<particles>
  <particle name            = "Smoke"
            texture         = "Particles/ParticleBubble.dds"
            type            = "Smoke"
            num             = "50"
            angle           = "10.5" 
            speed           = "2."
            fade_time_msec  = "500."
            size            = "1.5"
            height          = "3."
            width           = ".1" 
            direction       = "0. 1. 0."
            />
</particles>