/*TEXT "" 
*SPEED 550;				
*POWERUP 400; 				
*TOKENS 0;  				
*BLOCKERS 100;				
*EXTRATIME 100;				
*EXTRATIMEHOLD 250;			
*BLOCKSHOTS 5;
*BLOCKERWAIT 500;
*TOKENSREQUIRED 3; 			
*POWERUPHOME 0;				
*TOKENSHOME 1;				
*GRIDHEIGHT 6;				
*LOOKAHEAD 9;				
*ATTACKWAVE 3;	
*QUICKCLEAR 0;
*SHOWBULLETPATH 0;
*PREDICTPOPPED 0;
*POP4GETPOWERUP 0;		
*SPECIALSDROPPED 0;	
*COLOURS {R,G,B,O,Y};			
/*SEQUENCE {}; 	
*MAXEQ 4;
*TIMER 120;
*TIMEOUTEVENT 1
*PATTERN {
 000     * 111     * 222     * 333     * 444      
00000    *11111    *22222    *33333    *44444    *   l
 000     * 111     * 222     * 333     * 444     
     000 *     111 *     222 *     333 *     444  
    00000*    11111*    22222*    33333*    44444*      l
     000 *     111 *     222 *     333 *     444 
 000     * 111     * 222     * 333     * 444      
00000    *11111    *22222    *33333    *44444    *   l
 000     * 111     * 222     * 333     * 444     
     000 *     111 *     222 *     333 *     444  
    00000*    11111*    22222*    33333*    44444*      l
     000 *     111 *     222 *     333 *     444 
};




/Key:-----------
/0 to 4 indexes the COLOURS{} section
/o : Random colour bubbles up to height of equaliser
/x : Random colour bubbles up to height of equaliser with a random special in height 2
/O : Random bubble
/X : Random special
/p : Powerup
/l : Level Token
/e : Extra Time
/b : Blocker
