//TAGAP_START
//=====================================================================
// CONFIGURATION
//=====================================================================
CVAR snd_song resume
CVAR map_nosave 1
//=====================================================================
// JUKEBOX
//=====================================================================
SEQUENCE TEXT_LARGE 80 530 JUKEBOX 0 _
SEQUENCE SEQ 71 474 +j_quit 1 hid/index2
SEQUENCE SEQ 161 474 +j_play 1 hid/juke_TAGAPThemeSong
SEQSOUND 0 1
LAYER 48 455 0 0 hid/juke_player_0 0
SEQFLAG FRONT 0 2 2
LAYER 0 0 0 0 hid/juke_back_0 0
SEQFLAG FRONT 1 3 3
SEQFLAG BUTTON 1 1 0
LAYER 0 0 0 0 hid/juke_back_1 0
SEQFLAG FRONT 2 3 3
SEQFLAG BUTTON 2 2 0
LAYER 122 474 0 0 hid/juke_prev_2 0
SEQFLAG FRONT 3 3 3
LAYER 0 0 0 0 hid/juke_play_0 0
SEQFLAG FRONT 4 3 3
SEQFLAG BUTTON 4 1 1
LAYER 0 0 0 0 hid/juke_play_1 0
SEQFLAG FRONT 5 3 3
SEQFLAG BUTTON 5 2 1
LAYER 212 474 0 0 hid/juke_pl_2 0
SEQFLAG FRONT 6 3 3
//=====================================================================
// PLAYLIST
//=====================================================================
SEQUENCE TEXT_LARGE 340 475 Playlist 0 _

SEQUENCE SEQ 340 380 TAGAP_Theme_Song -1 hid/juke_TAGAPThemeSong
SEQUENCE SEQ 340 360 Hard_Jammin' -1 hid/juke_HardJammin
SEQUENCE SEQ 340 340 Jemma -1 hid/juke_Jemma
SEQUENCE SEQ 340 320 Track_2-A -1 hid/juke_Track2A
SEQUENCE SEQ 340 300 Intermission -1 hid/juke_Intermission
SEQUENCE SEQ 340 280 Rock_'em_All -1 hid/juke_RockEmAll
SEQUENCE SEQ 340 260 Burden -1 hid/juke_Burden
SEQUENCE SEQ 340 240 Challenge_Him -1 hid/juke_ChallengeHim
SEQUENCE SEQ 340 220 Battle_(Working_Title) -1 hid/juke_Battle(WorkingTitle)
SEQUENCE SEQ 340 200 Elevator -1 hid/juke_Elevator
SEQUENCE SEQ 340 180 Funky_Penguin -1 hid/juke_FunkyPenguin
SEQUENCE SEQ 340 160 Doomed -1 hid/juke_Doomed
SEQUENCE SEQ 340 140 Särkylääke -1 hid/juke_Sarkylaake
SEQUENCE SEQ 340 120 Penguin's_Retirement -1 hid/juke_PenguinsRetirement
SEQUENCE SEQ 340 100 Died_Again -1 hid/juke_DiedAgain

SEQUENCE SEQ 460 380 The_King_of_Holfand 1 hid/juke_KingOfHolfand
SEQUENCE SEQ 460 360 A_Turn_in_Can 1 hid/juke_TurnInCan
SEQUENCE SEQ 460 340 Penguinator 1 hid/juke_Penguinator
SEQUENCE SEQ 460 320 Finally_Free 1 hid/juke_FinallyFree
SEQUENCE SEQ 460 300 Antarctica 1 hid/juke_Antarctica
SEQUENCE SEQ 460 280 Turret 1 hid/juke_Turret
SEQUENCE SEQ 460 260 Tokyo_Funk 1 hid/juke_TokyoFunk
SEQUENCE SEQ 460 240 Rokwah 1 hid/juke_Rokwah
SEQUENCE SEQ 460 220 Fortress 1 hid/juke_Fortress
SEQUENCE SEQ 460 200 Proge_Penguin 1 hid/juke_ProgePenguin
SEQUENCE SEQ 460 180 New_City_Wars 1 hid/juke_NewCityWars
SEQUENCE SEQ 460 160 Grande_Bosse 1 hid/juke_GrandeBosse
SEQUENCE SEQ 460 140 Pablo,_Pedro_&_Pingu 1 hid/juke_PabloPedroPingu
SEQUENCE SEQ 460 100 Battlin'_Discoballs 1 hid/juke_BattlinDiscoballs

SEQUENCE TEXT_WHITE_DIM 400 380 [01]__[16] -3 _
SEQUENCE TEXT_WHITE_DIM 400 360 [02]__[17] -3 _
SEQUENCE TEXT_WHITE_DIM 400 340 [03]__[18] -3 _
SEQUENCE TEXT_WHITE_DIM 400 320 [04]__[19] -3 _
SEQUENCE TEXT_WHITE_DIM 400 300 [05]__[20] -3 _
SEQUENCE TEXT_WHITE_DIM 400 280 [06]__[21] -3 _
SEQUENCE TEXT_WHITE_DIM 400 260 [07]__[22] -3 _
SEQUENCE TEXT_WHITE_DIM 400 240 [08]__[23] -3 _
SEQUENCE TEXT_WHITE_DIM 400 220 [09]__[24] -3 _
SEQUENCE TEXT_WHITE_DIM 400 200 [10]__[25] -3 _
SEQUENCE TEXT_WHITE_DIM 400 180 [11]__[26] -3 _
SEQUENCE TEXT_WHITE_DIM 400 160 [12]__[27] -3 _
SEQUENCE TEXT_WHITE_DIM 400 140 [13]__[28] -3 _
SEQUENCE TEXT_WHITE_DIM 357 120 [14] 0 _
SEQUENCE TEXT_WHITE_DIM 400 100 [15]__[29] -3 _
SEQUENCE TEXT_WHITE_DIM 411 120 [Bonus_track] 0 _
TAGAP_END
