//TAGAP_START
//=====================================================================
// CONFIGURATION
//=====================================================================
CVAR snd_song off
CVAR snd_noloop 1
CVAR snd_pausesong 1
CVAR map_nosave 1
//=====================================================================
// JUKEBOX
//=====================================================================
TRIGGER 0 1 1 0 0 music Battle_(Working_Title) NONE 0
TRIGGER 0 1 1 0 2 music off NONE 0
SEQTIMER 0 0
SEQTIMER 1 93
SEQUENCE TIMER 94000 SEQ hid/juke_Elevator
SEQUENCE TEXT_LARGE 80 530 JUKEBOX 0 _
SEQUENCE SEQ 71 474 +j_quit 1 hid/index2
SEQUENCE SEQ 122 474 +j_prev 1 hid/juke_ChallengeHim
SEQUENCE SEQ 161 474 +j_next 1 hid/juke_Elevator
SEQUENCE SEQ 212 474 +j_pl 1 hid/juke__playlist
SEQSOUND 0 1
LAYER 48 455 0 0 hid/juke_player_0 0
SEQFLAG FRONT 0 2 2
LAYER 0 0 0 0 hid/juke_back_0 0
SEQFLAG FRONT 1 3 3
SEQFLAG BUTTON 1 1 0
LAYER 0 0 0 0 hid/juke_back_1 0
SEQFLAG FRONT 2 3 3
SEQFLAG BUTTON 2 2 0
LAYER 0 0 0 0 hid/juke_prev_0 0
SEQFLAG FRONT 3 3 3
SEQFLAG BUTTON 3 1 1
LAYER 0 0 0 0 hid/juke_prev_1 0
SEQFLAG FRONT 4 3 3
SEQFLAG BUTTON 4 2 1
LAYER 0 0 0 0 hid/juke_next_0 0
SEQFLAG FRONT 5 3 3
SEQFLAG BUTTON 5 1 2
LAYER 0 0 0 0 hid/juke_next_1 0
SEQFLAG FRONT 6 3 3
SEQFLAG BUTTON 6 2 2
LAYER 0 0 0 0 hid/juke_pl_0 0
SEQFLAG FRONT 7 3 3
SEQFLAG BUTTON 7 1 3
LAYER 0 0 0 0 hid/juke_pl_1 0
SEQFLAG FRONT 8 3 3
SEQFLAG BUTTON 8 2 3
//=====================================================================
// SONG INFO
//=====================================================================
SEQUENCE TEXT 340 510 [09] 0 _
SEQUENCE TEXT_LARGE 340 475 Battle_(Working_Title) 0 _
SEQUENCE TEXT_WHITE_DIM 380 420 _"This_is_the_piece_that_has_been_the_ground 0 _
SEQUENCE TEXT_WHITE_DIM 380 401 for_the_rest_of_the_soundtrack._It's_been 0 _
SEQUENCE TEXT_WHITE_DIM 380 382 almost_always_in_the_project_and_I_have 0 _
SEQUENCE TEXT_WHITE_DIM 380 363 listened_this_most_of_all_TAGAP_music." 0 _
SEQUENCE TEXT_WHITE_DIM 660 344 -_Petja 0 _
SEQUENCE TEXT_WHITE_DIM 380 306 _"First_in-game_music_Petja_composed_for_this 0 _
SEQUENCE TEXT_WHITE_DIM 380 287 game._It_was_originally_set_to_appear_in_the  0 _
SEQUENCE TEXT_WHITE_DIM 380 268 opening_level,_but_the_final_rendition_turned 0 _
SEQUENCE TEXT_WHITE_DIM 380 249 out_to_be_way_too_tense_for_it,_so_now_it's 0 _
SEQUENCE TEXT_WHITE_DIM 380 230 'lobby_shooting_scene'_music_instead." 0 _
SEQUENCE TEXT_WHITE_DIM 660 211 -_Jouni 0 _
//=====================================================================
// DISCO !!!
//=====================================================================
ENTITY_SET player_ign 0 0 0 0
ENTITY_SET juke_player 192 308 0 0
ENTITY_SET juke_light1 116 88 80 0
ENTITY_SET juke_light2 268 88 -260 0
ENTITY_SET juke_npc2 102 84 0 0
ENTITY_SET juke_npc1 282 84 1 0
TRIGGER 160 80 224 144 1 guide x_env_speaker NONE 0
TRIGGER 160 144 224 208 1 guide x_env_speaker NONE 0
TRIGGER 160 208 224 272 1 guide x_env_speaker NONE 0
CVAR map_scheme DISCO
POLYGON metal4b 0 0
POLYPOINT 144 64
POLYPOINT 144 288
POLYPOINT 240 288
POLYPOINT 240 64
POLYGON_END
POLYGON shade(h) 0 0
POLYPOINT 240 288
POLYPOINT 240 64
POLYPOINT 224 64
POLYPOINT 224 288
POLYGON_END
POLYGON shade(h) 2 0
POLYPOINT 160 288
POLYPOINT 160 64
POLYPOINT 144 64
POLYPOINT 144 288
POLYGON_END
POLYGON shade 2 0
POLYPOINT 144 272
POLYPOINT 240 272
POLYPOINT 240 288
POLYPOINT 144 288
POLYGON_END
POLYGON over(nites) 0 0
POLYPOINT 224 288
POLYPOINT 240 288
POLYPOINT 240 272
POLYPOINT 224 272
POLYGON_END
POLYGON over(nites) 0 0
POLYPOINT 144 288
POLYPOINT 160 288
POLYPOINT 160 272
POLYPOINT 144 272
POLYGON_END
POLYGON over(nites) 0 0
POLYPOINT 224 80
POLYPOINT 240 80
POLYPOINT 240 64
POLYPOINT 224 64
POLYGON_END
POLYGON over(nites) 0 0
POLYPOINT 144 80
POLYPOINT 160 80
POLYPOINT 160 64
POLYPOINT 144 64
POLYGON_END
POLYGON over(floor) 0 0
POLYPOINT 0 65
POLYPOINT 400 65
POLYPOINT 400 33
POLYPOINT 0 33
POLYGON_END
POLYGON (fade) 3 0
POLYPOINT 0 64
POLYPOINT 0 32
POLYPOINT 144 32
POLYPOINT 144 64
POLYGON_END
POLYGON (fade) 1 0
POLYPOINT 272 32
POLYPOINT 272 64
POLYPOINT 400 64
POLYPOINT 400 32
POLYGON_END
TAGAP_END
