//TAGAP_START
//=====================================================================
// CONFIGURATION
//=====================================================================
CVAR snd_song Penguin's_Retirement
CVAR snd_stream checkpoint_madact
CVAR map_nosave 0
CVAR map_scheme NIGHT
//=====================================================================
// LAYOUT
//=====================================================================
SEQUENCE TEXT_LARGE 400 550 CHECKPOINT! -3 _
SEQUENCE SAVE 320 30 SAVE_GAME -2 _
SEQUENCE MAP 480 30 CONTINUE -2 _
//=====================================================================
// LEVEL DATA
//=====================================================================
MESSAGE
MESSAGE_LINE Yeah,_right!
MESSAGE_END
LINEDEF -176 160 1000 160 0
POLYGON concrete 0 1
POLYPOINT -176 160
POLYPOINT -176 496
POLYPOINT 816 496
POLYPOINT 816 160
POLYGON_END
POLYGON (fade) 2 0
POLYPOINT 816 496
POLYPOINT 816 336
POLYPOINT -176 336
POLYPOINT -176 496
POLYGON_END
POLYGON dim(lite-m) 0 1
POLYPOINT -176 224
POLYPOINT 816 224
POLYPOINT 816 160
POLYPOINT -176 160
POLYGON_END
POLYGON concrete 0 0
POLYPOINT -176 160
POLYPOINT -176 64
POLYPOINT 816 64
POLYPOINT 816 160
POLYGON_END
POLYGON (fade) 1 0
POLYPOINT 816 112
POLYPOINT -176 112
POLYPOINT -176 64
POLYPOINT 816 64
POLYGON_END
POLYGON over(pipe5-m) 0 1
POLYPOINT 464 224
POLYPOINT 464 304
POLYPOINT 512 304
POLYPOINT 512 224
POLYGON_END
POLYGON over(pipe5-e) 1 1
POLYPOINT 464 224
POLYPOINT 464 192
POLYPOINT 512 192
POLYPOINT 512 224
POLYGON_END
POLYGON shade(h) 2 0
POLYPOINT 64 160
POLYPOINT 64 304
POLYPOINT 80 288
POLYPOINT 80 160
POLYGON_END
POLYGON shade(h) 0 0
POLYPOINT 208 160
POLYPOINT 208 288
POLYPOINT 224 304
POLYPOINT 224 160
POLYGON_END
POLYGON shade 0 0
POLYPOINT 208 288
POLYPOINT 80 288
POLYPOINT 64 304
POLYPOINT 224 304
POLYGON_END
POLYGON (fade) 1 1
POLYPOINT -16 64
POLYPOINT -16 496
POLYPOINT -176 496
POLYPOINT -176 64
POLYGON_END
TRIGGER 368 480 624 288 3 monitor NULL NONE 0
TRIGGER 448 128 496 96 2 always NULL LNK_ENTITY 0
TRIGGER 1000 178 1001 174 0 relocate NULL NONE 0
TRIGGER 80 288 208 160 1 exit NULL NONE 0
TRIGGER 208 192 240 160 4 doorstate NULL LNK_TRIGGER 1
TRIGGER 48 192 80 160 4 doorstate NULL LNK_TRIGGER 0
TRIGGER 528 128 544 96 0 infocomp ! NONE 0
TRIGGER 544 128 560 96 7 field NULL LNK_TRIGGER 0
TRIGGER 288 184 320 168 1 guide lamp_floor NONE 0
TRIGGER 416 184 448 168 1 guide lamp_floor NONE 0
TRIGGER 544 184 576 168 1 guide lamp_floor NONE 0
TRIGGER 672 184 704 168 1 guide lamp_floor NONE 0
TRIGGER 800 184 832 168 1 guide lamp_floor NONE 0
TRIGGER -32 184 0 168 1 guide lamp_floor NONE 0
TRIGGER -160 184 -128 168 1 guide lamp_floor NONE 0
ENTITY_SET player_ign 496 336 0 0
ENTITY_SET seq_player3 160 176 0 0
ENTITY_SET seq_glowenko_monitor 496 384 1 1
//=====================================================================
// CONTENT
//=====================================================================
SEQTIMER 0 0.8
SEQTIMER 1 1.3
SEQTIMER 1 8
SEQTIMER 0 8
SEQTIMER 2 8.5
SEQTIMER 7 9.9
SEQUENCE TIMER 8400 STOPSTREAM _
SEQUENCE TIMER 13000 SEQ checkpoint
SEQFLAG DIM -1 0.25 -14
SEQFLAG MOVEX -1 100 10
TAGAP_END