(position 100 50)
(size 450 350)

# left column

(widget text
    (position 85 10)
    (size 200 200)
    (color 134 0 0)
    (scale 0.8)
    (text "Welcome to Slyder Adventures!")
)


(widget gfx
    (position 90 150)

    # tile data: bitmap_no row column
    (tile 1 5 8)
)

(widget gfx
    (position 90 217)

    # tile data: bitmap_no row column
    (tile 9 7 1)
)

(widget gfx
    (position 60 284)

    # tile data: bitmap_no row column
    (tile 4 5 7)
)

(widget gfx
    (position 122 284)

    # tile data: bitmap_no row column
    (tile 4 5 8)
)


# right column

(widget text
    (position 20 50)
    (size 400 0)
    (color 0 0 0)
    (scale 0.5)
    (text "Guide Slyder to the GOAL.")
)

(widget text
    (position 20 85)
    (size 400 0)
    (color 0 0 0)
    (scale 0.5)
    (text "Use the Mouse or the Left and Right Arrow Keys on your keyboard.")
)

(widget text
    (position 20 120)
    (size 270 0)
    (color 0 0 0)
    (scale 0.5)
    (text "Slyder will always go DOWN.")
)


(widget text
    (position 210 170)
    (size 270 0)
    (color 0 0 0)
    (scale 0.5)
    (text "Follow the ARROWS.")
)


(widget text
    (position 210 237)
    (size 270 0)
    (color 0 0 0)
    (scale 0.5)
    (text "Collect FOOD.")
)


(widget text
    (position 210 304)
    (size 270 0)
    (color 0 0 0)
    (scale 0.5)
    (text "Reach the GOAL.")
)

(widget text
    (position 330 330)
    (size 270 0)
    (color 0 100 0)
    (scale 0.6)
    (text "Click to continue.")
)
