Super Mario: Blue Twilight DX

Enemies

Ah, enemies. These critters will constantly get in your way in every level. Most of them can be defeated by simply stomping on them - or hitting them with a fireball.

Goomba
Getting into the spirit of things, Goombas don a different costume for each level; whether putting on hockey masks or simply dressing up as ghostly Shy Guys, Goombas try to look new for each level.

Koopa Troopa
Loyal to Bowser, these turtles prove to be a bit of a Hassle for Mario. Stomp the green ones once, and they will hide in their shells - allowing you to kick them across flat surfaces to defeat any enemies unlucky enough to be in the way.

Dry Bones
Comes in two flavors: Vanilla and Cherry. Red Dry Bones cannot be killed; stomping on them simply causes them to fall into a pile - only to reform a few seconds later. White Dry Bones jump around and throw bones at you. Neither of them can be damaged by fire balls or koopa shells.

Bony Beetle
Also impervious to fireballs, Bony Beetle will take a few steps before ducking and bearing spikes - while his spikes are out, Mario will take extra damage if he tries to stomp him.

Bullet Bill
From the cannons Bill fires; he is slow moving and goes in a straight line. Impervious to most damage - except a good stomp.

Boo & Flame Boo
Boos. These little guys are pretty bashful, and will only chase after Mario if he has his back turned. But beware - if you allow a Flame Boo to get too close, he will use a flame dash attack that hurts quite a bit! Boos cannot be killed; however, if a boo gets caught in a Flame Boo's dash, he will be destroyed.

Thwomp
A large stone that drops as Mario approaches. Cannot be damaged by anything.

Bowser Statue
A Statue of Bowser. Breathes fire in intervals. Cannot be damaged by anything.

Fishin' Boo
A Lakitu-like Boo in a cloud, fishing with a blue flame. Cannot be damaged by anything.

FishBones
A slow-swimming fish skeleton. Cannot be damaged by anything.

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