;Root of build facilities menu.
;Order here matches order they'll appear in drop down.
;Use CategoryID to insert or re-arrange categories without screwing up saved game formats.

[HEADER]
NumSponsors=4

;[CatX]
;INIFile = ini file for this category
;PopUpText = This Kind of piece
;Targa = Targa used in pull down menu.
;CategoryID = N where N*1000 + typeindex is actual ID used internally for storing/saving.  Put here so we can insert afterwards without screwing up saved game files.

[Object110]
mesh=sponsors\sponsor_a\sponsor_a.mesh
name=R Phonics Sponsorship
cost=0
size=8,4,3.7
operating_cost=-100
[Object120]
mesh=sponsors\sponsor_b\sponsor_b.mesh
name=Village Sponsorship
cost=0
size=8,4,3.7
operating_cost=-150

[Object130]
mesh=sponsors\sponsor_c\sponsor_c.mesh
name=Torqued Sponsorship
cost=0
size=8,4,3.7
operating_cost=-200

[Object140]
mesh=sponsors\sponsor_d\sponsor_d.mesh
name=Torqued Sponsorship
cost=0
size=16,9,3.7
footprint=000000000011111100000000011111110000000011111111000000011111111100000011111111111111111111111111111111111111111111111111111111111111111111111111
operating_cost=-300