//TAGAP_START
//=====================================================================
// CONFIGURATION
//=====================================================================
CVAR snd_song Penguin's_Retirement
CVAR snd_stream checkpoint_elevation
CVAR map_nosave 0
CVAR map_scheme NIGHT
//=====================================================================
// LAYOUT
//=====================================================================
SEQUENCE TEXT_LARGE 400 550 CHECKPOINT! -3 _
SEQUENCE SAVE 320 30 SAVE_GAME -2 _
SEQUENCE MAP 480 30 CONTINUE -2 _
LAYER 277 549 0 0 checkpoint_header 0
SEQFLAG FRONT 0 3 3
//=====================================================================
// CONTENT
//=====================================================================
SEQTIMER 1 0
SEQUENCE TIMER 4900 STOPSTREAM _
SEQUENCE TIMER 5000 SEQ checkpoint
SEQFLAG DIM -1 0.7 -3
SEQFLAG MOVEY -1 600 5.3
//=====================================================================
// LEVEL DATA
//=====================================================================
LINEDEF 352 -560 352 -544 1
LINEDEF 464 0 464 16 0
POLYGON metal4b 0 1
POLYPOINT 432 -624
POLYPOINT 368 -624
POLYPOINT 368 672
POLYPOINT 432 672
POLYGON_END
POLYGON shade2 0 1
POLYPOINT 368 608
POLYPOINT 432 608
POLYPOINT 432 592
POLYPOINT 368 592
POLYGON_END
POLYGON shade2 0 1
POLYPOINT 368 432
POLYPOINT 432 432
POLYPOINT 432 416
POLYPOINT 368 416
POLYGON_END
POLYGON shade2 0 1
POLYPOINT 368 256
POLYPOINT 432 256
POLYPOINT 432 240
POLYPOINT 368 240
POLYGON_END
POLYGON shade2 0 1
POLYPOINT 368 80
POLYPOINT 432 80
POLYPOINT 432 64
POLYPOINT 368 64
POLYGON_END
POLYGON shade2 0 1
POLYPOINT 368 -96
POLYPOINT 432 -96
POLYPOINT 432 -112
POLYPOINT 368 -112
POLYGON_END
POLYGON shade2 0 1
POLYPOINT 368 -272
POLYPOINT 432 -272
POLYPOINT 432 -288
POLYPOINT 368 -288
POLYGON_END
POLYGON shade2 0 1
POLYPOINT 368 -448
POLYPOINT 432 -448
POLYPOINT 432 -464
POLYPOINT 368 -464
POLYGON_END
POLYGON (fade) 1 1
POLYPOINT 416 672
POLYPOINT 416 -624
POLYPOINT 440 -624
POLYPOINT 440 672
POLYGON_END
POLYGON (fade) 1 1
POLYPOINT 384 672
POLYPOINT 384 -624
POLYPOINT 360 -624
POLYPOINT 360 672
POLYGON_END
POLYGON over(track) 0 1
POLYPOINT 392 -392
POLYPOINT 392 -624
POLYPOINT 408 -624
POLYPOINT 408 -392
POLYGON_END
POLYGON concrete 0 0
POLYPOINT 432 -624
POLYPOINT 544 -624
POLYPOINT 544 672
POLYPOINT 432 672
POLYGON_END
POLYGON concrete 0 0
POLYPOINT 256 -624
POLYPOINT 368 -624
POLYPOINT 368 672
POLYPOINT 256 672
POLYGON_END
POLYGON (fade) 2 0
POLYPOINT 544 -624
POLYPOINT 464 -624
POLYPOINT 464 672
POLYPOINT 544 672
POLYGON_END
POLYGON (fade) 1 0
POLYPOINT 336 -624
POLYPOINT 336 672
POLYPOINT 256 672
POLYPOINT 256 -624
POLYGON_END
TRIGGER 368 672 432 -384 1 elevator NULL NONE 0
TRIGGER 464 -176 544 -208 1 field NULL LNK_TRIGGER 0
TRIGGER 336 -384 464 -640 1 gas NULL NONE 0
ENTITY_SET player 384 -368 0 0
ENTITY_SET seq_player3b 400 -368 0 0
ENTITY_SET fx_lightd1 400 -560 1 0
ENTITY_SET fx_lightd1 400 -608 1 0
ENTITY_SET fx_lightd1 400 -496 1 0

TAGAP_END