<particles>
  <particle name      = "TreeLeafFall"
            texture   = "Leaf.dds"
            type      = "LeafFall"
            num       = "15"
            angle     = "25."
            radius    = "5."
            dimension = "3. 2. 3."
            speed     = "2."
            size      = "1.5"
            height    = "6."  
            />
</particles>