<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
	<!-- Misc *********************************************************************************************************************************** -->
	<ToolTip id="DEFAULT_TOOLTIP">
		<ToolTipLabel id="renderer" font="FONT_TOOLTIP" section="default" color="#000000" padding="3" alpha="220" />
	</ToolTip>

	<FullScreenHandler id="DEFAULT_FSH">
		<Button	id="button_quit"		image="X"		section="preloading"	tooltip="TOOLTIP_X_QUIT"	anchorpoint="topright" />
		<Button	id="button_minimize"	image="RESTORE"	section="preloading"	tooltip="TOOLTIP_RESTORE"	anchorpoint="topright" />
	</FullScreenHandler>

	<Label	id="CREDITS_LABEL"		setup="HEADER_LABEL"	anchorpoint="top" 		color="#ffffff" alpha="0"/>
	<Label	id="FLOATER_DEFAULT"	setup="GAME_LABEL_3"	anchorpoint="center" />
	<Label	id="FLOATER_GOAL"		setup="GAME_LABEL_2"	anchorpoint="center" />
	<Label	id="DOOR_LABEL"			setup="GAME_LABEL_3" />
	<Sprite	id="BIG_COG_ANIM"		image="COG_BIG_ANIMATION" section="doorscene" framecount="24" framewrapstyle="switch" initanimation="true" />

	<ShangrilaPainter id="DEFAULT_PAINTER" section="default" topx="33" topy="43" botx="30" boty="37">
		<Vector	id="randomstones">
			<String value="BORDER_TOP_AUQA" />
			<String value="BORDER_BOTTOM_GREEN" />
			<String value="BORDER_LEFT_RED" />
			<String value="BORDER_RIGHT_BLUE" />
			<String value="BORDER_RIGHT_GREEN" />
		</Vector>
		<Vector	id="images">
			<String value="BORDER_TOP_LEFT" />
			<String value="BORDER_TOP_CENTER" />
			<String value="BORDER_TOP_RIGHT" />
			<String value="BORDER_CENTER_LEFT" />
			<String value="BORDER_CENTER" />
			<String value="BORDER_CENTER_RIGHT" />
			<String value="BORDER_BOTTOM_LEFT" />
			<String value="BORDER_BOTTOM_CENTER" />
			<String value="BORDER_BOTTOM_RIGHT" />
		</Vector>
	</ShangrilaPainter>

	<ShangrilaPainter id="SMALL_PAINTER" section="dialogs" topx="22" topy="23" botx="24" boty="18">
		<Vector	id="randomstones">
			<String value="SMALL_TOP_AUQA" />
			<String value="SMALL_BOTTOM_GREEN" />
			<String value="SMALL_LEFT_RED" />
			<String value="SMALL_RIGHT_BLUE" />
			<String value="SMALL_RIGHT_GREEN" />
		</Vector>
		<Vector	id="images">
			<String value="SMALL_TOP_LEFT" />
			<String value="SMALL_TOP_CENTER" />
			<String value="SMALL_TOP_RIGHT" />
			<String value="SMALL_CENTER_LEFT" />
			<String value="SMALL_CENTER" />
			<String value="SMALL_CENTER_RIGHT" />
			<String value="SMALL_BOTTOM_LEFT" />
			<String value="SMALL_BOTTOM_CENTER" />
			<String value="SMALL_BOTTOM_RIGHT" />
		</Vector>
	</ShangrilaPainter>

	<ShangrilaPainter id="SPECIAL_PAINTER" section="gamescene" topx="7" topy="0" botx="7" boty="0">
		<Vector	id="images">
			<String value="" />
			<String value="" />
			<String value="" />
			<String value="SPECIAL_LEFT" />
			<String value="" />
			<String value="SPECIAL_RIGHT" />
			<String value="" />
			<String value="" />
			<String value="" />
		</Vector>
	</ShangrilaPainter>

	<DialogPainter id="HINT_PAINTER" section="dialogs">
		<Vector	id="images">
			<String value="" />
			<String value="HINT_TOP" />
			<String value="" />
			<String value="" />
			<String value="HINT_MIDDLE" />
			<String value="" />
			<String value="" />
			<String value="HINT_BOTTOM" />
			<String value="" />
		</Vector>
	</DialogPainter>

	<DialogPainter id="PAUSE_PAINTER" section="gamescene" centercolor="#bb000000" />

	<!-- End Misc ******************************************************************************************************************************* -->

	<Dialogs id="dialogs">
	<!-- Scenes ********************************************************************************************************************************* -->
		<!-- Load Scene *************************************************************************************************************** -->
		<LoadScene id="SCENE_LOAD">
			<Vector	id="scenecomponents">
				<Sprite	name="BACKGROUND"					x="0" 		y="0" 		image="BACKGROUND"					section="preloading" />
				<Sprite	name="PROGRESS_BAR"					x="211"  	y="539"		image="LOADING_BAR"					section="preloading" />
				<Sprite	name="LOADING_TEXT"					x="400"		y="569"		image="LOADING_PLEASE_WAIT"			section="preloading"		anchorpoint="top" />
				<Button	name="CLICK_TEXT"					x="400"		y="569"		image="CLICK_HERE"					section="preloading"		anchorpoint="top"		visible="false" />
			</Vector>
		</LoadScene>

		<!-- Transition Scene ************************************************************************************************************** -->
		<Transition id="TRANSITION_DEFAULT">
			<Vector	id="scenecomponents">
				<Label	name="LABEL"						x="400" 	y="500"		color="#ffffff"						setup="TEXT_LABEL"			anchorpoint="top"		textid="TEXT_LOADING" />
				<Sprite	name="PROGRESS_BAR"					x="400" 	y="539"		image="LOADING_BAR"					section="dialogs"			anchorpoint="top" />
				<Sprite	name="PROGRESS_BACK"				x="400" 	y="534"		image="LOADING_BACK"				section="dialogs"			anchorpoint="top" />
			</Vector>
		</Transition>

		<!-- Transition Scene (end level) ************************************************************************************************* -->
		<EndGameTransition id="TRANSITION_END_LEVEL">
			<Vector	id="scenecomponents">
				<Label	name="LABEL"						x="400" 	y="500"		color="#ffffff"						setup="TEXT_LABEL"			anchorpoint="top"		textid="TEXT_LOADING" />
				<Sprite	name="PROGRESS_BAR"					x="400" 	y="539"		image="LOADING_BAR"					section="dialogs"			anchorpoint="top" />
				<Sprite	name="PROGRESS_BACK"				x="400" 	y="534"		image="LOADING_BACK"				section="dialogs"			anchorpoint="top" />
			</Vector>
		</EndGameTransition>

		<!-- Title Scene ************************************************************************************************************** -->
		<TitleScene id="SCENE_TITLE">
			<Vector	id="scenecomponents">
				<Sprite	name="BACKGROUND"					x="0" 		y="0" 		image="BACKGROUND" 					section="titlescene" />
				<Sprite	name="EYES"							x="326" 	y="140"		image="EYES"						section="titlescene"		framecount="2"			framewrapstyle="switch" initanimation="true" />

				<Label	name="LABEL_WELCOME" 				x="170"		y="50" 		setup="GAME_LABEL_3"				anchorpoint="top"			color="#ffffff"			textid="TEXT_WELCOMEPLAYER" />
				<Label	name="LABEL_PLAYERNAME"				x="170"		y="75"		setup="GAME_LABEL_3"				anchorpoint="top" 			color="#ffffff" 		width="320" wrapstyle="truncate" alignh="center" />
				<Button	name="BUTTON_CHANGENAME"			x="170"		y="110" 	image="BUTTON_CHANGENAME"			section="titlescene"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_TITLE_CHANGE_NAME" anchorpoint="top" />

				<Button	name="BUTTON_PLAY"					x="293" 	y="413" 	image="BUTTON_PLAY"					section="titlescene"		setup="DEFAULT_BUTTON" 	tooltip="TOOLTIP_TITLE_PLAY" />
				<Sprite	name="BUTTON_PLAY_GLOW"				x="265" 	y="373" 	image="BUTTON_PLAY_GLOW"			section="titlescene" />

				<Button	name="BUTTON_SETTINGS"				x="0" 		y="527" 	image="BUTTON_SETTINGS"				section="titlescene"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_TITLE_SETTINGS" />
				<Button	name="BUTTON_HIGHSCORES"			x="212" 	y="527" 	image="BUTTON_HIGHSCORES"			section="titlescene"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_TITLE_HIGHSCORES" />
				<Button	name="BUTTON_HELP"					x="396"		y="527" 	image="BUTTON_HELP"					section="titlescene"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_TITLE_HELP" />
				<Button	name="BUTTON_QUIT"					x="581" 	y="527" 	image="BUTTON_QUIT"					section="titlescene"		setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_TITLE_QUIT" />
			</Vector>
		</TitleScene>

		<!-- Map Scene **************************************************************************************************************** -->
		<MapScene id="SCENE_MAP">
			<Vector	id="doors">
				<MapDoor name="DOOR_1"			depth="20"	x="-16"		y="289"		newdepth="25"						section="mapscene"			hitmask="DOOR_1_HIT"  		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<MapDoor name="DOOR_2"			depth="10"	x="170"		y="291"		newdepth="15"						section="mapscene"			hitmask="DOOR_2_HIT"  		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<MapDoor name="DOOR_3"			depth="10"	x="403"		y="292"		newdepth="15"						section="mapscene"			hitmask="DOOR_3_HIT"  		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<MapDoor name="DOOR_4"			depth="20"	x="652"		y="281"		newdepth="25"						section="mapscene"			hitmask="DOOR_4_HIT"  		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<MapDoor name="DOOR_5"			depth="20"	x="72"		y="85" 		newdepth="25"						section="mapscene"			hitmask="DOOR_5_HIT"  		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<MapDoor name="DOOR_6"			depth="20"	x="677"		y="26"		newdepth="25"						section="mapscene"			hitmask="DOOR_6_HIT"  		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<MapDoor name="DOOR_7"			depth="10"	x="236"		y="130"		newdepth="15"						section="mapscene"			hitmask="DOOR_7_HIT"  		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<MapDoor name="DOOR_8"			depth="10"	x="351"		y="5"		newdepth="15"						section="mapscene"			hitmask="DOOR_8_HIT"  		clicksound="SOUND_BUTTON" 		soundsection="default"/>
			</Vector>

			<Vector	id="scenecomponents">
				<Sprite							depth="10"	x="61"		y="0" 		image="BACKGROUND_1"				section="mapscene" />
				<Sprite	name="SMALL_FALL_0"		depth="11"	x="497"		y="338" 	image="WATERFALL_SMALL_MIDDLE"		section="mapscene" 			framecount="4" horizontalframelayout="true" initanimation="true" />
				<Sprite							depth="20"	x="-40"		y="0" 		image="BACKGROUND_2"				section="mapscene" />
				<Sprite	name="SMALL_FALL_1"		depth="20"	x="73"		y="275" 	image="WATERFALL_SMALL_LEFT"		section="mapscene" 			framecount="4" horizontalframelayout="true" initanimation="true" />
				<Sprite	name="SMALL_FALL_2"		depth="20"	x="711"		y="337" 	image="WATERFALL_SMALL_RIGHT"		section="mapscene" 			framecount="4" horizontalframelayout="true" initanimation="true" />
				<Sprite							depth="30"	x="-20"		y="409" 	image="WATER_FADE"					section="mapscene" />
				<Sprite							depth="35"	x="-20"		y="502" 	image="WATER_FADE_2"				section="mapscene" />
				<Sprite							depth="21"	x="-20"		y="0"		image="ROPE"						section="mapscene" />
				<Sprite							depth="30"	x="187"		y="0"		image="LIGHT"						section="mapscene" />
				<Sprite							depth="35"	x="547"		y="321"		image="STAIRS_RIGHT"				section="mapscene" />
				<Sprite							depth="35"	x="-40"		y="321"		image="STAIRS_LEFT"					section="mapscene" />
				<Sprite							depth="50"	x="620"		y="0"		image="PLANT_ROPE"					section="mapscene" />
				<Sprite	name="OVERALL_SHADOW"				x="0"		y="0"		image="OVERALL_SHADOW"				section="mapscene" />
				<Sprite										x="0"		y="328"		image="OVERALL_SHADOW_1"			section="mapscene" />
				<Sprite										x="538"		y="328"		image="OVERALL_SHADOW_2"			section="mapscene" />

				<Sprite	name="STAR_TOTAL"					x="16" 		y="600"		image="STAR_TOTAL"					section="mapscene"			anchorpoint="bottomleft"	tooltip="TOOLTIP_NUM_STARS" />
				<Label	name="LABEL_STARS"					x="140" 	y="563"		setup="TEXT_LABEL"					anchorpoint="top" />

				<Button	name="BUTTON_BACK"					x="800" 	y="600" 	image="BUTTON_BACK"					setup="DEFAULT_BUTTON" 		anchorpoint="bottomright" />
			</Vector>
		</MapScene>

		<!-- Door Scene *************************************************************************************************************** -->
		<DoorScene id="SCENE_DOOR">
			<Vector	id="scenecomponents">
				<Sprite	name="BACKGROUND"					x="-20" 	y="-20" />
				<Sprite	name="DOOR"							x="146" 	y="87"		image="DOOR"						section="doorscene" />

				<Sprite	name="STICK_1"												image="STICK_1"						section="doorscene" />
				<Sprite	name="STICK_2"												image="STICK_2"						section="doorscene" />
				<Sprite	name="STICK_3"												image="STICK_3"						section="doorscene" />
				<Sprite	name="STICK_4"												image="STICK_4"						section="doorscene" />
				<Sprite	name="STICK_5"												image="STICK_5"						section="doorscene" />
				<Sprite	name="STICK_6"												image="STICK_6"						section="doorscene" />
				<GameNode name="HANDLES">
					<Vector	id="children">
						<Sprite								x="242" 	y="348"		image="HANDLE_1"					section="doorscene" />
						<Sprite								x="233" 	y="247"		image="HANDLE_2"					section="doorscene" />
						<Sprite								x="275" 	y="183"		image="HANDLE_3"					section="doorscene" />
						<Sprite								x="422" 	y="178"		image="HANDLE_4"					section="doorscene" />
						<Sprite								x="512" 	y="243"		image="HANDLE_5"					section="doorscene" />
						<Sprite								x="478" 	y="346"		image="HANDLE_6"					section="doorscene" />
					</Vector>
				</GameNode>

				<Sprite										x="107"		y="56"		image="SHADOW"						section="doorscene" />

				<Sprite	name="COG_SMALL_1"					x="77" 		y="400"		image="COG_SMALL"					section="doorscene"			setup="DEFAULT_DOOR_COG" />
				<Sprite	name="COG_SMALL_2"					x="85"		y="185"		image="COG_SMALL"					section="doorscene"			setup="DEFAULT_DOOR_COG" />
				<Sprite	name="COG_SMALL_3"					x="285"		y="18"		image="COG_SMALL"					section="doorscene"			setup="DEFAULT_DOOR_COG" />
				<Sprite	name="COG_SMALL_4"					x="585"		y="102" 	image="COG_SMALL"					section="doorscene"			setup="DEFAULT_DOOR_COG" />
				<Sprite	name="COG_SMALL_5"					x="662"		y="310"		image="COG_SMALL"					section="doorscene"			setup="DEFAULT_DOOR_COG" />
				<Sprite	name="COG_SMALL_6"					x="590"		y="505"		image="COG_SMALL"					section="doorscene"			setup="DEFAULT_DOOR_COG" />

				<Button	name="COG_BIG_1"					x="74"		y="390"		image="COG_BIG_BUTTON"				section="doorscene"			hitmask="COG_BIG_BUTTON_HIT" 		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<Button	name="COG_BIG_2"					x="44"		y="196"		image="COG_BIG_BUTTON"				section="doorscene"			hitmask="COG_BIG_BUTTON_HIT" 		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<Button	name="COG_BIG_3"					x="178"		y="15"		image="COG_BIG_BUTTON"				section="doorscene"			hitmask="COG_BIG_BUTTON_HIT" 		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<Button	name="COG_BIG_4"					x="463"		y="32"		image="COG_BIG_BUTTON"				section="doorscene"			hitmask="COG_BIG_BUTTON_HIT" 		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<Button	name="COG_BIG_5"					x="582"		y="195"		image="COG_BIG_BUTTON"				section="doorscene"			hitmask="COG_BIG_BUTTON_HIT" 		clicksound="SOUND_BUTTON" 		soundsection="default"/>
				<Button	name="COG_BIG_6"					x="558"		y="387"		image="COG_BIG_BUTTON"				section="doorscene"			hitmask="COG_BIG_BUTTON_HIT" 		clicksound="SOUND_BUTTON" 		soundsection="default"/>

				<Sprite	name="WATERFALL"					x="0"		y="600"		image="WATERFALL"					section="doorscene"			anchorpoint="bottomleft" framecount="5" initanimation="true" />

				<Sprite	name="DOOR4_ROPE"					x="0"		y="83"		image="DOOR4_ROPE"					section="doorscene" />
				<Sprite	name="DOOR7_ROPE"					x="-20"		y="-20"		image="DOOR7_ROPE"					section="doorscene" />

				<Sprite	name="STAR_TOTAL"					x="16"		y="600"		image="STAR_TOTAL"					section="mapscene"			anchorpoint="bottomleft" tooltip="TOOLTIP_NUM_STARS" />
				<Label	name="LABEL_STARS"					x="140"		y="563"		setup="TEXT_LABEL"					anchorpoint="top" />

				<Label	name="LABEL_DOOR_TITLE"				x="400"		y="300"		setup="GAME_LABEL_3"				anchorpoint="center"		color="#ffffff" />

				<Button	name="BUTTON_BACK"					x="800"		y="600"		image="BUTTON_BACK"					setup="DEFAULT_BUTTON"		anchorpoint="bottomright" />
			</Vector>
		</DoorScene>

		<!-- Game Scene *************************************************************************************************************** -->
		<GameScene id="SCENE_GAME">
			<Vector id="scenecomponents">
				<Sprite										x="0"		y="600"		image="BOTTOM_BAR"					section="gamescene"			anchorpoint="bottomleft" />
				<Sprite	name="BACKGROUND" />

				<Button	name="BUTTON_TOOL_1"				x="734"		y="467"		image="BUTTON_TOOLKIT"				section="gamescene"			tooltip="TOOLTIP_TOOL_TOOLSPOT"		hitmask="BUTTON_TOOLKIT_HIT" />
				<Button	name="BUTTON_TOOL_2"				x="734"		y="400"		image="BUTTON_TOOLKIT"				section="gamescene"			tooltip="TOOLTIP_TOOL_TOOLSPOT"		hitmask="BUTTON_TOOLKIT_HIT" />
				<Button	name="BUTTON_TOOL_3"				x="734"		y="334"		image="BUTTON_TOOLKIT"				section="gamescene"			tooltip="TOOLTIP_TOOL_TOOLSPOT"		hitmask="BUTTON_TOOLKIT_HIT" />
				<Button	name="BUTTON_TOOL_4"				x="734"		y="268"		image="BUTTON_TOOLKIT"				section="gamescene"			tooltip="TOOLTIP_TOOL_TOOLSPOT"		hitmask="BUTTON_TOOLKIT_HIT" />
				<Button	name="BUTTON_TOOL_5"				x="734"		y="202"		image="BUTTON_TOOLKIT"				section="gamescene"			tooltip="TOOLTIP_TOOL_TOOLSPOT"		hitmask="BUTTON_TOOLKIT_HIT" />
				<Button	name="BUTTON_TOOL_6"				x="734"		y="137"		image="BUTTON_TOOLKIT"				section="gamescene"			tooltip="TOOLTIP_TOOL_TOOLSPOT"		hitmask="BUTTON_TOOLKIT_HIT" />

				<Label	name="LABEL_TIME_TEXT"				x="30"		y="20"		setup="GAME_LABEL_1"				anchorpoint="top"			textid="TEXT_TIME" />
				<Slider	name="TIME_BAR"						x="16"		y="44"		minx="0" miny="0" maxx="0" maxy="471"> <!-- tooltip="TOOLTIP_GAME_TIME" -->
					<Button id="button"						x="0"		y="0"		image="TIME_BAR"					section="gamescene" /> <!-- tooltip="TOOLTIP_GAME_TIME" -->
				</Slider>
				<Sprite	name="TIME_BAR_CAP"					x="16"		y="511"		image="TIME_BAR_CAP"				section="gamescene" />
				<Sprite	name="TIME_BAR_GLOW"				x="-6"		y="24"		image="TIME_BAR_GLOW"				section="gamescene" />
				<Sprite	name="TIME_BAR_FLASH"				x="16"		y="44"		image="TIME_BAR_FLASH"				section="gamescene" />

				<Sprite	name="DOUBLE_BACK"					x="691"		y="524"		image="DOUBLE_BACK"					section="gamescene"			tooltip="TOOLTIP_GAME_DOUBLE"		anchorpoint="center" visible="false" />

				<Label	name="LABEL_BONUSWORD_TEXT"			x="790"		y="26"		setup="GAME_LABEL_1"				anchorpoint="topright"		tooltip="TOOLTIP_GAME_BONUSWORD"	textid="TEXT_BONUSWORD" />
				<GameNode name="NODE_BONUSWORD"				x="790"		y="43" />

				<LabelTicker name="SCORE_TICKER"									sound="SOUND_TICK"					soundsection="default"		type="time" interval="60" param="2000">
					<Label id="label"						x="731"		y="580"		setup="HEADER_LABEL"				anchorpoint="bottom" /> <!--tooltip="TOOLTIP_GAME_SCORE" -->
				</LabelTicker>
				<Sprite	name="SPRITE_SCORE"					x="731"		y="591"		image="SCORE"						section="gamescene"			anchorpoint="bottom" /> <!-- tooltip="TOOLTIP_GAME_SCORE" -->

				<GameNode name="NODE_STAR"					x="400"		y="250" />

				<Button	name="BUTTON_MENU"					x="4"		y="543"		image="BUTTON_MENU"					section="gamescene"			tooltip="TOOLTIP_INGAME_MENU"		setup="DEFAULT_BUTTON"	hitmask="GAME_MASK" />
				<Button	name="BUTTON_PAUSE"					x="58"		y="543"		image="BUTTON_PAUSE"				section="gamescene"			tooltip="TOOLTIP_INGAME_PAUSE"		setup="DEFAULT_BUTTON"	hitmask="GAME_MASK" />
				<Button	name="BUTTON_RESTART"				x="120"		y="543"		image="BUTTON_RESTART"				section="gamescene"			tooltip="TOOLTIP_INGAME_RESTART"	setup="DEFAULT_BUTTON"	hitmask="GAME_MASK" />
				<Button	name="BUTTON_CANCEL"				x="174"		y="543"		image="BUTTON_CANCEL"				section="gamescene"			tooltip="TOOLTIP_INGAME_CANCEL"		setup="DEFAULT_BUTTON"	hitmask="GAME_MASK" />

				<Sprite	name="SUBMIT_GLOW"					x="629"		y="566"		image="SUBMIT_GLOW"					section="gamescene"			tooltip="TOOLTIP_INGAME_SUBMIT"		anchorpoint="center" />
				<Button	name="BUTTON_SUBMIT"				x="597"		y="543"		image="BUTTON_SUBMIT"				section="gamescene"			tooltip="TOOLTIP_INGAME_SUBMIT"		oversound="SOUND_OVER_SUBMIT_BUTTON" clicksound="SOUND_SUBMIT_WORD" disabledsound="SOUND_SUBMIT_INVALID" soundsection="gamescene" />
			</Vector>
		</GameScene>
	<!-- End of scenes ************************************************************************************************************************** -->

	<!-- Dialogs ******************************************************************************************************************************** -->
		<!-- Yes/No Dialog ************************************************************************************************************ -->
		<YesNoDialog id="DIALOG_YESNO"						autocenter="true"		minwidth="600" minheight="270"		setup="DEFAULT_DIALOG">
			<Vector id="components">
				<Label	name="HEADER"						x="300"		y="84"		setup="HEADER_LABEL"				anchorpoint="top" />
				<Label	name="MESSAGE"		width="400"		x="300"		y="125"		setup="TEXT_LABEL"					anchorpoint="top"			alignh="center"			wrapstyle="wordwrap" />

				<Button	name="BUTTON_YES"					x="280"		y="140"		image="BUTTON_YES"					section="default"			anchorpoint="topright"	setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_NO"					x="320"		y="140"		image="BUTTON_NO"					section="default"			anchorpoint="topleft"	setup="DEFAULT_BUTTON" />
			</Vector>
		</YesNoDialog>

		<!-- Message Dialog ************************************************************************************************************ -->
		<ShangrilaDialog id="DIALOG_MESSAGE"				autocenter="true"		minwidth="600" minheight="270"		setup="DEFAULT_DIALOG">
			<Vector id="components">
				<Label	name="HEADER"						x="300"		y="84"		setup="HEADER_LABEL"				anchorpoint="top" />
				<Label	name="MESSAGE"		width="400"		x="300"		y="125"		setup="TEXT_LABEL"					anchorpoint="top"			alignh="center"			wrapstyle="wordwrap" />

				<Button	name="BUTTON_OK"					x="300"		y="140"		image="BUTTON_OK"												anchorpoint="top"		setup="DEFAULT_BUTTON" />
			</Vector>
		</ShangrilaDialog>

		<!-- Player Select Dialog ******************************************************************************************************** -->
		<PlayerSelectDialog id="DIALOG_PLAYERSELECT"		autocenter="true"		minwidth="600"	minheight="540"		setup="DEFAULT_DIALOG">
			<Switch	id="namebutton"										y="130"		image="NAME_SELECT_BUTTON"			anchorpoint="top"			setup="DEFAULT_SWITCH"	groupid="42" spacing="41" offset="-38" />
			<Label	id="namelabel"										y="8"		setup="TEXT_LABEL"					anchorpoint="top"			color="#AAFFFF"			tooltip="TOOLTIP_NAMESELECT_PLAYER" />
			<Vector	id="components">
				<Label										x="300"		y="90"		setup="HEADER_LABEL"				anchorpoint="top"			textid="TEXT_PLAYER_SELECT" />

				<Sprite	name="BORDER"						x="146"					image="PLAYER_BORDER"				section="dialogs" />

				<Button	name="BUTTON_ADD"					x="206"		y="360"		image="BUTTON_ADD"					anchorpoint="top"			setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_NAMESELECT_ADD" />
				<Button	name="BUTTON_REMOVE"				x="402"		y="360"		image="BUTTON_REMOVE"				anchorpoint="top"			setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_NAMESELECT_DELETE" />
				<Button	name="BUTTON_OK"					x="300"		y="415"		image="BUTTON_OK"					anchorpoint="top"			setup="DEFAULT_BUTTON"	tooltip="TOOLTIP_NAMESELECT_OK" />
			</Vector>
		</PlayerSelectDialog>

		<!-- New Player Dialog ******************************************************************************************************** -->
		<NameInputDialog id="DIALOG_NEWPLAYER"				autocenter="true"		minwidth="600" minheight="340"		setup="DEFAULT_DIALOG">
			<Vector	id="components">
				<Label										x="300"		y="90"		setup="HEADER_LABEL"				anchorpoint="top"			wrapstyle="none"		textid="TEXT_ENTER_NAME" />
				<InputLabel name="INPUT_NAME"				x="142"		y="145"		image="INPUT_BOX"					section="dialogs"			cursorimage="CURSOR"	maxlength="14" durationon="300" durationoff="300">
					<Label id="label"						x="13"		y="12"		setup="TEXT_LABEL"					color="#AAFFFF"				tooltip="TOOLTIP_NAMESELECT_NAME" />
				</InputLabel>
				<Button	name="BUTTON_OK"					x="204"		y="206"		image="BUTTON_OK"					anchorpoint="top"			setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_CANCEL"				x="402"		y="206"		image="BUTTON_CANCEL"				anchorpoint="top"			setup="DEFAULT_BUTTON" />
			</Vector>
		</NameInputDialog>

		<!-- Highscore Dialog ******************************************************************************************************** -->
		<HighScoreDialog id="DIALOG_HIGHSCORES"				autocenter="true"		minwidth="770" minheight="645"		setup="DEFAULT_DIALOG">
			<Panel id="panel"								x="90"		y="150"		width="400"	height="40">
				<Vector id="components">
					<Sprite	name="SPRITE_NR"				x="0"		y="0" />
					<Sprite	name="SPRITE_BACK"				x="44"		y="1"		image="HIGHSCORE_BACK"				section="dialogs" />
					<Label	name="LABEL_NAME"				x="52"		y="10"		setup="TEXT_LABEL" 					width="136"					wrapstyle="truncate"	alignh="left" />
					<Label	name="LABEL_SCORE"				x="294"		y="10"		setup="TEXT_LABEL"					anchorpoint="topright" />
					<Label	name="LABEL_LEVEL"				x="357"		y="10"		setup="TEXT_LABEL"					anchorpoint="top" />
					<Label	name="LABEL_WORD"				x="420"		y="10"		setup="TEXT_LABEL" />
				</Vector>
			</Panel>
			<Vector id="components">
				<Label										x="400"		y="90"		setup="HEADER_LABEL"				anchorpoint="top"			textid="TEXT_HIGHSCORE_HEADER" />

				<Label										x="142"		y="134"		setup="TEXT_LABEL"												textid="TEXT_HIGHSCORE_NAME" />
				<Label										x="340"		y="134"		setup="TEXT_LABEL"					anchorpoint="top"			textid="TEXT_HIGHSCORE_SCORE" />
				<Label										x="447"		y="134"		setup="TEXT_LABEL"					anchorpoint="top"			textid="TEXT_HIGHSCORE_LEVEL" />
				<Label										x="590"		y="134"		setup="TEXT_LABEL"					anchorpoint="top"			textid="TEXT_HIGHSCORE_WORD" />

				<Button	name="BUTTON_CLEAR"					x="365"		y="513"		image="BUTTON_CLEAR"				anchorpoint="topright"		setup="DEFAULT_BUTTON"		tooltip="TOOLTIP_HIGHSCORE_CLEAR" />
				<Button	name="BUTTON_OK"					x="405"		y="513"		image="BUTTON_OK"					anchorpoint="topleft"		setup="DEFAULT_BUTTON" />
			</Vector>
		</HighScoreDialog>

		<!-- Credits Dialog ********************************************************************************************************** -->
		<CreditsDialog id="DIALOG_CREDITS"					x="0"		y="0"		movable="false" usebuffer="false" alpha="0">
			<Vector id="components">
				<Label	name="CLICK_TO_CONTINUE"			x="400"		y="580"		setup="HEADER_LABEL"				color="#ffffff" alpha="0"	anchorpoint="center"		alignh="center"		textid="TEXT_CREDITS_TO_CLICK_CONTINUE" />
			</Vector>
		</CreditsDialog>

		<!-- Settings Dialog ********************************************************************************************************** -->
		<SettingsDialog id="DIALOG_SETTINGS"				autocenter="true"		minwidth="582" minheight="640"		setup="DEFAULT_DIALOG">
			<Vector id="components">
				<Label										x="291"		y="90"		setup="HEADER_LABEL"				textid="TEXT_SETTINGS_TITLE"												anchorpoint="top" />

				<Label										x="100"		y="222"		setup="TEXT_LABEL"					textid="TEXT_SETTINGS_MUSIC"		tooltip="TOOLTIP_SETTINGS_MUSIC" />
				<Slider	name="SLIDER_MUSICVOL"				x="195"		y="206"		image="SLIDER_BACK2"				section="dialogs"					tooltip="TOOLTIP_SETTINGS_MUSIC"		maxvalue="255" minx="62" miny="21" maxx="228" maxy="21">
					<Button id="button"						x="3"		y="3"		image="SLIDER_BUTTON2"				section="dialogs"					tooltip="TOOLTIP_SETTINGS_MUSIC"		anchorpoint="center" />
				</Slider>

				<Label										x="100"		y="160"		setup="TEXT_LABEL"					textid="TEXT_SETTINGS_SOUND"		tooltip="TOOLTIP_SETTINGS_FX" />
				<Slider	name="SLIDER_FXVOL"					x="195"		y="144"		image="SLIDER_BACK1"				section="dialogs"					tooltip="TOOLTIP_SETTINGS_FX"			maxvalue="255" minx="62" miny="21" maxx="228" maxy="21">
					<Button	id="button"						x="3"		y="3"		image="SLIDER_BUTTON1"				section="dialogs"					tooltip="TOOLTIP_SETTINGS_FX"			anchorpoint="center" />
				</Slider>

				<Switch	name="SWITCH_FULLSCREEN"			x="129"		y="298" 	image="CHECKBOX"														tooltip="TOOLTIP_SETTINGS_FULLSCREEN"	setup="DEFAULT_SWITCH" />
				<Label	name="LABEL_FULLSCREEN"				x="176" 	y="312" 	setup="TEXT_LABEL"					textid="TEXT_SETTINGS_FULLSCREEN" 	tooltip="TOOLTIP_SETTINGS_FULLSCREEN" />

				<Switch	name="SWITCH_HIGHQUALITY" 			x="129"		y="345" 	image="CHECKBOX"														tooltip="TOOLTIP_SETTINGS_HIGHQUALITY"	setup="DEFAULT_SWITCH" />
				<Label	name="LABEL_HIGHQUALITY"			x="176" 	y="359" 	setup="TEXT_LABEL"					textid="TEXT_SETTINGS_HIGHQUALITY"	tooltip="TOOLTIP_SETTINGS_HIGHQUALITY" />

				<Switch	name="SWITCH_SHOWHINTS" 			x="129"		y="392" 	image="CHECKBOX"														tooltip="TOOLTIP_SETTINGS_HINTS"		setup="DEFAULT_SWITCH" />
				<Label	name="LABEL_SHOWHINTS"				x="176" 	y="406" 	setup="TEXT_LABEL"					textid="TEXT_SETTINGS_SHOWHINTS"	tooltip="TOOLTIP_SETTINGS_HINTS" />

				<Button	name="BUTTON_ABOUT" 				x="291" 	y="446" 	image="BUTTON_ABOUT"				setup="DEFAULT_BUTTON"				tooltip="TOOLTIP_SETTINGS_INFO"			anchorpoint="top" />

				<Button	name="BUTTON_OK" 					x="271" 	y="506" 	image="BUTTON_OK"					setup="DEFAULT_BUTTON"				anchorpoint="topright" />
				<Button	name="BUTTON_CANCEL" 				x="311" 	y="506" 	image="BUTTON_CANCEL"				setup="DEFAULT_BUTTON" />
			</Vector>
		</SettingsDialog>

		<!-- Pause Dialog ************************************************************************************************************* -->
		<PauseDialog id="DIALOG_PAUSE"						x="0"		y="0"		width="800"	height="600"			movable="false"				usebuffer="false">
			<Vector id="components">
				<Sprite	name="PAUSE_PUPKE"					x="106" 	y="148"		image="PAUSE_PUPKE"					section="gamescene" />
				<Sprite	name="PAUSE_EYES"					x="482" 	y="280"		image="PAUSE_EYES"					section="gamescene"			framecount="2" framewrapstyle="switch" initanimation="true" />
				<Button	name="BUTTON_RESUME"				x="157"		y="544"		image="BUTTON_CLICK_HERE"			section="gamescene"			setup="DEFAULT_BUTTON" />
			</Vector>
		</PauseDialog>

		<!-- Menu Dialog ************************************************************************************************************** -->
		<MenuDialog id="DIALOG_MENU"						x="225"		y="60"		minwidth="350"	minheight="430"		movable="true"				usebuffer="true"		painterid="DEFAULT_PAINTER">
			<Vector id="components">
				<Label										x="175"		y="90"		setup="TEXT_LABEL"					anchorpoint="top"			textid="TEXT_MAKE_CHOICE" />
				<Button	name="BUTTON_HELP"					x="175"		y="125" 	image="BUTTON_HELP"					section="gamescene"			anchorpoint="top"		setup="DEFAULT_BUTTON"	hitmask="MENU_MASK"	tooltip="TOOLTIP_MENU_HELP" />
				<Button	name="BUTTON_SETTINGS"				x="175"		y="180"		image="BUTTON_SETTINGS"				section="gamescene"			anchorpoint="top"		setup="DEFAULT_BUTTON"	hitmask="MENU_MASK"	tooltip="TOOLTIP_MENU_SETTINGS" />
				<Button	name="BUTTON_STOP"					x="175"		y="235"		image="BUTTON_STOP"					section="gamescene"			anchorpoint="top"		setup="DEFAULT_BUTTON"	hitmask="MENU_MASK"	tooltip="TOOLTIP_MENU_STOP" />
				<Button	name="BUTTON_RESUME"				x="175"		y="290"		image="BUTTON_RESUME"				section="gamescene"			anchorpoint="top"		setup="DEFAULT_BUTTON"	hitmask="MENU_MASK"	tooltip="TOOLTIP_MENU_CONTINUE" />				
			</Vector>
		</MenuDialog>

		<!-- Level stats Dialog ************************************************************************************************************ -->
		<LevelStatsDialog id="DIALOG_LEVELSTATS" 			autocenter="false"		minwidth="300" minheight="440"		usebuffer="false"			painterid="HINT_PAINTER">
			<Vector id="components">
				<Label	name="LABEL_HEADER"					x="169" 	y="80"		setup="TEXT_LABEL"					color="#ffffff"				anchorpoint="center" />

				<Sprite	name="PREVIEW_BORDER"				x="66" 		y="96"		image="LEVEL_PREVIEW_BORDER"		section="dialogs" />
				<Sprite	name="LEVEL_PREVIEW"				x="68" 		y="98" />

				<Label	name="LABEL_STATS_SCORE_TEXT"		x="66"		y="250"		setup="SMALL_TEXT_LABEL" 			color="#ffffff"				anchorpoint="topleft"		textid="TEXT_STATS_HIGHEST_SCORE" />
				<Label	name="LABEL_STATS_SCORE"			x="266"		y="250"		setup="SMALL_TEXT_LABEL" 			color="#ffffff"				anchorpoint="topright" />

				<Label	name="LABEL_STATS_SAVEGAME"			x="66"		y="270"		setup="SMALL_TEXT_LABEL" 			color="#ffffff"				anchorpoint="topleft"		textid="TEXT_STATS_SAVE_GAME_AVAILABLE" />

				<Label	name="LABEL_GOAL_0"					x="90"		y="290"		setup="SMALL_TEXT_LABEL" 			color="#ffffff" />
				<Label	name="LABEL_GOAL_1"					x="90"		y="310"		setup="SMALL_TEXT_LABEL" 			color="#ffffff" />
				<Label	name="LABEL_GOAL_2"					x="90"		y="330"		setup="SMALL_TEXT_LABEL" 			color="#ffffff" />
				<Label	name="LABEL_GOAL_3"					x="90"		y="350"		setup="SMALL_TEXT_LABEL" 			color="#ffffff" />
				<Label	name="LABEL_GOAL_4"					x="90"		y="370"		setup="SMALL_TEXT_LABEL" 			color="#ffffff" />

				<GameNode name="STARS_LIST"					x="70"		y="300" />
			</Vector>
		</LevelStatsDialog>

		<!-- Pre Level Dialog ********************************************************************************************************* -->
		<PreLevelDialog id="DIALOG_PRE_LEVEL"				autocenter="true"		minwidth="600" minheight="650"		setup="DEFAULT_DIALOG"		usebuffer="true">
			<Vector id="components">
				<Label	name="LABEL_HEADER"					x="300" 	y="90" 		setup="HEADER_LABEL"				anchorpoint="top" />
				<Label	name="LABEL_HIGHSCORE"				x="300" 	y="140" 	setup="TEXT_LABEL"					anchorpoint="top" />
				<Label	name="LABEL_BONUSWORD_TEXT"			x="300" 	y="170" 	setup="TEXT_LABEL"					anchorpoint="top"			textid="TEXT_PRE_BONUSWORD" />
				<Label	name="LABEL_BONUSWORD"				x="300" 	y="195" 	setup="GAME_LABEL_2"				anchorpoint="top"			tooltip="TOOLTIP_GAME_BONUSWORD" />
				<Label	name="LABEL_GOALS"					x="300" 	y="240" 	setup="TEXT_LABEL"					anchorpoint="top" />

				<Sprite	name="GOAL_BOX"						x="301"		y="285"		image="GOAL_BOX_PRE"				anchorpoint="top"			section="gamescene" />
				<Label	name="LABEL_GOAL_0"					x="195"		y="315"		setup="TEXT_LABEL" />
				<Label	name="LABEL_GOAL_1"					x="195"		y="355"		setup="TEXT_LABEL" />
				<Label	name="LABEL_GOAL_2"					x="195"		y="395"		setup="TEXT_LABEL" />
				<Label	name="LABEL_GOAL_3"					x="195"		y="435"		setup="TEXT_LABEL" />
				<Label	name="LABEL_GOAL_4"					x="195"		y="475"		setup="TEXT_LABEL" />

				<GameNode name="STARS_LIST"					x="140"		y="320" />

				<Button	name="BUTTON_OK"					x="300" 	y="520" 	image="BUTTON_OK"					anchorpoint="top"			setup="DEFAULT_BUTTON" />
			</Vector>
		</PreLevelDialog>

		<!-- Game Over Dialog ********************************************************************************************************* -->
		<GameOverDialog id="DIALOG_GAMEOVER"				autocenter="true"		minwidth="600" minheight="600"		movable="false"				usebuffer="false"		painterid="SPECIAL_PAINTER">
			<Vector id="components">
				<GameNode name="HEADER_NODE"				x="300"		y="20" />

				<Label	name="LABEL_SUBHEADER"				x="300"		y="240"		setup="TEXT_LABEL" 					anchorpoint="top" />

				<Label	name="LABEL_SCORE_TEXT"				x="150"		y="300"		setup="TEXT_LABEL" 					anchorpoint="topleft"		alignh="left"			textid="TEXT_END_GAME_SCORE" />
				<Label	name="LABEL_WORD_TEXT"				x="150"		y="330"		setup="TEXT_LABEL" 					anchorpoint="topleft"		alignh="left"			textid="TEXT_END_GAME_WORD" />

				<Label	name="LABEL_SCORE"					x="450"		y="300"		setup="TEXT_LABEL" 					anchorpoint="topright" />
				<Label	name="LABEL_WORD"					x="450"		y="330"		setup="TEXT_LABEL" 					anchorpoint="topright" />

				<Button	name="BUTTON_OK"					x="300"		y="550"		image="BUTTON_OK"					anchorpoint="top"			setup="DEFAULT_BUTTON" />
			</Vector>
		</GameOverDialog>

		<!-- End Level Dialog ********************************************************************************************************* -->
		<EndLevelDialog id="DIALOG_ENDLEVEL"				autocenter="true"		minwidth="600" minheight="600"		movable="false"				usebuffer="false"		painterid="SPECIAL_PAINTER">
			<Vector	id="path">
				<Node x="100"	y="-100" />
				<Node x="100"	y="-50" />
				<Node x="90"	y="280" />
			</Vector>
			<Vector	id="coords">
				<Node x="0"		y="68" />
				<Node x="60"	y="34" />
				<Node x="60"	y="-34" />
				<Node x="0"		y="-68" />
				<Node x="-60"	y="-34" />
				<Node x="-60"	y="34" />
			</Vector>
			<Vector id="components">
				<GameNode name="HEADER_NODE"				x="300"		y="20" />

				<Label	name="LABEL_SUBHEADER"				x="300"		y="140"		setup="TEXT_LABEL" 					anchorpoint="top" />

				<Label	name="LABEL_SCORE_TEXT"				x="140"		y="155"		setup="TEXT_LABEL" 					anchorpoint="topleft"		alignh="left"			textid="TEXT_END_GAME_SCORE" />
				<Label	name="LABEL_TIME_TEXT"				x="140"		y="175"		setup="TEXT_LABEL" 					anchorpoint="topleft"		alignh="left"			textid="TEXT_END_GAME_TIME" />
				<Label	name="LABEL_WORD_TEXT"				x="140"		y="195"		setup="TEXT_LABEL" 					anchorpoint="topleft"		alignh="left"			textid="TEXT_END_GAME_WORD" />

				<Label	name="LABEL_SCORE"					x="460"		y="155"		setup="TEXT_LABEL" 					anchorpoint="topright" />
				<Label	name="LABEL_TIME"					x="460"		y="175"		setup="TEXT_LABEL" 					anchorpoint="topright" />
				<Label	name="LABEL_WORD"					x="460"		y="195"		setup="TEXT_LABEL" 					anchorpoint="bottomright" />

				<LabelTicker name="TICKER_TIME"										sound="SOUND_TICK"					soundsection="default"	type="time" interval="80" param="2000" />
				<LabelTicker name="TICKER_BONUS"									sound="SOUND_TICK"					soundsection="default"	type="time" interval="80" param="2000" />

				<Sprite	name="GOAL_BOX"						x="300"		y="256"		image="GOAL_BOX_END"				anchorpoint="top"			section="gamescene" />
				<Panel	name="GOAL_LABELS">
					<Vector id="components">
						<Label name="LABEL_GOAL_0"			x="195"		y="280"		setup="TEXT_LABEL" />
						<Label name="LABEL_GOAL_1"			x="195"		y="335"		setup="TEXT_LABEL" />
						<Label name="LABEL_GOAL_2"			x="195"		y="390"		setup="TEXT_LABEL" />
						<Label name="LABEL_GOAL_3"			x="195"		y="445"		setup="TEXT_LABEL" />
						<Label name="LABEL_GOAL_4"			x="195"		y="500"		setup="TEXT_LABEL" />
					</Vector>
				</Panel>

				<GameNode name="STARS_LIST"					x="140"		y="295" />
				<GameNode name="STARS_ALL_GOALS"			x="300"		y="385" />
				<Label	name="LABEL_ALL_GOALS"				x="300"		y="490"		setup="HEADER_LABEL"				anchorpoint="top"			visible="false"			textid="TEXT_ALL_GOALS" />

				<Button	name="BUTTON_OK"					x="300"		y="550"		image="BUTTON_OK"					anchorpoint="top"			setup="DEFAULT_BUTTON" />
			</Vector>
		</EndLevelDialog>

		<!-- Bonusword / Tool (+Dictinary) / Mystery explain dialog ******************************************************************* -->
		<QuickDialog id="DIALOG_QUICK"												minwidth="550"	minheight="270"		setup="SMALL_DIALOG"		bonus_extra="30"		dictionary_extra="20"	tooluse_extra="40">
			<Vector id="components">
				<Sprite	name="BOX"							x="97"		y="110"		image="DIALOG_TOOL_BOX"				section="default"			anchorpoint="center" />
				<Label	name="HEADER"						x="138"		y="65"		setup="HEADER_LABEL" />
				<Label	name="MESSAGE"		width="300"		x="138"		y="105"		setup="TEXT_LABEL"					alignh="left"				wrapstyle="wordwrap" />
				<Label	name="LABEL_USE"					x="275"		y="170"		setup="TEXT_LABEL"												visible="false"			anchorpoint="top" />
				<Switch	name="SWITCH_DONT_SHOW"				x="120"		y="125"		image="CHECKBOX_SMALL"				setup="DEFAULT_SWITCH"		tooltip="TOOLTIP_SHOW_HINT" />
				<Label	name="LABEL_DONT_SHOW"				x="155"		y="130"		setup="SMALL_TEXT_LABEL"			textid="TEXT_DONT_SHOW"		tooltip="TOOLTIP_SHOW_HINT" />
				<Button	name="BUTTON_YES"					x="265"		y="165"		image="BUTTON_OK"					section="dialogs"			setup="DEFAULT_BUTTON"	anchorpoint="topright" />
				<Button	name="BUTTON_NO"					x="285"		y="165"		image="BUTTON_NO"					section="default"			setup="DEFAULT_BUTTON"	visible="false" />
			</Vector>
		</QuickDialog>

		<!-- Help Dialog ************************************************************************************************************** -->
		<HelpDialog id="DIALOG_HELP"						autocenter="true"		minwidth="860" minheight="650"		setup="DEFAULT_DIALOG">
			<Vector id="labels">
				<StyleLabel									setup="HELP_TEXT_LABEL"	textid="TEXT_HELP_1" />
				<StyleLabel									setup="HELP_TEXT_LABEL"	textid="TEXT_HELP_2" />
				<StyleLabel									setup="HELP_TEXT_LABEL"	textid="TEXT_HELP_3" />
				<StyleLabel									setup="HELP_TEXT_LABEL"	textid="TEXT_HELP_4" />
			</Vector>
			<Vector id="components">
				<Label	name="LABEL_HEADER" 				x="430" 	y="100" 	setup="HEADER_LABEL"				anchorpoint="top" />
				<Label	name="LABEL_INDEX" 					x="770" 	y="105" 	setup="TEXT_LABEL"					anchorpoint="topright" />

				<Sprite	name="BACK"							x="430" 	y="150" 	image="HELP_BACK"					section="dialogs" 			anchorpoint="top" />

				<ScrollPanel name="SCROLLPANEL"				x="114" 	y="157"		width="615">
					<Slider id="scrollbar_vertical"									image="SCROLLBAR_HELP"				section="dialogs" 			vertical="true">
						<Button id="button"					x="9"		y="14"		image="SCROLLBAR_BUTTON"			section="dialogs" 			anchorpoint="center" />
						<Button id="decbutton"										image="SCROLLBAR_UP"				section="dialogs" 			setup="DEFAULT_BUTTON" />
						<Button id="incbutton"										image="SCROLLBAR_DOWN"				section="dialogs" 			setup="DEFAULT_BUTTON" />
					</Slider>
				</ScrollPanel>

				<Button	name="BUTTON_PREV"					x="140" 	y="520" 	image="BUTTON_NEXT"					anchorpoint="topright"		setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_OK"					x="430" 	y="520" 	image="BUTTON_OK"					anchorpoint="top"			setup="DEFAULT_BUTTON" />
				<Button	name="BUTTON_NEXT"					x="720" 	y="520" 	image="BUTTON_PREV"					anchorpoint="topleft"		setup="DEFAULT_BUTTON" />
			</Vector>
		</HelpDialog>

		<!-- Generic Hint Dialog ******************************************************************************************************** -->
		<HintDialog id="DIALOG_HINT"												minwidth="1" minheight="0"			setup="SMALL_DIALOG"		painterid="HINT_PAINTER" dheight="160">

			<Node id="FIRST_MAP"							x="300"		y="150"		pupke="2" right="true"				pupke_x="0" pupke_y="0">
				<Node	id="1"																							textid="HINT_FIRST_MAPa" />
				<Node	id="2"								x="64"		y="341"		highlight="RING_100"				textid="HINT_FIRST_MAPb" />
			</Node>
			<Node id="NEW_DOOR"								x="300"		y="150"		pupke="1" right="true"				pupke_x="0" pupke_y="0">
				<Node	id="1"								x="220"		y="333"		highlight="RING_100"				textid="HINT_NEW_DOORa" />
				<Node	id="2"								x="124"		y="134"		highlight="RING_100"				textid="HINT_NEW_DOORb" />
				<Node	id="3"								x="53"		y="570"		highlight="RING_100"				textid="HINT_NEW_DOORc" />
			</Node>
			<Node id="REPLAY_DOOR"							x="300"		y="150"		pupke="1" right="true"				pupke_x="0" pupke_y="0">
				<Node	id="1"								x="43"		y="341"		highlight="RING_100"				textid="HINT_REPLAY_DOOR" />
			</Node>
			<Node id="FIRST_DOOR"							x="250"		y="130"		pupke="1" right="true"				pupke_x="40" pupke_y="0">
				<Node	id="1"																							textid="HINT_FIRST_DOORa" />
				<Node	id="2"								x="154"		y="460"		highlight="RING_200"				textid="HINT_FIRST_DOORb"   sound="SOUND_OVER_SUBMIT_BUTTON"	soundsection="gamescene"/>
			</Node>
			<Node id="FINISHED_LEVEL"						x="250"		y="130"		pupke="1" right="true"				pupke_x="-40" pupke_y="0">
				<Node	id="1"																							textid="HINT_FINISHED_LEVEL" />
			</Node>
			<Node id="REPLAY_LEVEL"							x="300"		y="150"		pupke="2" right="true"				pupke_x="0" pupke_y="0">
				<Node	id="1"																							textid="HINT_REPLAY_LEVEL" />
			</Node>
			<Node id="GAME_END"								x="250"		y="100"		pupke="2" right="true"				pupke_x="0" pupke_y="0">
				<Node	id="1"																							textid="HINT_GAME_ENDa" />
				<Node	id="2"																							textid="HINT_GAME_ENDb" />
			</Node>
			<Node id="LEVEL_1_1"			dheight="275"	x="270"		y="100"		pupke="2" right="true"				pupke_x="0" pupke_y="0">
				<Node	id="1"								x="210"		y="378"		highlight="RING_100"				textid="HINT_LEVEL_1_1a" />
				<Node	id="2"								x="263"		y="570"		highlight="RING_100"				textid="HINT_LEVEL_1_1b" />
				<Node	id="3"								x="632"		y="570"		highlight="RING_100"				textid="HINT_LEVEL_1_1c" />
			</Node>
			<Node id="FIRST_SUBMIT"			dheight="315"	x="320"		y="270"		pupke="2" right="true"				pupke_x="10" pupke_y="-90">
				<Node	id="1"								x="340"		y="271"		highlight="RING_100"				textid="HINT_FIRST_SUBMITa" />
				<Node	id="2"								x="442"		y="246"		highlight="RING_100"				textid="HINT_FIRST_SUBMITb" />
			</Node>
			<Node id="LEVEL_1_2"			dheight="300"	x="270"		y="10"		pupke="1" right="false"				pupke_x="30" pupke_y="30">
				<Node	id="1"																							textid="HINT_LEVEL_1_2a" />
				<Node	id="2"								x="482"		y="355"		highlight="RING_100"				textid="HINT_LEVEL_1_2b" />
				<Node	id="3"								x="482"		y="355"		highlight="RING_100"				textid="HINT_LEVEL_1_2c" />
			</Node>
			<Node id="LEVEL_1_3"							x="320"		y="-40"		pupke="1" right="true"				pupke_x="-30" pupke_y="0">
				<Node	id="1"																							textid="HINT_LEVEL_1_3a" />
				<Node	id="2"								x="179"		y="454"		highlight="RING_100"				textid="HINT_LEVEL_1_3b" />
			</Node>
			<Node id="LEVEL_1_4"			dheight="280"	x="230"		y="320"		pupke="2" right="false"				pupke_x="10" pupke_y="-130">
				<Node	id="1"								x="396"		y="260"		highlight="RING_200"				textid="HINT_LEVEL_1_4a" />
				<Node	id="2"								x="523"		y="157"		highlight="RING_100"				textid="HINT_LEVEL_1_4b" />
			</Node>
			<Node id="LEVEL_1_5"							x="150"		y="60"		pupke="1" right="true"				pupke_x="0" pupke_y="0">
				<Node	id="1"								x="273"		y="400"		highlight="RING_100"				textid="HINT_LEVEL_1_5" />
			</Node>
			<Node id="LEVEL_1_6"							x="200"		y="60"		pupke="2" right="true"				pupke_x="0" pupke_y="0">
				<Node	id="1"																							textid="HINT_LEVEL_1_6" />
			</Node>
			<Node id="FIRST_KEY_FOUND"						x="240"		y="-20"		pupke="1" right="false"				pupke_x="0" pupke_y="0">
				<Node	id="1"								x="340"		y="274"		highlight="RING_100"				textid="HINT_FIRST_KEY_FOUND" />
			</Node>
			<Node id="FIRST_LEVEL_EMPTY"					x="240"		y="40"		pupke="1" right="false"				pupke_x="0" pupke_y="0">
				<Node	id="1"																							textid="HINT_FIRST_LEVEL_EMPTY" />
			</Node>
			<Node id="WORDBAR_FULL"							x="260"		y="284"		pupke="2" right="true"				pupke_x="0" pupke_y="-130">
				<Node	id="1"																							textid="HINT_WORDBAR_FULL" />
			</Node>
			<Node id="FIRST_TOOL_BAR"						x="410"		y="284"		pupke="2" right="false"				pupke_x="0" pupke_y="-130">
				<Node	id="1"																							textid="HINT_FIRST_TOOL_BARa" />
				<Node	id="2"																							textid="HINT_FIRST_TOOL_BARb" />
			</Node>
			<Node id="TOOL_BAR_FULL"						x="410"		y="284"		pupke="2" right="false"				pupke_x="0" pupke_y="-130">
				<Node	id="1"																							textid="HINT_TOOL_BAR_FULL" />
			</Node>
			<Node id="FIRST_CHISEL"							x="230"		y="320"		pupke="2" right="false"				pupke_x="0" pupke_y="-130">
				<Node	id="1"								x="396"		y="260"		highlight="RING_200"				textid="HINT_FIRST_CHISEL" />
			</Node>
			<Node id="7_LETTER_8"							x="380"		y="284"		pupke="2" right="false"				pupke_x="0" pupke_y="-130">
				<Node	id="1"								x="568"		y="568"		highlight="RING_100"				textid="HINT_7_LETTER_8" />
			</Node>
			<Node id="NO_SUBMIT"							x="190"		y="284"		pupke="2" right="true"				pupke_x="0" pupke_y="-130">
				<Node	id="1"								x="150"		y="569"		highlight="RING_100"				textid="HINT_NO_SUBMIT" />
			</Node>
			<Node id="MANY_CANCEL"							x="190"		y="304"		pupke="2" right="false"				pupke_x="10" pupke_y="-150">
				<Node	id="1"								x="263"		y="570"		highlight="RING_100"				textid="HINT_MANY_CANCEL" />
			</Node>
			<Node id="MANY_WORDBAR"							x="300"		y="50"		pupke="2" right="false"				pupke_x="0" pupke_y="0">
				<Node	id="1"																							textid="HINT_MANY_WORDBAR" />
			</Node>


			<Sprite id="PUPKE_LEFT_1"						x="-215"	y="20"		image="PUPKE_LEFT_1"				section="dialogs" />
			<Sprite id="PUPKE_LEFT_2"						x="-190" 	y="20"		image="PUPKE_LEFT_2"				section="dialogs" />
			<Sprite id="PUPKE_RIGHT_1"						x="-100"	y="20"		image="PUPKE_RIGHT_1"				section="dialogs" />
			<Sprite id="PUPKE_RIGHT_2"						x="-110" 	y="20"		image="PUPKE_RIGHT_2"				section="dialogs" />

			<Sprite id="EYES_LEFT_1"						x="107"  	y="148"		image="PUPKE_EYES_LEFT_1"			section="dialogs"			framecount="2" framewrapstyle="switch" initanimation="true" />
			<Sprite id="EYES_LEFT_2"						x="124"  	y="148"		image="PUPKE_EYES_LEFT_2"			section="dialogs"			framecount="2" framewrapstyle="switch" initanimation="true" />
			<Sprite id="EYES_RIGHT_1"						x="104"  	y="146"		image="PUPKE_EYES_RIGHT_1"			section="dialogs"			framecount="2" framewrapstyle="switch" initanimation="true" />
			<Sprite id="EYES_RIGHT_2"						x="89"   	y="148"		image="PUPKE_EYES_RIGHT_2"			section="dialogs"			framecount="2" framewrapstyle="switch" initanimation="true" />

			<Sprite id="RING_100"													image="RING_100"					section="dialogs"			anchorpoint="center" />
			<Sprite id="RING_200"													image="RING_200"					section="dialogs"			anchorpoint="center" />

			<TypeLabel id="MESSAGE"			width="240"		x="168"		y="70"		setup="TEXT_LABEL"					anchorpoint="top"			alignh="left" wrapstyle="wordwrap" delay="150" time="200" color="#ffffff" />

			<Vector id="components">
				<Label	name="HEADER"						x="168"		y="55"		setup="HEADER_LABEL"				anchorpoint="top" />
				<!--<Label	name="LABEL_CONTINUE"			x="168"					setup="TEXT_LABEL"					anchorpoint="top"			textid="TEXT_CLICK_CONTINUE" />-->
				<Button	name="BUTTON_CONTINUE"				x="168"		y="80"		image="BUTTON_CONTINUE"				setup="DEFAULT_BUTTON"		anchorpoint="top" />
				<Switch	name="SWITCH_DONT_SHOW"				x="70"		y="105"		image="CHECKBOX_SMALL"				setup="DEFAULT_SWITCH"		tooltip="TOOLTIP_SHOW_HINT" />
				<Label	name="LABEL_DONT_SHOW"				x="114"		y="112"		setup="TEXT_LABEL"					textid="TEXT_DONT_SHOW"		tooltip="TOOLTIP_SHOW_HINT" />
			</Vector>
		</HintDialog>
	<!-- End of dialogs ************************************************************************************************************************* -->
	</Dialogs>
</root>



