_SECURE_SCL = 0, _HAS_ITERATOR_DEBUGGING=0
Error: music res/balltricks_themes.mo3 not loaded
step loading bonus_fadein = 4
step loading bonus_fadeout = 4
step loading bonus_sniper_pulse = 4
step loading queue_up_1 = 1
step loading queue_up_2 = 1
step loading queue_up_3 = 1
step loading queue_up_4 = 1
step loading queue_saddle_1 = 1
step loading queue_saddle_2 = 1
step loading queue_saddle_3 = 1
step loading queue_saddle_4 = 1
step loading ctrl_hud_piece_show = 4
step loading ctrl_hud_piece_hide = 4
step loading ctrl_bonus_shell_fade = 1
step loading ctrl_bonus_shell_unfade = 1
step loading ctrl_matchpoints_baner = 2
step loading ctrl_matchpoints_baner_fader = 4
step loading ctrl_combo_baner = 2
step loading ctrl_combo_baner_fader = 4
step loading ctrl_superbonus_baner = 2
step loading ctrl_superbonus_baner_fader = 4
step loading ctrl_bomb_baner = 2
step loading ctrl_bomb_baner_fader = 4
step loading ctrl_letter_flyup = 2
step loading ctrl_letter_flyup_color = 4
step loading ctrl_letter_fly_rightleft = 2
step loading ctrl_letter_wordbounce = 2
step loading ctrl_letter_wordfly = 2
step loading ctrl_zoomout = 1
step loading ctrl_letter_fadein = 4
step loading ctrl_wordfadeout = 4
step loading ctrl_wordfall = 2
step loading ctrl_level_crazy_pulse = 4
step loading ctrl_hazard_energy = 4
step loading ctrl_hazard_ball = 4
step loading ctrl_hazard_time = 4
step loading ctrl_ball_slide_on = 3
step loading ctrl_ball_slide_off = 3
step loading ctrl_gameborder_slide_on = 2
step loading ctrl_gameborder_slide_on1 = 2
step loading ctrl_gameborder_slide_off = 2
step loading ctrl_gameborder_fadein = 4
step loading ctrl_gameborder_fadeout = 4
step loading ctrl_hud_slide_on = 2
step loading ctrl_hud_slide_off = 2
step loading ctrl_shake = 2
step loading ctrl_shake_amplitude = 1
step loading ctrl_explosion_acceleration = 1
step loading ball1_frames = 1
Animbase: loaded ball1_anim id=0
step loading ball1_frames = 1
Animbase: loaded ball2_anim id=1
step loading ball1_frames = 1
Animbase: loaded ball3_anim id=2
step loading ball1_frames = 1
Animbase: loaded ball4_anim id=3
step loading ball1_frames = 1
Animbase: loaded ball5_anim id=4
step loading block_start_hover_anim1 = 1
Animbase: loaded block_start_hover_anim1 id=5
step loading block_on_hover_anim1 = 1
Animbase: loaded block_on_hover_anim1 id=6
step loading block_on_hover_anim1 = 1
Animbase: loaded block_endhover_anim1 id=7
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_blue_1 id=8
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_blue_2 id=9
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_red_1 id=10
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_red_2 id=11
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_black_1 id=12
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_black_2 id=13
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_cyan_1 id=14
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_cyan_2 id=15
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_darkblue_1 id=16
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_darkblue_2 id=17
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_green_1 id=18
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_green_2 id=19
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_lilac_1 id=20
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_lilac_2 id=21
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_magenta_1 id=22
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_magenta_2 id=23
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_yellow_1 id=24
step loading block_fall_frames = 1
Animbase: loaded block_fall_anim_yellow_2 id=25
step loading star1_frames = 1
Animbase: loaded star1_anim id=26
step loading star1_frames = 1
Animbase: loaded star2_anim id=27
step loading astroid_frames = 1
Animbase: loaded astroid1_anim id=28
step loading astroid_frames = 1
Animbase: loaded astroid2_anim id=29
step loading astroid_frames = 1
Animbase: loaded astroid3_anim id=30
step loading bonusstar_frames = 1
Animbase: loaded bonusstar1_anim id=31
step loading shell_spin_frames_1 = 1
Animbase: loaded shell_spin_anim_blue_1 id=32
step loading shell_spin_frames_2 = 1
Animbase: loaded shell_spin_anim_blue_2 id=33
step loading shell_spin_frames_1 = 1
Animbase: loaded shell_spin_anim_red_1 id=34
step loading shell_spin_frames_2 = 1
Animbase: loaded shell_spin_anim_red_2 id=35
step loading shell_spin_frames_1 = 1
Animbase: loaded shell_spin_anim_black_1 id=36
step loading shell_spin_frames_2 = 1
Animbase: loaded shell_spin_anim_black_2 id=37
step loading shell_spin_frames_1 = 1
Animbase: loaded shell_spin_anim_cyan_1 id=38
step loading shell_spin_frames_2 = 1
Animbase: loaded shell_spin_anim_cyan_2 id=39
step loading shell_spin_frames_1 = 1
Animbase: loaded shell_spin_anim_darkblue_1 id=40
step loading shell_spin_frames_2 = 1
Animbase: loaded shell_spin_anim_darkblue_2 id=41
step loading shell_spin_frames_1 = 1
Animbase: loaded shell_spin_anim_green_1 id=42
step loading shell_spin_frames_2 = 1
Animbase: loaded shell_spin_anim_green_2 id=43
step loading shell_spin_frames_1 = 1
Animbase: loaded shell_spin_anim_lilac_1 id=44
step loading shell_spin_frames_2 = 1
Animbase: loaded shell_spin_anim_lilac_2 id=45
step loading shell_spin_frames_1 = 1
Animbase: loaded shell_spin_anim_magenta_1 id=46
step loading shell_spin_frames_2 = 1
Animbase: loaded shell_spin_anim_magenta_2 id=47
step loading shell_spin_frames_1 = 1
Animbase: loaded shell_spin_anim_yellow_1 id=48
step loading shell_spin_frames_2 = 1
Animbase: loaded shell_spin_anim_yellow_2 id=49
step loading powerball_frames = 1
Animbase: loaded powerball_anim id=50
step loading ballglow = 1
Animbase: loaded ballglow id=51
step loading hitlight = 1
Animbase: loaded hitlight id=52
step loading hitlight_fade = 1
Animbase: loaded hitlight_fade id=53
step loading blockparticle_frames = 1
Animbase: loaded blockparticle_anim id=54
step loading bomb_explosion_frames = 1
Animbase: loaded bomb_explosion_anim id=55
step loading crazylevel_anim_hudcolor = 1
Animbase: loaded crazylevel_anim_4 id=56
step loading crazylevel_anim_hudcolor = 1
Animbase: loaded crazylevel_anim_3 id=57
step loading crazylevel_anim_hudcolor = 1
Animbase: loaded crazylevel_anim_2 id=58
step loading crazylevel_anim_hudcolor = 1
Animbase: loaded crazylevel_anim_1 id=59
step loading gamemap_icon_anim_9 = 1
Animbase: loaded gamemap_icon_anim_time id=60
step loading gamemap_icon_anim_9 = 1
Animbase: loaded gamemap_icon_anim_classic id=61
step loading gamemap_icon_anim_7 = 1
Animbase: loaded gamemap_icon_anim_puzzle id=62
step loading gamemap_icon_anim_9 = 1
Animbase: loaded gamemap_icon_anim_crazy id=63
step loading gamemap_handmove = 1
Animbase: loaded gamemap_handmove_1 id=64
step loading gamemap_handmove2 = 1
Animbase: loaded gamemap_handmove_2 id=65
step loading tmp = 1
Animbase: loaded gamemap_crossfade id=66
step loading gamemap_radar = 1
Animbase: loaded gamemap_radar id=67
Animbase: loaded 68 animations.
Objbase: loaded 10 objects.
SceneObjBase: loaded 42 objects.
CBonusBase has 8 bonuses
step loading block_fading_track = 4
step loading block_falling_track = 2
step loading block_spring_track = 2
step loading block_spin_track = 2
step loading hover_fadein_1 = 4
step loading hover_fadeout_1 = 4
step loading hover_fadein_red_1 = 4
step loading hover_fadeout_red_1 = 4
step loading hover_fadein_darkblue_1 = 4
step loading hover_fadeout_darkblue_1 = 4
step loading hover_fadein_blue_1 = 4
step loading hover_fadeout_blue_1 = 4
step loading hover_fadein_black_1 = 4
step loading hover_fadeout_black_1 = 4
step loading hover_fadein_magenta_1 = 4
step loading hover_fadeout_magenta_1 = 4
Loaded 9 blocks.
Chainstore Capacity=0, occupied=0
Groupstore Capacity=0, occupied=0
