<?xml version="1.0" ?>

<Scene name="UnderworldEntrance01">

	<Audio source="chapter5"/>

	<!-- Actions -->
	<Action color="FFFF00" type="Composite">
		<Action type="PlaySound" sound="steps"/>
		<Action type="SwitchScene" scene="MachineGraveyard04"/>
	</Action>	
	<Object type="ActionArrowMarker" x="500" y="630" color="FFFF00" image="ui.gui/ss_marker" angle="-90" clickthrough="1"/>
	
	<Action color="FF0000" type="Composite">
		<Action type="PlaySound" sound="steps"/>
		<Action type="SwitchScene" scene="UnderworldEntrance02"/>
	</Action>	
	<Object type="ActionArrowMarker" x="385" y="340" color="FF0000" image="ui.gui/ss_marker" angle="130" clickthrough="1"/>

	<!-- Other -->
	<if t="not $ue1_dialogue_done">
		<Action type="LockScene"/>
		<Animator type="DelayedAction" time="1">
			<Action type="SwitchScene" scene="dlg_UE01" effect="none"/>
		</Animator>
	</if>
	
	<Action type="SetVar" var="task22_mountain_explore" value="2" reset="0"/> <!-- krs ako je na 2 -->
	<Action type="SetVar" var="task23_mountain_cave" value="1" reset="0"/>
	

</Scene>