<?xml version="1.0" ?>

<Scene name="BackroomCloseup">

	<Audio source="chapter1"/>

	<!-- Hidden objects -->
	<if t="$cogwheels_pickupable">
		<Object type="HiddenObject" name="backroom_gear_visible" item="backroom_gear" image="ho_backroom_gear" x="868" y="138" />
		<Object type="HiddenObject" name="new_cogwheel_07_visible" item="backroom_gear" image="ho_new_cogwheel_07" x="735" y="504" />
		<Object type="HiddenObject" name="new_cogwheel_08_visible" item="backroom_gear" image="ho_new_cogwheel_08" x="39" y="538" />
	<else>
		<Object type="ImageBox" image="ho_backroom_gear" x="868" y="138" />
		<Object type="ImageBox" image="ho_new_cogwheel_07" x="735" y="504" />
		<Object type="ImageBox" image="ho_new_cogwheel_08" x="39" y="538" />	
	</else>
	</if>
    <Object type="HiddenObject" name="backroom_jug_visible" item="backroom_jug" image="ho_backroom_jug" x="165" y="318" />
    <!-- <Object type="HiddenObject" name="backroom_metal_pipe_visible" item="backroom_metal_pipe" image="ho_backroom_metal_pipe" x="279" y="411" /> -->
	
	<!-- Actions -->
	<Action color="0000FF" type="Composite">
		<Action type="PlaySound" sound="steps"/>
		<Action type="SwitchScene" scene="Backroom"/>
	</Action>
	<Object type="ActionArrowMarker" x="545" y="615" color="0000FF" image="ui.gui/ss_marker" angle="300"/>
	
	<Action color="FFFF00" type="Composite">
		<Action type="PlaySound" sound="door_clack"/>
		<Action type="SwitchScene" scene="Kitchen" effect="crossfade"/>
	</Action>
	<Object type="ActionArrowMarker" x="480" y="350" color="FFFF00" image="ui.gui/ss_marker" angle="93"/>
	
	<!-- Foreground -->
	<Object type="ImageBox" image="glow_backroom_light_03" alpha="255" clickthrough="1" x="190" y="33" reset_animators="0">
		<Animator type="ScalerX" periods="-1" function="sine" amplitude="0.08" speed="1"/>
		<Animator type="ScalerY" periods="-1" function="sine" amplitude="0.08" speed="1"/>
	</Object>
	
</Scene>