/*TEXT "" 
*SPEED 750;				
*POWERUP 100; 				
*TOKENS 0;  				
*BLOCKERS 100;				
*EXTRATIME 100;				
/*TEXT "" 
*SPEED 400;				
*POWERUP 0; 				
*TOKENS 00;  				
*BLOCKERS 100;				
*EXTRATIME 100;				
*EXTRATIMEHOLD 250;			
*BLOCKSHOTS 5;
*BLOCKERWAIT 500;
*TOKENSREQUIRED 3; 			
*POWERUPHOME 0;				
*TOKENSHOME 1;				
*GRIDHEIGHT 6;				
*LOOKAHEAD 9;				
*ATTACKWAVE 1;	
*QUICKCLEAR 0;
*SHOWBULLETPATH 0;
*PREDICTPOPPED 0;
*POP4GETPOWERUP 1;		
*SPECIALSDROPPED 3;	
*COLOURS {R,G,B,O};			
/*SEQUENCE {}; 	
*MAXEQ 4;
*TIMER 180;
*TIMEOUTEVENT 1
*PATTERN {
OOO      *OOO      *222;
OmO      *OmO      *2l2;
OOO      *OOO      *m23;
   OOO   *   OOO   *   222;
   OmO   *   OmO   *   2l2;
   OOO   *   OOO   *   m23;
      OOO*      OOO*      222;
      OmO*      OmO*      2l2;
      OOO*      OOO*      m23;



















};

/Key:-----------
/0 to 4 indexes the COLOURS{} section
/o : Random colour bubbles up to height of equaliser
/x : Random colour bubbles up to height of equaliser with a random special in height 2
/O : Random bubble
/X : Random special
/p : Powerup
/l : Level Token
/e : Extra Time
/b : Blocker
