/*TEXT "The Grinder" 
*SPEED 750;				
*POWERUP 100; 				
*TOKENS 0;  				
*BLOCKERS 100;				
*EXTRATIME 100;				
*EXTRATIMEHOLD 250;			
*BLOCKSHOTS 5;
*BLOCKERWAIT 500;
*TOKENSREQUIRED 3; 			
*POWERUPHOME 0;				
*TOKENSHOME 1;				
*GRIDHEIGHT 6;				
*LOOKAHEAD 9;				
*ATTACKWAVE 1;	
*QUICKCLEAR 0;
*SHOWBULLETPATH 0;
*PREDICTPOPPED 0;
*POP4GETPOWERUP 1;		
*SPECIALSDROPPED 2;	
*COLOURS {R,G,B,O,Y};			
/*SEQUENCE {}; 	
*MAXEQ 4;
*TIMER 300;
*TIMEOUTEVENT 1
*PATTERN {
010   121*110   221*142   230*p       p
020   232*123   224*100   324* l     l
032   241*031   011*224   014*  p   p
   102   *   012   *   000   *    b
   202   *   002   *   113   *    l
   211   *   201   *   444   *    b
432   110*320   100*421   003*  p   p
331   131*231   230*222   212* l     l
122   232*011   221*444   321*p       p
};

/Key:-----------
/0 to 4 indexes the COLOURS{} section
/o : Random colour bubbles up to height of equaliser
/x : Random colour bubbles up to height of equaliser with a random special in height 2
/O : Random bubble
/X : Random special
/p : Powerup
/l : Level Token
/e : Extra Time
/b : Blocker
