<particles>
  <particle name          = "LeafBlow"
            texture       = "Particles/Leaf.dds"
            type          = "leafblow"
            num           = "25"
            size          = "2.7" 
            speed         = "1.5"
            radius        = "3."
            radius_offset = "5.5"
            
            dimension = "80. 25. 60."
            direction = "-15. -4. 0."
            fade_time_msec = "300."
            />
</particles>