# generated by tga2terrain.exe, last compiled: Mar 29 2006 at 20:24:56

list string foreground
{
	"../../resources/backgrounds/evening/fg2.bbq"
	"../../resources/backgrounds/evening/fg10.bbq"
	"../../resources/backgrounds/evening/fg11.bbq"
	"../../resources/backgrounds/evening/fg10.bbq"
	"../../resources/backgrounds/evening/fg11.bbq"
	"../../resources/backgrounds/evening/fg2.bbq"
}

list string midground
{
	"../../resources/backgrounds/evening/tile2.bbq"
	"../../resources/backgrounds/evening/tile3.bbq"
	"../../resources/backgrounds/evening/tile1.bbq"
	"../../resources/backgrounds/evening/tile2.bbq"
}

struct goodPurchaseMenu
{
	bool infantry:   	true
	bool engineer:   	true
	bool tank:   	true
	bool flakTruck:   	true
	bool balloon:   	true
	bool autoGyro:   	true
	bool buster:   	true
}

struct badPurchaseMenu
{
	bool infantry:   	true
	bool engineer:   	true
	bool tank:   	true
	bool flakTruck:   	true
	bool balloon:   	true
	bool autoGyro:   	true
	bool buster:   	true
}

struct AI_COMPONENT_Capabilities
{
	bool carryFlakTruckOffensively:   	false
	bool carryFlakTruckDefensively:   	false
	bool putInfantryInBunker:   	true
	bool dropInfantryOnArtillery:   	true
	bool putEngineerInTurret:   	true
	bool putEngineerInFactory:   	true
	bool killEnemyTanks:   	true
	bool killEnemyInfantry:   	true
}

bool enemyAirship:   	true
float purchaseTimePerUnit:   	6
list list string purchaseGroups
{
	{
		"infantry"
		"infantry"
	}
	{
		"engineer"
		"engineer"
	}
	{
		"tank"
	}
	{
		"flakTruck"
	}
	{
		"balloon"
		"balloon"
	}
	{
		"autoGyro"
	}
}

string mountainsLayer:   	"../../resources/backgrounds/evening/mountains.bbq"
string skyLayer:   	"../../resources/backgrounds/evening/sky.jpg"
string music:   	"../../resources/music/evening.ogg"
list int nodeHeights
{
	28
	31
	29
	27
	27
	27
	27
	25
	23
	23
	21
	22
	26
	26
	26
	26
	26
	24
	22
	22
	22
	22
	22
	24
	25
	26
	29
	30
	39
	49
	49
	54
	54
	58
	61
	63
	67
	69
	70
	76
	80
	85
	92
	98
	101
	102
	100
	94
	85
	73
	58
	54
	55
	63
	77
	91
	100
	103
	104
	98
	88
	83
	79
	71
	63
	59
	56
	54
	53
	50
	49
	45
	39
	40
	38
	38
	38
	43
	41
	41
	43
	42
	46
	49
	52
	54
	54
	58
	61
	65
	68
	74
	81
	86
	92
	96
	99
	98
	95
	89
	77
	65
	58
	60
	67
	79
	92
	98
	101
	100
	98
	90
	84
	79
	75
	70
	65
	63
	59
	55
	54
	52
	50
	50
	46
	41
	41
	42
	43
	43
	41
	36
	34
	31
	29
	27
	26
	24
	23
	20
	19
	19
	18
	17
	17
	19
	17
	16
	15
	14
	13
	13
	15
	15
}

list struct placedObjects
{
	{
		string type:   	"Static_Factory"
		string teamName:   	"team_bad"
		int priority:   	5
		list float matrix
		{
			1
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			1
			0
			0
			0
			0
			0
			0
			2471.65
			50
			0
			1
		}

	}
	{
		string type:   	"Static_Factory"
		string teamName:   	"team_good"
		int priority:   	5
		list float matrix
		{
			1
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			1
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			0
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			0
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			34
			0
			1
		}

	}
	{
		string type:   	"Static_Well"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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			1
		}

	}
	{
		string type:   	"Static_AntiAirTurret"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.990268
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			0
			1
		}

	}
	{
		string type:   	"Static_AntiAirTurret"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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			1
		}

	}
	{
		string type:   	"Static_Bunker"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.993572
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		}

	}
	{
		string type:   	"Static_ArtilleryTurret"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.891007
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			1
		}

	}
	{
		string type:   	"Static_AntiAirTurret"
		string teamName:   	"team_bad"
		int priority:   	1
		list float matrix
		{
			0.986286
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			0
			1
		}

	}
	{
		string type:   	"Static_ArtilleryTurret"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.898794
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		}

	}
	{
		string type:   	"Static_AntiAirTurret"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_Bunker"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.986286
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			1
		}

	}
	{
		string type:   	"Static_tree8"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.945519
			0.325568
			0
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			0.945519
			0
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			0
			0
			1821.21
			155
			0
			1
		}

	}
	{
		string type:   	"Static_Fence1"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.995396
			0.0958457
			0
			0
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			0.995396
			0
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			0
			1579.21
			72
			0
			1
		}

	}
	{
		string type:   	"Static_birch01"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
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			225
			0
			1
		}

	}
	{
		string type:   	"Static_birch02"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
			1
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			179
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			1
		}

	}
	{
		string type:   	"Static_birch01"
		string teamName:   	"team_bad"
		int priority:   	-1
		list float matrix
		{
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			216
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			1
		}

	}
	{
		string type:   	"Static_tree8"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_Spots"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.936672
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			82
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
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			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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			92
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			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
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			70
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		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
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			0
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			223.094
			62
			0
			1
		}

	}
	{
		string type:   	"Static_Bush1"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
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			0
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		}

	}
	{
		string type:   	"Static_Bush2"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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			128.094
			36
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		}

	}
	{
		string type:   	"Static_bigbush2"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
			1
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			48
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	-1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	-1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_tree7"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_bigbush2"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_smallshadow"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_downedlog"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_Tree6"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_Tree5"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
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	}
	{
		string type:   	"Static_treered"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
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		}

	}
	{
		string type:   	"Static_Tree4"
		string teamName:   	"team_none"
		int priority:   	-1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_BigBush"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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	}
	{
		string type:   	"Static_tree7"
		string teamName:   	"team_none"
		int priority:   	-1
		list float matrix
		{
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		}

	}
	{
		string type:   	"Static_Bush3"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
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			0
			0
			0
			946.094
			80
			0
			1
		}

	}
	{
		string type:   	"Static_Bush2"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			909.094
			60
			0
			1
		}

	}
	{
		string type:   	"Static_Tree4"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			724.094
			202
			0
			1
		}

	}
	{
		string type:   	"Static_Bush2"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			676.094
			58
			0
			1
		}

	}
	{
		string type:   	"Static_Bush1"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1056.09
			90
			0
			1
		}

	}
	{
		string type:   	"Static_Bush5"
		string teamName:   	"team_none"
		int priority:   	0
		list float matrix
		{
			-0.987689
			0.156435
			0
			0
			-0.156435
			-0.987689
			0
			0
			0
			0
			0
			0
			1396.09
			9
			0
			1
		}

	}
	{
		string type:   	"Static_Bush2"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1375.09
			71
			0
			1
		}

	}
	{
		string type:   	"Static_birch01"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1621.09
			158
			0
			1
		}

	}
	{
		string type:   	"Static_treered"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1579.09
			203
			0
			1
		}

	}
	{
		string type:   	"Static_birch01"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1647.09
			187
			0
			1
		}

	}
	{
		string type:   	"Static_birch02"
		string teamName:   	"team_none"
		int priority:   	-1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1565.09
			147
			0
			1
		}

	}
	{
		string type:   	"Static_tree8"
		string teamName:   	"team_none"
		int priority:   	-1
		list float matrix
		{
			0.965926
			0.258819
			0
			0
			-0.258819
			0.965926
			0
			0
			0
			0
			0
			0
			1801.09
			134
			0
			1
		}

	}
	{
		string type:   	"Static_Spots"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.993572
			-0.113203
			0
			0
			0.113203
			0.993572
			0
			0
			0
			0
			0
			0
			1934.09
			88
			0
			1
		}

	}
	{
		string type:   	"Static_Bush3"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			2012.09
			72
			0
			1
		}

	}
	{
		string type:   	"Static_downedlog"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1798.09
			75
			0
			1
		}

	}
	{
		string type:   	"Static_birch02"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1950.09
			158
			0
			1
		}

	}
	{
		string type:   	"Static_birch01"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1542.09
			146
			0
			1
		}

	}
	{
		string type:   	"Static_Fence2"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.999658
			0.0261769
			0
			0
			-0.0261769
			0.999658
			0
			0
			0
			0
			0
			0
			1431.09
			70
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1082
			57
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1105
			71
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1046
			72
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1029
			49
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1018
			62
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1169
			43
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			946
			65
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			929
			72
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			608
			62
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			627
			57
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			664
			39
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			590
			40
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			520
			44
			0
			1
		}

	}
	{
		string type:   	"Static_tree9"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			682
			127
			0
			1
		}

	}
	{
		string type:   	"Static_birch01"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1750
			117
			0
			1
		}

	}
	{
		string type:   	"Static_birch02"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			1722
			78
			0
			1
		}

	}
	{
		string type:   	"Static_tree8"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.993572
			0.113203
			0
			0
			-0.113203
			0.993572
			0
			0
			0
			0
			0
			0
			2087
			68
			0
			1
		}

	}
	{
		string type:   	"Static_Bush3"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.998135
			-0.0610485
			0
			0
			0.0610485
			0.998135
			0
			0
			0
			0
			0
			0
			2238
			103
			0
			1
		}

	}
	{
		string type:   	"Static_Fence1"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			2289
			54
			0
			1
		}

	}
	{
		string type:   	"Static_tree8"
		string teamName:   	"team_none"
		int priority:   	14
		list float matrix
		{
			0.956305
			0.292372
			0
			0
			-0.292372
			0.956305
			0
			0
			0
			0
			0
			0
			2251
			100
			0
			1
		}

	}
	{
		string type:   	"Static_downedlog"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.989016
			-0.147809
			0
			0
			0.147809
			0.989016
			0
			0
			0
			0
			0
			0
			2384
			51
			0
			1
		}

	}
	{
		string type:   	"Static_Bush2"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			2490
			34
			0
			1
		}

	}
	{
		string type:   	"Static_smallshadow"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			2254
			47
			0
			1
		}

	}
	{
		string type:   	"Static_birch02"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			2856
			146
			0
			1
		}

	}
	{
		string type:   	"Static_birch01"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			2889
			177
			0
			1
		}

	}
	{
		string type:   	"Static_tree8"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			0.951057
			0.309017
			0
			0
			-0.309017
			0.951057
			0
			0
			0
			0
			0
			0
			2989
			105
			0
			1
		}

	}
	{
		string type:   	"Static_BigBush"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			-1
			-9.40848e-008
			0
			0
			9.40848e-008
			-1
			0
			0
			0
			0
			0
			0
			589
			-19
			0
			1
		}

	}
	{
		string type:   	"Static_smallshadow"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			643
			68
			0
			1
		}

	}
	{
		string type:   	"Static_Tree6"
		string teamName:   	"team_none"
		int priority:   	1
		list float matrix
		{
			1
			0
			0
			0
			0
			1
			0
			0
			0
			0
			0
			0
			214
			190
			0
			1
		}

	}
	{
		string type:   	"Static_bigbush2"
		string teamName:   	"team_none"
		int priority:   	0
		list float matrix
		{
			0.979925
			0.199368
			0
			0
			-0.199368
			0.979925
			0
			0
			0
			0
			0
			0
			865
			53
			0
			1
		}

	}
}

int nodeSpacing:   	20
