<?xml version="1.0" encoding="utf-8" ?>
<dialogues>
	<dialogue id="distress_bomb_init">
		<enter id="hero"/>
		<text id="hero" text="$EXCLAMATION$! A bomb in the middle of the city!"/>
		<text id="hero" text="I have to do something! Let's see... Am I supposed to cut the red or the green wire...?"/>
		<exit id="hero"/>
	</dialogue>
	<dialogue id="distress_bomb_lose">
		<enter id="hero"/>
		<text id="hero" text="Oh no! I didn't make it! Goodbye cruel world!"/>
		<set id="hero" x="-32"/>
		<wait value="1"/>
		<text id="hero" text="Any second now..."/>
		<set id="hero" x="-32"/>
		<wait value="2"/>
		<text id="hero" text="Huh! Lucky me, I guess it was a dud!"/>
		<exit id="hero"/>
	</dialogue>
	<dialogue id="distress_bomb_win">
		<enter id="hero"/>
		<text id="hero" text="Um... Red... Green... Yellow..."/>
		<text id="hero" text="I don't know which wire to cut!"/>
		<text id="hero" text="Let's do this the easy way!"/>
		<exit id="hero"/>
	</dialogue>

	<dialogue id="distress_object_init">
		<enter id="hero"/>
		<text id="hero" text="$EXCLAMATION$! That poor old lady is about to get squashed!"/>
		<text id="hero" text="This sounds like a job for $NAME$!"/>
		<exit id="hero"/>
	</dialogue>
	<dialogue id="distress_object_lose">
		<enter id="hero"/>
		<text id="hero" text="I couldn't do it!"/>
		<text id="hero" text="But it missed her by just a few inches anyway. Phew!"/>
		<exit id="hero"/>
	</dialogue>
	<dialogue id="distress_object_win">
		<enter id="hero"/>
		<text id="hero" text="Never fear, old lady! $NAME$ is here!"/>
		<exit id="hero"/>
	</dialogue>

	<dialogue id="distress_fire_lose">
		<enter id="hero"/>
		<text id="hero" text="Oh no, I couldn't get through the fire!"/>
		<text id="hero" text="But wait... That wasn't a person up there! It was just some wierd potted plant!"/>
		<exit id="hero"/>
	</dialogue>
	<dialogue id="distress_fire_win1">
		<enter id="hero"/>
		<text id="hero" text="$NAME$ to the rescue! No mere fire can stop me!"/>
		<set id="hero" x="800" value="1"/>
		<wait value="1"/>
	</dialogue>
	<dialogue id="distress_fire_win2_0">
		<enter id="hero" right="true"/>
		<text id="hero" text="$EXCLAMATION$! That wasn't a person stuck in the building!"/>
		<text id="hero" text="It was just a strange potted plant! All that work for nothing!"/>
		<set id="hero" x="-800" value="1"/>
		<wait value="1"/>
	</dialogue>
	<dialogue id="distress_fire_win2_1">
		<enter id="hero" right="true"/>
		<text id="hero" text="$EXCLAMATION$! I was sure there was a person in that window!"/>
		<text id="hero" text="But it was just a coat hanger with a hat and coat."/>
		<set id="hero" x="-800" value="1"/>
		<wait value="1"/>
	</dialogue>
	<dialogue id="distress_fire_win2_2">
		<enter id="hero" right="true"/>
		<text id="hero" text="$EXCLAMATION$! Why do I keep getting fooled like this?"/>
		<text id="hero" text="Someone had a gigantic cardboard cutout of Miracle Man by the window!"/>
		<set id="hero" x="-800" value="1"/>
		<wait value="1"/>
	</dialogue>
	<dialogue id="distress_fire_win2_3">
		<enter id="hero" block="false" right="true"/>
		<enter id="lady" image="lady"/>
		<text id="lady" text="Oh! Thank you so much for rescuing me from that fire!"/>
		<text id="hero" text="Wow... There really WAS someone up there this time!"/>
		<exit id="hero" block="false"/>
		<exit id="lady"/>
	</dialogue>
	<dialogue id="distress_fire_win2_4">
		<enter id="hero" right="true"/>
		<text id="hero" text="$EXCLAMATION$! Back to getting fooled..."/>
		<text id="hero" text="Someone kept their Christmas tree for WAY too long."/>
		<set id="hero" x="-800" value="1"/>
		<wait value="1"/>
	</dialogue>
	<dialogue id="distress_fire_win2_5">
		<enter id="hero" right="true"/>
		<text id="hero" text="$EXCLAMATION$! Why would anyone do that?!"/>
		<text id="hero" text="Keep a dressing dummy right by the window!"/>
		<set id="hero" x="-800" value="1"/>
		<wait value="1"/>
	</dialogue>

	<dialogue id="distress_car_lose">
		<enter id="hero"/>
		<text id="hero" text="Sweet mercy, I was too late!"/>
		<text id="hero" text="But the car missed her... Phew, that was a little too close!"/>
		<exit id="hero"/>
	</dialogue>
	<dialogue id="distress_car_win_0">
		<enter id="hero" block="false" right="true"/>
		<enter id="lady" image="lady"/>
		<text id="lady" text="You saved me! Thank you, young hero!"/>
		<text id="hero" text="No need to thank me! I just did what every superhero would have done."/>
		<text id="hero" text="Now, you'd better be more careful in the future!"/>
		<exit id="hero" block="false"/>
		<exit id="lady"/>
	</dialogue>
	<dialogue id="distress_car_win_1">
		<enter id="hero" block="false" right="true"/>
		<enter id="lady" image="lady"/>
		<text id="hero" text="Almost getting run over once again? You really ought to be more careful!"/>
		<text id="lady" text="Thank you so much! Those cars are all over the place..."/>
		<exit id="hero" block="false"/>
		<exit id="lady"/>
	</dialogue>
	<dialogue id="distress_car_win_2">
		<enter id="hero" block="false" right="true"/>
		<enter id="lady" image="lady"/>
		<text id="hero" text="You again?"/>
		<text id="hero" text="Lady, you sure have a knack for getting into trouble."/>
		<text id="lady" text="Oh my! I guess my eyesight isn't what it used to be..."/>
		<exit id="hero" block="false"/>
		<exit id="lady"/>
	</dialogue>
	<dialogue id="distress_car_win_3">
		<enter id="hero" block="false" right="true"/>
		<enter id="lady" image="lady"/>
		<text id="hero" text="There, you're all safe and sound."/>
		<text id="hero" text="But we really should stop meeting like this!"/>
		<text id="lady" text="Oh, don't say that! You're my own guardian angel!"/>
		<exit id="hero" block="false"/>
		<exit id="lady"/>
	</dialogue>
	<dialogue id="distress_car_win_4">
		<enter id="hero" block="false" right="true"/>
		<enter id="lady" image="lady"/>
		<text id="lady" text="Oh my... I didn't see that car coming!"/>
		<text id="hero" text="Hmm... Are your glasses really okay?"/>
		<exit id="hero" block="false"/>
		<exit id="lady"/>
	</dialogue>
	<dialogue id="distress_car_win_5">
		<enter id="hero" block="false" right="true"/>
		<enter id="lady" image="lady"/>
		<text id="hero" text="PLEASE, try to be more careful out there!"/>
		<text id="lady" text="I will be! Thank you so much!"/>
		<exit id="hero" block="false"/>
		<exit id="lady"/>
	</dialogue>
	<dialogue id="distress_car_win_6">
		<enter id="hero" block="false" right="true"/>
		<enter id="lady" image="lady"/>
		<text id="lady" text="Thank you, young hero!"/>
		<text id="hero" text="Sigh... No problem, ma'am. Just doing my job."/>
		<exit id="hero" block="false"/>
		<exit id="lady"/>
	</dialogue>
</dialogues>