<particles> 
  <particle name            = "Spark"
            texture         = "Particles/Particlered.dds"
            type            = "WaterBubble"
            num             = "10"
            speed           = "1."
            radius          = ".5"
            fade_time_msec  = "50"
            direction       = "0. 1. 0."
            size            = "1."
            />
</particles>