<particles>
  <particle name      = "SnowFall"
            texture   = "Particles/ParticleTrail(white).dds"
            type      = "snowfall"
            num       = "70"
            size      = "3." 
            speed     = "8."
            
            dimension = "80. 30. 60."
            direction = "-7. -25. 0."
            fade_time_msec = "500."
            />
</particles>