(position 100 100)
(size 400 170)

# left column

(widget text
    (position 20 20)
    (size 200 200)
    (color 134 0 0)
    (scale 0.5)
    (text "Destructible|Blocks")
)

# Tile based element (reuses art from data\gfx\slyder\walls*.tga to
# save space so no need for additional files)

(widget gfx
    (position 20 55)
    (tile 3 8 5)
)

(widget gfx
    (position 41 71)
    (tile 3 8 6)
)

(widget gfx
    (position 6 82)
    (tile 3 8 7)
)


# Art based element (unused yet)

# (widget gfx
#     (position 20 45)
#     (size 128 128)
#     (file "data\gfx\tutorial\bouncer.tga")
# )


# right column

(widget text
    (position 108 20)
    (size 270 0)
    (color 0 0 0)
    (scale 0.5)
    (text "Some obstacles are made of destructible blocks. If a character is going fast enough when he collides with these blocks, he will sacrifice a little momentum but destroy the block that he hit. Sometimes, Time Pockets or other bonus items are protected by these blocks.")
)
