# This file ties game's sound events to particular sample files
#
# Everything after # is a comment (until the end of the line).
# If you want to disable particular sound -- just comment the line.
# 
# There are sections for each characters -- these sounds are being loaded
# when level is being loaded. There's also a "global" section. This section is being
# loaded at the beginning of the game.
#
# Here are some examples:
#
#   (food_eat "eat1.ogg")
#   - plays the single file each time "food_eat" sound event occurs
#
#   (food_eat "eat1.ogg" "eat2.ogg" "eat3.ogg")
#   - randomly plays one of these three files
#
#   (food_eat ["eat1.ogg" 6] ["eat2.ogg" 2] ["eat3.ogg" 1])
#   - randomly plays one of these three files, but with different priorities
#     the bigger the number (relative to others), the higher priority
#     eat1 should be 6 times more likely to play than eat3, and 3 times more than eat2
#
#

(set global
    (menu_hl "interface\menuhilight.ogg")
    (menu_select "interface\menuselect.ogg")
    (menu_tooltip "common\key.ogg")
    (time_low_one "common\clocktick_one.ogg")
    (time_low_two "common\clocktick_two.ogg")
    (time_up "common\outoftime.ogg")

    (door_tick_one "common\clocktick_one.ogg")
    (door_tick_two "common\clocktick_two.ogg")

    (totals_flourish "common\endflourish.ogg")
    (totals_1 "common\end1.ogg")
    (totals_2 "common\end2.ogg")
    (totals_3 "common\end3.ogg")
    (totals_4 "common\end4.ogg")
    (totals_5 "common\end5.ogg")
    (totals_6 "common\end6.ogg")
    (totals_count_one "common\pip.ogg")
    (totals_count_two "common\plop.ogg")

    (gui_life_lost "common\lifelost.ogg")
    (gui_last_taco "common\lasttaco.ogg")
    (gui_game_over "common\gameover.ogg")
    (gui_ready "common\ready.ogg")
    (gui_go "common\go.ogg")
    (electrified "common\electrified.ogg")
    (robot_kill "common\robotkill.ogg")
    (tacoflash "common\tacoflash.ogg")
    (timedopened "common\tacoflash.ogg")
    (abouttoclose "common\abouttoclose.ogg")
    (applause "common\applause.ogg")
    (finalchord "common\finalchord.ogg")
    (icecream "common\finalchord.ogg")
    (checkpoint "common\checkpoint.ogg")
    (bigfinish "common\bigfinish.ogg")
    (paddle "common\bounce1.ogg")
    (extralife "common\extralife.ogg")
)

(set slyder
    (hero_die "slyder\die1.ogg" "slyder\die2.ogg")
    (hero_hit "common\hit1.ogg" "common\hit2.ogg" "common\hit3.ogg" "common\hit4.ogg")
    (hero_hit_voice "slyder\hit1.ogg" "slyder\hit2.ogg" "slyder\hit3.ogg" "slyder\hit4.ogg")
    (hero_angel "common\angel.ogg")

    (destructible_break "common\crash1.ogg" "common\crash2.ogg" "common\crash3.ogg" "common\crash4.ogg")
    (bouncer_hit "common\boing1.ogg" "common\boing2.ogg" "common\boing3.ogg" "common\bounce1.ogg" "common\bounce2.ogg")
    (bouncer_hit_voice "slyder\hit1.ogg" "slyder\hit2.ogg" "slyder\hit3.ogg" "slyder\hit4.ogg")
    (bouncer_multiple "slyder\idle2.ogg" "slyder\idle3.ogg" "slyder\idle4.ogg")
    (food_eat "common\eat1.ogg" "common\eat2.ogg" "common\eat3.ogg" "common\eat4.ogg")
    (door_unlock "common\unlock.ogg")
    (door_lock "common\unlock.ogg")
    (key_pickup "common\key.ogg")
    (death_trap "common\waterdeath.ogg")
    (upside_down "common\upsidedown.ogg")
    (spinner "common\spinner.ogg")
    (arrow "common\accelerate.ogg")   
    (gum "common\squish.ogg")    
    (clock_collect "common\clock.ogg")
    (zeldoor_switch "common\zeldoor.ogg")
    (flying "common\flying.ogg")
    (flying_voice "slyder\jump.ogg")
    (landing "common\landing.ogg")
    (electrified "common\electrified.ogg")
    (robot_kill "common\robotkill.ogg")
)

(set boffo
    (hero_die "boffo\die1.ogg" "boffo\die2.ogg")
    (hero_hit "common\hit1.ogg" "common\hit2.ogg" "common\hit3.ogg" "common\hit4.ogg")    
    (hero_hit_voice "boffo\hit1.ogg" "boffo\hit2.ogg" "boffo\hit3.ogg" "boffo\hit4.ogg")
    (hero_angel "common\angel.ogg")

    (destructible_break "common\crash1.ogg" "common\crash2.ogg" "common\crash3.ogg" "common\crash4.ogg")
    (bouncer_hit "common\boing1.ogg" "common\boing2.ogg" "common\boing3.ogg" "common\bounce1.ogg" "common\bounce2.ogg")
    (bouncer_hit_voice "boffo\hit1.ogg" "boffo\hit2.ogg" "boffo\hit3.ogg" "boffo\hit4.ogg")
    (bouncer_multiple "boffo\idle2.ogg" "boffo\idle3.ogg" "boffo\idle4.ogg")
    (food_eat "common\eat1.ogg" "common\eat2.ogg" "common\eat3.ogg" "common\eat4.ogg")
    (door_unlock "common\unlock.ogg")
    (door_lock "common\unlock.ogg")
    (key_pickup "common\key.ogg")
    (death_trap "common\waterdeath.ogg")
    (upside_down "common\upsidedown.ogg")
    (spinner "common\spinner.ogg")
    (arrow "common\accelerate.ogg")   
    (gum "common\squish.ogg") 
    (clock_collect "common\clock.ogg")
    (zeldoor_switch "common\zeldoor.ogg")
    (flying "common\flying.ogg")
    (flying_voice "boffo\jump.ogg")
    (landing "common\landing.ogg")
    (electrified "common\electrified.ogg")
    (robot_kill "common\robotkill.ogg")
)

(set sparky
    (hero_die "sparky\die1.ogg" "sparky\die2.ogg")
    (hero_hit "common\hit1.ogg" "common\hit2.ogg" "common\hit3.ogg" "common\hit4.ogg")
    (hero_hit_voice "sparky\hit1.ogg" "sparky\hit2.ogg" "sparky\hit3.ogg" "sparky\hit4.ogg")
    (hero_angel "common\angel.ogg")

    (destructible_break "common\crash1.ogg" "common\crash2.ogg" "common\crash3.ogg" "common\crash4.ogg")
    (bouncer_hit "common\boing1.ogg" "common\boing2.ogg" "common\boing3.ogg" "common\bounce1.ogg" "common\bounce2.ogg")
    (bouncer_hit_voice "sparky\hit1.ogg" "sparky\hit2.ogg" "sparky\hit3.ogg" "sparky\hit4.ogg")
    (bouncer_multiple "sparky\idle2.ogg" "sparky\idle3.ogg" "sparky\idle4.ogg")
    (food_eat "common\eat1.ogg" "common\eat2.ogg" "common\eat3.ogg" "common\eat4.ogg")
    (door_unlock "common\unlock.ogg")
    (door_lock "common\unlock.ogg")
    (key_pickup "common\key.ogg")
    (death_trap "common\waterdeath.ogg")
    (upside_down "common\upsidedown.ogg")
    (spinner "common\spinner.ogg")
    (arrow "common\accelerate.ogg")   
    (gum "common\squish.ogg") 
    (clock_collect "common\clock.ogg")
    (zeldoor_switch "common\zeldoor.ogg")
    (flying "common\flying.ogg")
    (flying_voice "sparky\jump.ogg")
    (landing "common\landing.ogg")
    (electrified "common\electrified.ogg")
    (robot_kill "common\robotkill.ogg")
)

(set unger
    (hero_die "unger\die1.ogg" "unger\die2.ogg")
    (hero_hit "common\hit1.ogg" "common\hit2.ogg" "common\hit3.ogg" "common\hit4.ogg")
    (hero_hit_voice "unger\hit1.ogg" "unger\hit2.ogg" "unger\hit3.ogg" "unger\hit4.ogg")
    (hero_angel "common\angel.ogg")
    (hero_burn "common\onfire.ogg")

    (destructible_break "common\crash1.ogg" "common\crash2.ogg" "common\crash3.ogg" "common\crash4.ogg")
    (bouncer_hit "common\boing1.ogg" "common\boing2.ogg" "common\boing3.ogg" "common\bounce1.ogg" "common\bounce2.ogg")
    (bouncer_hit_voice "unger\hit1.ogg" "unger\hit2.ogg" "unger\hit3.ogg" "unger\hit4.ogg")
    (bouncer_multiple "unger\idle2.ogg" "unger\idle3.ogg" "unger\idle4.ogg")
    (food_eat "common\eat1.ogg" "common\eat2.ogg" "common\eat3.ogg" "common\eat4.ogg")
    (door_unlock "common\unlock.ogg")
    (door_lock "common\unlock.ogg")
    (key_pickup "common\key.ogg")
    (death_trap "common\waterdeath.ogg")
    (clock_collect "common\clock.ogg")
    (zeldoor_switch "common\zeldoor.ogg")
    (upside_down "common\upsidedown.ogg")
    (spinner "common\spinner.ogg")
    (arrow "common\accelerate.ogg")   
    (gum "common\squish.ogg") 
    (fire_vent_hit "common\onfire.ogg")
    (steam_vent_hit "common\steam.ogg")
    (fire_vent_start "common\firevent.ogg")
    (flying "common\flying.ogg")
    (flying_voice "unger\jump.ogg")
    (landing "common\landing.ogg")
    (electrified "common\electrified.ogg")
    (robot_kill "common\robotkill.ogg")
)
