0"/>
	<Var name="task14_forest_scrap" value="0"/>
	<Var name="task15_forest_trust" value="0"/>
	<Var name="task16_forest_worthy" value="0"/>
	<Var name="task17_forest_leave" value="0"/>

	<Var name="task18_lab_enter" value="0"/>
	<Var name="task19_lab_explore" value="0"/>
	<Var name="task119_lab_teleport" value="0"/>
	<Var name="task20_lab_amala_flower" value="0"/>
	<Var name="task200_lab_alchemy_enter" value="0"/>
	<Var name="task210_lab_ship_repair" value="0"/>	
	<Var name="task21_lab_leave" value="0"/>

	<Var name="task22_mountain_explore" value="0"/>
	<Var name="task23_mountain_cave" value="0"/>
	<Var name="task24_mountain_elevator" value="0"/>
	<Var name="task25_mountain_top" value="0"/>
	<Var name="task26_mountain_leave" value="0"/>

	<Var name="task27_thestrix_defeat" value="0"/>

	<!-- ******************************************************************** -->

<!-- ARRIVAL -->

	<!-- IntroScene01 -->
	<Var name="intro_text" value="INTRO_TEXT_BLANK" />

	<!-- HouseOutside -->
	<Var name="chapter1_title_done" value="0" />

	<!-- HouseoutInfront -->
	<Var name="ho_house_wooden_plank_visible" value="1" />
    <Var name="ho_house_key_visible" value="1" />
    <Var name="infront_house_unlocked_after_intro" value="0" />
	<Var name="commented_first_time_infront_house" value="0" />
	<Var name="pot_moved" value="0" />
    <Var name="house_door_unlocked" value="0" />
	<Var name="plank_commented" value="0" />
	<Var name="house_infront_fog" value="0" />
	<Var name="crow_sounded" value="0" />

	<!-- HouseWoodenPlankPuzzle -->
	<Var name="wooden_plank_activated" value="0" />
	<Var name="wooden_plank_sequence" value="0" />
	<Var name="wooden_plank_activated_anim" value="0" />
	<Var name="wooden_plank_state" value="0" />
	<Var name="wooden_plank_minigame_interface_active" value="1" />	 <!-- default: 1 -->
	<Var name="plank_back" value="HouseInfront" />
	<Var name="hwpp_skip_anim" value="0" />

	<!-- Hall -->
    <Var name="ho_new_cogwheel_02_visible" value="1" />
    <Var name="ho_new_cogwheel_01_visible" value="1" />
	<Var name="hall_drawer_opened" value="0" />
	<Var name="taken_hall_matches" value="0" />
	<Var name="commented_hall_first_time" value="0" />
	<Var name="first_letter_angle" value="0" />
	<Var name="first_letter_state" value="0" />
	<Var name="cogwheels_pickupable" value="1" /> <!-- default: 1 because of deprecation so it is always on -->

	<!-- FirstDiary -->
	<Var name="go_away_played" value="0" />

	<!-- HallPortrait -->
	<Var name="ho_portrait_key_a_visible" value="1" />
	<Var name="portrait_cut_out" value="0" />

	<!-- Kitchen -->
	<Var name="ho_kitchen_tea_visible" value="1" />
    <Var name="ho_kitchen_crest_b_visible" value="1" />
    <Var name="ho_kitchen_knife_visible" value="1" />
    <Var name="ho_kitchen_teapot_visible" value="1" />
    <Var name="kitchen_fireplace_on" value="0" />
	<Var name="commented_kitchen_first_time" value="0" />
	<Var name="kitchen_faucet_off" value="0" />
	<Var name="backroom_door_unlocked" value="0" />
	<Var name="backroom_gears_solved" value="0" />
	<Var name="malik_waits_for_tea" value="0" />
	<Var name="malik_sound" value="0" />
	<Var name="malik_getting_alive" value="0" />
	<Var name="mina_met_malik" value="0" />
	<Var name="got_ring_from_malik" value="0" />
	<Var name="kitchen_teapot_filled" value="0" />

	<!-- KitchenPipesPuzzle -->
    <Var name="kitchen_pipes_puzzle_solved" value="0" />
	<Var name="kpp_pipe1_state" value="1" />
	<Var name="kpp_pipe2_state" value="0" />
	<Var name="kpp_pipe3_state" value="1" />
	<Var name="kpp_skip_anim" value="0" />

	<!-- KitchenFireplace -->
	<Var name="ho_kitchen_coal_dust_visible" value="1" />
	<Var name="plank_in_fireplace" value="0" />
	<Var name="coal_ready" value="0" />
	<Var name="fireplace_lighted" value="0" />
	<Var name="teapot_placed" value="0" />
	<Var name="tea_cooked" value="0" />
	<Var name="teapot_glow_fadeout" value="0" />
	<Var name="freeme_text" value="0" />
	<Var name="tea_was_cooked" value="0" />

	<!-- Backroom -->
	<Var name="commented_backroom_first_time" value="0" />
    <Var name="ho_new_cogwheel_03_visible" value="1" />
    <Var name="ho_new_cogwheel_04_visible" value="1" />
    <Var name="ho_new_cogwheel_05_visible" value="0" /> <!-- leave to 0 -->
    <Var name="ho_new_cogwheel_06_visible" value="0" /> <!-- leave to 0 -->

	<!-- BackroomDoor -->
	<Var name="cog_01_placed" value="0" />
	<Var name="cog_02_placed" value="0" />
	<Var name="cog_03_placed" value="0" />
	<Var name="cog_04_placed" value="0" />
	<Var name="cog_05_placed" value="0" />
	<Var name="cog_06_placed" value="0" />
	<Var name="cog_07_placed" value="0" />
	<Var name="cog_08_placed" value="0" />

	<!-- 01ARRIVAL_BackroomMosaicPuzzle -->
	<Var name="backroom_mosaic_puzzle_solved" value="0" />
	<Var name="difference_01_dismissed" value="0" />
	<Var name="difference_02_dismissed" value="0" />
	<Var name="difference_03_dismissed" value="0" />
	<Var name="difference_04_dismissed" value="0" />

	<!-- 01ARRIVAL_BackroomGearsPuzzle -->
	<Var name="backroom_gears_puzzle_solved" value="0" />

	<!-- 01ARRIVAL_BackroomCloseup -->
    <Var name="ho_backroom_gear_visible" value="1" />
    <Var name="ho_backroom_metal_pipe_visible" value="1" />
    <Var name="ho_backroom_jug_visible" value="1" />
    <Var name="ho_new_cogwheel_08_visible" value="1" />
    <Var name="ho_new_cogwheel_07_visible" value="1" />

	<!-- Bedroom -->
    <Var name="ho_bedroom_teacup_02_visible" value="1" />
    <!-- <Var name="ho_bedroom_ring_visible" value="1" /> -->
	<Var name="commented_first_time_in_bedroom" value="0" />
	<Var name="letter_read" value="0" />
	<Var name="bedroom_picture_opened" value="0" />
	<Var name="picture_faded" value="0" />
	<Var name="bedroom_key_taken" value="0" />

	<!-- Library -->
	<Var name="ho_library_crest_d_visible" value="1" />
    <Var name="ho_library_crest_c_visible" value="1" />
	<Var name="commented_first_time_in_library" value="0" />

	<!-- LibraryMap -->
	<Var name="map_mark_known" value="0" />

	<!-- LibraryGlobe -->
	<Var name="library_globe_position" value="0" />
	<Var name="show_globe_mark" value="0" />
	<Var name="got_globe_gear" value="0" />
	<Var name="show_globe_minigame_interface" value="0" />
	<Var name="globe_skip_anim" value="0" />	

	<!-- LibraryShowcase -->
	<Var name="ho_showcase_sword_visible" value="1" />
	<Var name="showcase_opened" value="0" />
	<Var name="chest_medallion_placed" value="0" />
	<Var name="chest_ring_placed" value="0" />
	<Var name="crest_taken" value="0" />
	<Var name="seen_library_chest" value="0" />


<!-- GARDEN -->

	<!-- GardenLeft -->
    <Var name="ho_garden_key_for_passage_desk_visible" value="1" />
    <Var name="ho_venus_visible" value="1" />
    <Var name="ho_garden_mistletoe_visible" value="1" />
    <Var name="ho_garden_lamp_stand_visible" value="1" />
    <Var name="ho_garden_lamp_fuse_visible" value="1" />
    <Var name="ho_garden_mercury_visible" value="1" />
	<Var name="garden_got_lamp" value="0" />
	<Var name="garden_mound_digged" value="0" />
	<Var name="stribor_anim" value="none" />
	<Var name="stribor_revived" value="0" />
	<Var name="stribor_item_count" value="0" />
	<Var name="matches_preserved" value="0" />
	<Var name="malik_tree_done" value="0" />
	<Var name="chapter2_title_done" value="0" />
	<Var name="planets_pickupable" value="1" />	<!-- default: 1 because of deprecation so it is always on -->
	<Var name="stribor_gives_coins" value="0" />
	
	<!-- GardenRight -->
    <Var name="ho_garden_statue_part_01_visible" value="1" />
    <Var name="ho_garden_statue_part_02_visible" value="1" />
    <Var name="ho_garden_statue_part_03_visible" value="1" />
    <!-- <Var name="ho_garden_matches_visible" value="1" /> -->
    <Var name="ho_garden_jupiter_visible" value="1" />
    <Var name="ho_garden_lamp_oil_visible" value="1" />
    <Var name="ho_garden_mars_visible" value="1" />
	<Var name="mausoleum_door_puzzle_solved" value="0" />

	<!-- GardenRightStatueHeadPuzzle -->
	<Var name="statue_head_fixed" value="0" />

	<!-- FountainLock -->
	<Var name="fountain_lock_solved" value="0" />
	<Var name="fountain_lock_current_key" value="0" />
	<Var name="fountain_lock_key_sequence" value="" /> <!-- default: "" -->
	<Var name="fountain_lock_key_sequence_length" value="0" />
	<Var name="show_fountainlock_minigame_interface" value="0" /> <!-- default: 0 -->
	<Var name="fountain_skip_anim" value="0" />	

	<!-- GardenRightFishPuzzle -->
	<Var name="got_fish" value="0" />
	<Var name="filled_bucket" value="0" />
	<Var name="fishes_direction" value="0" />

	<!-- Passage -->
    <Var name="ho_passage_butterfly_net_visible" value="1" />
    <Var name="ho_passage_recipe_visible" value="1" />
    <Var name="ho_passage_empty_flask_visible" value="1" />
    <Var name="ho_passage_strawberry_visible" value="1" />
    <Var name="ho_passage_shovel_visible" value="1" />
    <Var name="ho_passage_paper_part_01_visible" value="1" />
    <Var name="ho_passage_paper_part_02_visible" value="1" />
    <Var name="ho_passage_paper_part_03_visible" value="1" />
    <Var name="ho_passage_paper_part_04_visible" value="1" />
    <Var name="ho_passage_paper_part_05_visible" value="1" />
    <Var name="ho_passage_paper_part_06_visible" value="1" />
	<Var name="passage_drawer_opened" value="0" />
	<Var name="seen_passage_recipe" value="0" />
	<Var name="pot_smoking" value="0" />
	<Var name="pot_strawberry_in" value="0" />
	<Var name="pot_mistletoe_in" value="0" />
	<Var name="pot_pine_in" value="0" />
	<Var name="pot_water_in" value="0" />
	<Var name="malik_passage_done" value="0" />
	<Var name="potion_made" value="0" />

	<!-- PassagePaperPuzzle -->
	<Var name="passage_paper_puzzle_solved" value="0" />

	<!-- GardenRightMausoleumDoorPuzzle -->
	<Var name="mercury_inserted" value="0" />
	<Var name="venus_inserted" value="0" />
	<Var name="earth_inserted" value="0" />
	<Var name="mars_inserted" value="0" />
	<Var name="jupiter_inserted" value="0" />
	<Var name="saturn_inserted" value="0" />
	<Var name="uranus_inserted" value="0" />
	<Var name="neptune_inserted" value="0" />
	<Var name="planets_rotate" value="0" />

	<!-- Mausoleum -->
    <!-- <Var name="ho_mausoleum_pine_visible" value="1" /> -->
    <Var name="ho_leaf_visible" value="1" />
	<Var name="mausoleum_lit_up" value="0" />

	<!-- MausoleumPuzzle -->
	<Var name="mausoleum_sarchophagus_solved" value="0" />

	<!-- Gateway -->
    <Var name="ho_garden_statue_part_04_visible" value="1" />
    <Var name="ho_garden_statue_part_05_visible" value="1" />
    <Var name="ho_garden_statue_part_06_visible" value="1" />
    <Var name="ho_gateway_saturn_visible" value="1" />
    <Var name="ho_gateway_uranus_visible" value="1" />
    <Var name="ho_gateway_golden_butterfly_symbol_visible" value="1" />
    <Var name="ho_gateway_bucket_visible" value="1" />
    <Var name="ho_garden_lamp_glass_visible" value="1" />

	<Var name="gateway_puzzle_solved" value="0" />
	<Var name="slot1_full" value="empty" />
	<Var name="slot2_full" value="empty" />
	<Var name="slot3_full" value="empty" />
	<Var name="butterfly_puzzle_solved" value="0" />
	<Var name="gateway_puzzle_hinted" value="0" />

<!-- FOREST -->

	<!-- Entrance -->
    <Var name="ho_entrance_grey_wolf_visible" value="1" />
    <Var name="ho_entrance_black_wolf_visible" value="1" />
    <Var name="ho_entrance_metal_bar_visible" value="0" /> <!-- default: 0 (jer je izbaceno) -->
    <Var name="ho_entrance_magic_staff_stick_01_visible" value="1" />
    <Var name="ho_entrance_wooden_branch_07_visible" value="1" />
    <Var name="ho_entrance_wooden_branch_05_visible" value="1" />
    <Var name="ho_entrance_wooden_branch_03_visible" value="1" />
    <Var name="ho_entrance_wooden_branch_02_visible" value="1" />
    <Var name="ho_entrance_wooden_branch_01_visible" value="1" />
    <Var name="ho_entrance_nails_visible" value="1" />
	<Var name="assembled_ladder" value="0" />
	<Var name="dialogue_entrance_done" value="0" />
	<Var name="chapter3_title_done" value="0" />	

	<!-- EntranceCarriage -->
	<Var name="ho_entrance_white_wolf_visible" value="1" />
    <Var name="ho_entrance_hammer_visible" value="1" />
    <Var name="ho_entrance_shovel_visible" value="1" />

	<!-- EntranceStatue -->
	<Var name="mine_entrance_uncovered" value="0" />
	<Var name="wolf1_placed" value="0" />
	<Var name="wolf2_placed" value="0" />
	<Var name="wolf3_placed" value="0" />
	<Var name="show_entrance_statue_minigame_interface" value="1" /> <!-- default: 1 -->

	<!-- EntranceHut -->
	<Var name="ho_hut_key_visible" value="1" />
	<Var name="ho_hut_plank_01_visible" value="1" />
	<Var name="ho_hut_plank_02_visible" value="1" />
	<Var name="ho_hut_plank_03_visible" value="1" />
	<Var name="hut_ladder_placed" value="0" />
	<Var name="hut_key_taken" value="0" />
	<Var name="forest_hut_unlocked" value="0" />

	<!-- HutInside -->
    <Var name="ho_hut_cloth_visible" value="1" />
    <Var name="ho_hut_wolf_medallion_visible" value="1" />
    <Var name="ho_hut_book_page_part_01_visible" value="1" />
    <Var name="ho_hut_book_page_part_02_visible" value="1" />
    <Var name="ho_hut_book_page_part_03_visible" value="1" />
    <Var name="ho_hut_book_page_part_04_visible" value="1" />
    <Var name="ho_hut_book_page_part_05_visible" value="1" />
    <Var name="ho_hut_book_page_part_06_visible" value="1" />
    <Var name="ho_hut_chest_key_visible" value="1" />
    <Var name="ho_hut_pickaxe_visible" value="1" />
    <Var name="ho_hut_magic_staff_stick_02_visible" value="1" />
    <Var name="ho_hut_magic_staff_head_visible" value="1" />
	<Var name="hut_inside_light" value="0" />
	<Var name="hut_trapdoor_opened" value="0" />
	<Var name="hut_page_solved" value="0" />
	<Var name="got_magic_wand" value="0" />
	<Var name="dialogue_hut_inside_done" value="0" />
	<Var name="got_full_spellbook" value="0" />	

	<!-- HutTrapdoorPuzzle -->
	<Var name="trapdoor_pine_placed" value="0" />
	<Var name="trapdoor_pixie1_placed" value="0" />
	<Var name="trapdoor_pixie2_placed" value="0" />
	<Var name="trapdoor_hole_visible" value="0" />
	<Var name="trapdoor_earth_watered" value="0" />

	<!-- EntranceStatuePuzzle -->
	<Var name="esp_rotate1_angle" value="270" />
	<Var name="esp_rotate2_angle" value="90" />
	<Var name="esp_rotate3_angle" value="180" />
	<Var name="esp_rotate4_angle" value="270" />
	<Var name="esp_rotate5_angle" value="180" />
	<Var name="esp_rotate6_angle" value="90" />
	<Var name="esp_old1_angle" value="270" />
	<Var name="esp_old2_angle" value="90" />
	<Var name="esp_old3_angle" value="180" />
	<Var name="esp_old4_angle" value="270" />
	<Var name="esp_old5_angle" value="180" />
	<Var name="esp_old6_angle" value="90" />
	<Var name="esp_puzzle_solved" value="0" />
	<Var name="got_wolf_medallion" value="0" />

	<!-- Mine -->
    <Var name="ho_mine_magic_staff_bottom_visible" value="1" />
    <Var name="ho_mine_jar_container_part_glass_visible" value="1" />
	<Var name="mine_chest_opened" value="0" /> <!-- default: 0 -->
	<Var name="mine_exit_opened" value="0" />
	<Var name="mine_water_on" value="0" />
	<Var name="ghosts_in_mine" value="0" />
	<Var name="mine_pump_placed" value="0" />
	<Var name="mine_bucket_placed" value="0" />
	<Var name="mine_bucket_filled" value="0" />

	<!-- MineChest -->
    <Var name="ho_new_unique_diamond_visible" value="1" />
    <Var name="ho_mine_chest_book_visible" value="1" />
	<Var name="target_pair" value="None" />
	<Var name="solved_mine_chest" value="0" />
	<Var name="commented_white_gem" value="0" />
	<Var name="pair1_1" value="0" />
	<Var name="pair1_2" value="0" />
	<Var name="pair2_1" value="0" />
	<Var name="pair2_2" value="0" />
	<Var name="pair3_1" value="0" />
	<Var name="pair3_2" value="0" />
	<Var name="pair4_1" value="0" />
	<Var name="pair4_2" value="0" />
	<Var name="pair5_1" value="0" />
	<Var name="pair5_2" value="0" />
	<Var name="pair6_1" value="0" />
	<Var name="pair6_2" value="0" />
	<Var name="pair7_1" value="0" />
	<Var name="pair7_2" value="0" />
	<Var name="pair8_1" value="0" />
	<Var name="pair8_2" value="0" />
	<Var name="pair9_1" value="0" />
	<Var name="pair9_2" value="0" />
	<Var name="show_minechest_minigame_interface" value="0" />	<!-- default: 0 -->

	<!-- Treasury -->
    <Var name="ho_treasury_pixie_symbol_01_visible" value="1" />
    <Var name="ho_treasury_bucket_part_01_visible" value="1" />
    <Var name="ho_treasury_bucket_part_02_visible" value="1" />
    <Var name="ho_treasury_bucket_part_03_visible" value="1" />
    <Var name="ho_treasury_bucket_part_04_visible" value="1" />
    <Var name="ho_treasury_golden-pump_visible" value="1" />
	<Var name="dragon_subdued" value="0" />
	<Var name="dragon_captured" value="0" />
	<Var name="minidragon_anim" value="0" />
	<Var name="treasury_dialogue_done" value="0" />
	<Var name="dragon_steamed" value="0" />
	<Var name="treasury_match3_solved" value="0" />	

	<!-- ThroneRoom -->
    <Var name="ho_throne_glagoljica_alphabet_translation_visible" value="1" />
    <Var name="ho_throne_pixie_symbol_02_visible" value="1" />
    <Var name="ho_throne_stone_b_visible" value="1" />
    <Var name="ho_throne_stone_c_visible" value="1" />
    <Var name="ho_throne_stone_d_visible" value="1" />
    <Var name="ho_throne_stone_e_visible" value="1" />
    <Var name="ho_throne_stone_f_visible" value="1" />
    <Var name="ho_throne_stone_g_visible" value="1" />
	<Var name="dialogue_throne_room_done" value="0" />
	<Var name="gave_dragon_to_wolf" value="0" />
	<Var name="throne_stones_solved" value="0" />
	
	<!-- ThroneRoomAlphabet -->
	<Var name="throne_alphabet_return_to" value="0" />

	<!-- ThroneRoomStonesPuzzle -->
	<Var name="throne_stone_slot1" value="None" />
	<Var name="throne_stone_slot2" value="None" />
	<Var name="throne_stone_slot3" value="None" />
	<Var name="throne_stone_slot4" value="None" />
	<Var name="throne_stone_slot5" value="None" />
	<Var name="throne_stone_slot6" value="None" />	
	<Var name="last_throne_slot" value="0" />
	<Var name="show_thornestones_minigame_interface" value="0" /> <!-- default: 0 -->

<!-- LABORATORY -->

	<!-- LabEntrance -->
	<Var name="lab_entrance_init" value="0" />
	<Var name="chapter4_title_done" value="0" />	

	<!-- DoorMinigame -->
	<Var name="door_knob_01_angle" value="45" />
	<Var name="door_knob_02_angle" value="90" />
	<Var name="door_knob_03_angle" value="135" />
	<Var name="door_knob_04_angle" value="180" />
	<Var name="door_knob_05_angle" value="225" />
	<Var name="door_knob_06_angle" value="270" />
	<Var name="door_knob_07_angle" value="315" />
	<Var name="door_knob_08_angle" value="0" />
	<Var name="door_knob_09_angle" value="45" />
	<Var name="old_door_knob_01_angle" value="45" />
	<Var name="old_door_knob_02_angle" value="90" />
	<Var name="old_door_knob_03_angle" value="135" />
	<Var name="old_door_knob_04_angle" value="180" />
	<Var name="old_door_knob_05_angle" value="225" />
	<Var name="old_door_knob_06_angle" value="270" />
	<Var name="old_door_knob_07_angle" value="315" />
	<Var name="old_door_knob_08_angle" value="0" />
	<Var name="old_door_knob_09_angle" value="45" />

	<Var name="door_minigame_solved" value="0" />	
	
	<!-- AirShip -->
	<Var name="air_ship_ready" value="0" />
	<Var name="airship_dialogue_done" value="0" />
	
	<!-- AirShip02 -->
	<Var name="airship_solved" value="0" />
	<Var name="airship_fuse_inserted" value="0" />
	<Var name="airship_slot01_state" value="none" />
	<Var name="airship_slot02_state" value="none" />
	<Var name="airship_slot03_state" value="none" />
	<Var name="airship_slot04_state" value="none" />
	<Var name="airship_slot05_state" value="none" />
	<Var name="airship_slot06_state" value="none" />
	<Var name="airship_slot07_state" value="none" />
	<Var name="airship_slot08_state" value="none" />
	<Var name="airship_slot09_state" value="none" />
	<Var name="airship_slot10_state" value="none" />
	<Var name="airship_animate_slot" value="0" />
	<Var name="airship_empty_fuse_inserted" value="0" />
	<Var name="got_sword_from_amala" value="0" />
	<Var name="show_airship_minigame_interface" value="0" /> <!-- default: 0 -->

	<!-- Plant -->
	<Var name="ho_plant_key_visible" value="1" />
	<Var name="plant_mouth_sticked" value="0" />
	<Var name="plant_mouth_free" value="0" />
	<Var name="plant_freed" value="0" />
	<Var name="plant_sticked" value="0" />

	<!-- Chest -->
	<Var name="chest_unlocked" value="1" />
	<Var name="chest_opened" value="1" />
	<Var name="chest_closing" value="1" />
	<Var name="chest_fed" value="0" />
	<Var name="chest_locked_left" value="0" />
	<Var name="chest_locked_right" value="0" />
	<Var name="chest_dialogue_done" value="0" />

	<!-- MainHall -->
    <Var name="can_goto_alchemy_lab" value="0" />
	<Var name="main_hall_dialogue_done" value="0" />

	<!-- HallUpstairs -->
	<Var name="ho_lab_yellow_crystal_visible" value="1" />
	<Var name="plants_removed" value="0" />	

	<!-- BiologyLab01 -->
    <Var name="ho_biolab_stick_visible" value="1" />
    <Var name="ho_lab_blue_crystal_visible" value="1" />
    <Var name="ho_lab_green_crystal_visible" value="1" />
    <Var name="ho_heavy_cube_visible" value="1" />
	<Var name="biolab_dialogue_done" value="0" />

	<!-- BiologyLab02 -->
    <Var name="ho_lab_magenta_crystal_visible" value="1" />
    <Var name="ho_lab_red_crystal_visible" value="1" />
    <Var name="ho_new_pliers_visible" value="1" />
    <Var name="ho_new_white_edelweiss_visible" value="1" />
	<Var name="ho_white_daisy_4_visible" value="1" />
    <Var name="ho_white_daisy_3_visible" value="1" />
    <Var name="ho_white_daisy_2_visible" value="1" />
    <Var name="ho_white_daisy_1_visible" value="1" />
    <Var name="ho_red_iris_3_visible" value="1" />
    <Var name="ho_red_iris_2_visible" value="1" />
    <Var name="ho_red_iris_1_visible" value="1" />
    <Var name="ho_yellow_valeriana_3_visible" value="1" />
    <Var name="ho_yellow_valeriana_2_visible" value="1" />
    <Var name="ho_yellow_valeriana_1_visible" value="1" />
    <Var name="ho_yellow_valeriana_4_visible" value="1" />

	<!-- BiologyLabChest -->
	<Var name="biolab_chest_open" value="0" />
	<Var name="biolab_chest_plant_removed" value="0" />
	<Var name="biolab_chest_meteor_taken" value="0" />

	<!-- BioLabChestMinigame -->
	<Var name="biolabchestminigame_solved" value="1" /> <!-- default: 1 because of deprecation -->

	<!-- AlchemyLab01 -->
    <Var name="ho_new_lab_knife_visible" value="1" />
    <Var name="ho_lab_blue_crystal_02_visible" value="1" />
    <Var name="ho_flask_visible" value="1" />
	<Var name="alchemy_lab_dialogue_done" value="0" />

	<!-- AlchemyLab02 -->
    <Var name="ho_yellow_lab_crystal_02_visible" value="1" />
    <Var name="ho_new_pestle_visible" value="1" />
	<Var name="solved_teleport_recipe" value="0" />
	
	<!-- TeleportPotionRecipe -->
	<Var name="telepotion_return_to" value="" />

	<!-- MinigamePotionMaking -->
    <Var name="potion_red_iris_in" value="0" />
	<Var name="potion_yellow_valeriana_in" value="0" />
	<Var name="potion_daisy_in" value="0" />
	<Var name="potion_wolf_paw_in" value="0" />
	<Var name="potion_liquid_glass_in" value="0" />
	<Var name="potion_making_state" value="0" />
	<Var name="potion_pestle" value="0" />
	<Var name="got_teleport_potion" value="0" />

	<!-- PhysicsLab01 -->
    <Var name="ho_lab_magenta_crystal_02_visible" value="1" />
    <Var name="ho_lab_red_crystal_02_visible" value="1" />
    <Var name="ho_battery_visible" value="1" />
	<Var name="amala_intro_dialogue_done" value="0" />
	<Var name="gave_flower_to_amala" value="0" />
	<Var name="wings_anim" value="0" />
	<Var name="wings_anim_mode" value="0" />

	<!-- PhysicsLab02 -->
    <Var name="physics_mechanism_solved" value="0" />
    <Var name="ho_plant_key_copy_visible" value="1" />
    <Var name="ho_acid_visible" value="1" />
	
	<!-- PhysicsLab03 -->
	<Var name="ho_green_crystal_02_visible" value="1" />
	<Var name="charging_fuse" value="0" />
	<Var name="fuse_charged" value="0" />
	

	<!-- MinigameMechanism -->
    <Var name="minigamemechanism_solved" value="0" />
	<Var name="mechanism_minigame_button_state" value="0" />	
    <Var name="battery_placed" value="0" />
	<Var name="fuse_taken" value="0" />
	<Var name="green_led_state_01" value="0" />
	<Var name="green_led_state_02" value="0" />
	<Var name="green_led_state_03" value="0" />
	<Var name="green_led_state_04" value="0" />	
	<Var name="green_led_state_05" value="0" />
	<Var name="green_led_state_06" value="0" />
	<Var name="green_led_state_07" value="0" />
	<Var name="green_led_state_08" value="0" />
	<Var name="green_led_state_09" value="0" />
	<Var name="green_led_state_10" value="0" />
	<Var name="green_led_state_11" value="0" />
	<Var name="green_led_state_12" value="0" />
	<Var name="green_led_state_13" value="0" />
	<Var name="green_led_state_14" value="0" />
	<Var name="green_led_state_15" value="0" />
	<Var name="green_led_state_16" value="0" />
	<Var name="show_mechanism_minigame_interface" value="0" /> <!-- default: 0 -->
	
	
	
<!-- MOUNTAIN -->

	<!-- MachineGraveyard01 -->
    <Var name="ho_glove_visible" value="1" />
    <Var name="ho_crowbar_visible" value="1" />
    <Var name="ho_explosive_stick_7_visible" value="1" />
    <Var name="ho_explosive_stick_6_visible" value="1" />
    <Var name="ho_explosive_stick_5_visible" value="1" />
    <Var name="ho_explosive_stick_4_visible" value="1" />
    <Var name="ho_explosive_stick_3_visible" value="1" />
    <Var name="ho_explosive_stick_2_visible" value="1" />
    <Var name="ho_explosive_stick_1_visible" value="1" />
    <Var name="ho_rope_visible" value="1" />
	<Var name="ladder_fix_rope" value="0" />
	<Var name="ladder_fix_nails" value="0" />
	<Var name="mg_dialogue_done" value="0" />
	<Var name="chapter5_title_done" value="0" />
	
	<!-- MachineGraveyard02 -->
    <Var name="ho_detonator_handle_visible" value="1" />
    <Var name="ho_explosive_stick_10_visible" value="1" />
    <Var name="ho_explosive_stick_9_visible" value="1" />
    <Var name="ho_explosive_stick_8_visible" value="1" />

	<!-- MachineGraveyard03 -->
    <Var name="ho_saw_visible" value="1" />
    <Var name="ho_wire_visible" value="1" />
	<Var name="plane_pushed" value="0" />
	<Var name="plane_push_step" value="0" />

	<!-- MachineGraveyard04 -->
	<Var name="mg4_sticks_placed" value="0" />
	<Var name="mg4_explosion" value="0" />
	<Var name="mg4_cleared" value="0" />
	<Var name="got_plane_plank" value="0" />
	<Var name="detonator_handle_placed" value="0" />
	<Var name="detonator_wire_placed" value="0" />

	<!-- UnderworldEntrance01 -->
	<Var name="ue1_dialogue_done" value="0" />

	<!-- UnderworldEntrance02 -->
    <Var name="ho_medallion_02_visible" value="1" />
    <Var name="ho_new_handle_01_visible" value="1" />
    <Var name="ho_new_handle_02_visible" value="1" />
    <Var name="ho_green_crystal_01_visible" value="1" />
	<Var name="ho_green_crystal_ue_02_visible" value="1" />
	<Var name="ue2_chest_unlocked" value="0" />
	<Var name="ue2_dragon_fixed" value="0" />
	<Var name="ue2_study_room_unlocked" value="0" />
	<Var name="altar_solved" value="0" />
	
	<!-- UnderworldEntrance03 -->
    <Var name="ho_handle_visible" value="1" />
    <Var name="ho_sphere_04_visible" value="1" />
    <Var name="ho_sphere_03_visible" value="1" />
    <Var name="ho_sphere_02_visible" value="1" />
    <Var name="ho_sphere_01_visible" value="1" />
	<Var name="medallion_placed_on_altar" value="0" />
	<Var name="allow_returning_to_bp_minigame" value="0" />	

	<!-- UnderworldChest -->
    <Var name="ho_sphere_10_visible" value="1" />
    <Var name="ho_sphere_09_visible" value="1" />
    <Var name="ho_sphere_08_visible" value="1" />
    <Var name="ho_sphere_07_visible" value="1" />
    <Var name="ho_sphere_06_visible" value="1" />
    <Var name="ho_sphere_05_visible" value="1" />
	
	<!-- BlackPearlMinigame -->
	<Var name="bp_rotation" value="0" />
	<Var name="bp_count" value="0" />

	<!-- StudyRoom01 -->
    <Var name="ho_switch_02_visible" value="1" />
    <Var name="ho_switch_01_visible" value="1" />
    <Var name="ho_dragon_1_visible" value="1" />
    <Var name="ho_dragon_2_visible" value="1" />
    <Var name="ho_green_crystal_04_visible" value="1" />
    <Var name="ho_chain_01_visible" value="1" />
    <Var name="ho_chain_03_visible" value="1" />
    <Var name="ho_chain_02_visible" value="1" />
    <Var name="ho_switch_04_visible" value="1" />
    <Var name="ho_switch_03_visible" value="1" />
    <Var name="ho_gear_14_visible" value="1" />
    <Var name="ho_gear_13_visible" value="1" />
    <Var name="ho_gear_12_visible" value="1" />
    <Var name="ho_gear_1_v2_visible" value="1" />
    <Var name="ho_gear_1_visible" value="1" />
	<Var name="shade_appears" value="0" />
	<Var name="first_time_in_study_done" value="0" />	

	<!-- StudyRoom02 -->
    <Var name="ho_wrench_visible" value="1" />
	<Var name="lever_installed" value="0" />
	<Var name="lever_state" value="0" />	

	<!-- StudyRoom03 -->
    <Var name="ho_new_lever_visible" value="1" />
    <Var name="ho_cogwheel_401_visible" value="1" />
    <Var name="ho_cogwheel_400_visible" value="1" />
    <Var name="ho_switch_05_visible" value="1" />

	<!-- MinigameElevator -->
	<Var name="cover_off" value="0" />
	<Var name="wires_fixed" value="0" />
	<Var name="switch_01_placed" value="0" />
	<Var name="switch_02_placed" value="0" />
	<Var name="switch_03_placed" value="0" />
	<Var name="switch_01_on" value="0" />
	<Var name="switch_02_on" value="0" />
	<Var name="switch_03_on" value="0" />
	<Var name="chains_count" value="3" /> <!-- default: 3 because of deprecation -->
	<Var name="wheel_01_placed" value="0" />
	<Var name="wheel_02_placed" value="0" />
	<Var name="wheel_03_placed" value="0" />
	<Var name="wheel_04_placed" value="0" />
	<Var name="wheel_05_placed" value="0" />
	<Var name="wheel_06_placed" value="0" />
	<Var name="wheel_07_placed" value="1" /> <!-- default: 1 -->
	<Var name="red_crystal_placed_pos1" value="0" />
	<Var name="red_crystal_wrong_pos01" value="0" />
	<Var name="red_crystal_placed_pos2" value="0" />
	<Var name="red_crystal_wrong_pos02" value="0" />
	<Var name="green_crystal_placed_pos1" value="0" />
	<Var name="green_crystal_wrong_pos01" value="0" />
	<Var name="green_crystal_placed_pos2" value="0" />
	<Var name="green_crystal_wrong_pos02" value="0" />
	<Var name="elevator_power_level" value="0" />
	<Var name="elevator_fixed" value="0" />
	<Var name="panel_screws_remove_count" value="0" />
	<Var name="panel_screw_01_removed" value="0" />
	<Var name="panel_screw_02_removed" value="0" />
	<Var name="panel_screw_03_removed" value="0" />
	<Var name="panel_screw_04_removed" value="0" />
	<Var name="handle_01_placed" value="1" /> <!-- default: 1 -->
	<Var name="handle_02_placed" value="0" />
	<Var name="handle_03_placed" value="0" />
	<Var name="handle_04_placed" value="0" />
	<Var name="handle_01_animate" value="0" />
	<Var name="handle_02_animate" value="0" />
	<Var name="handle_03_animate" value="0" />
	<Var name="handle_04_animate" value="0" />

	<!-- BottomOfCone -->
    <Var name="ho_red_crystal_01_visible" value="1" />
    <Var name="ho_red_crystal_02_visible" value="1" />
    <Var name="ho_book_visible" value="1" />

	<!-- TopTemple -->
    <Var name="ho_diamond_10_visible" value="1" />
    <Var name="ho_diamond_9_visible" value="1" />
    <Var name="ho_diamond_8_visible" value="1" />
    <Var name="ho_diamond_7_visible" value="1" />
	<Var name="book_on_temple" value="0" />
	<Var name="drank_potion" value="0" />

	<!-- TopOfTheWorld -->
	<Var name="was_on_top" value="0" />
	<Var name="top_temple_opened" value="1" /> <!-- default: 1 because of deprecation -->

<!-- THESTRIX -->
	<Var name="played_once" value="0" />
	<Var name="thestrix_intro_dialogue_done" value="0" />
	<Var name="chapter6_title_done" value="0" />
	<Var name="thestrix_fight_dialogue_done" value="0" />
	<Var name="thestrix_fight_anim_during_minigame" value="0" />
	<Var name="label_outro01_text" value="OUTRO_TEXT_BLANK_01" />
	<Var name="thestrix_match3_solved" value="0" />	



</VariableDictionary>