(BouncerBlock
    (bounce_factor 14)
    # number of hits in a row needed for a combo:
    (multi_count 4)
    # max time between hits (for them to be counted as a combo):
    (multi_max_time_between 1.0)
)
(DestructibleBlock
    (break_velocity 170)	#was 200 then 130
)
(AcceleratorBlock
    (boost_factor 80)		#was 30 then 50
    (make_groups_thick 0)
)
(SpinnerBlock
    (speed_min 0.1)		#was 0.1
    (speed_max 2.0)		#was 6.0
    (speed_change_ratio 0.95)	#was 0.95
    (spin_time 0.04)		#was 0.2
)
(StopGoBlock
    (open_time 3)               # how long should the doors stay open (in seconds)
    (closed_time 3)             # how long should the doors stay closed (in seconds)
)
(GooBlock			# was 0.1 -too slow
    (speed_limit 0.1)
)
(FireVentBlock
    (closed_time 3)
    (opening_time 1)
    (burst_time 4)
)
(SteamVentBlock
    (closed_time 3)
    (opening_time 1)
    (burst_time 4)
)
(RobotBlock
    (speed 60)
)
(RobotSparkBlock
    (speed 60)
)
(RobotMaskBlock
    (speed 60)
)
(ClockBlock
    (time_bonus 2)
)
(ConveyorBlock			# was 02 -too slow
    (speed 04)
)
(PaddleBlock
    # how fast the paddle moves (was 200)
    (speed 250)
    # how far does it go (was 20)
    (range 50)
    # time space between hits (was 2)
    (delay 1)
)
