<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
	<String id="GAME_NAME"							>Shangri La Deluxe</String>

	<!-- Game Keys ****************************************************************************************************************************** -->
	<String	id="GAME_KEY_PAUSE"						>p</String>
	<String	id="GAME_KEY_MENU"						>m</String>
	<String	id="GAME_KEY_SOUND"						>s</String>

	<!-- General Questions ********************************************************************************************************************** -->
	<Text	id="TEXT_MENU_STOP_HEADER"				>Quit puzzle</Text>
	<Text	id="TEXT_MENU_STOP"						>You want to quit this puzzle?\n(You will be able to continue from here next time.)</Text>
	<Text	id="TEXT_QUIT_HEADER"					>Close</Text>
	<Text	id="TEXT_QUESTION_QUIT"					>Are you sure you want to stop playing the game?</Text>
	<Text	id="TEXT_SAVEGAME_HEADER"				>Play saved puzzle</Text>
	<Text	id="TEXT_START_SAVEGAME"				>Do you want to play this saved puzzle?\n(Choose No to start again)</Text>
	<Text	id="TEXT_START_RECENT_SAVEGAME"			>Play most recent save game?</Text>
	<Text	id="TEXT_DIALOG_RESTART_HEADER"			>Restart</Text>
	<Text	id="TEXT_DIALOG_RESTART"				>Do you want to restart this level?</Text>
	<Text	id="TEXT_REMOVE_PLAYER_HEADER"			>Delete player</Text>
	<Text	id="TEXT_REMOVE_PLAYER"					>Are you sure you want to delete the selected player?</Text>
	<Text	id="TEXT_DIALOG_FULLSCREEN_TITLE"		>Fullscreen?</Text>
	<Text	id="TEXT_DIALOG_FULLSCREEN"				>Do you want to play this game in full screen?\n(You can change this later\nin the settings screen.)</Text>

	<!-- Dialog Name input & select ***************************************************************************************************************-->
	<Text	id="TEXT_PLAYER_SELECT"					>Choose a name</Text>
	<Text	id="TEXT_ENTER_NAME"					>What is your name?</Text>

	<!-- Settings Dialog ************************************************************************************************************************ -->
	<Text	id="TEXT_SETTINGS_TITLE"				>Settings</Text>
	<Text	id="TEXT_SETTINGS_SOUND"				>Sound</Text>
	<Text	id="TEXT_SETTINGS_MUSIC"				>Music</Text>
	<Text	id="TEXT_SETTINGS_FULLSCREEN"			>Play full screen</Text>
	<Text	id="TEXT_SETTINGS_SHOWHINTS"			>Show hints</Text>
	<Text	id="TEXT_SETTINGS_HIGHQUALITY"			>More detail</Text>

	<!-- Highscore Dialog ********************************************************************************************************************** -->
	<Text	id="TEXT_HIGHSCORE_HEADER"				>High scores</Text>
	<Text	id="TEXT_HIGHSCORE_NAME"				>Name:</Text>
	<Text	id="TEXT_HIGHSCORE_SCORE"				>Score:</Text>
	<Text	id="TEXT_HIGHSCORE_LEVEL"				>Puzzle:</Text>
	<Text	id="TEXT_HIGHSCORE_WORD"				>Longest word:</Text>
	<Text	id="TEXT_CLEAR_HEADER"					>Clear scores</Text>
	<Text	id="TEXT_CLEAR_SCORES"					>Clear all scores?</Text>
	<Text	id="TEXT_HIGHSCORE_LEVEL_FORMAT"		>%d - %d</Text>

	<!-- Transition Scene ******************************************************************************************************************* -->
	<Text	id="TEXT_LOADING"						>Loading...</Text>

	<!-- Title Scene ************************************************************************************************************************ -->
	<Text	id="TEXT_WELCOMEPLAYER"					>Welcome</Text>

	<!-- Map Scene & Door Scene **************************************************************************************************************** -->
	<Text	id="TEXT_NUM_STARS"						>%d stars collected</Text>
	<Text	id="TEXT_DOOR_TITLE"					>Door %d: %s</Text>

	<!-- Level stats Dialog *********************************************************************************************************************** -->
	<Text	id="TEXT_STATS_LEVEL"					>%d-%d: %s</Text>
	<Text	id="TEXT_STATS_HIGHEST_SCORE"			>High score:</Text>
	<Text	id="TEXT_STATS_TARGET_SCORE"			>Target score:</Text>
	<Text	id="TEXT_STATS_SAVE_GAME_AVAILABLE"		>Puzzle saved</Text>
	<Vector	id="TEXT_LEVEL_STATS_GOALS">
		<Text										>Solve the puzzle</Text>
		<Text										>Make the bonus word</Text>
		<Text										>Make a 7 letter word</Text>
		<Text										>Make an 8 letter word</Text>
		<Text										>Reach the target score</Text>
	</Vector>

	<!-- Game Scene ************************************************************************************************************************ -->
	<Text	id="TEXT_TIME"							>Time:</Text>
	<Text	id="TEXT_BONUSWORD"						>Bonus word:</Text>
	<Text	id="TEXT_CLICK_CONTINUE"				>Click to continue</Text>
	<Text	id="TEXT_MAKE_CHOICE"					>Make a choice</Text>

	<!-- Bonus Word explanation *************************************************************************************************************** -->
	<Text	id="INFO_BONUS_WORD"					>Bonus word</Text>
	<Text	id="INFO_BONUS_WORD_INFO"				>You have created the bonus word:</Text>

	<!-- Pre Level Dialog *********************************************************************************************************************** -->
	<Text	id="TEXT_PRE_HEADER"					>Level %d-%d: %s</Text>
	<Text	id="TEXT_PRE_HIGHSCORE"					>Highest score: %s</Text>
	<Text	id="TEXT_PRE_BONUSWORD"					>The bonus word is:</Text>
	<Text	id="TEXT_PRE_NO_GOALS"					>You have not reached any of this\npuzzle's goals.</Text>
	<Text	id="TEXT_PRE_SOME_GOALS"				>You have reached %d of the goals,\ntry to do the remaining ones as well.</Text>
	<Text	id="TEXT_PRE_ALL_GOALS"					>You have reached all goals,\ntry to improve your score!</Text>

	<!-- End Level & Game Over Dialog *********************************************************************************************************************** -->
	<Text	id="TEXT_END_GAMEOVER"					>Bad luck. Your time is up.</Text>
	<Text	id="TEXT_END_FINISHED"					>You have solved the puzzle.</Text>
	<Text	id="TEXT_END_GAME_SCORE"				>Your score:</Text>
	<Text	id="TEXT_END_GAME_TIME"					>Time bonus:</Text>
	<Text	id="TEXT_END_GAME_WORD"					>The word\nwith the highest score:</Text>

	<Vector	id="TEXT_GOALS">
		<Text										>Solve the puzzle</Text>
		<Text										>Make the bonus word</Text>
		<Text										>Make a 7 letter word</Text>
		<Text										>Make an 8 letter word</Text>
		<Text										>Reach a score of %d points</Text>
	</Vector>

	<Text	id="TEXT_ALL_GOALS"						>All stars collected</Text>
	<Text	id="TEXT_GOALS_HEADER"					>Goal reached</Text>
	<Vector	id="TEXT_GOALS_REACHED">
		<Text										></Text>
		<Text										>You have created the bonus word!</Text>
		<Text										>You have created a 7 letter word!</Text>
		<Text										>You have created an 8 letter word!</Text>
		<Text										>You have reached the target score of %d!</Text>
	</Vector>

	<!-- Help Texts ************************************************************************************************************************ -->
	<Text	id="HINT_FIRST_MAPa"					>Welcome to the water cave.\nBehind each door in this cave is a blocked waterfall. Try to open all the doors.</Text>
	<Text	id="HINT_FIRST_MAPb"					>Start at the first door. Six fun word puzzles are waiting for you.</Text>
	<Text	id="HINT_NEW_DOORa"						>Congratulations, you have found enough stars to play the puzzles of the second door.</Text>
	<Text	id="HINT_NEW_DOORb"						>On each door you will find the amount of stars you need to collect to play the puzzles.</Text>
	<Text	id="HINT_NEW_DOORc"						>Here you can see how many stars you have found so far.</Text>
	<Text	id="HINT_REPLAY_DOOR"					>You can always replay the puzzles, even when the door has already been opened. This way you can collect the remaining stars.</Text>
	<Text	id="HINT_FIRST_DOORa"					>Each door is supported by six wooden beams. Solve a puzzle to remove a beam.</Text>
	<Text	id="HINT_FIRST_DOORb"					>Start at the first cog and solve the puzzles one by one.</Text>
	<Text	id="HINT_FINISHED_LEVEL"				>Fantastic, you have removed the first beam. Carry on until they are all gone.</Text>
	<Text	id="HINT_REPLAY_LEVEL"					>You can always replay puzzles that you have already solved. This way you can collect the remaining stars.</Text>
	<Text	id="HINT_GAME_ENDa"						>Fantastic, you have solved all puzzles.\n\nAll the waterfalls can flow freely again. Looks beautiful, doesn't it?</Text>
	<Text	id="HINT_GAME_ENDb"						>All puzzles are replayable, so you can try to better your score or to collect all stars.</Text>
	<Text	id="HINT_LEVEL_1_1a"					>Click on the yellow letter tiles to make words. The grey tiles can't be used yet, as they are blocked.</Text>
	<Text	id="HINT_LEVEL_1_1b"					>Each time you click on an available letter tile, it floats to an empty slot at the bottom of the screen. Use the available letters to make a word.</Text>
	<Text	id="HINT_LEVEL_1_1c"					>Click on the "enter" button after making a word.</Text>
	<Text	id="HINT_FIRST_KEY_FOUND"				>Well done!\nYou have freed the star tile! As a reward, you will receive two stars.</Text>
	<Text	id="HINT_FIRST_LEVEL_EMPTY"				>Fantastic, you have cleared all tiles!\nYour reward consists of all six stars.</Text>
	<Text	id="HINT_FIRST_SUBMITa"					>Great, to solve the puzzle you need to make words until the star tile becomes available.</Text>
	<Text	id="HINT_FIRST_SUBMITb"					>There are joker tiles amongst the letters to provide you with a bit of help. These can be used in place of any other letter.\nGood luck with the remainder of this puzzle!</Text>
	<Text	id="HINT_LEVEL_1_2a"					>Each new puzzle contains a bonus word. You will receive a star if you manage to create this word.</Text>
	<Text	id="HINT_LEVEL_1_2b"					>A puzzle may contain different tiles.\nThis is a shuffle tile. Use it to reshuffle all the tiles.</Text>
	<Text	id="HINT_LEVEL_1_2c"					>The shuffle tile will be placed in the toolbar after you have removed all the letter tiles that surround it. You can use the shuffle tile whenever you want.</Text>
	<Text	id="HINT_FIRST_TOOL_BARa"				>You have freed the shuffle tile. It will now be placed on the toolbar.</Text>
	<Text	id="HINT_FIRST_TOOL_BARb"				>Found a tool and want to use it? Just click on it.</Text>
	<Text	id="HINT_LEVEL_1_3a"					>The star tile isn't visible here. There are tiles on top of it that need to be removed.</Text>
	<Text	id="HINT_LEVEL_1_3b"					>This is a granite tile. Remove all the surrounding tiles to clear it.</Text>
	<Text	id="HINT_LEVEL_1_4a"					>These three granite tiles are a big obstacle. You have to carve through one of them, so that you can remove the rest.</Text>
	<Text	id="HINT_LEVEL_1_4b"					>Use a chisel tile to destroy one of the granite tiles. Remove all the surrounding letter tiles first.</Text>
	<Text	id="HINT_FIRST_CHISEL"					>The chisel tile has been freed. Use it to carve through one of the granite tiles.</Text>
	<Text	id="HINT_LEVEL_1_5"						>This is a fortune tile. Unlock it to see what is inside. But beware, some of the surprises can make your life more difficult.</Text>
	<Text	id="HINT_LEVEL_1_6"						>Each puzzle begins and ends with an overview of all the stars you can collect. Try to get as many stars as possible so you can play more puzzles.</Text>
	<Text	id="HINT_TOOL_BAR_FULL"					>Beware, new tools will be thrown away when your toolbar is full.</Text>
	<Text	id="HINT_7_LETTER_8"					>Well done, a 7 letter word!\nYou will receive another slot so you can form 8 letter words too.</Text>
	<Text	id="HINT_WORDBAR_FULL"					>You can now use %d letter tiles to make words.</Text>
	<Text	id="HINT_WORDBAR_FULLb"					>\n\nThe next slot can only be used after you have made a word that consists of %d letters.</Text>
	<Text	id="HINT_NO_SUBMIT"						>Use the restart button if you can't solve the puzzle.</Text>
	<Text	id="HINT_REPLAY_FORCE"					>Try to play puzzles you have already solved to reach new goals. This will give you more stars so you can play the puzzles on other doors.</Text>
	<Text	id="HINT_MANY_CANCEL"					>You can put one letter back by clicking on the slots.</Text>
	<Text	id="HINT_MANY_WORDBAR"					>Right clicking removes the last letter on the wordbar.</Text>

	<!-- Tile, Tool & Fortune explanations ******************************************************************************************************** -->
	<Text	id="HEADER_TYPE_0"						>Letter tile</Text>
	<Text	id="HEADER_TYPE_1"						>Star</Text>
	<Text	id="HEADER_TYPE_2"						>Granite tile</Text>
	<Text	id="HEADER_TYPE_3"						>Tool tile</Text>
	<Text	id="HEADER_TYPE_4"						>Magic wand</Text>

	<Text	id="INFO_3_0"							>Dictionary unlocked</Text>
	<Text	id="INFO_3_1"							>Starfinder unlocked</Text>
	<Text	id="INFO_3_2"							>Chisel unlocked</Text>
	<Text	id="INFO_3_3"							>Shuffle tile unlocked</Text>
	<Text	id="INFO_3_4"							>Magic wand unlocked</Text>

	<Text	id="INFO_3_0_USE"						>Dictionary</Text>
	<Text	id="INFO_3_1_USE"						>Starfinder</Text>
	<Text	id="INFO_3_2_USE"						>Chisel</Text>
	<Text	id="INFO_3_3_USE"						>Shuffle tile</Text>
	<Text	id="INFO_3_4_USE"						>Magic wand</Text>

	<Text	id="INFO_3_0_INFO"						>The dictionary will search for a long word for you to make.</Text>
	<Text	id="INFO_3_1_INFO"						>The starfinder can be used to unlock the star tile immediately, so you can move on to the next puzzle.\nUse it if you can't solve the puzzle.</Text>
	<Text	id="INFO_3_2_INFO"						>Use the chisel to destroy a tile that blocks your way.</Text>
	<Text	id="INFO_3_3_INFO"						>Use the shuffle tile to reshuffle all the tiles on the playing field.</Text>
	<Text	id="INFO_3_4_INFO"						>Use the magic wand to show what kind of surprise the fortune tiles contain.</Text>

	<Text	id="INFO_3_0_USE_INFO"					>The longest word possible is:</Text>
	<Text	id="INFO_3_0_USE_NOTFOUND"				>It is not possible to make any words</Text>
	<Text	id="INFO_3_1_USE_INFO"					>Find the star tile to solve the puzzle immediately.</Text>
	<Text	id="INFO_3_2_USE_INFO"					>Click on the tile that you want to destroy...</Text>
	<Text	id="INFO_3_3_USE_INFO"					>Shuffle all the remaining tiles of the puzzle.</Text>
	<Text	id="INFO_3_4_USE_INFO"					>Turn all the fortune tiles around to show what kind of surprise they contain.</Text>

	<Text	id="USE_3_0"							>Use dictionary?</Text>
	<Text	id="USE_3_1"							>Use starfinder?</Text>
	<Text	id="USE_3_2"							>Use chisel?</Text>
	<Text	id="USE_3_3"							>Use shuffle tile?</Text>
	<Text	id="USE_3_4"							>Use magic wand?</Text>

	<Text	id="INFO_4_0"							>Double word score</Text>
	<Text	id="INFO_4_1"							>Longer words</Text>
	<Text	id="INFO_4_2"							>Shorter words</Text>
	<Text	id="INFO_4_3"							>More tools</Text>
	<Text	id="INFO_4_4"							>More time</Text>
	<Text	id="INFO_4_5"							>Difficult letter</Text>
	<Text	id="INFO_4_6"							>Joker</Text>
	<Text	id="INFO_4_7"							></Text>
	<Text	id="INFO_4_8"							>Shuffle tile</Text>
	<Text	id="INFO_4_9"							>Magic wand</Text>

	<Text	id="INFO_4_0_x2"						>The next word will double the score.</Text>
	<Text	id="INFO_4_0_x4"						>Great, the next word will quadruple the score.</Text>
	<Text	id="INFO_4_0_x8"						>Great, the next word will give you eight times the score.</Text>
	<Text	id="INFO_4_1_INFO"						>You can make an 8 letter word now.</Text>
	<Text	id="INFO_4_2_INFO"						>Oh no, you can only make a 4 letter word now.\n\nMake a four letter word to receive an extra slot. Keep doing this until you have seven slots again.</Text>
	<Text	id="INFO_4_3_INFO"						>An extra slot on the toolbar. You can keep more tools now.</Text>
	<Text	id="INFO_4_4_INFO"						>You will get all your lost time back.</Text>
	<Text	id="INFO_4_5_INFO"						>Oh no, a difficult letter! It's not easy to clear these.</Text>
	<Text	id="INFO_4_6_INFO"						>A joker tile is always welcome!</Text>
	<Text	id="INFO_4_7_INFO"						></Text>
	<Text	id="INFO_4_8_INFO"						>A shuffle tile. All the tiles on the playing field will now be reshuffled.</Text>
	<Text	id="INFO_4_9_INFO"						>A magic wand. Now you can see what kind of surprises the fortune tiles have in store for you.</Text>

	<!-- Help Dialog **************************************************************************************************************************** -->
	<Vector	id="HELP_HEADERS">
		<Text>Game explained</Text>
		<Text>Stars and goals</Text>
		<Text>Tools</Text>
		<Text>Fortune tiles</Text>
	</Vector>
	<Text	id="TEXT_PAGE_FORMAT"					>%d/%d</Text>

	<Text	id="TEXT_HELP_1"						>[image=HELP_LETTER,dialogs,left,multi]Make words with the available [color=0xFFFF00]letter tiles[/color]. A letter tile is available when at least two adjoining sides are unblocked.\n\n\nAvailable tiles are easily identified by their yellow color.\nEach letter tile contains a certain amount of dots. The more dots it has, the more difficult the letter is.\n\n[image=HELP_JOKER,dialogs,left,multi]To help you, [color=0xFFFF00]Joker tiles[/color] can sometimes be found amongst the letter tiles. These can be used in place of any letter.\n\n\nClick the [color=0xFFFF00]"enter"[/color] button after you have created a word in the [color=0xFFFF00]wordbar[/color].\n[image=HELP_SUBMIT,dialogs,center,none]\n\nMake longer words and use difficult letters to get a higher score.\n\nThe wordbar has 8 slots in which you can put the letter tiles. However, you have to make a 7 letter word before you can use the last slot. Do this and you can then make an 8 letter word.</Text>
	<Text	id="TEXT_HELP_2"						>[image=HELP_KEYTILE,dialogs,left,multi]\nUnlock the [color=0xFFFF00]star tile[/color] to solve a puzzle.\n\n\nEach puzzle consists of a certain amount of [color=0xFFFF00]goals[/color] you can reach, for which you will be rewarded with [color=0xFFFF00]stars[/color]. Solve the puzzle and you will be rewarded with two stars. There are 6 stars for each puzzle.\n\nThe goals are:\n- Solve the puzzle - 2 stars\n- Make the bonus word - 1 star\n- Make a 7 letter word - 1 star\n- Make an 8 letter word - 1 star\n- Top the target score - 1 star\n\nYou will receive all the stars if you are able to solve the puzzle and clear all tiles in the process.</Text>
	<Text	id="TEXT_HELP_3"						>Unlocked tools are added to the toolbar. But beware, new tools will be thrown away when the bar is full.\n\nThe following tools can be found:\n\n[image=HELP_SHUFFLE,dialogs,left,multi]Use a [color=0xFFFF00]shuffle stone[/color] to reshuffle all the remaining tiles.\n\n\n\n[image=HELP_CHISEL,dialogs,left,multi]Use a [color=0xFFFF00]chisel[/color] to carve through tiles that block your way.\n\n\n\n[image=HELP_DICTONARY,dialogs,left,multi]Use the [color=0xFFFF00]dictionary[/color] to create the longest word possible.\n\n\n\n[image=HELP_STARFINDER,dialogs,left,multi]Use the [color=0xFFFF00]starfinder[/color] to find the star tile immediately. Use this tool if you can't solve the puzzle.\n\n\n[image=HELP_MAGICWAND,dialogs,left,multi]Use the [color=0xFFFF00]magic wand[/color] to see what kind of surprise each fortune tile has in store.\n\n\n\nAll unused tools on your toolbar will be carried over to other puzzles.</Text>
	<Text	id="TEXT_HELP_4"						>[image=HELP_FORTUNE,dialogs,left,multi][color=0xFFFF00]Fortune tiles[/color] contain surprises. Free the tile completely to see what it has in store for you. But beware, some surprises can make your life more difficult.\n\n\nYou will find the following surprises:\n\n[font=FONT_BIGTEXT,default][color=0xFFFF00]Double score[/color][/font]\nThe next word will give you a double score.\n\n[font=FONT_BIGTEXT,default][color=0xFFFF00]Joker tile[/color][/font]\nThe fortune tile changes into a joker tile.\n\n[font=FONT_BIGTEXT,default][color=0xFFFF00]Extra time[/color][/font]\nYou will get all your time back.\n\n[font=FONT_BIGTEXT,default][color=0xFFFF00]Difficult letter[/color][/font]\nThe fortune tile changes into a difficult letter.\n\n[font=FONT_BIGTEXT,default][color=0xFFFF00]Shuffle tile[/color][/font]\nAll remaining tiles will be reshuffled.\n\n[font=FONT_BIGTEXT,default][color=0xFFFF00]Bigger toolbar[/color][/font]\nThis is a wonderful surprise, the toolbar extends so you can carry more tools.\n\n[font=FONT_BIGTEXT,default][color=0xFFFF00]4 letter words[/color][/font]\nThe wordbar shrinks to 4 slots, so you can only make a 4 letter word. Make words of maximum length to extend the wordbar again.\n\n[font=FONT_BIGTEXT,default][color=0xFFFF00]8 letter words[/color][/font]\nAll slots on the wordbar open up so you can make an 8 letter word.</Text>

	<Text	id="TEXT_DONT_SHOW"						>Don't show me this text again</Text>

	<!-- Tooltips ******************************************************************************************************************************* -->
	<Text	id="TOOLTIP_TITLE_PLAY"					>Go to the cave to play the puzzles</Text>
	<Text	id="TOOLTIP_TITLE_CHANGE_NAME"			>Click here to use another name</Text>
	<Text	id="TOOLTIP_TITLE_HELP"					>View the instructions</Text>
	<Text	id="TOOLTIP_TITLE_SETTINGS"				>Change the volume and screen settings</Text>
	<Text	id="TOOLTIP_TITLE_HIGHSCORES"			>View the Shangri La high scores</Text>
	<Text	id="TOOLTIP_TITLE_QUIT"					>Close Shangri La and return to Windows</Text>

	<Text	id="TOOLTIP_X_QUIT"						>Click here to quit</Text>
	<Text	id="TOOLTIP_RESTORE"					>Click here to minimize</Text>
	<Text	id="TOOLTIP_FULLSCREEN_YES"				>Play this game full screen</Text>
	<Text	id="TOOLTIP_FULLSCREEN_NO"				>Click here if you want to minimize the screen</Text>

	<Text	id="TOOLTIP_DOOR_INFO"					>Puzzle %d: %d stars</Text>
	<Text	id="TOOLTIP_NUM_STARS"					>The amount of stars collected.\nYou can replay solved puzzles\nto collect more stars.</Text>

	<Text	id="TOOLTIP_HIGHSCORE_CLEAR"			>Clear all scores in this list.</Text>

	<Text	id="TOOLTIP_NAMESELECT_ADD"				>Add a new name</Text>
	<Text	id="TOOLTIP_NAMESELECT_DELETE"			>Delete the name selected</Text>
	<Text	id="TOOLTIP_NAMESELECT_OK"				>Play as the selected player</Text>
	<Text	id="TOOLTIP_NAMESELECT_NAME"			>Choose your name here</Text>
	<Text	id="TOOLTIP_NAMESELECT_PLAYER"			>Click a name to\nselect a player</Text>

	<Text	id="TOOLTIP_SAVEGAME_YES"				>Start a saved game</Text>
	<Text	id="TOOLTIP_SAVEGAME_NO"				>Start a new game</Text>

	<Text	id="TOOLTIP_HELP_PREV"					>Previous page</Text>
	<Text	id="TOOLTIP_HELP_NEXT"					>Next page</Text>

	<Text	id="TOOLTIP_SETTINGS_FX"				>Use the slider to change the volume of\nthe sound effects.</Text>
	<Text	id="TOOLTIP_SETTINGS_MUSIC"				>Use the slider to change the volume of\nthe music.</Text>
	<Text	id="TOOLTIP_SETTINGS_FULLSCREEN"		>Play the game full screen or in a window.\nYou can use the ALT+ENTER key combination\nto toggle.</Text>
	<Text	id="TOOLTIP_SETTINGS_HINTS"				>Show hints which explain the game.</Text>
	<Text	id="TOOLTIP_SETTINGS_HIGHQUALITY"		>Do not tick 'More detail' if you play\non a slower computer.</Text>
	<Text	id="TOOLTIP_SETTINGS_INFO"				>Show game info.</Text>

	<Text	id="TOOLTIP_MENU_HELP"					>View the game instructions</Text>
	<Text	id="TOOLTIP_MENU_SETTINGS"				>Change the volume and the screen settings</Text>
	<Text	id="TOOLTIP_MENU_STOP"					>Quit this puzzle</Text>
	<Text	id="TOOLTIP_MENU_CONTINUE"				>Continue the puzzle</Text>

	<Text	id="TOOLTIP_INGAME_MENU"				>Show the menu</Text>
	<Text	id="TOOLTIP_INGAME_PAUSE"				>Pause the game</Text>
	<Text	id="TOOLTIP_INGAME_RESTART"				>Restart the puzzle</Text>
	<Text	id="TOOLTIP_INGAME_SUBMIT"				>Enter the word you made</Text>
	<Text	id="TOOLTIP_INGAME_CANCEL"				>Put the letter tiles back</Text>
	<Text	id="TOOLTIP_SHOW_HINT"					>Click here to switch the hint system\non or off</Text>

	<Text	id="TOOLTIP_GAME_WORDBAR"				>Try to make words here</Text>
	<Text	id="TOOLTIP_GAME_BLOCKED"				>This spot is blocked,\nyou can't place a letter on here</Text>
	<Text	id="TOOLTIP_GAME_BONUSWORD"				>Make this word to receive extra points</Text>
	<Text	id="TOOLTIP_GAME_DOUBLE"				>The next word will give you a higher score</Text>

	<Text	id="TOOLTIP_TOOL_TOOLSPOT"				>Put the tools you have found in here</Text>
	<Text	id="TOOLTIP_TOOL_0"						>Dictionary\nSearches for a long word you can make</Text>
	<Text	id="TOOLTIP_TOOL_1"						>Starseeker\nFind the star tile\nand solve the puzzle.</Text>
	<Text	id="TOOLTIP_TOOL_2"						>Chisel\nCarve through a tile that blocks your way.</Text>
	<Text	id="TOOLTIP_TOOL_3"						>Shuffle tile\nReshuffles all\nremaining tiles.</Text>
	<Text	id="TOOLTIP_TOOL_4"						>Magic wand\nFlips all fortune tiles\nso you can see the surprises\nthey have in store.</Text>

	<!-- Credits Dialog ************************************************************************************************************************ -->
	<Text	id="TEXT_CREDITS_TO_CLICK_CONTINUE"		>Click to continue</Text>

	<Vector	id="CREDITS_LINES">
		<Text>Shangri La</Text>
		<Text>Copyright 2005/2006 Zylom</Text>
		<Text></Text>
		<Text>- Game design -</Text>
		<Text>Jakko van Hunen</Text>
		<Text></Text>
		<Text>- Game development-</Text>
		<Text>Luc Bloom</Text>
		<Text>Twan Bunnik</Text>
		<Text>Bas van den Berg</Text>
		<Text></Text>
		<Text>- Design -</Text>
		<Text>Sandra Maessen</Text>
		<Text></Text>
		<Text>- Project support -</Text>
		<Text>Mark van Kuijk</Text>
		<Text></Text>
		<Text>- Music and sound effects -</Text>
		<Text>Maniacs of Noise</Text>
		<Text></Text>
		<Text>- Quality assurance -</Text>
		<Text>Koen Geluk</Text>
		<Text></Text>
		<Text>- Localisation -</Text>
		<Text>Wouter van den Borne</Text>
		<Text></Text>
		<Text>- Technical support -</Text>
		<Text>Jean-Paul Hamerton</Text>
		<Text></Text>
		<Text></Text>
		<Text>- Thanks to-</Text>
		<Text>All our beta testers</Text>
		<Text>and</Text>
		<Text>Everybody at Zylom</Text>
		<Text></Text>
		<Text></Text>
		<Text></Text>
		<Text>Go to www.zylom.com</Text>
		<Text>for more fun games</Text>
		<Text></Text>
		<Text>Thank you for playing!</Text>
	</Vector>
</root>
