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    <objects>
        <object name="scull" type="Prize" >
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                <box name="Dead_ph_Box01" dimensions="2.00000 2.18000 2.62000 " rotation="-0.00000 -0.00000 -0.00000 1.00000 " translation="0.00000 0.24374 -0.00000 " />
            </shapes>
            <mesh name="Prizes/scull.x" />
            <material name="scull" />
            <Extra description="Skull" oreol="oreolred" />
        </object>
    </objects>
    <joints />
</root>
