<?xml version="1.0" ?>

<Scene name="PassageRecipe">

	<Audio source="chapter2"/>
	<if t="$stribor_revived"> <Audio source="ambient_birds"/> </if>

	<!-- Actions -->
	<Action color="FFFF00" type="Composite">
		<Action type="PlaySound" sound="generic_item_use_put_taken"/>
		<Action type="SwitchScene" scene="garden.Passage"/>
	</Action>	
	<Object type="ActionArrowMarker" x="500" y="630" color="FFFF00" image="ui.gui/ss_marker" angle="-90"/>
	<Action condition="$seen_passage_recipe == 0" type="Composite">
		<Action type="PlaySound" sound="sandsnake_00"/>
		<Action type="Say" key="SEEN_PASSAGE_RECIPE"/>		
		<Action type="SetVar" var="seen_passage_recipe" value="1" reset="0"/>
	</Action>

</Scene>