//-------------------------- 4/26/2012 -- 10:30:53 -----
Processor Init:
   Intel Pentium III, ~2.65 Ghz
     (timed at roughly 2.65 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Initializing chunk mappings...
   o 'TEXT' maps to TextChunk
   o 'SCHK' maps to UnknownChunk
   o 'SCHK' maps to SimChunk
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/main.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/main.cs.
 % - Initializing Common
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/preferences/defaultPrefs.cs.
Reading Display Device information...
   Primary Display Device Found:
      Vendor Id: VEN_10DE
      Device Id: DEV_0622

Using OpenGL rendering. Fullscreen: 0

Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/xml.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/properties.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/common.cs.
Could not create a description for binding: 
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/audio.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/canvas.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/cursor.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Accelerated D3D device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 320x320x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce 9600 GT/PCI/SSE2
  Version: 3.3.0
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_blend_color
  EXT_blend_minmax
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 16)
  WGL_EXT_swap_control
  WGL_ARB_pixel_format
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

Setting screen mode to 320x320x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
Max Texture Size reported as: 8192
Setting screen mode to 1024x768x32 (w)...
OpenAL Driver Init:
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/profiles.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/cursors.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/messageBoxOk.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/messageBoxYesNo.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/messageBoxYesNoCancel.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/messageBoxOKCancel.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/messageBoxOKCancelDetailsDlg.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/messagePopup.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/options.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/remap.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/console.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/NetworkMenu.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/startServer.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/joinServer.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/waitingForServer.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/helpDlg.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/messageBox.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/help.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gui/chatGui.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/screenshot.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/metrics.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/Gui/FrameOverlayGui.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/scriptDoc.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/keybindings.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/options.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/levelManagement.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/projectManagement.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/projectResources.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/common/gameScripts/align.cs.

Torque Game Builder (v1.7.5) initialized...
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/resources/Wood/resourceDatabase.cs.
 % Game Resources : Loaded Resource Wood
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/managed/datablocks.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/managed/persistent.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/managed/brushes.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/datablocks.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/GlobalDefs.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/worldLimitParticles.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/TextEdit.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/Slider.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/levelButton.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/genericButton.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/GameToolTipTargetObjectBehavior.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/GameToolTipBehavior.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/GameStoryLineActionExecutor.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/GamePlaySoundOnActionBehavior.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/GameMenuSoundBehavior.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/GameDeathParticleBehavior.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/GameBasicElementBehavior.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/CountOnDeath.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/Counter.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/clock.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/CheckBox.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/Box2dShapeBehavior.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/Box2dMouseJointObjectBehavior.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/behaviors/Box2dBodyBehavior.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gui/mainScreen.gui.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/game.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/audioDatablocks.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/GlobalDefs.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/SoundSystem.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/LevelSystem.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/PhaseFactory.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/ParticlesManager.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/BasePhase.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/SplashPhase.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/MenuPhase.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/GamePhase.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/Tweener.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/Bonus.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/BonusSpawner.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/BonusFactory.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/LogicController.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/SnowBall.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/SplashScene.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/SimpleScene.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/PhysicsScene.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/TimerPanel.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/MainScene.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/OptionsScene.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/GameOptions.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/StatisticsScene.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/FinalScenes.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/InGameMenu.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/GameOverMenu.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/ExitButton.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/MainMenu.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/MenuButton.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/Platform.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/Block.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/AngleBlock.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/PlayerSystem.cs.
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/gameScripts/autoUpdateChecker.cs.
****************** Starting game, version  1.2.1.463 ******************
Initializing sound system
group name: Menu
Trying to create sound
Creating sound
Trying to create sound
Creating sound
Trying to create sound
Creating sound
Trying to create sound
Creating sound
Trying to create sound
Creating sound
Trying to create sound
Creating sound
Trying to create sound
Creating sound
Trying to create sound
Creating sound
Trying to create sound
Creating sound
Trying to create sound
Creating sound
Trying to create sound
Creating sound
Trying to create sound
Creating sound
group name: Background
Trying to create sound
Creating sound
Trying to create sound
Creating sound
group name: WoodBlueSFX
Trying to create sound
Creating sound
group name: WoodRedSFX
Trying to create sound
Creating sound
group name: BonusSFX
Trying to create sound
Creating sound
Initializing sound system ... finished
Phase splash was added.
Phase menu was added.
Executing package script: game/data/levels/Pack1/LiveBonus.cs
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/data/levels/Pack1/LiveBonus.cs.
Executing package script: game/data/levels/Pack1/FreezeBonus.cs
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/data/levels/Pack1/FreezeBonus.cs.
Executing package script: game/data/levels/Pack1/BarriersBonus.cs
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/data/levels/Pack1/BarriersBonus.cs.
Executing package script: game/data/levels/Pack1/ChangeBonus.cs
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/data/levels/Pack1/ChangeBonus.cs.
Executing package script: game/data/levels/Pack1/BombBlock.cs
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/data/levels/Pack1/BombBlock.cs.
group name: WoodBombSFX
Trying to create sound
Creating sound
Phase game was added.
TestDataListener::OnPlayerAdded, Player: Player
TestDataListener::OnSetCurrentPlayer, Player: Player
TestDataListener::OnSetCurrentPlayer, Player: Player
Applying parameters
Applying music volume
Applying sound volume
Applying parameters ... finished
ChangeTrack eval: %this.StopAllOnChannell(1); %this.stoping=false; %this.starting=true; %this.endFadeEval="%this.starting=false; %this.clearEval=true;"; %this.PlaySoundInGroupAndFade("Menu","logo",1000);
Playing sound logo in group Menu
Fading music from 0 to 0.5
TweenValue, Start time: 946937 , Duration: 1000, ID: 0, Function: SetMusicVolume
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/data/levels/Splash.t2d.
Trying to eval: %this.stoping=false; %this.starting=false; %this.clearEval=true;
<?xml version="1.0" encoding="UTF-8"?>
<message>
 <title>Shooting Blocks 2</title>
 <text>New brain twister "Shooting Blocks 2" from AdoreGames for free! Would you like to download the game right now?</text>
 <link>http://www.adoregames.com/ShootingBlocks2Note/</link>
 <ID>1</ID>
</message>
Loading way: DelayEnded in level Splash
Starting phase menu
TweenValue, Start time: 950453 , Duration: 300, ID: 1, Function: setFillAlpha
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/data/levels/MainMenu.t2d.
ChangeTrack eval: %this.StopAllOnChannell(1); %this.stoping=false; %this.starting=true; %this.endFadeEval="%this.starting=false; %this.clearEval=true;"; %this.PlaySoundInGroupAndFade("menu","background",1500);
Fading music from 0.5 to 0
TweenValue, Start time: 950781 , Duration: 1500, ID: 1, Function: SetMusicVolume
TweenValue, Start time: 950781 , Duration: 300, ID: 2, Function: setFillAlpha
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/data/levels/MainMenuControls.t2d.
InitialHide, position 10.554 0.816
InitialHide, position 10.554 4.470
InitialHide, position 10.554 -2.867
Showing MainMenu group
LastUpdateID: 2 LastShownUpdateID: NULL LaunchCount: NULL
Trying to eval: %this.StopAllOnChannell(1); %this.stoping=false; %this.starting=true; %this.endFadeEval="%this.starting=false; %this.clearEval=true;"; %this.PlaySoundInGroupAndFade("menu","background",1500);
Stoping all on chanell 1
Playing sound background in group menu
MuteMusic
Fading music from 0 to 0.5
TweenValue, Start time: 952421 , Duration: 1500, ID: 2, Function: SetMusicVolume
Playing sound inGameMenuButtonEnter in group menu
Playing sound inGameMenuButtonEnter in group menu
Playing sound inGameMenuButtonEnter in group menu
Playing sound inGameMenuButtonEnter in group menu
Playing sound inGameMenuButtonEnter in group menu
Playing sound inGameMenuButtonEnter in group menu
Trying to eval: %this.starting=false; %this.clearEval=true;
Playing sound inGameMenuButtonClick in group menu
Loading compiled script D:/962打包/game/新建文件夹/Shooting.Blocks.2/game/data/levels/ExitMessageBoxNew.t2d.
Playing sound inGameMenuButtonEnter in group menu
Playing sound inGameMenuButtonClick in group menu
SQLiteObject Warning: Result set #6 was not cleared by script.  Clearing it now.
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
